Infections: Difference between revisions
Jump to navigation
Jump to search
→Understanding stats
imported>XDTM |
imported>XDTM |
||
Line 145: | Line 145: | ||
After you're done mixing your disease, stats from the symptoms are added together to make disease stats. Viruses have a default of 0 in every stat. | After you're done mixing your disease, stats from the symptoms are added together to make disease stats. Viruses have a default of 0 in every stat. | ||
* '''Stealth:''' If stealth is 2 or higher your disease will be hidden from medHUD and scanners. Stealth of | * '''Stealth:''' If stealth is 2 or higher your disease will be hidden from medHUD and scanners. Stealth of 4 or higher makes it invisible to the P.A.N.D.E.M.I.C. machine. If a virus only contains positive symptoms, it will show up as a blue icon on medHUDs. | ||
* '''Transmission:''' Improves the chance each tick to spread the virus and increases the amount of protection you need to prevent infection. Additonally, it determines the infection vector. | * '''Transmission:''' Improves the chance each tick to spread the virus and increases the amount of protection you need to prevent infection. Additonally, it determines the infection vector. | ||
** The infection vector is calculated with (disease's transmission - amount of symptoms). 1 or less is blood, 2-4 is contact, 5 is airbone. The Sneezing symptom forces sporadic airborne spreads. | ** The infection vector is calculated with (disease's transmission - amount of symptoms). 1 or less is blood, 2-4 is contact, 5 is airbone. The Sneezing symptom forces sporadic airborne spreads, but does not otherwise affect this. | ||
* '''Stage speed:''' Increases the chance of advancing a stage each tick. It will be 2% or stage speed, whichever is higher. | * '''Stage speed:''' Increases the chance of advancing a stage each tick. It will be 2% or stage speed, whichever is higher. | ||
* '''Resistance:''' Makes the virus harder to cure; determines the required chemical to cure and decreases the chance of it being cured each tick when in contact with the cure. | * '''Resistance:''' Makes the virus harder to cure; determines the required chemical to cure and decreases the chance of it being cured each tick when in contact with the cure. |