Guide to Chemistry: Difference between revisions

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! scope="col" style="background-color:#FFDD66;" |Overdose Threshold
! scope="col" style="background-color:#FFDD66;" |Overdose Threshold
! scope="col" style="background-color:#FFDD66;" |Addiction Threshold
! scope="col" style="background-color:#FFDD66;" |Addiction Threshold
|-
|{{User:Helpful Herbert/ChemBottle|#00B4C8|32px}}
!style="background-color:#FFEE88;"|{{anchor|Antihol}}Antihol
|1 part {{Tooltip|[[#Charcoal|Charcoal]]|{{RecursiveChem/Charcoal}}}}<br>1 part Copper<br>1 part Ethanol
|Alcohol
|Helps remove alcohol from someone's body, as well as eliminating drunkenness, drowsiness, slurring, dizziness and confusion. Heals 0.2 toxin per tick.
|0.4u / tick
|N/A
|N/A
|-
|-
|[[File:Bone-gel.png]]
|[[File:Bone-gel.png]]
! style="background-color:#FFEE88;" |{{anchor|Bone Gel}}Bone Gel
!style="background-color:#FFEE88;"|{{anchor|Bone Gel}}Bone Gel
|10 parts Milk<br>10 parts Carbon<br>Temperature 630K
|10 parts Milk<br>10 parts Carbon<br>Temperature 630K
|Bones
|Bones
|A potent medical gel that, when applied to a damaged bone in a proper surgical setting, triggers an intense melding reaction to repair the wound. Can be directly applied alongside surgical sticky tape to a broken bone in dire circumstances, though this is very harmful to the patient and not recommended.
|A potent medical gel that, when applied to a damaged bone in a proper surgical setting, triggers an intense melding reaction to repair the wound. Can be directly applied alongside surgical sticky tape to a broken bone in dire circumstances, though this is very harmful to the patient and not recommended.
|
|N/A
|N/A
|N/A
|N/A
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#14FF3C|32px}}
|{{User:Helpful Herbert/ChemBottle|#F5F5F5|32px}}
! style="background-color:#FFEE88;" |{{anchor|Potassium Iodide}}Potassium Iodide
!style="background-color:#FFEE88;"|{{anchor|Corazone}}Corazone
|1 part Potassium<br>1 part Iodine
|2 parts {{Tooltip|[[#Phenol|Phenol]]|{{RecursiveChem/Phenol}}}}<br>1 part Lithium
|Radiation
|Heart attack
|Reduces low radiation damage very effectively.
|Prevents cardiac arrest, fully protects from heart attack damage as well as liver failure.<br>'''Overdose-Effect:''' Causes heart, liver and brain damage.
|0.8u / tick
|0.4u / tick
|30u
|N/A
|N/A
|-
|{{User:Helpful Herbert/ChemBottle|#64FFE6|32px}}
!style="background-color:#FFEE88;"|{{anchor|Diphenhydramine}}Diphenhydramine
|1 part {{Tooltip|[[#Diethylamine|Diethylamine]]|{{RecursiveChem/Diethylamine}}}}<br>1 part {{Tooltip|[[#Oil|Oil]]|{{RecursiveChem/Oil}}}}<br>1 part Bromine<br>1 part Carbon<br>1 part Ethanol
|[[#Histamine|Histamine]] overdose
|Purges body of lethal [[#Histamine|Histamine]] by 3u / tick and reduces jitteriness while causing minor drowsiness.<br>'''Result:''' 4 units instead of 5.<br>'''Overdose-Effect:''' Cause hallucinations.
|0.2u / tick
|30u
|N/A
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#000000|32px}}
|{{User:Helpful Herbert/ChemBottle|#CAFF43|32px}}
! style="background-color:#FFEE88;" |{{anchor|Seiver}}Seiver
!style="background-color:#FFEE88;"|{{anchor|Energized Jelly}}Energized Jelly
|1 part Nitrogen<br>1 part Potassium<br>1 part Aluminium
|1 part {{Tooltip|[[#Teslium|Teslium]]|{{RecursiveChem/Teslium}}}}<br>1 part {{Tooltip|[[#Slime Jelly|Slime Jelly]]|{{RecursiveChem/Slime Jelly}}}}
|Radiation/Toxin
|Stun
|Heals radiation or toxin depending on the temperature of the chemical when it's in the body. Heals 1 toxin damage for every 175 degrees past 125 degrees the chemical is heated to (stops at 5 per tick).<br>Heals 1 rad every 6 kelvin under 273 degrees. If cooled below a random temperature ranging from 223.15 to 123.15 degrees, 10% of the radiation is healed as well. If cooled below a random temperature ranging from 22.315 to 12.315 degrees, an additional 15% of radiation damage is healed. <br> 1 point of heart damage is dealt for every 5 points of toxin damage healed. 1 point of heart damage is dealt for every 25 points of rad damage healed.
|Reduces stun times by around 60% (depends) for [[Guide_to_races#Jellypeople|jellypeople]], while also speeding up [[Guide_to_races#Luminescents|Luminescent's]] cooldowns. Non-jelly lifeforms will just get shocked.
|0.2u / tick
|0.4u / tick
|N/A
|N/A
|N/A
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#D2FFFA|32px}}
|{{User:Helpful Herbert/ChemBottle|#D2FFFA|32px}}
! style="background-color:#FFEE88;" |{{anchor|Ephedrine}}Ephedrine
!style="background-color:#FFEE88;"|{{anchor|Ephedrine}}Ephedrine
|1 part {{Tooltip|[[#Diethylamine|Diethylamine]]|{{RecursiveChem/Diethylamine}}}}<br>1 part {{Tooltip|[[#Oil|Oil]]|{{RecursiveChem/Oil}}}}<br>1 part Hydrogen<br>1 part Sugar
|1 part {{Tooltip|[[#Diethylamine|Diethylamine]]|{{RecursiveChem/Diethylamine}}}}<br>1 part {{Tooltip|[[#Oil|Oil]]|{{RecursiveChem/Oil}}}}<br>1 part Hydrogen<br>1 part {{Tooltip|[[#Sugar|Sugar]]|{{RecursiveChem/Sugar}}}}
|Stun
|Stun
|Reduces stun times by typically around 20% (depends), regenerates 1 stamina per tick and causes 20% chance to drop held items.<br>'''Overdose-Effect:''' Deals toxin damage with a 2% chance of contracting a weak heart. If addicted it will deal toxin damage, cause breathing problems, cause increasingly frequent seizures and long term jitter.
|Reduces stun times by typically around 20% (depends), regenerates 1 stamina per tick and causes 20% chance to drop held items.<br>'''Overdose-Effect:''' Deals toxin damage with a 2% chance of contracting a weak heart. If addicted it will deal toxin damage, cause breathing problems, cause increasingly frequent seizures and long term jitter.
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|30u
|30u
|25u
|25u
|-
|{{User:Helpful Herbert/ChemBottle|#D2FFFA|32px}}
!style="background-color:#FFEE88;"|{{anchor|Epinephrine}}Epinephrine
|1 part {{Tooltip|[[#Acetone|Acetone]]|{{RecursiveChem/Acetone}}}}<br>1 part {{Tooltip|[[#Diethylamine|Diethylamine]]|{{RecursiveChem/Diethylamine}}}}<br>1 part {{Tooltip|[[#Phenol|Phenol]]|{{RecursiveChem/Phenol}}}}<br>1 part Chlorine<br>1 part Hydrogen<br>1 part Oxygen
|Stun, brute, burn, suffocation and toxin
|Prevents oxygen damage from crit state. If the patient is in crit it heals 0.5 oxyloss, toxins, brute, and burn. 20% chance each tick to reduce stun times a bit. Gives a minor stamina regeneration buff.<br> Worse than [[#Atropine|Atropine]] at saving critical patients, but better for mid-combat use.<br>'''Overdose-Effect:''' 33% chance to deal 2.5 stamina and 1 toxin damage, and some suffocation.
|0.1u / tick
|30u
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#B4004B|32px}}
|{{User:Helpful Herbert/ChemBottle|#B4004B|32px}}
!style="background-color:#FFEE88;" |{{anchor|Formaldehyde}}Formaldehyde
!style="background-color:#FFEE88;"|{{anchor|Formaldehyde}}Formaldehyde
|1 part Ethanol<br>1 part Oxygen<br>1 part Silver<br>Temperature 420K
|1 part Ethanol<br>1 part Oxygen<br>1 part Silver<br>Temperature 420K
|Organs
|Organs
| Delays organ decay when applied to a dead body. Causes 1 toxin damage per tick. Has a 5% chance to turn into 5 to 15 units of [[#Histamine|Histamine]].
|Delays organ decay when applied to a dead body. Causes 1 toxin damage per tick. Has a 5% chance to turn into 5 to 15 units of [[#Histamine|Histamine]].
|0.2u / tick
|0.2u / tick
|N/A
|N/A
|N/A
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#64FFE6|32px}}
|{{User:Helpful Herbert/ChemBottle|#43bf1d|32px}}
!style="background-color:#FFEE88;" |{{anchor|Diphenhydramine}}Diphenhydramine
!style="background-color:#FFEE88;"|{{anchor|Grub_Juice}}Grub Juice
|1 part {{Tooltip|[[#Diethylamine|Diethylamine]]|{{RecursiveChem/Diethylamine}}}}<br>1 part {{Tooltip|[[#Oil|Oil]]|{{RecursiveChem/Oil}}}}<br>1 part Bromine<br>1 part Carbon<br>1 part Ethanol
|Grind Gold Grub Guts
|Histamine Overdose
|Brute and burn
|Purges body of lethal {{Tooltip|[[#Histamine|Histamine]]|{{RecursiveChem/Histamine}}}} by 3u / tick and reduces jitteriness while causing minor drowsiness.<br>'''Result:''' 4 units instead of 5.<br>'''Overdose-Effect:''' Cause hallucinations.
|A potent medicinal product that can have dangerous side effects if used too much. Causes liver damage when used.<br>'''Overdose-Effect:''' Causes severe brute, burn and toxin damage.
|0.2u / tick
|0.4u / tick
|30u
|20u
|N/A
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#FFFFFF|32px}}
|{{User:Helpful Herbert/ChemBottle|#27870a|32px}}
! style="background-color:#FFEE88;" |{{anchor|Oculine}}Oculine
!style="background-color:#FFEE88;"|{{anchor|Haloperidol}}Haloperidol
|1 part {{Tooltip|[[#Charcoal|Charcoal]]|{{RecursiveChem/Charcoal}}}}<br>1 part Carbon<br>1 part Hydrogen
|1 part {{Tooltip|[[#Oil|Oil]]|{{RecursiveChem/Oil}}}}<br>1 part {{Tooltip|[[#Potassium Iodide|Potassium Iodide]]|{{RecursiveChem/Potassium Iodide}}}}<br>1 part Aluminium<br>1 part Chlorine<br>1 part Fluorine
|Eye
|Anti-drug and light sedative
|Quickly heals eye damage and has 20% chance per tick to reverts blindness. Does not work against [[Guide_to_genetics#Mutations_and_Their_Consequences|genetic]] blindness, which needs [[#Mutadone|Mutadone]]. For blindness caused by brain damage you will need [[Surgery#Brain_Surgery|surgery]] or [[Disease#Symptoms_Table|other means]].
|Helps fight against the effects of most drugs, and purges them by 5u / tick. However also causes drowsiness, stamina and brain damage.
|0.1u / tick
|0.16u / tick
|N/A
|N/A
|N/A
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#6600FF|32px}}
|{{User:Helpful Herbert/ChemBottle|#6600FF|32px}}
! style="background-color:#FFEE88;" |{{anchor|Inacusiate}}Inacusiate
!style="background-color:#FFEE88;"|{{anchor|Inacusiate}}Inacusiate
|1 part {{Tooltip|[[#Charcoal|Charcoal]]|{{RecursiveChem/Charcoal}}}}<br>1 part Carbon<br>1 part Water
|1 part {{Tooltip|[[#Charcoal|Charcoal]]|{{RecursiveChem/Charcoal}}}}<br>1 part Carbon<br>1 part Water
|Ear
|Ear
|Instantly removes all ear damage but not work against [[Guide_to_genetics#Mutations_and_Their_Consequences|genetic]] deafness, which needs [[#Mutadone|Mutadone]].<br>'''Result:''' 2 units instead of 3.
|Instantly removes all ear damage but not work against [[Guide_to_genetics#Mutations_and_Their_Consequences|genetic]] deafness, which needs [[#Mutadone|Mutadone]].<br>'''Result:''' 2 units instead of 3.
|0.4u / tick
|0.4u / tick
| N/A
| N/A
|-
|{{User:Helpful Herbert/ChemBottle|#D2FFFA|32px}}
! style="background-color:#FFEE88;" |{{anchor|Epinephrine}}Epinephrine
|1 part {{Tooltip|[[#Acetone|Acetone]]|{{RecursiveChem/Acetone}}}}<br>1 part {{Tooltip|[[#Diethylamine|Diethylamine]]|{{RecursiveChem/Diethylamine}}}}<br>1 part {{Tooltip|[[#Phenol|Phenol]]|{{RecursiveChem/Phenol}}}}<br>1 part Chlorine<br>1 part Hydrogen<br>1 part Oxygen
|Stun + Brute, burn, suffocation and toxin
|Prevents oxygen damage from crit state. If the patient is in crit it heals 0.5 oxyloss, toxins, brute, and burn. 20% chance each tick to reduce stun times a bit. Gives a minor stamina regeneration buff.<br> Worse than {{Tooltip|[[#Atropine|Atropine]]|{{RecursiveChem/Atropine}}}} at saving critical patients, but better for mid combat use.<br>'''Overdose-Effect:''' 33% chance to deal 2.5 stamina and 1 toxin damage, and some suffocation.
|0.1u / tick
| 30u
| N/A
|-
|{{User:Helpful Herbert/ChemBottle|#00B4C8|32px}}
! style="background-color:#FFEE88;" |{{anchor|Antihol}}Antihol
|1 part {{Tooltip|[[#Charcoal|Charcoal]]|{{RecursiveChem/Charcoal}}}}<br>1 part Copper<br>1 part Ethanol
|Alcohol
|Helps remove Alcohol from someone's body, as well as eliminating drunkenness, drowsiness, slurring, dizziness and confusion. Heals 0.2 toxin per tick.
| 0.4u / tick
|N/A
|N/A
|N/A
|-
|{{User:Helpful Herbert/ChemBottle|#78008C|32px}}
! style="background-color:#FFEE88;" |{{anchor|Stimulants}}Stimulants
|Traitor/Changeling Adrenals<br>Stimpack
|Stun
|Instantly removes current stuns when injected. Reduces stun times by around 90% or less (depends), increases run speed and rapidly recovers stamina. Will heal 1 of each damage type if health is between 0 and 50.<br>'''Overdose-Effect:''' Deals 2.5 stamina and 1 toxin damage, and some suffocation.
|0.2u / tick
| 60u
|N/A
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#FFFFF0|32px}}
|{{User:Helpful Herbert/ChemBottle|#FFFFF0|32px}}
! style="background-color:#FFEE88;" |{{anchor|Insulin}}Insulin
!style="background-color:#FFEE88;"|{{anchor|Insulin}}Insulin
|1 part {{Tooltip|[[#Saline-Glucose Solution|Saline-Glucose Solution]]|{{RecursiveChem/Saline-Glucose Solution}}}}<br>1 part {{Tooltip|[[#Anti-Toxin|Anti-Toxin]]|{{RecursiveChem/Anti-Toxin}}}}<br>'''''or'''''<br>NanoMed Plus
|1 part {{Tooltip|[[#Saline-Glucose Solution|Saline-Glucose Solution]]|{{RecursiveChem/Saline-Glucose Solution}}}}<br>1 part {{Tooltip|[[#Anti-Toxin|Anti-Toxin]]|{{RecursiveChem/Anti-Toxin}}}}<br>'''''or'''''<br>NanoMed Plus
|Sugar Dependency
|Sugar dependency
|Wakes up and increases sugar depletion by 3u / tick.
|Wakes you up and increases [[#Sugar|sugar]] depletion by 3u / tick.
|0.2u / tick
|0.2u / tick
| N/A
|N/A
|N/A
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#A0E85E|32px}}
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}}
! style="background-color:#FFEE88;" |{{anchor|Strange Reagent}}Strange Reagent
!style="background-color:#FFEE88;"|{{anchor|Leporazine}}Leporazine
|1 part {{Tooltip|[[#Unstable Mutagen|Unstable Mutagen]]|{{RecursiveChem/Unstable Mutagen}}}}<br>1 part {{Tooltip|[[#Rezadone|Rezadone]]|{{RecursiveChem/Rezadone}}}}<br>1 part Holy Water
|1 part Copper<br>1 part Silicon<br>5 units Plasma (catalyst)
|Death
|Body temperature
|A miracle drug that can bring a dead body back to life in just 10 seconds! If the corpse has suffered more than 100 brute and burn damage (or is husked) it will fail, however. Deals significant clone damage.<br>If used on a living person it will deal 0.5 brute and 0.5 burn damage / tick.<br>Can be used on simple mobs.
|This keeps a patient's body temperature stable. Not viable for unprotected EVA.
Requires '''2u''' to activate.
|0.4u / tick
|0.2u / tick
|N/A
|N/A
|N/A
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}}
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}}
!style="background-color:#FFEE88;" |{{anchor|Life}}Life
!style="background-color:#FFEE88;"|{{anchor|Life}}Life
|1 part {{Tooltip|[[#Strange Reagent|Strange Reagent]]|{{RecursiveChem/Strange Reagent}}}}<br>1 part {{Tooltip|[[#Synthflesh|Synthflesh]]|{{RecursiveChem/Synthflesh}}}}<br>1 part Blood<br>Temperature 374K
|1 part {{Tooltip|[[#Strange Reagent|Strange Reagent]]|{{RecursiveChem/Strange Reagent}}}}<br>1 part {{Tooltip|[[#Synthflesh|Synthflesh]]|{{RecursiveChem/Synthflesh}}}}<br>1 part Blood<br>Temperature 374K
|Life
|Life
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|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}}
!style="background-color:#FFEE88;"|Life (Friendly)
!style="background-color:#FFEE88;"|Life (Friendly)
|1 part {{Tooltip|[[#Strange Reagent|Strange Reagent]]|{{RecursiveChem/Strange Reagent}}}}<br>1 part {{Tooltip|[[#Synthflesh|Synthflesh]]|{{RecursiveChem/Synthflesh}}}}<br>1 part Sugar<br>Temperature 374K
|1 part {{Tooltip|[[#Strange Reagent|Strange Reagent]]|{{RecursiveChem/Strange Reagent}}}}<br>1 part {{Tooltip|[[#Synthflesh|Synthflesh]]|{{RecursiveChem/Synthflesh}}}}<br>1 part {{Tooltip|[[#Sugar|Sugar]]|{{RecursiveChem/Sugar}}}}<br>Temperature 374K
|Life
|Life
|Creates one or multiple friendly lifeforms.<br>'''Result:''' 1 unit instead of 3.
|Creates one or multiple friendly lifeforms.<br>'''Result:''' 1 unit instead of 3.
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|N/A
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#FF00FF|32px}}
|{{User:Helpful Herbert/ChemBottle|#727272|32px}}
! style="background-color:#FFEE88;" |{{anchor|Synaptizine}}Synaptizine
!style="background-color:#FFEE88;"|{{anchor|Liquid Solder}}Liquid Solder
|1 part Sugar<br>1 part Lithium<br>1 part Water
|1 part Ethanol<br>1 part Copper<br>1 part Silver<br>Temperature 370K
|Hallucination Decrease
|Brain damage on [[IPC]]
|Reduces stun times by typically around 30% (depends). Helps Hallucinations go away much faster. Also purges {{Tooltip|[[#Mindbreaker Toxin|Mindbreaker Toxin]]|{{RecursiveChem/Mindbreaker Toxin}}}} very quickly. Mildly toxic.
|Heal 3 brain damage per tick and has a chance to heal mild and special brain traumas each tick.<br> Only works on [[IPC]].
| 0.4u / tick
|0.4 / tick
|N/A
|N/A
|-
|{{User:Helpful Herbert/ChemBottle|#669900|32px}}
! style="background-color:#FFEE88;" |{{anchor|Rezadone}}Rezadone
|1 part [[Carpotoxin]]<br>1 part {{Tooltip|[[#Cryptobiolin|Cryptobiolin]]|{{RecursiveChem/Cryptobiolin}}}}<br>1 part Copper
|Clone Damage Healing
|Heals clone, brute and burn damage over time. If overdosed deals toxin damage. Very good for treating genetic damage.<br>'''Overdose-Effect:''' Deals 1 toxin damage / tick, causes dizziness and jittering.
|0.4u / tick
|30u
|N/A
|-
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}}
! style="background-color:#FFEE88;" |{{anchor|Spaceacillin}}Spaceacillin
|1 part {{Tooltip|[[#Epinephrine|Epinephrine]]|{{RecursiveChem/Epinephrine}}}}<br>1 part {{Tooltip|[[#Cryptobiolin|Cryptobiolin]]|{{RecursiveChem/Cryptobiolin}}}}
|Infections
|An all-purpose antiviral agent. Prevents you from spreading any [[Infections|virus]] in your body. Metabolises very slowly.
|0.04u / tick
|N/A
|N/A
|N/A
|N/A
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! style="background-color:#FFEE88;" |{{anchor|Miner's Salve}}Miner's Salve
! style="background-color:#FFEE88;" |{{anchor|Miner's Salve}}Miner's Salve
|1 Part {{Tooltip|[[#Oil|Oil]]|{{RecursiveChem/Oil}}}}<br>1 part Iron<br>1 Part Water
|1 Part {{Tooltip|[[#Oil|Oil]]|{{RecursiveChem/Oil}}}}<br>1 part Iron<br>1 Part Water
|Improvised Patch Healing Chem
|Brute, burn and surgery
|Heals 0.25 brute and 0.25 burn damage / tick, but prevents you from telling how injured you are. Causes stomach cramps if not applied via touch/patch. Increases surgery chance by 10%.
|Heals 0.25 brute and 0.25 burn damage / tick, but prevents you from telling how injured you are. Causes stomach cramps if not applied via touch/patch. Increases surgery chance by 10%.
|0.16u / tick
|0.16u / tick
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|-
|-
|{{User:Helpful Herbert/ChemBottle|#6D6374|32px}}
|{{User:Helpful Herbert/ChemBottle|#6D6374|32px}}
! style="background-color:#FFEE88;" |{{anchor|Miner's Salve}}Miner's Salve (Alternate Recipe)
!style="background-color:#FFEE88;"|{{anchor|Miner's Salve}}Miner's Salve (Alternate Recipe)
|5 parts Plasma<br>5 parts Iron<br>1 part Sugar
|5 parts Plasma<br>5 parts Iron<br>1 part {{Tooltip|[[#Sugar|Sugar]]|{{RecursiveChem/Sugar}}}}
|Improvised Patch Healing Chem
|Brute, burn and surgery
|Heals 0.25 brute and 0.25 burn damage / tick, but prevents you from telling how injured you are. Causes stomach cramps if not applied via touch/patch. Increases surgery chance by 10%.<br>'''Result:''' 15 units instead of 11.
|Heals 0.25 brute and 0.25 burn damage / tick, but prevents you from telling how injured you are. Causes stomach cramps if not applied via touch/patch. Increases surgery chance by 10%.<br>'''Result:''' 15 units instead of 11.
|0.16u / tick
|0.16u / tick
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|N/A
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#27870a|32px}}
|{{User:Helpful Herbert/ChemBottle|#BEF7D8|32px}}
! style="background-color:#FFEE88;" |{{anchor|Haloperidol}}Haloperidol
!style="background-color:#FFEE88;"|{{anchor|Modafinil}}Modafinil
|1 part {{Tooltip|[[#Oil|Oil]]|{{RecursiveChem/Oil}}}}<br>1 part {{Tooltip|[[#Potassium Iodide|Potassium Iodide]]|{{RecursiveChem/Potassium Iodide}}}}<br>1 part Aluminium<br>1 part Chlorine<br>1 part Fluorine
|1 part {{Tooltip|[[#Acetone|Acetone]]|{{RecursiveChem/Acetone}}}}<br>1 part {{Tooltip|[[#Diethylamine|Diethylamine]]|{{RecursiveChem/Diethylamine}}}}<br>1 part {{Tooltip|[[#Phenol|Phenol]]|{{RecursiveChem/Phenol}}}}<br>1 part {{Tooltip|[[#Ammonia|Ammonia]]|{{RecursiveChem/Ammonia}}}}<br>1 part {{Tooltip|[[#Sulfuric Acid|Sulfuric Acid]]|{{RecursiveChem/Sulfuric Acid}}}}<br>1 unit Bromine (catalyst)
|Anti-Drug and Light Sedative
|Stun
|Helps fight against the effects of most drugs, and purges them by 5u / tick. However also causes drowsiness, stamina and brain damage.
|Slowly-metabolizing compound. Heals dizziness, drowsiness, sleep and heats you up if frozen, similarly to [[Guide_to_drinks#Cafe_Latte|Cafe Latte]]. Reduces stun times slightly.<br>No chance for addiction but very finicky OD.<br>'''Overdose-Effect:''' If overdosed causes jitteriness, stuttering, rapid oxygen damage and eventually puts you to a lethal sleep.
|0.16u / tick
|0.02-0.08u / tick
|Random, initially 20 but goes up or down 0.1 each tick.
|N/A
|-
|{{User:Helpful Herbert/ChemBottle|#A9FBFB|32px}}
!style="background-color:#FFEE88;"|{{anchor|Morphine}}Morphine
|2 parts Carbon<br>2 parts Hydrogen<br>1 part Ethanol<br>1 part Oxygen<br>Temperature 480K
|Slowdown and surgery
|Will allow you to run at full speed, even when hurt or in a hardsuit, but you'll fall asleep if it's in your system for 24 ticks. Will also give a mood buff while in your system. Can be ordered from [[Supply_crates#Medical_Supplies_Crate|Cargo]], be grown at [[Guide_to_hydroponics#Reishi|Botany]] or be found in a NanoMed Plus.<br>'''Result:''' 2 units instead of 6.<br>'''Addiction/Overdose-Effect:''' If overdosed or addicted it will cause jitteriness, dizziness and force the victim to drop items in their hands. If addicted it will also eventually deal 0/1/2/3 toxin damage.
|0.2u / tick
|30u
|25u
|-
|{{User:Helpful Herbert/ChemBottle|#FFFFFF|32px}}
!style="background-color:#FFEE88;"|{{anchor|Oculine}}Oculine
|1 part {{Tooltip|[[#Charcoal|Charcoal]]|{{RecursiveChem/Charcoal}}}}<br>1 part Carbon<br>1 part Hydrogen
|Eye
|Quickly heals eye damage and has 20% chance per tick to reverts blindness. Does not work against [[Guide_to_genetics#Mutations_and_Their_Consequences|genetic]] blindness, which needs [[#Mutadone|Mutadone]]. For blindness caused by brain damage you will need [[Surgery#Brain_Surgery|surgery]] or [[Disease#Symptoms_Table|other means]].
|0.1u / tick
|N/A
|N/A
|N/A
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}}
|{{User:Helpful Herbert/ChemBottle|#BBD4D9|32px}}
! style="background-color:#FFEE88;" |{{anchor|Leporazine}}Leporazine
!style="background-color:#FFEE88;"|{{anchor|Peptides}}Peptides
|1 part Copper<br>1 part Silicon<br>5 units Plasma (catalyst)
|1 Nutriment <br>1 [[#Mitogen_Metabolism_Factor|Mitogen Metabolism Factor]]
|Body temperature
|Brute and burn
|This keeps a patient's body temperature stable. Not viable for unprotected EVA anymore ever since space brute damage was tripled.
|Has a 50% chance to heal 3 brute and 1 burn per tick.
|0.4u / tick
|0.4u / tick
|N/A
|N/A
|N/A
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#F5F5F5|32px}}
|{{User:Helpful Herbert/ChemBottle|#9423FF|32px}}
! style="background-color:#FFEE88;" |{{anchor|Corazone}}Corazone
!style="background-color:#FFEE88;"|{{anchor|Polypyrylium_Oligomers}}Polypyrylium Oligomers
|2 parts {{Tooltip|[[#Phenol|Phenol]]|{{RecursiveChem/Phenol}}}}<br>1 part Lithium
|Grow [[Guide_to_plants#Spaceman.27s_Trumpet|Spaceman's Trumpet]]
|Heart attack
|Lungs and brute
|Prevents cardiac arrest, fully protects from heart attack damage as well as liver failure. '''Overdose-Effect:''' Causes heart, liver and brain damage.
|Heals 0.25 lung damage per tick and 0.35 brute per tick. Stains hair when touched.<br>'''Overdose-Effect:''' Causes 0.5 lung damage per tick.
|0.4u / tick
|0.1u / tick
|30u
|50u
|N/A
|-
|{{User:Helpful Herbert/ChemBottle|#14FF3C|32px}}
!style="background-color:#FFEE88;"|{{anchor|Potassium Iodide}}Potassium Iodide
|1 part Potassium<br>1 part Iodine
|Radiation
|Reduces low radiation damage very effectively.
|0.8u / tick
|N/A
|N/A
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#F5F5F5|32px}}
|{{User:Helpful Herbert/ChemBottle|#F5F5F5|32px}}
! style="background-color:#FFEE88;" |{{anchor|Psicodine}}Psicodine
!style="background-color:#FFEE88;"|{{anchor|Psicodine}}Psicodine
|2 parts {{Tooltip|[[#Mannitol|Mannitol]]|{{RecursiveChem/Mannitol}}}}<br>1 part {{Tooltip|[[#Impedrezene|Impedrezene]]|{{RecursiveChem/Impedrezene}}}}<br>2 parts Water
|2 parts {{Tooltip|[[#Mannitol|Mannitol]]|{{RecursiveChem/Mannitol}}}}<br>1 part {{Tooltip|[[#Impedrezene|Impedrezene]]|{{RecursiveChem/Impedrezene}}}}<br>2 parts Water
|Phobias and [[Mood]]
|Phobias and [[Mood|mood]]
|Suppresses phobias and turns bad mood into neutral mood. Also reduces jitteriness, dizziness, confusion and disgust.<br>'''Overdose-Effect:''' Causes hallucinations and 1 toxin damage per tick.
|Suppresses phobias and turns bad mood into neutral mood. Also reduces jitteriness, dizziness, confusion and disgust.<br>'''Overdose-Effect:''' Causes hallucinations and 1 toxin damage per tick.
|0.1u / tick
|0.1u / tick
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|N/A
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#CAFF43|32px}}
|{{User:Helpful Herbert/ChemBottle|#669900|32px}}
! style="background-color:#FFEE88;" |{{anchor|Energized Jelly}}Energized Jelly
!style="background-color:#FFEE88;"|{{anchor|Rezadone}}Rezadone
|1 part {{Tooltip|[[#Teslium|Teslium]]|{{RecursiveChem/Teslium}}}}<br>1 part {{Tooltip|[[#Slime Jelly|Slime Jelly]]|{{RecursiveChem/Slime Jelly}}}}
|1 part {{Tooltip|[[#Carpotoxin|Carpotoxin]]|{{RecursiveChem/Carpotoxin}}}}<br>1 part {{Tooltip|[[#Cryptobiolin|Cryptobiolin]]|{{RecursiveChem/Cryptobiolin}}}}<br>1 part Copper
|Stun
|Clone
|Reduces stun times by around 60% (depends) for [[Guide_to_races#Jellypeople|jellypeople]], while also speeding up [[Guide_to_races#Luminescents|Luminescent's]] cooldowns. Non-jelly lifeforms will just get shocked.
|Heals clone, brute and burn damage over time. If overdosed deals toxin damage. Very good for treating genetic damage.<br>'''Overdose-Effect:''' Deals 1 toxin damage / tick, causes dizziness and jittering.
|0.4u / tick
|0.4u / tick
|N/A
|30u
|N/A
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#43bf1d|32px}}
|{{User:Helpful Herbert/ChemBottle|#000000|32px}}
! style="background-color:#FFEE88;" |{{anchor|Grub_Juice}}Grub Juice
!style="background-color:#FFEE88;"|{{anchor|Seiver}}Seiver
| Grind Gold Grub Guts
|1 part Nitrogen<br>1 part Potassium<br>1 part Aluminium
|Brute and burn
|Radiation/Toxin
|A potent medicinal product that can have dangerous side effects if used too much. Causes liver damage when used.<br>'''Overdose-Effect:''' Causes severe brute, burn and toxin damage.
|Heals radiation or toxin depending on the temperature of the chemical when it's in the body. Heals 1 toxin damage for every 175 degrees past 125 degrees the chemical is heated to (stops at 5 per tick).<br>Heals 1 rad every 6 kelvin under 273 degrees. If cooled below a random temperature ranging from 223.15 to 123.15 degrees, 10% of the radiation is healed as well. If cooled below a random temperature ranging from 22.315 to 12.315 degrees, an additional 15% of radiation damage is healed. <br> 1 point of heart damage is dealt for every 5 points of toxin damage healed. 1 point of heart damage is dealt for every 25 points of rad damage healed.
|0.4u / tick
|0.2u / tick
|20u
|N/A
|-
|{{User:Helpful Herbert/ChemBottle|#BBD4D9|32px}}
! style="background-color:#FFEE88;" |{{anchor|Peptides}}Peptides
|1 Nutriment <br>1 [[#Mitogen_Metabolism_Factor|Mitogen Metabolism Factor]]
|Brute and burn
|Has a 50% chance to heal 3 brute and 1 burn per tick.
|0.4u / tick
|N/A
|N/A
|N/A
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#FFFFD0|32px}}
|{{User:Helpful Herbert/ChemBottle|#FFFFD0|32px}}
! style="background-color:#FFEE88;" |{{anchor|Silibinin}}Silibinin
!style="background-color:#FFEE88;"|{{anchor|Silibinin}}Silibinin
|Grow [[Guide_to_plants#Galaxy_thistle|Galaxy Thistle]]
|Grow [[Guide_to_plants#Galaxy_thistle|Galaxy Thistle]]
|Liver
|Liver
|Heals 3 Liver damage per tick.
|Heals 3 liver damage per tick.
|0.6u / tick
|0.6u / tick
|N/A
|N/A
| N/A
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#9423FF|32px}}
|{{User:Helpful Herbert/ChemBottle|#C8A5DC|32px}}
! style="background-color:#FFEE88;" |{{anchor|Polypyrylium_Oligomers}}Polypyrylium Oligomers
!style="background-color:#FFEE88;"|{{anchor|Spaceacillin}}Spaceacillin
|Grow [[Guide_to_plants#Spaceman.27s_Trumpet|Spaceman's Trumpet]]
|1 part {{Tooltip|[[#Epinephrine|Epinephrine]]|{{RecursiveChem/Epinephrine}}}}<br>1 part {{Tooltip|[[#Cryptobiolin|Cryptobiolin]]|{{RecursiveChem/Cryptobiolin}}}}
| Lungs and Brute
|Infections
|Heals 0.25 Lung damage per tick and 0.35 brute per tick. Stains hair when touched.<br>'''Overdose-Effect:''' Causes 0.5 Lung damage per tick.
|An all-purpose antiviral agent. Prevents you from spreading any [[Infections|virus]] in your body. Metabolises very slowly.
|0.1u / tick
|0.04u / tick
|50u
|N/A
|N/A
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#BEF7D8|32px}}
|{{User:Helpful Herbert/ChemBottle|#78008C|32px}}
! style="background-color:#FFEE88;" |{{anchor|Modafinil}}Modafinil
!style="background-color:#FFEE88;"|{{anchor|Stimulants}}Stimulants
|1 part {{Tooltip|[[#Acetone|Acetone]]|{{RecursiveChem/Acetone}}}}<br>1 part {{Tooltip|[[#Diethylamine|Diethylamine]]|{{RecursiveChem/Diethylamine}}}}<br>1 part {{Tooltip|[[#Phenol|Phenol]]|{{RecursiveChem/Phenol}}}}<br>1 part {{Tooltip|[[#Ammonia|Ammonia]]|{{RecursiveChem/Ammonia}}}}<br>1 part {{Tooltip|[[#Sulfuric Acid|Sulfuric Acid]]|{{RecursiveChem/Sulfuric Acid}}}}<br>1 unit Bromine (catalyst)
|Traitor/Changeling Adrenals<br>Stimpack
|Stun
|Stun
|Slowly-metabolizing compound. Heals dizziness, drowsiness, sleep and heats you up if frozen, similarly to [[Guide_to_drinks#Cafe_Latte|Cafe Latte]]. Reduces stun times slightly.<br>No chance for addiction but very finicky OD.<br>'''Overdose-Effect:''' If overdosed causes jitteriness, stuttering, rapid oxygen damage and eventually puts you to a lethal sleep.
|Instantly removes current stuns when injected. Reduces stun times by around 90% or less (depends), increases run speed and rapidly recovers stamina. Will heal 1 of each damage type if health is between 0 and 50.<br>'''Overdose-Effect:''' Deals 2.5 stamina and 1 toxin damage, and some suffocation.
|0.02-0.08u / tick
|0.2u / tick
|Random, initially 20 but goes up or down 0.1 each tick.
| 60u
|N/A
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#A9FBFB|32px}}
|{{User:Helpful Herbert/ChemBottle|#A0E85E|32px}}
! style="background-color:#FFEE88;" |{{anchor|Morphine}}Morphine
!style="background-color:#FFEE88;"|{{anchor|Strange Reagent}}Strange Reagent
|2 parts Carbon<br>2 parts Hydrogen<br>1 part Ethanol<br>1 part Oxygen<br>Temperature 480K
|1 part {{Tooltip|[[#Unstable Mutagen|Unstable Mutagen]]|{{RecursiveChem/Unstable Mutagen}}}}<br>1 part {{Tooltip|[[#Rezadone|Rezadone]]|{{RecursiveChem/Rezadone}}}}<br>1 part Holy Water
|Slowdown and Surgery
|Death
|Will allow you to run at full speed, even when hurt or in a hardsuit, but you'll fall asleep if it's in your system for 24 ticks. Will also give a mood buff while in your system. Can be ordered from [[Supply_crates#Medical_Supplies_Crate|Cargo]], be grown at [[Guide_to_hydroponics#Reishi|Botany]] or be found in a NanoMed Plus.<br>'''Result:''' 2 units instead of 6.<br>'''Addiction/Overdose-Effect:''' If overdosed or addicted it will cause jitteriness, dizziness and force the victim to drop items in their hands. If addicted it will also eventually deal 0/1/2/3 toxin damage.
|A miracle drug that can bring a dead body back to life in just 10 seconds! If the corpse has suffered more than 100 brute and burn damage (or is husked) it will fail, however. Deals significant clone damage.<br>If used on a living person it will deal 0.5 brute and 0.5 burn damage / tick.<br>Can be used on simple mobs.
Requires '''2u''' to activate.
|0.2u / tick
|0.2u / tick
|30u
|N/A
|25u
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#727272|32px}}
|{{User:Helpful Herbert/ChemBottle|#FF00FF|32px}}
! style="background-color:#FFEE88;" |{{anchor|Liquid Solder}}Liquid Solder
!style="background-color:#FFEE88;"|{{anchor|Synaptizine}}Synaptizine
|1 part Ethanol<br>1 part Copper<br>1 part Silver<br>Temperature 370K
|1 part {{Tooltip|[[#Sugar|Sugar]]|{{RecursiveChem/Sugar}}}}<br>1 part Lithium<br>1 part Water
|Brain damage on [[IPC]]
|Hallucinations
|Heal 3 brain damage per tick and has a chance to heal mild and special brain traumas each tick.<br> Only works on [[IPC]].
|Reduces stun times by typically around 30% (depends). Helps Hallucinations go away much faster. Also purges [[#Mindbreaker Toxin|Mindbreaker Toxin]] very quickly. Mildly toxic.
|0.4 / tick
| 0.4u / tick
|N/A
|N/A
|N/A
|N/A
|-
|-
|{{User:Helpful Herbert/ChemBottle|#F1C40F|32px}}
|{{User:Helpful Herbert/ChemBottle|#F1C40F|32px}}
! style="background-color:#FFEE88;" |{{anchor|System Cleaner}}System Cleaner
!style="background-color:#FFEE88;"|{{anchor|System Cleaner}}System Cleaner
|1 part Ethanol<br>1 part Chlorine<br>2 part {{Tooltip|[[#Phenol|Phenol]]|{{RecursiveChem/Phenol}}}}<br>1 part Potassium
|1 part Ethanol<br>1 part Chlorine<br>2 part {{Tooltip|[[#Phenol|Phenol]]|{{RecursiveChem/Phenol}}}}<br>1 part Potassium
|Toxin damage on [[IPC]]
|Toxin damage on [[IPC]]
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|N/A
|N/A
|}
|}
===Non-craftable Medicines===
===Non-craftable Medicines===
These healing drugs are used in some situations, but are otherwise uncraftable.
These healing drugs are used in some situations, but are otherwise uncraftable.
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