Traitor: Difference between revisions
Jump to navigation
Jump to search
m
Fixed link
imported>Armhulen m (→Title: Hey look the picture fits now, also I might make a revolution page in the future so I need that sweet sweet assistant.png for other uses : ^ ))) |
imported>XDTM m (Fixed link) |
||
Line 59: | Line 59: | ||
===Hijacking=== | ===Hijacking=== | ||
'''FUCK.''' The Syndicate wants you to hijack the [[Escape Shuttle]] by escaping alone. This is going to be so much more difficult. There are two basic ways to approach this problem. The first is to simply [[robust]] anyone who tries to board the shuttle. It seems easy at first, but once you're dealing with a tide of panicked crew trying to escape the singulo/changelings/malfunctioning AI the problem becomes exponentially more difficult. Your second option is to seal off the escape shuttle. Build walls in front of the windows, [[hack]] the shuttle airlocks to drop the bolts and find some way to make the rest of the shuttle inhospitable. A combination of both of these approaches can be sufficient 90% of the time. Don't forget that you can emag the shuttle's console (or swipe it with three different [[Heads of Staff]] IDs) to force the shuttle to launch after a quick 10 second countdown. | '''FUCK.''' The Syndicate wants you to hijack the [[Escape Shuttle]] by escaping alone. This is going to be so much more difficult. There are two basic ways to approach this problem. The first is to simply [[robust]] anyone who tries to board the shuttle. It seems easy at first, but once you're dealing with a tide of panicked crew trying to escape the singulo/changelings/malfunctioning AI the problem becomes exponentially more difficult. Your second option is to seal off the escape shuttle. Build walls in front of the windows, [[guide_to_hacking|hack]] the shuttle airlocks to drop the bolts and find some way to make the rest of the shuttle inhospitable. A combination of both of these approaches can be sufficient 90% of the time. Don't forget that you can emag the shuttle's console (or swipe it with three different [[Heads of Staff]] IDs) to force the shuttle to launch after a quick 10 second countdown. | ||
Critically, an [[emag]] used on the shuttle's communications console will force the shuttle to launch before the standard three minutes have elapsed. | Critically, an [[emag]] used on the shuttle's communications console will force the shuttle to launch before the standard three minutes have elapsed. |