46
edits
(@mord help i fucked this up (fixes ash page)) |
(wip need icons) |
||
(One intermediate revision by the same user not shown) | |||
Line 84: | Line 84: | ||
|Eternal Gate | |Eternal Gate | ||
|Cosmic is the principle of the unending expanse of the stars. The focus of this path is to control the space you traverse, your Mansus grasp will apply a cosmic halo on your marked targets, restricting their movement on cosmic tiles created by your abilities. Your ability to restrict where your enemies and targets can traverse will be the key to your ascension. Your blade, once upgraded, will cause targets hit to suffer damage via cosmic radiation, dealing cloning damage to them. Your ascension calls forth a Star Gazer, the creator of the infinite expanse. You may take control of them, or allow a ghost to do so and take them on as an ally. If you do not choose to evolve, your body will become heavily resistant to damage, and you will be immune to stuns and space. | |Cosmic is the principle of the unending expanse of the stars. The focus of this path is to control the space you traverse, your Mansus grasp will apply a cosmic halo on your marked targets, restricting their movement on cosmic tiles created by your abilities. Your ability to restrict where your enemies and targets can traverse will be the key to your ascension. Your blade, once upgraded, will cause targets hit to suffer damage via cosmic radiation, dealing cloning damage to them. Your ascension calls forth a Star Gazer, the creator of the infinite expanse. You may take control of them, or allow a ghost to do so and take them on as an ally. If you do not choose to evolve, your body will become heavily resistant to damage, and you will be immune to stuns and space. | ||
|- | |||
!Path of Knock | |||
|A Locksmith's Secret | |||
|Knock is the principle of the unburdened, seeking to go where none has dared tread before. The focus of this path is to remove all restrictions that bar your way, your Mansus grasp will unlock numerous things when used upon them, such as lockers, doors, and mechs. The freedom granted by this path should allow you access to any tool your heart desires, and once upgraded your grasp will remove access from the target for 10 seconds. Your blade, once upgraded, will function like a pair of jaws of life, forcing them open. Your ascension calls forth the Spider's Door, a portal to an unknown dimension where ghosts may revel in the slaughter and join you as various heretic mobs, additionally your body will become heavily resistant to damage, and you will be immune to stuns and space. | |||
|- | |- | ||
|} | |} | ||
Line 385: | Line 389: | ||
|- style="background-color:#2aab2a;" | |- style="background-color:#2aab2a;" | ||
| style="border-style: solid; border-width: 0px 2px 0px 2px" |[[File:Heretic_forbidden_book.png]] | | style="border-style: solid; border-width: 0px 2px 0px 2px" |[[File:Heretic_forbidden_book.png]] | ||
| style="background-color:#D0312D; border-style: solid; border-width: 0px 2px 0px 2px" |[[File:dark_blade.png]]<br>Pledge yourself to the | | style="background-color:#D0312D; border-style: solid; border-width: 0px 2px 0px 2px" |[[File:dark_blade.png]]<br>Pledge yourself to the Blade. <br> Transmute a knife and a bar of silver a Sundered Blade | ||
|- style="background-color:#2aab2a;" | |- style="background-color:#2aab2a;" | ||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''PATH GRASP''' | | style="border-style: solid; border-width: 2px 2px 2px 2px" |'''PATH GRASP''' | ||
Line 409: | Line 413: | ||
|- style="background-color:#6EE270;" | |- style="background-color:#6EE270;" | ||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" | | | style="border-left:solid 10px #eb7541; border-right:dashed 2px;" | | ||
| style="background-color:#EE4B2B; border-right:dashed 2px;" |Grants immunity to having your limbs dismembered.<br>Additionally, when damaged below 50% of your maximum health<br>you gain increased resistance to gaining wounds and reduced damage slowdown. | | style="background-color:#EE4B2B; border-right:dashed 2px;" |Grants immunity to having your limbs dismembered.<br>Additionally, when damaged below 50% of your maximum health<br>you gain increased resistance to gaining wounds and reduced damage slowdown. | ||
|- style="background-color:#2aab2a;" | |- style="background-color:#2aab2a;" | ||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''BLADE UPGRADE''' | | style="border-style: solid; border-width: 2px 2px 2px 2px" |'''BLADE UPGRADE''' | ||
Line 485: | Line 489: | ||
| style="background-color:#BDB5D5; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:star_gazer.png]]<br>Bring 3 corpses to a transmutation rune to complete the ritual.<br>When completed, you may transform into a Star Gazer.<br> | | style="background-color:#BDB5D5; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:star_gazer.png]]<br>Bring 3 corpses to a transmutation rune to complete the ritual.<br>When completed, you may transform into a Star Gazer.<br> | ||
The Star Gazer has an aura that will heal you and damage opponents.<br>Optionally, you may summon a Star Gazer Ally instead, and gain damage reduction, stun immunity, and space immunity. | The Star Gazer has an aura that will heal you and damage opponents.<br>Optionally, you may summon a Star Gazer Ally instead, and gain damage reduction, stun immunity, and space immunity. | ||
</tab> | |||
<tab name = "Knock"> | |||
{| style="text-align: center; border-spacing: 0px;" | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 5px 5px 3px 5px" |<span style="font-size:larger">'''Progression'''</span> | |||
! scope="col" style="background-color:#FFBF00; border-style: solid; border-width: 5px 5px 3px 5px" |<span style="font-size:larger">'''Path of Knock'''</span> | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''LORE''' | |||
| style="background-color:#FFBF00; border-style: solid; border-width: 2px 2px 2px 2px" |'''Locksmith's Secret''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 0px 2px" |[[File:Heretic_forbidden_book.png]] | |||
| style="background-color:#FFBF00; border-style: solid; border-width: 0px 2px 0px 2px" |[[File:cosmic_blade.gif]]<br>Pledge yourself to Knock. <br> Transmute a knife and a crowbar to create a Key Blade | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''PATH GRASP''' | |||
| style="background-color:#FFBF00; border-style: solid; border-width: 2px 2px 2px 2px" |'''Grasp of Knock''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mansus_grasp.gif]] | |||
| style="background-color:#FFBF00; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mansus_grasp.gif]] <br>Your Mansus Grasp now grasp will now allow you to unlock a multitude of things when used upon them. | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" |'''TIER ONE''' | |||
| style="background-color:#E4D00A; border-right:dashed 2px;" |'''key Keeper's Burden''' | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" | | |||
| style="background-color:#E4D00A; border-right:dashed 2px;" |[[File:cosmic_rune.png]]<br>Allows you to transmute a wallet, iron rod, and a fresh ID card to create an Eldritch Card.<br>This card functions similarly to an agent ID card, however only heretics may use it, and it will consume any ID it is used upon.<br>Additionally, you may use the ID card directly on two airlocks to create portals between them that you may traverse. | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''GRASP MARK''' | |||
| style="background-color:#FFBF00; border-style: solid; border-width: 2px 2px 2px 2px" |'''Mark of Knock''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mansus_grasp.gif]] | |||
| style="background-color:#FFBF00; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:cosmic_blade.gif]]<br>Your Mansus Grasp now applies the Mark of Knock.<br>The mark is triggered from an attack with your Key Blade.<br>When triggered, the victim will have all their access temporarily stripped from them. | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" |'''TIER TWO''' | |||
| style="background-color:#E4D00A; border-right:dashed 2px;" |'''Burglar's Finesse''' | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" | | |||
| style="background-color:#E4D00A; border-right:dashed 2px;" |[[File:star_blast.png]]<br>A single-target spell that puts a random item from the victim's backpack into your hand. | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''BLADE UPGRADE''' | |||
| style="background-color:#FFBF00; border-style: solid; border-width: 2px 2px 2px 2px" |'''Opening Blade''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |[[file:heretic_blade.png]] | |||
| style="background-color:#FFBF00; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:cosmic_blade.gif]]<br> Your blade will be able to pry open unlocked airlocks by force. | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" |'''TIER THREE''' | |||
| style="background-color:#E4D00A; border-right:dashed 2px;" |'''Freedom Forever''' | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" | | |||
| style="background-color:#E4D00A; border-right:dashed 2px;" |[[File:cosmic_domain.png]]<br>Grants you Freedom Forever, a spell that will cause reality to warp around you for a few seconds, confusing enemies and allies alike. | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''ASCENSION RITE''' | |||
| style="background-color:#FFBF00; border-style: solid; border-width: 2px 2px 2px 2px" |'''Many secrets behind the Spider Door''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |[[file:reality_fracture_harvested.gif]] | |||
| style="background-color:#FFBF00; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:star_gazer.png]]<br>Bring 3 corpses to a transmutation rune to complete the ritual.<br>When completed, you will crack open the Spider's Door.<br> This will allow ghosts to click on the large portal and become numerous types of heretic mobs to assist you.<br> Additionally you will gain damage reduction, stun immunity, and space immunity. | |||
</tab> | </tab> |
edits