46
edits
(WIP adds the mind path that is currently in the game as of https://github.com/yogstation13/Yogstation/pull/20349 Will add gifs/icons + minor stuff tomorrow need to go to bed) |
(DONE) |
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===Lore and Paths=== | ===Lore and Paths=== | ||
There are different aspects of the arcane to which you can devote yourself. While all rituals and spells can be learned, your first and most important choice will decide how your weapon [[file:heretic_blade.png]] and grasp [[file:mansus_grasp.gif]] will evolve, and how your final ascension will transform you. | There are different aspects of the arcane to which you can devote yourself. While all rituals and spells can be learned, your first and most important choice will decide how your weapon [[file:heretic_blade.png]] and grasp [[file:mansus_grasp.gif]] will evolve, and how your final ascension will transform you. | ||
{| class="wikitable" border="2" cellspacing="1" cellpadding="2" | {| class="wikitable" border="2" cellspacing="1" cellpadding="2" style="margin:auto" | ||
! style="background-color:green" width="140px" |Path | ! style="background-color:green" width="140px" |Path | ||
! style="background-color:green" width="140px" |Name | ! style="background-color:green" width="140px" |Name | ||
! style="background-color:green" width="830px" |Description | ! style="background-color:green" width="830px" | Description | ||
|- | |- | ||
!Path of Ash | !Path of Ash | ||
|Nightwatcher's Secret | |Nightwatcher's Secret | ||
|Ash is the principle of spirit and ambition, and the everlasting flame that burns bright with the kindling of life. You will become more resistant to heat and several of your abilities will involve fire. As your Mansus grasp gains the ability to fling, this path is best suited for direct combat. As setting individuals on fire is very powerful and this path is the most basic in how its abilities function, it's often recommended for beginners. Your ascension will make you indifferent to most environmental hazards, as well as granting you massive, fiery area-of-effects. | |Ash is the principle of spirit and ambition, and the everlasting flame that burns bright with the kindling of life. You will become more resistant to heat and several of your abilities will involve fire. As your Mansus grasp gains the ability to fling, this path is best suited for direct combat. As setting individuals on fire is very powerful and this path is the most basic in how its abilities function, it's often recommended for beginners. Your ascension will make you indifferent to most environmental hazards, as well as granting you massive, fiery area-of-effects. | ||
|- | |- | ||
!Path of Flesh | !Path of Flesh | ||
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|Precipice Of Enlightenment | |Precipice Of Enlightenment | ||
|Mind is the principle of knowing, a path aimed at confusion and deceit. The ranged grasp allows for a much easier time, and is less punishing as the other paths. Your Mansus grasp will work at a range, only able to hit living targets, blurring their vision and knocking them down. Once upgraded, it will blind them in addition. Your blade once upgraded will inject mute toxin into it's victims, not allowing any organic to speak until it has left their system. Your ascension grants you immunity to all projectiles, along with near total immunity to space. Additionally, you will gain 9 points of knowledge to spend. | |Mind is the principle of knowing, a path aimed at confusion and deceit. The ranged grasp allows for a much easier time, and is less punishing as the other paths. Your Mansus grasp will work at a range, only able to hit living targets, blurring their vision and knocking them down. Once upgraded, it will blind them in addition. Your blade once upgraded will inject mute toxin into it's victims, not allowing any organic to speak until it has left their system. Your ascension grants you immunity to all projectiles, along with near total immunity to space. Additionally, you will gain 9 points of knowledge to spend. | ||
|- | |||
!Path of Void | |||
|Glimmer of Winter | |||
|Void is the principle of the endless frozen expanse. A feast-or-famine path, your Mansus grasp will mute your victims, and lower their body temperature. The freezing and silence will ensure your victims have a tough time fighting back, if they are unprepared. Your blade, once upgraded, will inject freezing venom into your targets, ensuring their cold demise. Your ascension calls forth an endless storm, heavy snow from the endless void will rain down upon the area you ascend in, and a lighter storm will blanket the station. Additionally, your body will become immune to space and time, and you will freeze everywhere you walk. | |||
|- | |||
|} | |} | ||
===Abilities=== | ===Abilities=== | ||
Below is a table with all your abilities. Each Lore-specific upgrade will be available after gaining three research of the previous tier. This means you need three tier one abilities before you can claim your Grasp Mark, then three tier two abilities before you can claim your Blade Upgrade. As it follows, three tier three abilities are required before you unlock your Ascension Rite. | Below is a table with all your abilities. Each Lore-specific upgrade will be available after gaining three research of the previous tier. This means you need three tier one abilities before you can claim your Grasp Mark, then three tier two abilities before you can claim your Blade Upgrade. As it follows, three tier three abilities are required before you unlock your Ascension Rite. | ||
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You can NEVER gain the Lore, Path Grasp, Grasp Mark, Blade Upgrade, or Ascension Rite of a path different from the one you have chosen. | You can NEVER gain the Lore, Path Grasp, Grasp Mark, Blade Upgrade, or Ascension Rite of a path different from the one you have chosen. | ||
<tabs> | |||
<center> | |||
<tab name = "Ash"> | |||
{| style="text-align: center; border-spacing: 0px;" | {| style="text-align: center; border-spacing: 0px;" | ||
|- style="background-color:#2aab2a;" | |- style="background-color:#2aab2a;" | ||
| style="border-style: solid; border-width: 5px 5px 3px 5px" |<span style="font-size:larger">'''Progression'''</span> | | style="border-style: solid; border-width: 5px 5px 3px 5px" |<span style="font-size:larger">'''Progression'''</span> | ||
! scope="col" style="background-color:#a1a1a1; border-style: solid; border-width: 5px 5px 3px 5px" |<span style="font-size:larger">'''Path of Ash'''</span> | ! scope="col" style="background-color:#a1a1a1; border-style: solid; border-width: 5px 5px 3px 5px" |<span style="font-size:larger">'''Path of Ash'''</span> | ||
|- style="background-color:#2aab2a;" | |- style="background-color:#2aab2a;" | ||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''LORE''' | | style="border-style: solid; border-width: 2px 2px 2px 2px" |'''LORE''' | ||
| style="background-color:#a1a1a1; border-style: solid; border-width: 2px 2px 2px 2px" |'''Nightwatcher's Secret''' | | style="background-color:#a1a1a1; border-style: solid; border-width: 2px 2px 2px 2px" |'''Nightwatcher's Secret''' | ||
|- style="background-color:#2aab2a;" | |- style="background-color:#2aab2a;" | ||
| style="border-style: solid; border-width: 0px 2px 0px 2px" |[[File:Heretic_forbidden_book.png]] | | style="border-style: solid; border-width: 0px 2px 0px 2px" |[[File:Heretic_forbidden_book.png]] | ||
| style="background-color:#a1a1a1; border-style: solid; border-width: 0px 2px 0px 2px" |[[File:ash_blade.png]] <br>Pledge yourself to Ash.<br> Transmute a knife with a pile of ash for an ashen blade. Gain 40% heat resistance. | | style="background-color:#a1a1a1; border-style: solid; border-width: 0px 2px 0px 2px" |[[File:ash_blade.png]] <br>Pledge yourself to Ash.<br> Transmute a knife with a pile of ash for an ashen blade. Gain 40% heat resistance. | ||
|- style="background-color:#2aab2a;" | |- style="background-color:#2aab2a;" | ||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''PATH GRASP''' | | style="border-style: solid; border-width: 2px 2px 2px 2px" |'''PATH GRASP''' | ||
| style="background-color:#a1a1a1; border-style: solid; border-width: 2px 2px 2px 2px" |'''Grasp of Ash''' | | style="background-color:#a1a1a1; border-style: solid; border-width: 2px 2px 2px 2px" |'''Grasp of Ash''' | ||
|- style="background-color:#2aab2a;" | |- style="background-color:#2aab2a;" | ||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mansus_grasp.gif]] | | style="border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mansus_grasp.gif]] | ||
| style="background-color:#a1a1a1; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mansus_grasp.gif]] <br>Empowers your Mansus grasp to throw enemies away from you. | | style="background-color:#a1a1a1; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mansus_grasp.gif]] <br>Empowers your Mansus grasp to throw enemies away from you. | ||
|- style="background-color:#6EE270;" | |- style="background-color:#6EE270;" | ||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" |'''TIER ONE''' | | style="border-left:solid 10px #eb7541; border-right:dashed 2px;" |'''TIER ONE''' | ||
| style="background-color:#c1c1c1; border-right:dashed 2px;" |'''Ashen Shift''' | | style="background-color:#c1c1c1; border-right:dashed 2px;" |'''Ashen Shift''' | ||
|- style="background-color:#6EE270;" | |- style="background-color:#6EE270;" | ||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" | | | style="border-left:solid 10px #eb7541; border-right:dashed 2px;" | | ||
| style="background-color:#c1c1c1; border-right:dashed 2px;" |[[file:ashen_shift.gif]] <br>A very short-range jaunt that can help you escape from bad situations or navigate past obstacles. | | style="background-color:#c1c1c1; border-right:dashed 2px;" |[[file:ashen_shift.gif]] <br>A very short-range jaunt that can help you escape from bad situations or navigate past obstacles. | ||
Range is about 5-6 tiles. | Range is about 5-6 tiles. | ||
|- style="background-color:#2aab2a;" | |- style="background-color:#2aab2a;" | ||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''GRASP MARK''' | | style="border-style: solid; border-width: 2px 2px 2px 2px" |'''GRASP MARK''' | ||
| style="background-color:#a1a1a1; border-style: solid; border-width: 2px 2px 2px 2px" |'''Touch of the Spark''' | | style="background-color:#a1a1a1; border-style: solid; border-width: 2px 2px 2px 2px" |'''Touch of the Spark''' | ||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mansus_grasp.gif]] | |||
| style="background-color:#a1a1a1; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:ash_blade.png]] <br>Your Mansus grasp now applies a mark on hit.<br>Use your ashen blade to detonate the mark, which causes burning that can spread to nearby targets, decreasing in damage with each jump. | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" |'''TIER TWO''' | |||
| style="background-color:#c1c1c1; border-right:dashed 2px;" |'''Mask of Madness''' | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" | | |||
| style="background-color:#c1c1c1; border-right:dashed 2px;" |[[file:SGlasses.png]] <br>Transmute a mask, and a raw liver to create a Mask of Madness<br>It causes passive stamina damage and hallucinations to everyone around the wearer. | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''BLADE UPGRADE''' | |||
| style="background-color:#a1a1a1; border-style: solid; border-width: 2px 2px 2px 2px" |'''Blade of the City Guard''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |[[file:heretic_blade.png]] | |||
| style="background-color:#a1a1a1; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:ash_blade.png]] <br>Your ashen blade will now ignite targets, adding two firestacks as well. | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" |'''TIER THREE''' | |||
| style="background-color:#c1c1c1; border-right:dashed 2px;" |'''Flame Birth''' | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" | | |||
| style="background-color:#c1c1c1; border-right:dashed 2px;" |[[file:onfire.gif]] <br>A healing-damage spell that saps the life from those on fire nearby, killing any who are in a critical condition. Heals ten of each damage type per target. | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''ASCENSION RITE''' | |||
| style="background-color:#a1a1a1; border-style: solid; border-width: 2px 2px 2px 2px" |'''Amgala's Ruin''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |[[file:reality_fracture_harvested.gif]] | |||
| style="background-color:#a1a1a1; border-style: solid; border-width: 0px 2px 2px 2px" |[[file:decal_fire.png]]<br>Transmute three corpses to ascend as an Ashbringer. <br>You will become immune to environmental hazards and grow more resistant to damage.<br>You will additionally gain a spell that creates a massive burst of fire and another spell that creates a cloak of flames around you. | |||
</tab> | |||
<tab name = "Flesh"> | |||
{| style="text-align: center; border-spacing: 0px;" | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 5px 5px 3px 5px" |<span style="font-size:larger">'''Progression'''</span> | |||
! scope="col" style="background-color:#e34363; border-style: solid; border-width: 5px 5px 3px 5px" |<span style="font-size:larger">'''Path of Flesh'''</span> | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''LORE''' | |||
| style="background-color:#e34363; border-style: solid; border-width: 2px 2px 2px 2px" |'''Principle of Hunger''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 0px 2px" |[[File:Heretic_forbidden_book.png]] | |||
| style="background-color:#e34363; border-style: solid; border-width: 0px 2px 0px 2px" |[[File:flesh_blade.png]] <br>Pledge yourself to Flesh.<br> Transmute a knife and a pool of blood into a flesh blade. | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''PATH GRASP''' | |||
| style="background-color:#e34363; border-style: solid; border-width: 2px 2px 2px 2px" |'''Grasp of Flesh''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mansus_grasp.gif]] | |||
| style="background-color:#e34363; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mansus_grasp.gif]] <br>Your Mansus grasp now raises dead humanoids into subservient ghouls if they are not mindshielded or husked. It will husk the person it's used on. | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" |'''TIER ONE''' | |||
| style="background-color:#f58da2; border-right:dashed 2px;" |'''Imperfect Ritual''' | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" | | |||
| style="background-color:#f58da2; border-right:dashed 2px;" |[[file:poppy.png]] <br>Allows you to resurrect a humanoid body as a Voiceless Dead by transmuting them with a poppy.<br>Voiceless Dead are mute and have 50 HP. You can only have two at a time. | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''GRASP MARK''' | |||
| style="background-color:#e34363; border-style: solid; border-width: 2px 2px 2px 2px" |'''Lover's Exsanguination''' | | style="background-color:#e34363; border-style: solid; border-width: 2px 2px 2px 2px" |'''Lover's Exsanguination''' | ||
|- style="background-color:#2aab2a;" | |- style="background-color:#2aab2a;" | ||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mansus_grasp.gif]] | | style="border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mansus_grasp.gif]] | ||
| style="background-color:#e34363; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:flesh_blade.png]] <br>Your Mansus grasp now applies a mark on hit. Use your flesh blade to detonate the mark, which causes significant bleeding on the target. | | style="background-color:#e34363; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:flesh_blade.png]] <br>Your Mansus grasp now applies a mark on hit. Use your flesh blade to detonate the mark, which causes significant bleeding on the target. | ||
|- style="background-color:#6EE270;" | |- style="background-color:#6EE270;" | ||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" |'''TIER TWO''' | | style="border-left:solid 10px #eb7541; border-right:dashed 2px;" |'''TIER TWO''' | ||
| style="background-color:#f58da2; border-right:dashed 2px;" |'''Raw Ritual''' | | style="background-color:#f58da2; border-right:dashed 2px;" |'''Raw Ritual''' | ||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" | | |||
| style="background-color:#f58da2; border-right:dashed 2px;" |[[file:raw_prophet.png]] <br>Allows you to summon a Raw Prophet by transmuting a pair of eyes, a left arm and a right arm.<br>Raw Prophets have massive sight range with X-ray, and they can sustain a telepathic network. However, they are very fragile and weak. | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''BLADE UPGRADE''' | |||
| style="background-color:#e34363; border-style: solid; border-width: 2px 2px 2px 2px" |'''Talons of the Sworn''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |[[file:heretic_blade.png]] | |||
| style="background-color:#e34363; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:flesh_blade.png]] <br>Your flesh blade will now cause additional bleeding on hit. | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" |'''TIER THREE''' | |||
| style="background-color:#f58da2; border-right:dashed 2px;" |'''Lonely Ritual''' | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" | | |||
| style="background-color:#f58da2; border-right:dashed 2px;" |[[file:stalker.png]] <br>Allows you to summon a Stalker by transmuting a knife, a candle, a pen, and a piece of paper.<br>Stalkers can shapeshift into harmless animals and emit EMPs. | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''ASCENSION RITE''' | |||
| style="background-color:#e34363; border-style: solid; border-width: 2px 2px 2px 2px" |'''Priest’s Final Hymn''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |[[file:reality_fracture_harvested.gif]] | |||
| style="background-color:#e34363; border-style: solid; border-width: 0px 2px 2px 2px" |[[file:terror_of_the_night_armsy.png]]<br>Transmute three corpses to ascend by metamorphisizing as a Thirstly Serpent, or ascend instead by summoning a Lavish Serpent.<br> This will triple your ghoul maximum, and you will become incredibly resilient to damage. | |||
</tab> | |||
<tab name = "Rust"> | |||
{| style="text-align: center; border-spacing: 0px;" | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 5px 5px 3px 5px" |<span style="font-size:larger">'''Progression'''</span> | |||
! scope="col" style="background-color:#c5673e; border-style: solid; border-width: 5px 5px 3px 5px" |<span style="font-size:larger">'''Path of Rust'''</span> | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''LORE''' | |||
| style="background-color:#c5673e; border-style: solid; border-width: 2px 2px 2px 2px" |'''Blacksmith's Tale''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 0px 2px" |[[File:Heretic_forbidden_book.png]] | |||
| style="background-color:#c5673e; border-style: solid; border-width: 0px 2px 0px 2px" |[[File:rust_blade.png]] <br>Pledge yourself to Rust. <br> Transmute a knife and a trash item into a rusty blade. | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''PATH GRASP''' | |||
| style="background-color:#c5673e; border-style: solid; border-width: 2px 2px 2px 2px" |'''Grasp of Rust''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mansus_grasp.gif]] | |||
| style="background-color:#c5673e; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mansus_grasp.gif]] <br>Your Mansus grasp now deals 500 damage to inorganic matter, rusts any surface it's used on, while destroying any surface that is already rusty. | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" |'''TIER ONE''' | |||
| style="background-color:#eb7541; border-right:dashed 2px;" |'''Leeching Walk''' | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" | | |||
| style="background-color:#eb7541; border-right:dashed 2px;" |[[file:rusted_floor.png]] <br>Passively heals you when you are on rusted tiles. | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''GRASP MARK''' | |||
| style="background-color:#c5673e; border-style: solid; border-width: 2px 2px 2px 2px" |'''Ruin of Welfare''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mansus_grasp.gif]] | |||
| style="background-color:#c5673e; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:rust_blade.png]] <br>Your Mansus grasp now applies a mark on hit.<br>Use your rusty blade to detonate the mark, which has a chance to deal between 0 to 200 damage to 75% of your target's items. | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" |'''TIER TWO''' | |||
| style="background-color:#eb7541; border-right:dashed 2px;" |'''Aggressive Spread''' | | style="background-color:#eb7541; border-right:dashed 2px;" |'''Aggressive Spread''' | ||
|- style="background-color:#6EE270;" | |- style="background-color:#6EE270;" | ||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" | | | style="border-left:solid 10px #eb7541; border-right:dashed 2px;" | | ||
| style="background-color:#eb7541; border-right:dashed 2px;" |[[File:corrode.gif]]<br>An instant spell that spreads rust onto nearby tiles, destroying any already rusted. | | style="background-color:#eb7541; border-right:dashed 2px;" |[[File:corrode.gif]]<br>An instant spell that spreads rust onto nearby tiles, destroying any already rusted. | ||
|- style="background-color:#2aab2a;" | |- style="background-color:#2aab2a;" | ||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''BLADE UPGRADE''' | | style="border-style: solid; border-width: 2px 2px 2px 2px" |'''BLADE UPGRADE''' | ||
| style="background-color:#c5673e; border-style: solid; border-width: 2px 2px 2px 2px" |'''Memento of Decay''' | | style="background-color:#c5673e; border-style: solid; border-width: 2px 2px 2px 2px" |'''Memento of Decay''' | ||
|- style="background-color:#2aab2a;" | |- style="background-color:#2aab2a;" | ||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |[[file:heretic_blade.png]] | | style="border-style: solid; border-width: 0px 2px 2px 2px" |[[file:heretic_blade.png]] | ||
| style="background-color:#c5673e; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:rust_blade.png]] <br>Your rusted blade now injects eldritch essence on hit. | | style="background-color:#c5673e; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:rust_blade.png]] <br>Your rusted blade now injects eldritch essence on hit. | ||
|- style="background-color:#6EE270;" | |- style="background-color:#6EE270;" | ||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" |'''TIER THREE''' | | style="border-left:solid 10px #eb7541; border-right:dashed 2px;" |'''TIER THREE''' | ||
| style="background-color:#eb7541; border-right:dashed 2px;" |'''Entropic Plume''' | | style="background-color:#eb7541; border-right:dashed 2px;" |'''Entropic Plume''' | ||
| style="background-color:# | |- style="background-color:#6EE270;" | ||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" | | |||
| style="background-color:#eb7541; border-right:dashed 2px;" |[[file:entropic_plume.png]] <br>A cone spell that expels a befuddling plume that rusts tiles, then blinds, poisons, and forces targets to strike each other. | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''ASCENSION RITE''' | |||
| style="background-color:#c5673e; border-style: solid; border-width: 2px 2px 2px 2px" |'''Fallen Empress' Pathology''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |[[file:reality_fracture_harvested.gif]] | |||
| style="background-color:#c5673e; border-style: solid; border-width: 0px 2px 2px 2px" |Transmute three corpses to ascend as a Sovereign of Decay.<br>Your healing on rust tiles will be tripled, and you will become much more resilient to damage.<br>In addition, rust will spread from your ritual site. | |||
</tab> | |||
<tab name = "Mind"> | |||
{| style="text-align: center; border-spacing: 0px;" | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 5px 5px 3px 5px" |<span style="font-size:larger">'''Progression'''</span> | |||
! scope="col" style="background-color:#DA70D6; border-style: solid; border-width: 5px 5px 3px 5px" |<span style="font-size:larger">'''Path of Mind'''</span> | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''LORE''' | |||
| style="background-color:#DA70D6; border-style: solid; border-width: 2px 2px 2px 2px" |'''Precipice Of Enlightenment''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 0px 2px" |[[File:Heretic_forbidden_book.png]] | |||
| style="background-color:#DA70D6; border-style: solid; border-width: 0px 2px 0px 2px" |[[File:mind_blade.gif]]<br>Pledge yourself to Mind. <br> Transmute a knife and a book into a cerebral blade. | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''PATH GRASP''' | |||
| style="background-color:#DA70D6; border-style: solid; border-width: 2px 2px 2px 2px" |'''Grasp of Mind''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mansus_grasp.gif]] | |||
| style="background-color:#DA70D6; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mansus_grasp.gif]] <br>Your Mansus grasp now works from a range, blurring the vision of those you use it on and knocking them down. | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" |'''TIER ONE''' | |||
| style="background-color:#BF40BF; border-right:dashed 2px;" |'''Mental Obfuscation''' | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" | | |||
| style="background-color:#BF40BF; border-right:dashed 2px;" |[[File:mental_obfuscate.gif]]<br>Allows you to teleport a short distance to a targeted destination. | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''GRASP MARK''' | |||
| style="background-color:#DA70D6; border-style: solid; border-width: 2px 2px 2px 2px" |'''Occipital Oblivion''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mansus_grasp.gif]] | |||
| style="background-color:#DA70D6; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mind_blade.gif]]<br>Your Mansus grasp now works at an increased range, and will temporarily blind targets in addition to the original effects. | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" |'''TIER TWO''' | |||
| style="background-color:#BF40BF; border-right:dashed 2px;" |'''Amygdala Assault''' | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" | | |||
| style="background-color:#BF40BF; border-right:dashed 2px;" |[[file:ecult_assault.gif]]<br>Shoot a single bolt of condensed mental power in front of you, dealing large amounts of brute damage to any targets hit. | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''BLADE UPGRADE''' | |||
| style="background-color:#DA70D6; border-style: solid; border-width: 2px 2px 2px 2px" |'''Spine of The Infinite Beast''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |[[file:heretic_blade.png]] | |||
| style="background-color:#DA70D6; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mind_blade.gif]]<br>Your cerebral blade now injects mute toxin on hit. | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" |'''TIER THREE''' | |||
| style="background-color:#BF40BF; border-right:dashed 2px;" |'''Full Cerebral Control''' | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" | | |||
| style="background-color:#BF40BF; border-right:dashed 2px;" |<br>Rewire your own brain to partially ignore damage slowdown. | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''ASCENSION RITE''' | |||
| style="background-color:#DA70D6; border-style: solid; border-width: 2px 2px 2px 2px" |'''Beyond All Knowledge Lies Despair''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |[[file:reality_fracture_harvested.gif]] | |||
| style="background-color:#DA70D6; border-style: solid; border-width: 0px 2px 2px 2px" |Transmute three corpses to ascend as a Monarch of Knowledge, your advanced prowess in mental proficiency allows you to deflect all projectiles.<br>Instantly gain 9 points of knowledge to use, you also gain additional immunity to pressure and no longer need to breathe. | |||
</tab> | |||
<tab name = "Void"> | |||
{| style="text-align: center; border-spacing: 0px;" | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 5px 5px 3px 5px" |<span style="font-size:larger">'''Progression'''</span> | |||
! scope="col" style="background-color:#99FFFF; border-style: solid; border-width: 5px 5px 3px 5px" |<span style="font-size:larger">'''Path of Void'''</span> | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''LORE''' | |||
| style="background-color:#99FFFF; border-style: solid; border-width: 2px 2px 2px 2px" |'''Glimmer of Winter''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 0px 2px" |[[File:Heretic_forbidden_book.png]] | |||
| style="background-color:#99FFFF; border-style: solid; border-width: 0px 2px 0px 2px" |[[File:frozen_blade.png]]<br>Pledge yourself to the Void. <br> Transmute a knife and a shard of glass to create a Frozen Blade | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''PATH GRASP''' | |||
| style="background-color:#99FFFF; border-style: solid; border-width: 2px 2px 2px 2px" |'''Grasp of Void''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mansus_grasp.gif]] | |||
| style="background-color:#99FFFF; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mansus_grasp.gif]] <br>Your Mansus Grasp now applies the Mark of Void. The mark is triggered from an attack with your Void Blade.<br>When triggered, further silences the victim and swiftly lowers the temperature of their body and the air around them. | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" |'''TIER ONE''' | |||
| style="background-color:#89CFF0; border-right:dashed 2px;" |'''Void Phase''' | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" | | |||
| style="background-color:#89CFF0; border-right:dashed 2px;" |[[File:void_blink.gif]]<br>A mid range targeted teleport spell. Additionally causes damage to heathens around your original and target destination. | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''GRASP MARK''' | |||
| style="background-color:#99FFFF; border-style: solid; border-width: 2px 2px 2px 2px" |'''Mark of The Void''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |[[File:mansus_grasp.gif]] | |||
| style="background-color:#99FFFF; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:frozen_blade.png]]<br>Your Mansus Grasp now applies the Mark of Void.<br>The mark is triggered from an attack with your Void Blade.<br> When triggered, further silences the victim and swiftly lowers the temperature of their body and the air around them. | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" |'''TIER TWO''' | |||
| style="background-color:#89CFF0; border-right:dashed 2px;" |'''Aristocrat's Way''' | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" | | |||
| style="background-color:#89CFF0; border-right:dashed 2px;" |Grants you immunity to cold temperatures, and removes your need to breathe.<br>Gain immunity to slipping on ice.<br>You can still take damage due to a lack of pressure. | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''BLADE UPGRADE''' | |||
| style="background-color:#99FFFF; border-style: solid; border-width: 2px 2px 2px 2px" |'''Shiva's Kiss''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |[[file:heretic_blade.png]] | |||
| style="background-color:#99FFFF; border-style: solid; border-width: 0px 2px 2px 2px" |[[File:frozen_blade.png]]<br>Your cerebral blade now injects mute toxin on hit. | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" |'''TIER THREE''' | |||
| style="background-color:#89CFF0; border-right:dashed 2px;" |'''Void Pull''' | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" | | |||
| style="background-color:#89CFF0; border-right:dashed 2px;" |[[File:void_pull.gif]]<br>a spell that pulls all nearby heathens towards you, stunning them briefly. | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''ASCENSION RITE''' | |||
| style="background-color:#99FFFF; border-style: solid; border-width: 2px 2px 2px 2px" |'''Waltz at the End of Time''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |[[file:reality_fracture_harvested.gif]] | |||
| style="background-color:#99FFFF; border-style: solid; border-width: 0px 2px 2px 2px" |Transmute three corpses to ascend and begin the Waltz at the End of Time.<br>When completed, causes a violent storm of void snow to assault the station, freezing and damaging heathens.<br>Additionally, you will become immune to the effects of space and take reduced damage | |||
</tab> | |||
<tab name = "Minor"> | |||
{| style="text-align: center; border-spacing: 0px;" | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''T1''' | |||
| style="background-color:#2aab2a; border-style: solid; border-width: 2px 2px 2px 2px" |''' ''' | |||
| style="background-color:#2aab2a; border-style: solid; border-width: 2px 2px 2px 2px" |''' ''' | |||
| style="background-color:#2aab2a; border-style: solid; border-width: 2px 2px 2px 2px" |''' ''' | |||
| style="background-color:#2aab2a; border-style: solid; border-width: 2px 2px 2px 2px" |''' ''' | |||
| style="background-color:#2aab2a; border-style: solid; border-width: 2px 2px 2px 2px" |''' ''' | |||
|- style="background-color:#2aab2a;" | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" |'''TIER ONE''' | |||
| style="border-right:dashed 2px;" |'''Eldritch Essense''' | |||
| style="border-right:dashed 2px;" |'''Eldritch Medallion''' | |||
| style="border-right:dashed 2px;" |'''Void Cloak''' | |||
| style="border-right:dashed 2px;" |'''Eldritch Eye''' | |||
| style="border-right:solid 2px;" |'''Eldritch Armor''' | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" | | |||
| style="border-right:dashed 2px;" |[[file:heretic_flask.png]] <br>Allows you to craft a flask of eldritch essence by transmuting a water tank.<br>The reagent will heal you and damage those not linked to the Mansus. | |||
| style="border-right:dashed 2px;" |[[file:heretic_medallion.png]] <br>Allows you to craft an eldritch amulet by transmuting a pair of eyes with a glass shard.<br>When worn, the amulet will give you thermal vision. | |||
| style="border-right:dashed 2px;" |Allows you to transmute a glass shard, a bedsheet, and any outer clothing item (such as armor or a suit jacket) to create a Void Cloak.<br>This cloak will make the wearer partially invisible over time, and allow them to temporarily dodge attacks." | |||
| style="border-right:dashed 2px;" |Allows you to craft an eldritch eye by transmuting a flashlight and a pair of eyes.<br>Grants the user a hud type of their choosing, additionally also grants night vision but it cannot be removed. | |||
| style="border-right:solid 2px;" |[[file:heretic_armor.gif]] <br>Allows you to craft a set of eldritch armor by transmuting a table and a gas mask.<br>The robes significantly reduce most incoming damage. | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''T2''' | |||
| style="background-color:#2aab2a; border-style: solid; border-width: 2px 2px 2px 2px" |''' ''' | |||
| style="background-color:#2aab2a; border-style: solid; border-width: 2px 2px 2px 2px" |''' ''' | |||
| style="background-color:#2aab2a; border-style: solid; border-width: 2px 2px 2px 2px" |''' ''' | |||
| style="background-color:#2aab2a; border-style: solid; border-width: 2px 2px 2px 2px" |''' ''' | |||
| style="background-color:#2aab2a; border-style: solid; border-width: 2px 2px 2px 2px" |''' ''' | |||
|- style="background-color:#2aab2a;" | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" |'''TIER TWO''' | |||
| style="border-right:dashed 2px;" |'''Curse of Corrosion''' | |||
| style="border-right:dashed 2px;" |'''Curse of Paralysis''' | |||
| style="border-right:dashed 2px;" |'''Void Blast''' | |||
| style="border-right:dashed 2px;" |'''Eldritch Bolt''' | |||
| style="border-right:solid 2px;" |'''Blood Siphon''' | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" | | |||
| style="border-right:dashed 2px;" |[[file:decal_bio.png]] <br>Curse someone with two minutes of vomiting and major organ damage by<br>transmuting a wirecutter, a spill of blood, a heart, a left arm, and a right arm with an item that the victim has touched with their bare hands. | |||
| style="border-right:dashed 2px;" |[[file:wheelchair.png]] <br>Curse someone with five minutes of an inability to walk by transmuting a knife, a pool of blood, a left leg, a right leg, and a hatchet with an item that the victim touched with their bare hands. | |||
| style="border-right:dashed 2px;" |Grants you Void Blast, a spell that shoots out a freezing blast in a cone in front of you, freezing the ground and any victims within. | |||
| style="border-right:dashed 2px;" |A strong single target spell, shoot a target with raw energy from another dimension. | |||
| style="border-right:solid 2px;" |[[file:blood_siphon.gif]] <br>A touch spell that drains a target's health and restores yours. | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''T3''' | |||
| style="background-color:#2aab2a; border-style: solid; border-width: 2px 2px 2px 2px" |''' ''' | |||
| style="background-color:#2aab2a; border-style: solid; border-width: 2px 2px 2px 2px" |''' ''' | |||
| style="background-color:#2aab2a; border-style: solid; border-width: 2px 2px 2px 2px" |''' ''' | |||
| style="background-color:#2aab2a; border-style: solid; border-width: 2px 2px 2px 2px" |''' ''' | |||
| style="background-color:#2aab2a; border-style: solid; border-width: 2px 2px 2px 2px" |''' ''' | |||
|- style="background-color:#2aab2a;" | |||
|- style="background-color:#6EE270;" | |||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" |'''TIER THREE''' | |||
| style="border-right:dashed 2px;" |'''Cleave''' | | style="border-right:dashed 2px;" |'''Cleave''' | ||
| style="border-right:dashed 2px;" |'''Ashen Ritual''' | | style="border-right:dashed 2px;" |'''Ashen Ritual''' | ||
| style="border-right:dashed 2px;" |'''Diamond Dust''' | |||
| style="border-right:dashed 2px;" |'''Famished Roar''' | |||
| style="border-right:solid 2px;" |'''Rusted Ritual''' | | style="border-right:solid 2px;" |'''Rusted Ritual''' | ||
|- style="background-color:#6EE270;" | |- style="background-color:#6EE270;" | ||
| style="border-left:solid 10px #eb7541; border-right:dashed 2px;" | | | style="border-left:solid 10px #eb7541; border-right:dashed 2px;" | | ||
| style="border-right:dashed 2px;" |[[file:cleave.png]] <br>A powerful ranged spell that causes heavy bleeding and blood loss in an area around your target. | | style="border-right:dashed 2px;" |[[file:cleave.png]] <br>A powerful ranged spell that causes heavy bleeding and blood loss in an area around your target. | ||
| style="border-right:dashed 2px;" |[[file:ashman.png]] <br>You can now summon an Ashman by transmuting a pile of ash, a head, and a book. Ashmen have powerful offensive abilities and access to the Ashen Shift spell. | | style="border-right:dashed 2px;" |[[file:ashman.png]] <br>You can now summon an Ashman by transmuting a pile of ash, a head, and a book. Ashmen have powerful offensive abilities and access to the Ashen Shift spell. | ||
| style="border-right:dashed 2px;" |A powerful spell that calls forth memories of ice, will create a large area of ice around you. | |||
| style="border-right:dashed 2px;" |An AOE roar spell that freezes all nearby people with sheer terror. | |||
| style="border-right:solid 2px;" |[[file:rust_walker.png]] <br>You can now summon a Rustwalker transmuting a vomit pool and a book. Rustwalkers are capable of spreading rust and have a strong, short-ranged projectile attack. | | style="border-right:solid 2px;" |[[file:rust_walker.png]] <br>You can now summon a Rustwalker transmuting a vomit pool and a book. Rustwalkers are capable of spreading rust and have a strong, short-ranged projectile attack. | ||
|- style="background-color:#2aab2a;" | |- style="background-color:#2aab2a;" | ||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |''' | |||
| style="background-color:# | </tab> | ||
| style="background-color:# | <tab name = "Lore"> | ||
| style="background-color:# | |||
| style="background-color:# | {| style="text-align: center; border-spacing: 0px;" | ||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 5px 5px 3px 5px" |<span style="font-size:larger">''' '''</span> | |||
| style="border-top:solid 5px; border-bottom:solid 3px; border-left:solid 5px" | | |||
| style="border-top:solid 5px; border-bottom:solid 3px" |<span style="font-size:larger">'''Path Lore'''</span> | |||
| style="border-top:solid 5px; border-bottom:solid 3px; border-right:solid 5px" | | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''LORE''' | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Nightwatcher''' | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Priest''' | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Empress''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" | ''' ''' | |||
| style="border-style: solid; border-width: 0px 2px 0px 2px" | ''He who reigns with the Ember Crown. He who hosts the damned. He who rose higher and higher, until there was no ceiling to push past. Once a spymaster, now a god. Forever shall he live.'' | |||
| style="border-style: solid; border-width: 0px 2px 0px 2px" |''The wielder of the Cup. The beloved tyrant, sought by many, feared by more. Charming and lecherous in ample portions, yet so many kneel before him and pledge their bodies. Forever shall he feast.'' | |||
| style="border-style: solid; border-width: 0px 2px 0px 2px" |''She ruled over a lost land damned by a bounty from beyond the stars. She could not have known what would become of her in the years to come. Forever shall she rot.'' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''LORE''' | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Shrouded One''' | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Gravekeeper''' | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Vermin Duke''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''' ''' | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''It burrows in the hearts of all living things. Eternal cycles of time yield nothing more from it. We know not what it is, and know better than to ask when it reveals itself.'' | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''Forgotten to ages as the Priest's inspiration. They were decadent and deceiving, devouring the dead below the Glory, capturing them for themselves. We believe their autocannibalism will never abate.'' | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''A conniving, contemptuous creature. He cackled and cried as the meteor began to take his wits into its own usage. We know not if he still lives, though his servants do.'' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''LORE''' | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" | '''The Betrayed''' | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Lover''' | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Blacksmith''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''' ''' | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''The one who lived. She never recovered her eyes. It is less likely she will find justice. Yet she listens to us when we sing with pain and malice. There are some wrongs that can still be righted.'' | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" | ''Some entity that takes a variety of forms, though she prefers a feminine visage. She finds those who dare wander the Mansus without proper care, though she has been instructive to us in passing.'' | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''A poor man who gave in to the whims of the Empress. He believed royal payments would cure the ails of his wife. We still offer thanks for the blades he gifted to us.'' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''LORE''' | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The City Guard''' | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Sworn''' | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Drifter''' | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''' ''' | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''They were stoic and loyal, unlike their superior. Amgala could not have asked for better protectors or better scholars. But now they are gone. Still they wither in their graves, where we sometimes offer condolences.'' | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''The Priest's loyal followers, bound to the Red Oath and enthralled with the Glorious Feast. Timeless cycles see their ranks replenished and drained with each coming Feast. We try to stray far.'' | |||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''He has gone where others cannot go. Seen what others cannot see. From land to land, place to place, he has seen much. We offer prayers when we travel far.'' | |||
|- style="background-color:#6EE270;" | |||
|- style="background-color:#2aab2a;" | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" | '''LORE''' | |||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Sanguine Horde''' | | style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Sanguine Horde''' | ||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Owl''' | | style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Owl''' | ||
| style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Harbringer''' | | style="border-style: solid; border-width: 2px 2px 2px 2px" |'''The Harbringer''' | ||
|- style="background-color:#2aab2a;" | |- style="background-color:#2aab2a;" | ||
| style="border-style: solid; border-width: 0px 2px 2px 2px" | | | style="border-style: solid; border-width: 0px 2px 2px 2px" |''' ''' | ||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''A pact of demons and marauders from a world forgotten. Very few yet roam the planes. The secrets to their final defeat have been lost. We offer wardings to ensure they do not cross our path.'' | | style="border-style: solid; border-width: 0px 2px 2px 2px" |''A pact of demons and marauders from a world forgotten. Very few yet roam the planes. The secrets to their final defeat have been lost. We offer wardings to ensure they do not cross our path.'' | ||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''One of the oldest and sanest Sworn. Ebis, like the Lover, we believe to be a being of the Mansus itself. They commonly offer generous aid, but only if we succeed in one of their puzzling challenges.'' | | style="border-style: solid; border-width: 0px 2px 2px 2px" |''One of the oldest and sanest Sworn. Ebis, like the Lover, we believe to be a being of the Mansus itself. They commonly offer generous aid, but only if we succeed in one of their puzzling challenges.'' | ||
| style="border-style: solid; border-width: 0px 2px 2px 2px" |''We know it from the scribblings of those in the comet's wake. It is perhaps more a force than an individual. It is the star itself. And it hates all that built.'' | | style="border-style: solid; border-width: 0px 2px 2px 2px" | ''We know it from the scribblings of those in the comet's wake. It is perhaps more a force than an individual. It is the star itself. And it hates all that built.'' | ||
|} | |} | ||
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</center> | |||
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===Tips=== | ===Tips=== | ||
*If your transmutations are failing, make sure your codex is on your person! | *If your transmutations are failing, make sure your codex is on your person! | ||
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*Even after ascension, you aren't completely invincible. Don't get too hasty and end up eating a barrage of deadly lasers to the face. | *Even after ascension, you aren't completely invincible. Don't get too hasty and end up eating a barrage of deadly lasers to the face. | ||
*As mentioned before, no matter which heretic blade you choose, each one will have an option to destroy it. Afterwards, it will teleport you to a random spot on the Z level. This provides a very good last ditch option for escaping the authorities. As it takes two uninterrupted seconds, make sure you're clear before you use it. | *As mentioned before, no matter which heretic blade you choose, each one will have an option to destroy it. Afterwards, it will teleport you to a random spot on the Z level. This provides a very good last ditch option for escaping the authorities. As it takes two uninterrupted seconds, make sure you're clear before you use it. | ||
*With rust, you can practically melt through walls. Use this to your advantage when you and other heretics end up in the [[Brig]]. | *With rust, you can practically melt through walls. Use this to your advantage when you and other heretics end up in the [[Brig]]. | ||
{{Jobs}} | {{Jobs}} | ||
{{Game modes}} | {{Game modes}} |
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