Escape Shuttle Hallway: Difference between revisions

Jump to navigation Jump to search
m
Nvs gax
m (tabs in alphabetical order)
m (Nvs gax)
Line 72: Line 72:
</tab>
</tab>


<tab style="width:100%" name="GaxStation">
<tab style="width:100%" name="KiloStation">
{{Location
{{Location
  |headerbgcolor=#898787
  |headerbgcolor=#898787
  |headerfontcolor=black
  |headerfontcolor=black
  |image=Escape Gax.png
  |image=KiloEscapeHway.png
  |location=Escape Shuttle Hallway
  |location=Escape Shuttle Hallway
  |description=Everyone to escape!
  |description=Everyone to escape!
  |purpose=To offer a safe place for people to wait for the escape shuttle to arrive.
  |purpose=To offer a safe place for people to wait for the escape shuttle to arrive.
  |items=Chairs.
  |items=A vending machine.
  |workers=
  |workers=
  |access=Everyone
  |access=Everyone
  |exits=North to [[Space]], south to Starboard Primary Hallway, west to [[Security Posts|Service Security Post]], east to [[maintenance|Bridge Maintenance]].
  |exits=North to [[Maintenance|east to Starboard Quarter Maintenance]], east to [[Space]] or the [[Escape Shuttle]], south to [[Arrivals]], west to Starboard Primary Hallway
  |department=General
  |department=General
  |footerbgcolor=#898787
  |footerbgcolor=#898787
Line 89: Line 89:
  }}
  }}


Otherwise known simply as "Escape", this is the area at the north end of Starboard Primary Hallway where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades, shocked doors or the [[singularity]] in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.
Otherwise known simply as "Escape", this is the area at the far end of Starboard Primary Hallway where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades, shocked doors or the [[singularity]] in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.


Nearby to the south is the [[Bridge]] where your [[Jobs#Command|department heads]] will likely be waiting safely for the shuttle rather than with everyone else. To the west is a holding area for [[security]] to transfer prisoners, assuming it has not been bombed yet, and a [[Security Posts|security post]].
Nearby to the south is [[Arrivals]], a much quieter place to wait for the shuttle. To the north is a holding area for [[security]] to transfer prisoners, assuming it has not been bombed yet.


There is no status display here, so you will have to just sit and wait patiently for the shuttle to arrive.
Escape has many status displays, which are useful for showing you how much time you have left until the shuttle arrives or departs.
</tab>
</tab>


<tab style="width:100%" name="KiloStation">
<tab style="width:100%" name="MetaStation">
{{Location
{{Location
  |headerbgcolor=#898787
  |headerbgcolor=#898787
  |headerfontcolor=black
  |headerfontcolor=black
  |image=KiloEscapeHway.png
  |image=Escapeshuttlehallway_meta.png
  |location=Escape Shuttle Hallway
  |location=Escape Shuttle Hallway
  |description=Everyone to escape!
  |description=Everyone to escape!
  |purpose=To offer a safe place for people to wait for the escape shuttle to arrive.
  |purpose=To offer a safe place for people to wait for the escape shuttle to arrive.
  |items=A vending machine.
  |items=Vending machines and an [[Computers#Arcade_Machine|arcade machine]].
  |workers=
  |workers=
  |access=Everyone
  |access=Everyone
  |exits=North to [[Maintenance|east to Starboard Quarter Maintenance]], east to [[Space]] or the [[Escape Shuttle]], south to [[Arrivals]], west to Starboard Primary Hallway
  |exits=North to Aft Primary Hallway, east to [[maintenance|Secondary Starboard Maintenance]], south to [[Space]] or the [[Escape Shuttle]], west to the [[Chapel]] and [[maintenance|Aft Maintenance]]
  |department=General
  |department=General
  |footerbgcolor=#898787
  |footerbgcolor=#898787
Line 113: Line 113:
  }}
  }}


Otherwise known simply as "Escape", this is the area at the far end of Starboard Primary Hallway where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades, shocked doors or the [[singularity]] in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.
Otherwise known simply as "Escape", this is the area at the south end of the station where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades or shocked doors in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.


Nearby to the south is [[Arrivals]], a much quieter place to wait for the shuttle. To the north is a holding area for [[security]] to transfer prisoners, assuming it has not been bombed yet.
Nearby to the west is the [[Chapel]], a much quieter place to wait for the shuttle. To the east is a holding area for [[security]] to transfer prisoners, assuming it has not been bombed yet.
 
Escape has many status displays, which are useful for showing you how much time you have left until the shuttle arrives or departs.
</tab>
</tab>


<tab style="width:100%" name="MetaStation">
<tab style="width:100%" name="NVS Gax">
{{Location
{{Location
  |headerbgcolor=#898787
  |headerbgcolor=#898787
  |headerfontcolor=black
  |headerfontcolor=black
  |image=Escapeshuttlehallway_meta.png
  |image=Escape Gax.png
  |location=Escape Shuttle Hallway
  |location=Escape Shuttle Hallway
  |description=Everyone to escape!
  |description=Everyone to escape!
  |purpose=To offer a safe place for people to wait for the escape shuttle to arrive.
  |purpose=To offer a safe place for people to wait for the escape shuttle to arrive.
  |items=Vending machines and an [[Computers#Arcade_Machine|arcade machine]].
  |items=Chairs.
  |workers=
  |workers=
  |access=Everyone
  |access=Everyone
  |exits=North to Aft Primary Hallway, east to [[maintenance|Secondary Starboard Maintenance]], south to [[Space]] or the [[Escape Shuttle]], west to the [[Chapel]] and [[maintenance|Aft Maintenance]]
  |exits=North to [[Space]], south to Starboard Primary Hallway, west to [[Security Posts|Service Security Post]], east to [[maintenance|Bridge Maintenance]].
  |department=General
  |department=General
  |footerbgcolor=#898787
  |footerbgcolor=#898787
Line 137: Line 135:
  }}
  }}


Otherwise known simply as "Escape", this is the area at the south end of the station where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades or shocked doors in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.
Otherwise known simply as "Escape", this is the area at the north end of Starboard Primary Hallway where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades, shocked doors or the [[singularity]] in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.
 
Nearby to the south is the [[Bridge]] where your [[Jobs#Command|department heads]] will likely be waiting safely for the shuttle rather than with everyone else. To the west is a holding area for [[security]] to transfer prisoners, assuming it has not been bombed yet, and a [[Security Posts|security post]].


Nearby to the west is the [[Chapel]], a much quieter place to wait for the shuttle. To the east is a holding area for [[security]] to transfer prisoners, assuming it has not been bombed yet.
There is no status display here, so you will have to just sit and wait patiently for the shuttle to arrive.
</tab>
</tab>


Wiki Staff
6,460

edits

Navigation menu