Darkspawn: Difference between revisions

Added the remaining abilities, need someone else to do the icons
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(Added the remaining abilities, need someone else to do the icons)
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This wiki page is in the process of a rewrite after a sizeable rework to the game mode, not all information will be accurate
This wiki page is in the process of a rewrite after a sizeable rework to the game mode, not all information will be accurate
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'''Gamemode in rotation'''
'''Gamemode in rotation'''


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=== '''Offensive Abilities''' ===
=== '''Offensive Abilities''' ===
{| class="wikitable sortable"
{| class="wikitable sortable mw-collapsible mw-collapsed"
!Icon!!Name
!Icon!!Name
!Classes!!Willpower Cost!!Psi Cost!! class="unsortable" | Description
!Classes!!Willpower Cost!!Psi Cost!! class="unsortable" | Description
|-
|-
| ||
| ||Shadow Crash
| || || ||
| Fighter|| 1|| 20||Charge in a direction, knock back and briefly paralyze anyone you collide with.
|-
|
|Demented Outburst
|Fighter
|2
|50
|Deafens and confuses listeners after a five-second charge period, knocking away everyone nearby.
|-
|
|Incite
|Fighter
|2
|15
|Force everyone nearby to walk towards you, but disables your ability to attack for a time.
|-
|
|Duality Sigils
|Fighter
|4
|N/A
|Causes umbral tendrils ability to spawn tendrils in both hands if possible, empowering both.
|-
|
|Cleaving Sigils
|Fighter
|2
|N/A
|Causes umbral tendrils to cleave
|-
|
|Permafrost
|Scout
|3
|65
|Freezes the ground is a 7x7 area and extinguishes the user if they are on fire.
|-
|
|Shadow Caster
|Scout
|4
|N/A
|Twists an active arm into a bow that shoots arrows made of solid darkness.
|-
|
|Psi Trap (Damage)
|Scout
|2
|35
|Place a trap that deals damage to non-ally that crosses it.
|-
|
|Psi Trap (Restrain)
|Scout
|2
|35
|Place a trap that restrains the legs of any non-ally that crosses it.
|-
|
|Psi Trap (Nausea)
|Scout
|2
|35
|Place a trap that makes any non-ally that crosses it sick to their stomach.
|-
|
|Psi Trap (Teleport)
|Scout
|2
|35
|Place a trap that teleports any non-ally to a random location on the station.
|-
|
|Seize
|Warlock
|2
|35
|Restrain a target's mental faculties, preventing speech and actions of any kind for a moderate duration.
Has reduced effect at range.
|-
|
|Confusion Sign
|Warlock
|1
|N/A
|Empower your staff with the ability to confuse any enemy shot.
|-
|
|Light Eater Sign
|Warlock
|2
|N/A
|Empower your staff with the ability to consume the light of anything shot.
|-
|
|Mass Hallucination
|Warlock
|2
|30
|Forces nearby enemies to experience hallucinations.
|-
|
|Mind Blast
|Warlock
|2
|40
|Focus your psionic energy into a blast that deals physical damage. Can also be projected from the minds of allies.
|-
|
|Extract
|Warlock
|2
|10/s
|Channel to drain a target's life force or bestow it to an ally.
|-
|
|Abyssal Call
|Warlock
|2
|35
|Call a tendril at a targeted location to grasp an enemy.
|-
|
|Void Beam
|Warlock
|3
|100
|After a short delay, fire a huge beam of void terrain across the entire station.
|-
|
|Null Burst
|Warlock
|3
|100
|After a short delay, create an explosion of void terrain at the targeted location.
|-
|
|Icy Veins
|Warlock
Scout
|2
|30
|Instantly freezes the blood of nearby people, slowing them and rapidly chilling their body.
|}
|}
=== '''Utility Abilities''' ===
=== '''Utility Abilities''' ===
{| class="wikitable sortable"
{| class="wikitable sortable mw-collapsible mw-collapsed"
!Icon!!Name
!Icon!!Name
!Classes!!Willpower Cost!!Psi Cost!! class="unsortable" | Description
!Classes!!Willpower Cost!!Psi Cost!! class="unsortable" | Description
|-
|-
| ||
| ||Deluge
| || || ||
| Fighter|| 2|| 25||Douses all nearby creatures with water, extinguishing them and protecting from fire.
|-
|
|Encroach
|Fighter
|2
|5/s
|Grants immunity to lightburn while active. Can be toggled on and off.
|-
|
|Time Dilation
|Fighter
|4
|75
|Greatly increases reaction times and action speed, and provides immunity to slowdown.
|-
|
|Indomitable
|Fighter
|2
|5/s
|Grants immunity to all CC effects, but locks the user into walking.
|-
|
|Void Jump
|Scout
|2
|20
|A short range targeted teleport.
|-
|
|Void Jaunt
|Scout
|3
|70
|Move through the veil for a time, avoiding mortal eyes and lights.
|-
|
|Blinding Miasma
|Scout
|3
|35
|Spews a cloud of smoke which will blind enemies and provide cover from light.
|-
|
|Efficiency Sign
|Warlock
|2
|N/A
|Optimize your staff to reduce the Psi cost to shoot.
|-
|
|Recovery Sign
|Warlock
|2
|N/A
|Empower your staff with the ability to heal allies shot.
|-
|
|Stifle Sign
|Warlock
|1
|N/A
|Empower your staff with the ability to extinguish the fire on allies shot.
|-
|
|Extinguish
|Warlock
|3
|60
|Extinguish all light around you.
|-
|
|Thrall Recovery
|Warlock
|1
|50
|Heals all thralls for an amount of brute and burn.
|-
|
|Thrall Envigorate
|Warlock
|1
|50
|Give all thralls a temporary movespeed bonus.
|-
|
|Elucidate
|Warlock
|2
|100
|Channel significant power through an ally, greatly healing them, cleansing all CC and providing a speed boost.
|-
|
|Null Charge
|Warlock
|3
|200
|Meddle with the powergrid via a functioning APC, causing a temporary stationwide power outage. Breaks the APC in the process.
|-
|
|Quantum Disruption
|Warlock
|3
|80
|Bend the laws of reality to allow free passage all through-out spacetime for a short duration.
|-
|
|Fray Self
|Warlock
|3
|100
|Attemps to split a piece of your psyche into a sentient copy of yourself that lasts until destroyed.
|-
|
|Umbral Trespass
|All
|2
|30
|Melds with a target's shadow, causing you to invisibly follow them.
|-
|
|Simulacrum
|All
|2
|40
|Creates an illusion that closely resembles you. The illusion will fight nearby enemies in your stead for 10 seconds.
|-
|
|Crawling Shadows
|All
|3
|55
|Assumes a shadowy form that can crawl through vents and squeeze through the cracks in doors.
|-
|
|Silver Tongue
|All
|2
|60
|When used near a communications console, allows you to forcefully transmit a message to Central Command, initiating a shuttle recall.
|}
|}
=== Passive Abilities ===
=== Passive Abilities ===
{| class="wikitable sortable"
{| class="wikitable sortable mw-collapsible mw-collapsed"
!Icon
!Icon
!Name
!Name
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|1
|1
|Allows your veil buffing spells to affect allied darkspawns too. Does not allow for self buffs.
|Allows your veil buffing spells to affect allied darkspawns too. Does not allow for self buffs.
|-
|}
|}
==The Sacrament==
==The Sacrament==
After devouring enough individuals, the Sacrament ability will be unlocked. Upon using the sacrament ability, the Darkspawn is trapped in a 5x5 square and a global sound starts to alert the crew. After approximately 30 seconds the Darkspawn will turn into a progenitor and the emergency shuttle will be called with a 1 minute timer that cannot be recalled.
After devouring enough individuals, the Sacrament ability will be unlocked. Upon using the sacrament ability, the Darkspawn is trapped in a 5x5 square and a global sound starts to alert the crew. After approximately 30 seconds the Darkspawn will turn into a progenitor and the emergency shuttle will be called with a 1 minute timer that cannot be recalled.
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