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===Non-craftable Medicines=== | ===Non-craftable Medicines=== | ||
These healing drugs are used in some situations, but are otherwise uncraftable. | These healing drugs are used in some situations, but are otherwise uncraftable. | ||
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #FFDD66; cellspacing=0; cellpadding=2; background-color:white;" | {|class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #FFDD66; cellspacing=0; cellpadding=2; background-color:white;" | ||
! scope="col" class="unsortable" style="background-color:#FFDD66;" | | !scope="col" class="unsortable" style="background-color:#FFDD66;"| | ||
! scope="col" style="width:150px; background-color:#FFDD66;" |Name | !scope="col" style="width:150px; background-color:#FFDD66;"|Name | ||
! scope="col" style="background-color:#FFDD66;" |Treatment for | !scope="col" style="background-color:#FFDD66;"|Treatment for | ||
! scope="col" class="unsortable" style="background-color:#FFDD66;" |Description | !scope="col" class="unsortable" style="background-color:#FFDD66;"|Description | ||
! scope="col" class="unsortable" style="background-color:#FFDD66;" |Metabolism Rate | !scope="col" class="unsortable" style="background-color:#FFDD66;"|Metabolism Rate | ||
! scope="col" style="background-color:#FFDD66;" |Overdose Threshold | !scope="col" style="background-color:#FFDD66;"|Overdose Threshold | ||
! scope="col" style="background-color:#FFDD66;" |Addiction Threshold | !scope="col" style="background-color:#FFDD66;"|Addiction Threshold | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}} | |{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Dexalin}}Dexalin | !style="background-color:#FFEE88;"|{{anchor|Dexalin}}Dexalin | ||
| Suffocation | |Suffocation | ||
|Heals 2 oxygen damage per tick (slower than [[#Salbutamol|Salbutamol]]).<br>'''Overdose-Effect:''' Deals 4 oxygen damage per tick. Used by medibots and [[Cyborg#Medical|medical-cyborgs]]. | |Heals 2 oxygen damage per tick (slower than [[#Salbutamol|Salbutamol]]).<br>'''Overdose-Effect:''' Deals 4 oxygen damage per tick. Used by medibots and [[Cyborg#Medical|medical-cyborgs]]. | ||
|0.4u / tick | |0.4u / tick | ||
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|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#FFEBEB|32px}} | |{{User:Helpful Herbert/ChemBottle|#FFEBEB|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Lavaland Extract}}Lavaland Extract | !style="background-color:#FFEE88;"|{{anchor|Lavaland Extract}}Lavaland Extract | ||
|Brute | |Brute and burn | ||
|Heals 5 brute and 5 burn damage / tick. Survival medipens come with 2u of this, and also have several other chemicals.<br>'''Overdose-Effect:''' Deals 3 brute, burn and toxin damage per tick. Has very low overdose threshold. | |Heals 5 brute and 5 burn damage / tick. Survival medipens come with 2u of this, and also have several other chemicals.<br>'''Overdose-Effect:''' Deals 3 brute, burn and toxin damage per tick. Has very low overdose threshold. | ||
|0.4u / tick | |0.4u / tick | ||
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|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#DFD54E|32px}} | |{{User:Helpful Herbert/ChemBottle|#DFD54E|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Musiver}}Musiver | !style="background-color:#FFEE88;"|{{anchor|Musiver}}Musiver | ||
|Toxins | |Toxins | ||
|Heals 1 Toxin damage per tick and Purges chemicals (except Thializid) 0.2 per tick. Produced by the metabolizing of Thializid.<br>'''Overdose-Effect:''' Deals 15 damage to the liver per tick and will paralyze the user's legs. | |Heals 1 Toxin damage per tick and Purges chemicals (except Thializid) 0.2 per tick. Produced by the metabolizing of Thializid.<br>'''Overdose-Effect:''' Deals 15 damage to the liver per tick and will paralyze the user's legs. | ||
|0.1u / tick | |0.1u / tick | ||
|25u | |25u | ||
| N/A | |N/A | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#d8c7b7|32px}} | |{{User:Helpful Herbert/ChemBottle|#d8c7b7|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Protozine}}Protozine | !style="background-color:#FFEE88;"|{{anchor|Protozine}}Protozine | ||
|Brute, | |Brute, burn, toxin and suffocation | ||
|Heals 0.2 of each damage type per tick. Functions identically to Omnizine.<br>'''Overdose-Effect:''' Deals 1.5 damage of each type per tick. | |Heals 0.2 of each damage type per tick. Functions identically to [[#Omnizine|Omnizine]].<br>'''Overdose-Effect:''' Deals 1.5 damage of each type per tick. | ||
|0.1u / tick | |0.1u / tick | ||
|30u | |30u | ||
| N/A | |N/A | ||
|- | |- | ||
|{{User:Helpful Herbert/ChemBottle|#bb2424|32px}} | |{{User:Helpful Herbert/ChemBottle|#bb2424|32px}} | ||
! style="background-color:#FFEE88;" |{{anchor|Sanguirite}}Sanguirite | !style="background-color:#FFEE88;"|{{anchor|Sanguirite}}Sanguirite | ||
|Bleeding and | |Bleeding and organs | ||
|Help bleeding wounds clot faster and slow organ decay in dead bodies. | |Help bleeding wounds clot faster and slow organ decay in dead bodies. | ||
|0.25u / tick | |0.25u / tick | ||
| N/A | |N/A | ||
| N/A | |N/A | ||
|} | |} | ||
==Narcotics== | ==Narcotics== | ||
Narcotics are highly addictive drugs that can aggressively, or passively, provide a benefit. Be wary as its very easy to become addicted, or overdose, on a narcotic. | Narcotics are highly addictive drugs that can aggressively, or passively, provide a benefit. Be wary as its very easy to become addicted, or overdose, on a narcotic. |