Medical items: Difference between revisions
imported>Jordie0608 (Created page with "Medical items. Used to usually heal people. ==Items== ===Diagnostics=== The items for diagnosing the patient. {{anchor|Health Analyzer}} {{Item |bgcolor1 = #cc...") |
imported>Kosmos m (→Machinery and Facilities: Added missing info.) |
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|name = Sink | |name = Sink | ||
|image = Sink.png | |image = Sink.png | ||
|foundin = Medbay | |foundin = [[Medbay]] | ||
|usedfor = Cleaning your hands and face or other equipment | |usedfor = Cleaning your hands and face or other equipment | ||
|strategy = Have empty hands, click on sink to wash yourself, or have a tool in hand and click on sink to wash it | |strategy = Have empty hands, click on sink to wash yourself, or have a tool in hand and click on sink to wash it | ||
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|name = NanoMed Plus | |name = NanoMed Plus | ||
|image = Nano.gif | |image = Nano.gif | ||
|foundin = Medbay | |foundin = [[Medbay]] | ||
|usedfor = | |usedfor = Supplying yourself with medical items | ||
|strategy = | |strategy = Use the machine and choose your poison | ||
|description = [[Vending_machines#NanoMed_Plus|See what NanoMed Plus holds inside.]] | |description = [[Vending_machines#NanoMed_Plus|See what NanoMed Plus holds inside.]] | ||
}} | }} | ||
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|name = Sleeper | |name = Sleeper | ||
|image = Sleeper.gif | |image = Sleeper.gif | ||
|foundin = Medbay | |foundin = [[Medbay]] | ||
|usedfor = | |usedfor = To stabilize patients | ||
|strategy = | |strategy = Get the patient on top of the Sleeper, use the Sleeper and choose ''"Close"'', now the patient is in and you can inject all the needed medicines | ||
|description = | |description = Sleepers contain an unlimited supply of five different chemicals. If the patient is in [[Guide_to_medicine#Critically_Wounded|critical condition]], sleepers can only administer [[Inaprovaline]]. They can not heal toxin or clone damage. | ||
* [[Inaprovaline]] stabilizes patients in crit. Use this if a patient is in crit, but the cryotubes are both occupied or need setting up. | * [[Inaprovaline]] stabilizes patients in crit. Use this if a patient is in crit, but the cryotubes are both occupied or need setting up. | ||
* [[Bicaridine]] heals brute damage. | * [[Bicaridine]] heals brute damage. | ||
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|image = [[File:Cryo.gif|40px|Cryogenics Tube]][[File:Freezer.gif|50px|Freezer]] | |image = [[File:Cryo.gif|40px|Cryogenics Tube]][[File:Freezer.gif|50px|Freezer]] | ||
|OverrideImage = true | |OverrideImage = true | ||
|foundin = Medbay | |foundin = [[Medbay]] | ||
|usedfor = | |usedfor = Healing critical (or not critical) patients and genetic damage | ||
|strategy = | |strategy = Set the cryo up and put people in. Eject them after they've healed up | ||
|description = These high-tech devices can bring | |description = These high-tech devices can bring crew members back from the brink of death. The station starts with two, but they have to be set up first. It automatically stabilizes people in [[Guide_to_medicine#Critically_Wounded|critical condition]], and will safely lower a patient's body temperature to levels at which [[Cryoxadone]] and [[Clonexadone]] are effective. These chemicals will heal all damage types, and are the only way to fix clone loss caused by cloning and slime feeding. | ||
Use: | Use: | ||
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|image = [[File:scanner.gif|50px|DNA Scanner]][[File:Medcom.gif|50px|DNA Scanner Access Console]] | |image = [[File:scanner.gif|50px|DNA Scanner]][[File:Medcom.gif|50px|DNA Scanner Access Console]] | ||
|OverrideImage = true | |OverrideImage = true | ||
|foundin = Genetics | |foundin = [[Genetics]] | ||
|usedfor = | |usedfor = Overall changing the subject's DNA, e.g. finding superpowers. Making SE/UI injections | ||
|strategy = | |strategy = Put a person in the DNA Scanner and use the console to play God. | ||
|description = These can't create new bodies but only change existing ones - monkey to human (or vice versa), discovering superpowers, healing genetic defects... or just making everybody look and sound exactly like you. They can also output single-use injectors for remote genetic wizardry. | |description = These can't create new bodies but only change existing ones - monkey to human (or vice versa), discovering superpowers, healing genetic defects... or just making everybody look and sound exactly like you. They can also output single-use injectors for remote genetic wizardry. [[Guide_to_genetics|More info can be found here]]. | ||
[[Guide_to_advanced_construction#Sleeper|Guide to building a Sleeper.]] | [[Guide_to_advanced_construction#Sleeper|Guide to building a Sleeper.]] | ||
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|image = [[File:scanner.gif|50px|DNA Scanner]][[File:Medcom.gif|50px|Cloning Console]][[File:Clone.gif|50px|Cloning Pod]] | |image = [[File:scanner.gif|50px|DNA Scanner]][[File:Medcom.gif|50px|Cloning Console]][[File:Clone.gif|50px|Cloning Pod]] | ||
|OverrideImage = true | |OverrideImage = true | ||
|foundin = Genetics | |foundin = [[Genetics]] | ||
|usedfor = | |usedfor = Scanning dead people and cloning them back to life | ||
|strategy = | |strategy = Put a corpse in the DNA Scanner, use the console, scan, clone if possible | ||
|description = A machine with the power to reverse death itself - as long as there's something to scan. The paranoid can check in at any time but the typical patient is dead on arrival. | |description = A machine with the power to reverse death itself - as long as there's something to scan. The paranoid can check in at any time but the typical patient is dead on arrival. [[Geneticist#Cloning.2C_A_How_To|See here for instructions]] or check out a copy of ''Cloning techniques of the 26th century'' (found on the Geneticist's desk). | ||
[[Guide_to_advanced_construction#DNA_Scanner|Guide to building a DNA Scanner.]]<br> | [[Guide_to_advanced_construction#DNA_Scanner|Guide to building a DNA Scanner.]]<br> | ||
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|image = [[File:OpCom.png|50px|An operating computer, as in not broken.]][[File:OpTable.gif|50px|Operating Table]] | |image = [[File:OpCom.png|50px|An operating computer, as in not broken.]][[File:OpTable.gif|50px|Operating Table]] | ||
|OverrideImage = true | |OverrideImage = true | ||
|foundin = Genetics | |foundin = [[Genetics]] | ||
|usedfor = | |usedfor = Surgery | ||
|strategy = | |strategy = Put patient on table, do surgery | ||
|description = A major part in all [[surgery]]. Only [[Medical Doctor|medical doctors]] and the [[CMO]] have access to surgery. | |description = A major part in all [[surgery]]. Only [[Medical Doctor|medical doctors]] and the [[CMO]] have access to surgery. | ||
}} | }} | ||
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|name = Chem Dispenser | |name = Chem Dispenser | ||
|image = Chem dispenser.png | |image = Chem dispenser.png | ||
|foundin = Chemistry | |foundin = [[Chemistry]] | ||
|usedfor = | |usedfor = Dispensing chemicals | ||
|strategy = | |strategy = Put a beaker in it, use it, choose how much you want, what you want and eject the beaker | ||
|description = This machine provides the [[ | |description = This machine provides the [[Chemist]] with most of the raw materials to ply his trade. Contains 100 regenerating energy points. Every 10 units of reagent costs one energy point. It remains on during a power outage, though it will not recharge points unless it is receiving power. | ||
A beaker or other liquid holding device has to be put inside for it to preform it's function. The units of chemicals it gives out vary depending on what it is set to. | A beaker, or other liquid holding device, has to be put inside for it to preform it's function. The units of chemicals it gives out vary depending on what it is set to. | ||
'''Chemicals produced:''' See [[Guide_to_chemistry#Chemicals|here]] for a list of chemicals. | '''Chemicals produced:''' See [[Guide_to_chemistry#Chemicals|here]] for a list of chemicals. | ||
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|name = ChemMaster 3000 | |name = ChemMaster 3000 | ||
|image = ChemMaster.png | |image = ChemMaster.png | ||
|foundin = Chemistry | |foundin = [[Chemistry]] | ||
|usedfor = | |usedfor = Making bottles and pills | ||
|strategy = | |strategy = Put beaker with ''stuff'' in, make ''stuff'' containing bottles/pills for further use | ||
|description = Separates, bottles, and makes | |description = Separates, bottles, and makes pills out of the chemical you loaded inside. Just select the amount of each chemical you with to work with. Ejecting a beaker while working on a chemical will make the chemical go to waste. You can only make 50 unit pills, and 30 unit bottles this way. | ||
}} | }} | ||
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|name = Reagent Grinder | |name = Reagent Grinder | ||
|image = Blender.png | |image = Blender.png | ||
|foundin = Chemistry | |foundin = [[Chemistry]] | ||
|usedfor = | |usedfor = Grinding and liquefying reagents | ||
|strategy = | |strategy = Put something in it and choose what you want to do with it | ||
|description = Grinds, crushes, liquefies and extracts reagents from materials placed into it. If there is a significant reagent associated with the item, the Reagent grinder will distill a pure sample inside the collection beaker. | |description = Grinds, crushes, liquefies and extracts reagents from materials placed into it. If there is a significant reagent associated with the item, the Reagent grinder will distill a pure sample inside the collection beaker. | ||
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|name = Morgue Tray | |name = Morgue Tray | ||
|image = Morgue_tray.png | |image = Morgue_tray.png | ||
|foundin = Morgue | |foundin = [[Morgue]] | ||
|usedfor = | |usedfor = Storing dead people | ||
|strategy = | |strategy = Open, put a dead person on, preferably in a body bag with a note attached to it (who they are and why they're there), and close | ||
|description = Holds one person (preferably dead) on the tray within. | |description = Holds one person (preferably dead) on the tray within. | ||
}} | }} |
Revision as of 10:14, 30 April 2014
Medical items. Used to usually heal people.
Items
Diagnostics
The items for diagnosing the patient.
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Basic Treatments
These are your basic go-to items for stabilizing casualties and treating everyday brute, burn, toxin and oxygen deprivation damage. Every good medical professional should keep a few of these on them in case of emergency. Chances are you'll need them in a hurry.
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Medical Gear
Clothes and other equipment made especially for the doctors.
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Medical Kits
These are stocked in medbay and some other locations on-station. Remember that you can always order more from cargo if you run out. Roboticists can use these to make medibots once they're empty, and these make your job a lot easier, so don't be shy about taking them over to their desk when you have a moment. Oddly, scientists some times pick these up and steal body armor from security while cackling madly. It's probably nothing to worry about. To use a medical kit, both hands must be free. Pick up the medical kit and select the empty hand. Now click on your kit and it should open like a backpack, with the supplies inside, which you can remove, place into your free hand and use.
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Machinery and Facilities
These are the vital machines that you need to treat abnormally damaging injuries. You need to be able to access the Medbay to use any of these.
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