Humans: Difference between revisions

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741 bytes removed ,  16:31, 27 August 2022
Replaces Commonwealth with SIC in Central Authority, as well as giving an updated intro blurble and gameplay section. Sets up lore to come probably at least a month from now
m (Humans get the Command pass)
(Replaces Commonwealth with SIC in Central Authority, as well as giving an updated intro blurble and gameplay section. Sets up lore to come probably at least a month from now)
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{{Lore_Revision}}
{{Lore_Revision}}
{{RacePageHeader
{{RacePageHeader
|headerbgcolor = darkgreen
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|img =  
|img =  
|specietype = HUMANS
|specietype = HUMANS
|speciename = Human
|speciename = Humans
|homeworld = Earth
|homeworld = Earth
|central authority = Commonwealth of Orion
|central authority = Sol Interplanetary Coalition
|allowed command roles = All
|allowed command roles = All
|guides = No external guides
|guides = No external guides
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}}
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Humans are the dominate species in the known galaxy, their kind extend from old Earth to the edges of known space.
'''Humans''' are the dominant species which makes up the '''Sol Interplanetary Coalition''', a unifying body formed between various powers of the '''Sol System''' to represent humanity's (not-so) unified forward unto the stars. Making up most of the corporate infrastructure of '''[[Nanotrasen]]''', humans are the most common species to be found on '''Space Station 13''' and in the areas surrounding it. Enjoying full rights as citizens and employees under the Company, humans represent innovation, determination, and ambition among the stars. They are made up of the best and the worst, the skilled and the foolish, the inspired and the apathetic.
 
It is their expansion and internal conflict that set the stage for the tragedy of Space Station 13.
 
= Gameplay =
Human is the default species that can be chosen for play in the character creation menu. Customization options include hair, beard, eye color, skin color, hair color, beard color, hair gradient.
 
As the primary species located within the SIC and within Nanotrasen offices, humans enjoy full access to any command role present aboard the station. They are the only species able to be [[Captain]] or [[Head of Personnel]]. In addition, they enjoy full rights and protections under one of the standard AI lawsets, Asimov.
 
It should be noted that most [[The Syndicate|enemies]] of Nanotrasen are comprised of human beings. Conflict may occur with an Asimov AI even in the highly dangerous situation of a [[Nuclear Operative|hostile boarding party]].
 
== Racial Benefits ==
 
* None
 
== Racial Drawbacks ==


Humans are the default race in SS13.
* None


=History=
== Diet ==
See the [[Backstory|backstory]] page for a overview of human history.


To summate, Humanity is the dominate race in the known Galaxy. The only other known intelligent and sapient race (To Humans anyway) are the Lizardpeople, who are subjugated under the control of the United Earth Government for reasons many either don't know or don't want to remember.
* Likes junk food, fried foods, and grilled foods
* Dislikes raw or gross food, such as mice, organs, or undercooked meats


=Roleplay=
== Unique Mechanics ==
Humans of the 26th century hold social values remarkably similar to the Humans of the 21st century, even down to much of their technology intentionally taking the appearance of items and aesthetics of 21st century technology. This is due to a combination of much Human knowledge being lost in the Void Wars, and a sense of nostalgia over days gone by. This also means Humans communicate and act in a manner similar to what people of the 21st century do.


Humans hold a smug sense of superiority over non-Humans, which until recently have just comprised of just Lizardpeople. However some Humans either have no opinion, or even are supportive, of non-Humans, however they are in the minority, for now. Make no mistake as the only reason Nanotrasen began to employ non-human Lizardpeople was due to them being able to employ Lizardpeople for barely a fraction of the pay for a Human equilivant.
* None


Certain fringe [[Syndicate|organisations]] hold a far more progressive view on non-humans. Whether this is due to these groups being more open to non-humans, or simply due to them desperately needing anyone with the right skill set irrespective of their race, is up to debate and personal interpretation.
= Lore =


=Special Snowflakes=
== History ==
Nanotrasen is not the first organization to meddle with the human genome. Occasionally (descendants of) humans who have been spliced with other creatures will find their way into employment (usually in very low-ranking jobs). These mutants are officially qualified as non-human, and their social status is below even that of Lizardpeople because of their nature as <strike>disgusting special snowflakes</strike> humans with filth mixed into their DNA.
TBD, after every other species gets their share (even though it'll basically be fully detailed in the timeline).


''Mutant humans are a separate server config option from other species, and if job restrictions are enabled on a server, it'll lock mutant humans out of even more jobs than lizards.''
== Naming Conventions ==
See above.


=Gameplay=
== Culture ==
Humans are the primary race in SS13, and the default race all players start as. Humans have no unique advantages or disadvantages in terms of physical capabilities, however only Humans can be selected for a command role prior to the start of a round, in addition they are the only sentient race to be protected under Silicon's laws at round start.
Ditto.


{{Jobs}}
== Lifespan and Health ==
Repeat.


== Roleplay Traits ==
Soon.{{Jobs}}
[[Category:Lore]]
[[Category:Lore]]
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