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1,862 bytes added ,  11:47, 19 March 2014
Updated to v39G
imported>Metacide
(Updated to v39E)
imported>Metacide
(Updated to v39G)
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[[File:MetaStation_Image.jpg|frame|link=https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-02-28%2016-26%20MSv39E.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> '''MetaStation v39E''', updated 2013/02/27. '''[http://wiki.ss13.eu/index.php/MetaStation#Recent_Changes (Changelog)] [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-02-28%2016-26%20MSv39E.png (HD Image)]  [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-02-27%2016-36%20MetaStation.v39E.Merged.dmm.zip (.dmm)]''']]</div>
[[File:MetaStation_Image.jpg|frame|link=https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-03-19%2011-12%20MSv39G.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> '''MetaStation v39G''', updated 2013/03/19. '''[http://wiki.ss13.eu/index.php/MetaStation#Recent_Changes (Changelog)] [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-03-19%2011-12%20MSv39G.png (HD Image)]  [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-03-19%2011-34%20MetaStation.v39G.Merged.dmm.zip (.dmm)]''']]</div>


[[File:MetaStation_Simplified_Map.png|frame|350px|right|link=https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-12-03%2012-43%20MSv38N%20Simplified%20Map.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''Simplified Map''', updated 2013/12/03. '''[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-12-03%2012-43%20MSv38N%20Simplified%20Map.png (HD Image)]''' ]]</div>
[[File:MetaStation_Simplified_Map.png|frame|350px|right|link=https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-12-03%2012-43%20MSv38N%20Simplified%20Map.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''Simplified Map''', updated 2013/12/03. '''[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-12-03%2012-43%20MSv38N%20Simplified%20Map.png (HD Image)]''' ]]</div>
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==Issue Tracker==
==Issue Tracker==
''Updated 2014/02/27. Please report any new issues or give feedback [http://www.ss13.eu/phpbb/viewtopic.php?f=6&t=358 here.]''
''Updated 2014/03/19. Please report any new issues or give feedback [http://www.ss13.eu/phpbb/viewtopic.php?f=6&t=358 here.]''
*<del>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-14%20Unexpected%20Fun.png Unexpected fun]</del> - Shouldn't happen again.
*<del>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-14%20Unexpected%20Fun.png Unexpected fun]</del> - Shouldn't happen again.
*No other known issues.
*No other known issues.
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==Planned Changes==
==Planned Changes==
''Updated 2014/02/27. For more development info or to suggest changes, click [http://www.ss13.eu/phpbb/viewtopic.php?f=6&t=358 here.]''
''Updated 2014/03/19. For more development info or to suggest changes, click [http://www.ss13.eu/phpbb/viewtopic.php?f=6&t=358 here.]''
===Simple===
===Simple===
*Add NO2 flooding system to the prison?
*Add dedicated firefighting rooms to maint.
*Add more blast doors to toxins and xenobiology controllable from the RD office for added safety?
*Add a tiny bit of maint to virology, accessible from space, allowing anyone with an emag and coffee to get in more easily.
*Add a tiny bit of maint to virology, accessible from space, allowing anyone with an emag and coffee to get in more easily.
*Add a few minor loot spawners to armory which spawn regular officer gear.
*Add a few minor loot spawners to armory which spawn regular officer gear.
*Add morgue-slab to brig infirmary?
*Add conveyor to medbay for body delivery?
*Add conveyor to medbay for body delivery?
*Add some rare spawns / nice things to maint bar?
*Add some rare spawns / nice things to maint bar?
*Add more modern borg statues to the AI sat?
*Add more modern borg statues to the AI sat?
*Add shutters to the chemistry lab?
*Add shutters to the chemistry lab?
*Check the department tags on all request consoles - head offices appear under assistance, chaplain's office under supplies?
*Reduce amount of green-colour tiles in medbay.
*Replace the garden with many small ones around the station, with public machines outside botany.
*Replace the garden with many small ones around the station, with public machines outside botany.
*Give detective SecHUD and sec belt?
*Give detective SecHUD and sec belt?
*Give cargo sec office better view of lobby?
*Give cargo sec office better view of lobby?
===Medium===
===Medium===
*Switch gulag shuttle and execution, connect execution and perma into a better cohesive unit.
*Add some small things to explore in space.
*Add some small things to explore in space.
*Make a better docking area for the prison camp shuttle.
*Make a horizontal emergency shuttle.
*Make a horizontal emergency shuttle.
*Make a mini-maint in virology for easier sabotage?
*Make a mini-maint in virology for easier sabotage?
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! Version !! Changelog
! Version !! Changelog
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-02-27%2016-36%20MetaStation.v39E.Merged.dmm.zip v39E] <br>(27/02/2014)
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-03-19%2011-34%20MetaStation.v39G.Merged.dmm.zip v39G] <br>(19/03/2014)
||  
||  
*Fixed issues preventing the map from compiling.
*Fixed issues preventing the map from compiling.
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*Rearranged armory - flashers are now at the sides so they get pushed around less.
*Rearranged armory - flashers are now at the sides so they get pushed around less.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-02-15%2015-40%20MetaStation.v39D.Merged.dmm.zip v39D] <br>(15/02/2014)
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-03-06%20MetaStation.v39F.Merged.dmm.zip v39F] <br>(06/03/2014)
||  
||  
*Fixed issues preventing map compiling.
*Added a poncho and sombrero to maint.
*Fixed securitron pathing issues, and added lockers, dorms, recreation area and court to their patrol route.
*Added missing request console to engineering.
*Fixed windows behind cryo tube showing through it.
*Added barricades to the mining smelter as in a recent box update.
*Fixed shooting range access being detective only.
*Added mining GPSs to the mining outpost as in a recent box update.
*Fixed hazard stripe placement in maint east of botany.
*Added a multi-tool to telescience.
*Fixed boxing ring name on glass door in the fitness shower.
*Added a labeller to mining outpost EVA room.
*Added fire alarms to the dorms, locker room, and holodeck.
*Altered brig infirmary somewhat, adding a morgue tray.
*Added two animal pens to the garden, containing a cow and two chickens.
*Fixed various overlapping-objects issues on opposite sides of walls.
*Added a hydroponics tray to the medbay, research and engineering break rooms and the cargo warehouse.
*Gave detective access to the maint. door in firing range.
*Updated all R&D, robotics, and telescience consoles and machines to their current box version to try and get them to start linked.
*Made surgery observation public-access.
*Moved CMO privacy shutters button to top-left corner of their office.
*Made Sergeant Araneus vulnerable to oxygen deprivation, and CO2/toxins damage.
*Removed blind-spot at research division entrance
*Removed sleeper console on mining.
*Removed rogue hydroponics tray from the research lobby.
*Updated cell paths so map compiles again.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-02-11%2017-10%20MetaStation.v39C.Merged.dmm.zip v39C] <br>(11/02/2014)
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-02-27%2016-36%20MetaStation.v39E.Merged.dmm.zip v39E] <br>(27/02/2014)
||  
||  
*Fixed issues preventing map compiling.
*Fixed issues preventing the map from compiling.
*Updated nuke op shuttle and base to current version.
*Fixed double-layer of windows on top-left of AI satellite.
*Replaced the dining area in the maltese falcon with a gambling den.
*Fixed blast door appearing below conveyor in disposals (hopefully).
*Altered the layout of botany so it's easier to tend more plants.
*Updated mining to the new version, slightly modified with transport pipes and the mint.
*Altered securitron pathing around engineer to avoid maint use.
*Updated R&D to include the new ore-dropoff closet.
*Added random spawners to maintenance which spawn trash or grilles.
*Added buttons outside the shutters for gateway, teleporter, and EVA, to allow emagging.
*Added a loot spawner to the gambling area in the bar which has a 1/3 chance to spawn a russian revolver.
*Added a disposal unit to engineering foyer.
*Added a gun spawner to the armory, spawning one gun a round, mainly stetchkins, sometimes combat shotguns, very rarely deagles or metabas.
*Added a freezer to toxins (provisionally).
*Added fire extinguishers to the dorms and locker room.
*Added an ID-locked closet in the evidence room, accessible by armory-level or detective-level IDs.
*Added a practice bomb to the armory.
*Added a spare syringe to the brig infirmary.
*Added a mirror to genetics.
*Added wirecutters to warden's room.
*Added arrow tiles to the mint input and output.
*Added a tiny chapel garden.
*Added a morgue-tray to robotics
*Added more salt and pepper to the bar area.
*Added a news broadcaster to the CMO's office.
*Added a single 8-use AI liquid dispenser to the AI upload (provisionally).
*Added a news broadcaster to the cargo office.
*Moved barman's disposals unit back to behind the bar, rahter than in his storeroom.
*Added Sergeant prefix to HoS' spider's name.
*Removed shower behind cloning console.
*Added privacy shutters to the CMO, RD, and CE offices.
*Replaced chemmaster with condimaster in maint. medbay.
*Added brig entrance flasher button to warden's office and rearranged it somewhat.
*Rearranged armory - flashers are now at the sides so they get pushed around less.
*Moved newscaster and AI message console closer to AI so they hear messages from them.
*Moved meson scanners and flashlights on racks at the mining camp to the top of the pile so they're easier to see.
*Removed two windows from the CE office to the starboard primary corridor.
*Removed all sleeper consoles.
*Gave the detective firing range access.
|}
|}


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|-
|-
! Version !! Changelog
! Version !! Changelog
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-03-19%2011-34%20MetaStation.v39G.Merged.dmm.zip v39G] <br>(19/03/2014)
||
*Fixed issues preventing the map from compiling.
*Fixed double-layer of windows on top-left of AI satellite.
*Fixed blast door appearing below conveyor in disposals (hopefully).
*Updated mining to the new version, slightly modified with transport pipes and the mint.
*Updated R&D to include the new ore-dropoff closet.
*Added buttons outside the shutters for gateway, teleporter, and EVA, to allow emagging.
*Added a disposal unit to engineering foyer.
*Added a freezer to toxins (provisionally).
*Added an ID-locked closet in the evidence room, accessible by armory-level or detective-level IDs.
*Added a spare syringe to the brig infirmary.
*Added wirecutters to warden's room.
*Added a tiny chapel garden.
*Added more salt and pepper to the bar area.
*Added a single 8-use AI liquid dispenser to the AI upload (provisionally).
*Moved barman's disposals unit back to behind the bar, rahter than in his storeroom.
*Removed shower behind cloning console.
*Replaced chemmaster with condimaster in maint. medbay.
*Rearranged armory - flashers are now at the sides so they get pushed around less.
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-03-06%20MetaStation.v39F.Merged.dmm.zip v39F] <br>(06/03/2014)
||
*Added a poncho and sombrero to maint.
*Added missing request console to engineering.
*Added barricades to the mining smelter as in a recent box update.
*Added mining GPSs to the mining outpost as in a recent box update.
*Added a multi-tool to telescience.
*Added a labeller to mining outpost EVA room.
*Altered brig infirmary somewhat, adding a morgue tray.
*Fixed various overlapping-objects issues on opposite sides of walls.
*Gave detective access to the maint. door in firing range.
*Made surgery observation public-access.
*Made Sergeant Araneus vulnerable to oxygen deprivation, and CO2/toxins damage.
*Removed sleeper console on mining.
*Removed rogue hydroponics tray from the research lobby.
*Updated cell paths so map compiles again.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-02-27%2016-36%20MetaStation.v39E.Merged.dmm.zip v39E] <br>(27/02/2014)
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-02-27%2016-36%20MetaStation.v39E.Merged.dmm.zip v39E] <br>(27/02/2014)
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