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m (The one time I use the visual editor it betray me, really why did I think it could be better than the source editor) |
(Add the gang's surplus rifle and the GLORIOUS LASER RIFLE) |
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|Syndicate | |Syndicate | ||
|A fully-automatic gun with 50 shots dealing 45 brute damage each. This beast of an LMG permits sustained, massive volleys of bullets. | |A fully-automatic gun with 50 shots dealing 45 brute damage each. This beast of an LMG permits sustained, massive volleys of bullets. | ||
|- | |||
![[File:SurplusGun.png|64px]] | |||
!{{anchor|Surplus Rifle}}Surplus Rifle | |||
|[[File:10mmbox.png|64px]]<br>10mm | |||
|10 Rounds | |||
|30 Brute | |||
|Gang Wars | |||
|Gangs | |||
|An obsolete weapon still used due to being relatively cheap and easy to obtain for gangsters. Require both hands to shoot and has a very slow rate of fire. Better than nothing but not by much. | |||
|- | |- | ||
![[File:Uzi.png|64px]] | ![[File:Uzi.png|64px]] | ||
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|Security | |Security | ||
|A versatile energy weapon. Best thing is to disable a target and then either handcuff (for arresting) or spam the other remaining shots at them on kill mode (for murder). | |A versatile energy weapon. Best thing is to disable a target and then either handcuff (for arresting) or spam the other remaining shots at them on kill mode (for murder). | ||
|- | |||
![[File:Oldrifle.gif|64px]] | |||
!{{anchor|Laser Rifle}}Laser Rifle | |||
|[[File:Recharger.gif|64px]]<br>Energy | |||
|20 Lasers | |||
|20 Burn | |||
|[[Emergency Response Team#Amber Task Force|Amber Task Force]] and Space | |||
|Nanotrasen | |||
|This weapon has a detachable battery that can be swapped like the magazine of a ballistic weapon. Those batteries can also be refilled in the standard rechargers, this give the laser rifle both easy to obtain and to carry ammunition. '''Unaffected by EMP.''' | |||
|- | |- | ||
![[File:Ebow.png|64px]] | ![[File:Ebow.png|64px]] |
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