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This wiki page is in the process of a rewrite after a sizeable rework to the game mode, not all information will be accurate | |||
{{JobPageHeader | {{JobPageHeader | ||
|headerbgcolor = black | |headerbgcolor = black | ||
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|access = Wherever your job has access to | |access = Wherever your job has access to | ||
|additional = Anywhere you can break or sneak into | |additional = Anywhere you can break or sneak into | ||
|difficulty = High | |difficulty = Medium - High | ||
|superior = None | |superior = None | ||
|duties = Consume people's will and turn into a screamy-monster-thing | |duties = Consume people's will and turn into a screamy-monster-thing | ||
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|quote = | |quote = | ||
}} | }} | ||
'''Gamemode in rotation''' | '''Gamemode in rotation''' | ||
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After '''divulging''', the Darkspawn get access to the abilities: Pass, Devour Will, and the Psi network. Starting with 3 lucidities, the currency of the Psi network, the Darkspawn can purchase additional abilities from the Psi network. To gain more lucidity, using the Devour Will ability on a humanoid will grant 1 point. | After '''divulging''', the Darkspawn get access to the abilities: Pass, Devour Will, and the Psi network. Starting with 3 lucidities, the currency of the Psi network, the Darkspawn can purchase additional abilities from the Psi network. To gain more lucidity, using the Devour Will ability on a humanoid will grant 1 point. | ||
The win-goal of the Darkspawn is to use the Devour Will ability on | The win-goal of the Darkspawn is to use the Devour Will ability on 5-25 unique individuals (scaling with population), and use the Sacrament ability. | ||
Use .w to communicate with other Darkspawn. | Use .w to communicate with other Darkspawn. | ||
===Abilities=== | ===Innate Abilities=== | ||
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
!Icon!!Name!!class="unsortable" | Description | !Icon!!Name!!Classes!!Psi Cost!! class="unsortable" | Description | ||
|- | |||
| | |||
|Sacrament | |||
|All | |||
|0 | |||
|After absorbing enough lucidity, form a psionic barrier and perform a lengthy ritual. Once complete, the caster will ascend and the Darkspawn will win the game. Once completed once, other Darkspawns can use this ability to ascend without needing to perform the ritual. | |||
|- | |- | ||
|[[Image:devour_will.png|64px]]||Devour Will|| | |[[Image:devour_will.png|64px]]||Devour Will||All||5||Puts a dark bead in the user's hand that they can use on a living human to drain willpower and lucidity after a brief cast time. Having the cast time interrupted will briefly disable the caster. Successfully devouring a human's will grants 2 willpower and 1 lucidity, as well as putting them to sleep for 30 seconds. '''Careful! taking damage will instantly wake them up.''' You can devour a target additional times after a lengthy wait, but will receive half as much willpower and no additional lucidity. | ||
|- | |- | ||
| | | ||Restrain Body||All | ||
||5||A touch attack spell that applies handcuffs to the target after a short cast time. | |||
|- | |- | ||
| | | ||Shadow Tendril||Fighter||0||Summons a sizeable mass of tendrils that are capable of permanently disabling the lights of anything struck by it. These tendrils can be improved by purchasing certain upgrades. | ||
|- | |- | ||
| | | | ||
|Fighter Passives | |||
|Fighter | |||
|N/A | |||
|The fighter innately takes reduced physical damage, as well as heals faster in the dark. | |||
|- | |- | ||
| | | ||Light Eater||Scout||0||Summons a blade that is capable of permanently disabling the lights of anything struck by it. | ||
|- | |- | ||
| | | ||Shadow Step||Scout||N/A||The scout is able to walk through solid objects and walls so long as the location is completely dark on all sides | ||
|- | |- | ||
|[[Image: | |[[Image:veil_mind.png|64px]]||Thrall Mind||Warlock||100||A touch attack spell. Consume 1 willpower to thrall the mind of someone that recently had their will devoured. Can only thrall people up to the cap determined by the darkspawn team. Can also be used to revive dead thralls. | ||
|- | |- | ||
| | | ||Release Thrall||Warlock||0||Using this brings up a menu of all your thralls. Selecting one will release them from your control, allowing you to thrall additional people. | ||
|- | |- | ||
| | | | ||
|Panopticon | |||
|Warlock | |||
|35 | |||
|Places a reskinned camera console that shows all darkspawn and thralls as well as any eyes placed by a warlock or thralls. | |||
|- | |- | ||
| | | | ||
|Opticial | |||
|Warlock | |||
|20 | |||
|Places a reskinned camera that is used by the camera console. Also given to thralls. | |||
|- | |||
| | |||
|Channeling Staff | |||
|Warlock | |||
|0 | |||
|Summons a staff that consumes psi to shoot projectiles. Starts out being roughly equivalent to a disabler. Can be improved with additional effects by purchasing certain upgrades. | |||
|- | |- | ||
|} | |} | ||
==== | |||
{|class="wikitable sortable" | === '''Offensive Abilities''' === | ||
!Name!!class="unsortable" | | {| class="wikitable sortable" | ||
!Icon!!Name | |||
!Classes!!Willpower Cost!!Psi Cost!! class="unsortable" | Description | |||
|- | |||
| || | |||
| || || || | |||
|} | |||
=== '''Utility Abilities''' === | |||
{| class="wikitable sortable" | |||
!Icon!!Name | |||
!Classes!!Willpower Cost!!Psi Cost!! class="unsortable" | Description | |||
|- | |||
| || | |||
| || || || | |||
|} | |||
=== Passive Abilities === | |||
{| class="wikitable sortable" | |||
!Icon | |||
!Name | |||
!Classes!!Willpower Cost!! class="unsortable" | Effect | |||
|- | |||
| | |||
|Medical Sigil | |||
|All | |||
|1 | |||
|Provides you with a medhud | |||
|- | |||
| | |||
|X-Ray Sigil | |||
|All||3||Grants X-Ray vision | |||
|- | |||
| | |||
|Psionic Reserve Sigils | |||
|All||2||Increases the psi cap by 100. Can be purchased an infinite number of times. | |||
|- | |||
| | |||
|Vigor Sigils | |||
|Scout | |||
Fighter | |||
|2||Cuts stamina damage in half. | |||
|- | |||
| | |||
|Mending Sigil | |||
|Scout | |||
Fighter | |||
|2||Increases darkness healing by 25%. Can be purchased an infinite number of times. | |||
|- | |||
| | |||
|Lightward Sigil | |||
|Scout | |||
Fighter | |||
|2||Prevents taking damage in low light. | |||
|- | |||
| | |||
|Stability Sigil | |||
|Scout | |||
Fighter | |||
|1||Prevents slipping. | |||
|- | |||
| | |||
|Storm Sigil | |||
|Warlock | |||
Scout | |||
|2 | |||
|Reduces ability cooldowns by 25%. | |||
|- | |||
| | |||
|Lightblind Sigil | |||
|Fighter | |||
|1 | |||
|Grants immunity to flashes. | |||
|- | |||
| | |||
|Shadowskin Sigil | |||
|Fighter | |||
|2 | |||
|Reduces light damage taken by 20%. Can be purchased an infinite number of times. Stacks Multiplicatively. | |||
|- | |||
| | |||
|Callous Sigil | |||
|Fighter | |||
|2 | |||
|Reduces brute damage taken by 20%. Can be purchased an infinite number of times. Stacks Multiplicatively. | |||
|- | |||
| | |||
|Stifle Sigil | |||
|Fighter | |||
|2 | |||
|Reduces burn damage taken by 15%. Can be purchased an infinite number of times. Stacks Multiplicatively. | |||
|- | |- | ||
| | | | ||
|Undying Sigil | |||
|Fighter | |||
|2 | |||
|Grants the ability to revive if your corpse is left in the dark for some time. | |||
|- | |- | ||
| | | | ||
|Shadowwalk Sigils | |||
|Scout | |||
|3 | |||
|Grants incredible speed while in the dark. | |||
|- | |- | ||
| | | | ||
|Psionic Relief Sigil | |||
|Warlock | |||
|2 | |||
|Reduces the delay to regenerate psi by 5 seconds. | |||
|- | |- | ||
|Recovery Sigil|| | | | ||
|Psionic Recovery Sigil | |||
|Warlock | |||
|1 | |||
|Doubles the speed at which psi regenerates. Can be Purchased an infinite number of times. | |||
|- | |- | ||
| | | | ||
|Control Sigil | |||
|Warlock | |||
|3 | |||
|Allows for the control of two additional thralls. | |||
|- | |- | ||
| | | | ||
|Unity Sigil | |||
|Warlock | |||
|1 | |||
|Allows your veil buffing spells to affect allied darkspawns too. Does not allow for self buffs. | |||
|- | |- | ||
|} | |} | ||
==The Sacrament== | ==The Sacrament== | ||
After devouring enough individuals, the Sacrament ability will be unlocked. Upon using the sacrament ability, the Darkspawn is trapped in a 5x5 square and a global sound starts to alert the crew. After approximately 30 seconds the Darkspawn will turn into a progenitor and the emergency shuttle will be called with a 1 minute timer that cannot be recalled. | After devouring enough individuals, the Sacrament ability will be unlocked. Upon using the sacrament ability, the Darkspawn is trapped in a 5x5 square and a global sound starts to alert the crew. After approximately 30 seconds the Darkspawn will turn into a progenitor and the emergency shuttle will be called with a 1 minute timer that cannot be recalled. |
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