Guide to Combat: Difference between revisions

Jump to navigation Jump to search
30 bytes added ,  03:22, 25 March 2023
m
→‎Actual Melee Weapon: brass longsword block chance?? lol??
m (stechkin mag + minor .357 alternative buffs)
m (→‎Actual Melee Weapon: brass longsword block chance?? lol??)
Line 194: Line 194:
You must wield it in two hands in order to use it.
You must wield it in two hands in order to use it.
|}
|}
===Actual Melee Weapon===
===Actual Melee Weapons===
Unlike makeshift melee weapons, these melee weapons are usually more reliable and robust, however most station personal can't get access to them, as well as these weapons being very noticeable.
Unlike makeshift melee weapons, these melee weapons are usually more reliable and robust, however most station personal can't get access to them, as well as these weapons being very noticeable.
{| class="wikitable sortable" style="width:80%" cellspacing="0" cellpadding="2" border="1"
{| class="wikitable sortable" style="width:80%" cellspacing="0" cellpadding="2" border="1"
Line 228: Line 228:
![[File:Ratvarian_sword.png|64px]]
![[File:Ratvarian_sword.png|64px]]
!{{anchor|Brass Longsword}}Brass Longsword
!{{anchor|Brass Longsword}}Brass Longsword
|16 Brute<br>20 Brute when thrown
|15 Brute<br>20 Brute when thrown
|[[Clockwork Cult|Clockwork Slab]]
|[[Clockwork Cult|Clockwork Slab]]
|Clockwork Cult
|Clockwork Cult
|Possess very small armor penetration. On-hit will inflict an EMP on the target. On mechs, a heavy EMP is done instead. Cooldown of the EMP is 20 seconds.
|Possess very small armor penetration. On-hit will inflict an EMP on the target. On mechs, a heavy EMP is done instead. Cooldown of the EMP is 20 seconds. Has a moderate block chance.
|-
|-
![[File:ESword.png|64px]]
![[File:ESword.png|64px]]
870

edits

Navigation menu