Traitor: Difference between revisions

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Traitor Tip Section: Fixed grammar/Added tips/added hyperlinks for rooms/Cleaned up some already here
(Overhauls wiki code for tips so it just looks slightly nicer)
(Traitor Tip Section: Fixed grammar/Added tips/added hyperlinks for rooms/Cleaned up some already here)
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Despite popular opinion, the admins are not just here to ban people and press buttons. They're here to help make the round interesting – just like you! Therefore, if you want to do a gimmick that you cannot pull off with the tools available, feel free to ask the admins if you can buy something using leftover TC. Some ideas: CentCom announcements, identity changes, surgery tools, and building materials. Another thing – if your objectives are boring, easy, or you've already completed them, you can ask for more. It's a good alternative to simply killing everything in sight if you can't think of something to do.
Despite popular opinion, the admins are not just here to ban people and press buttons. They're here to help make the round interesting – just like you! Therefore, if you want to do a gimmick that you cannot pull off with the tools available, feel free to ask the admins if you can buy something using leftover TC. Some ideas: CentCom announcements, identity changes, surgery tools, and building materials. Another thing – if your objectives are boring, easy, or you've already completed them, you can ask for more. It's a good alternative to simply killing everything in sight if you can't think of something to do.
===More Tips===
===More Tips===
<div class="mw-customtoggle-myList"><div style="font-weight:bold;line-height:1.6;">ID tips</div><div style="line-height:1.6;color:darkblue">[Toggle List]</div></div>
<div class="mw-customtoggle-myList"><div style="font-weight:bold;line-height:1.6;">ID tips</div><div style="line-height:1.6;color:darkblue">[Toggle List]</div></div>
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<div class="mw-customtoggle-myList2"><div style="font-weight:bold;line-height:1.6;">Emag tips</div><div style="line-height:1.6;color:darkblue">[Toggle List]</div></div>
<div class="mw-customtoggle-myList2"><div style="font-weight:bold;line-height:1.6;">Emag tips</div><div style="line-height:1.6;color:darkblue">[Toggle List]</div></div>
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<li>Once you get Pete to low health, be aware that he can steal your magic. This can result in your death easily, such as if you heal at 5 magic using up 3, and then he steals 2, bringing you to 0 and gibbing you.</li>
<li>Once you get Pete to low health, be aware that he can steal your magic. This can result in your death easily, such as if you heal at 5 magic using up 3, and then he steals 2, bringing you to 0 and gibbing you.</li>
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<div class="mw-customtoggle-myList3"><div style="font-weight:bold;line-height:1.6;">Bomb and IED tips</div><div style="line-height:1.6;color:darkblue">[Toggle List]</div></div>
<div class="mw-customtoggle-myList3"><div style="font-weight:bold;line-height:1.6;">Bomb and IED tips</div><div style="line-height:1.6;color:darkblue">[Toggle List]</div></div>
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<li>You can destroy canisters by attacking them. Using a welder also lights the plasma from canisters on fire after it escapes. Very useful for traitoring. It's stupidly easy to escape alone just by releasing some plasma at escape a few minutes before the shuttle arrives. Fire will destroy canisters the same way but, instead of releasing plasma, it'll explode like a small bomb. So if you're trying to make an inferno, let the canister empty ''then'' light it, so you don't put your own fire out with vacuum.</li>
<li>You can destroy canisters by attacking them. Using a welder also lights the plasma from canisters on fire after it escapes. Very useful for traitoring. It's stupidly easy to escape alone just by releasing some plasma at escape a few minutes before the shuttle arrives. Fire will destroy canisters the same way but, instead of releasing plasma, it'll explode like a small bomb. So if you're trying to make an inferno, let the canister empty ''then'' light it, so you don't put your own fire out with vacuum.</li>
<li>Having a bomb in your backpack and setting it off while in a sleeper will blow up everything and the sleeper, but leave you perfectly unharmed.</li>
<li>Having a bomb in your backpack and setting it off while in a sleeper will blow up everything and the sleeper, but leave you perfectly unharmed.</li>
<li>Reverse pickpocketing doesn't produce a message for people you try it on (unless it fails). You can reverse pickpocket mini-bombs onto people. You can start the timer on the mini-bomb after you start shoving it into their pockets.</li>
<li>Reverse pickpocketing doesn't produce a message for people you try it on (unless it fails). You can reverse pickpocket mini-bombs onto people. You can start the timer on the mini-bomb after you start shoving it into their pockets.</li>
<li>You can change the timer on C4 to be extremely high, it tops out at 60000 seconds (16.7 hours). Scare the ba-jesus out of someone by planting irremovable C4 that will probably never detonate, or hang a live explosive on your wall for a stylish conversation piece.</li>
<li>You can change the timer on C4 to be extremely high, it tops out at 60000 seconds (16.7 hours). Scare the ba-jesus out of someone by planting irremovable C4 that will probably never detonate, or hang a live explosive on your wall for a stylish conversation piece.</li>
<li>Light switches can be used to sabotage a room if you inject plasma into the light bulbs. Also works if there is a power outage.</li>
<li>Light switches can be used to sabotage a room if you inject plasma into the light bulbs. Also works if there is a power outage.</li>
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<div class="mw-customtoggle-myList4"><div style="font-weight:bold;line-height:1.6;">EMP tips</div><div style="line-height:1.6;color:darkblue">[Toggle List]</div></div>
<div class="mw-customtoggle-myList4"><div style="font-weight:bold;line-height:1.6;">EMP tips</div><div style="line-height:1.6;color:darkblue">[Toggle List]</div></div>
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<li>EMPs knock out electricity in a wide area and messes up a lot of machinery in a lot of ways (one way being emag effects). It is a very versatile component to combat cyborgs or cybernetic enhancement users, such as Preternis, as it will automatically shut them down in a fight.</li>
<li>EMPs knock out electricity in a wide area and messes up a lot of machinery in a lot of ways (one way being emag effects). It is a very versatile component to combat cyborgs or cybernetic enhancement users, such as Preternis, as it will automatically shut them down in a fight.</li>
<li>You can take out a combat mech with just an axe if you circle it well enough. Since they turn around slowly and must face you to fire, they can't do much. The only issue is getting close enough. If you intend to give someone else a combat mech, stick on a bunch of mech beacons and build yourself an exosuit computer. If they start to rampage, EMP all the beacons and ruin their mech.</li>
<li>You can take out a combat mech with just an axe if you circle it well enough. Since they turn around slowly and must face you to fire, they can't do much. The only issue is getting close enough. If you intend to give someone else a combat mech, stick on a bunch of mech beacons and build yourself an exosuit computer. If they start to rampage, EMP all the beacons and ruin their mech.</li>
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<div class="mw-customtoggle-myList5"><div style="font-weight:bold;line-height:1.6;">Security tips</div><div style="line-height:1.6;color:darkblue">[Toggle List]</div></div>
<div class="mw-customtoggle-myList5"><div style="font-weight:bold;line-height:1.6;">Security tips</div><div style="line-height:1.6;color:darkblue">[Toggle List]</div></div>
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<div class="mw-customtoggle-myList6"><div style="font-weight:bold;line-height:1.6;">Chameleon projector tips</div><div style="line-height:1.6;color:darkblue">[Toggle List]</div></div>
<div class="mw-customtoggle-myList6"><div style="font-weight:bold;line-height:1.6;">Chameleon projector tips</div><div style="line-height:1.6;color:darkblue">[Toggle List]</div></div>
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<div class="mw-customtoggle-myList7"><div style="font-weight:bold;line-height:1.6;">Other traitor gadgets tips</div><div style="line-height:1.6;color:darkblue">[Toggle List]</div></div>
<div class="mw-customtoggle-myList7"><div style="font-weight:bold;line-height:1.6;">Other traitor gadgets tips</div><div style="line-height:1.6;color:darkblue">[Toggle List]</div></div>
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<li>If you grab someone and use them on a open toilet you can drown them via swirly, though it will take creativity. If it is closed, it slams the affected person into the toilet seat.</li>
<li>If you grab someone and use them on a open toilet you can drown them via swirly, though it will take creativity. If it is closed, it slams the affected person into the toilet seat.</li>
<li>Putting a tracking beacon in space makes the hand teleporter an instantly lethal weapon instead of a convenience.</li>
<li>Putting a tracking beacon in space makes the hand teleporter an instantly lethal weapon instead of a convenience.</li>
<li>Lockers do not protect from space and atmosphere. So stun-locker-weld-space is a valid strategy.</li>
<li>Lockers do not protect from space and atmosphere unless wielded. So stun-locker-weld-space is a valid strategy.</li>
<li>Shoving a corpse into a locker, body bag or buckling to a chair/roller bed then dragging that object about leaves no blood trail.</li>
<li>Shoving a corpse into a locker, body bag, or buckling to a chair/roller bed then dragging that object about leaves no blood trail. Also having the light-step trait allows you to walk in blood without leaving a trail.</li>
<li>Spaced bodies can husk, but it's not terribly quick. Burned bodies husk much better.</li>
<li>Spaced bodies can husk, but it's not terribly quick. Burned bodies husk much better.</li>
<li>Strapping a man to a chair while throwing floor tiles at him is a surprisingly quick death on his part.</li>
<li>Strapping a man to a chair while throwing floor tiles at him is a surprisingly quick death on his part.</li>
<li>Shooting syringes of [[Guide to xenobiology|black slime]] juice will turn the person into a slime. Combine this with that one icy reagent or a docility potion and bam, you just murdered someone.</li>
<li>Shooting syringes of [[Guide to xenobiology|black slime]] toxin will turn the person into a slime. Combine this with that one icy reagent or a docility potion and bam, you just murdered someone.</li>
<li>Suit Storage Units can hold any type of space suit, even hardsuits. You can hide bodies in them and nobody will ever think of checking there. You can even hack them to burn somebody to a crisp.</li>
<li>Suit Storage Units can hold any type of space suit, even hardsuits. You can hide bodies in them and nobody will ever think of checking there. You can even hack them to burn somebody to a crisp.</li>
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<div class="mw-customtoggle-myList9"><div style="font-weight:bold;line-height:1.6;">Bag and pocket mechanics</div><div style="line-height:1.6;color:darkblue">[Toggle List]</div></div>
<div class="mw-customtoggle-myList9"><div style="font-weight:bold;line-height:1.6;">Bag and pocket mechanics</div><div style="line-height:1.6;color:darkblue">[Toggle List]</div></div>
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<li>When you take something from your bag or put something in it, it creates a message that everyone around you gets. How far this message goes depends on the size of your item. If the item can't be placed into a box, then when you put it in your bag it'll show to everyone that can see you. If the item can be placed into a box, then when you put it in your bag it'll only show to people who are directly next to you. This also means that only the people next to you can see what you put into your box, as the box uses the same code as the bag. There are also a few exceptions, like the e-bow, that don't show any message at all.</li>
<li>When you take something from your bag or put something in it, it creates a message that everyone around you gets. How far this message goes depends on the size of your item. If the item can't be placed into a box, then when you put it in your bag it'll show to everyone that can see you. If the item can be placed into a box, then when you put it in your bag it'll only show to people who are directly next to you. This also means that only the people next to you can see what you put into your box, as the box uses the same code as the bag. There are also a few exceptions, like the e-bow, that don't show any message at all.</li>
<li>You can strip someone's pockets without a message appearing if they don't move during it, otherwise they'll get a message that says their pockets are being touched.</li>
<li>You can strip someone's pockets without a message appearing if they don't move during it, otherwise they'll get a message that says their pockets are being touched.</li>
<li>After gaining a bag of holding from R&D, you can cut it in half with a '''Scalpel''' or '''Circular Saw'''. This allows you both to carry one, effectively making you and whoever has the other half share an inventory, which is very effective for a pair of blood brothers.</li>
<li>After gaining a bag of holding from [[R&D Lab|R&D]], you can cut it in half with a [[Scalpel]] or [[Circular Saw]]. This allows you both to carry one, effectively making you and whoever has the other half share an inventory, which is very effective for a pair of blood brothers.</li>
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<div class="mw-customtoggle-myList10"><div style="font-weight:bold;line-height:1.6;">Objective tips</div><div style="line-height:1.6;color:darkblue">[Toggle List]</div></div>
<div class="mw-customtoggle-myList10"><div style="font-weight:bold;line-height:1.6;">Objective tips</div><div style="line-height:1.6;color:darkblue">[Toggle List]</div></div>
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<li>Some objectives can be done by just asking crew nicely instead of murdering them all.</li>
<li>Some objectives can be done by just asking crew nicely instead of murdering them all.</li>
<li>If your objective is to steal the nuke disk, steal the [[pinpointer]] as well. The reason should be self-evident.</li>
<li>If your objective is to steal the nuke disk, steal the [[pinpointer]] as well. This allows you to track the exact location of the nuke disk no matter where it is.</li>
<li>You don't need to steal the blueprints located in the [[Chief Engineer's Office|chief engineer's office]] to complete your objective. You can instead take a picture of it and it will count as successfully stealing it.</li>
<li>You don't need to steal the blueprints located in the [[Chief Engineer's Office|chief engineer's office]] to complete your objective. You can instead take a picture of it and it will count as successfully stealing it.</li>
<li>"Steal plasma" is the easiest objective; grab an emergency O2 tank or an air tank, stuff it in a public scrubber until it's empty. Grab 10 sheets of metal, go to incinerator, make a canister, attach the canister to the port, activate the plasma valve, stuff the tank into can, set pressure to max, open, wait, close, remove, win/die because you used it for internals.</li>
<li>"Steal plasma" is the easiest objective; grab an emergency O2 tank or an air tank, stuff it in a public scrubber until it's empty. Grab 10 sheets of metal, go to the [[incinerator]], make a canister, attach the canister to the port, activate the plasma valve, stuff the tank into the can, set pressure to the max, open, wait, close, remove, win/die because you used it for internals.</li>
<li>Instead of just cutting the wires for the vault, you can just grab a toolbox, mesh, and one of those budget insulated gloves and break in from the window. However, this is only works on box stations. </li>
<li>Instead of just cutting the wires for the [[Vault]], you can just grab a toolbox, mesh, and one of those budget insulated gloves and break in from the window. However, this is only works on box stations. </li>
<li>If tasked with stealing the medal of captaincy, you do not necessarily have to take one from the captain. There is an extra one in the captain's room located in the medal box on the table below where his gun case would be.</li>
<li>If tasked with stealing the medal of captaincy, you do not necessarily have to take one from the captain. There is an extra one in the captain's room located in the medal box on the table below where his gun case would be.</li>
<li>The secret documents can be located inside a file cabinet in a vault along with a nuclear core.</li>
<li>The secret documents can be located inside a file cabinet in a vault along with a nuclear core.</li>
<li>If tasked with stealing the captain's jetpack, a [[Bag of Holding|bag of holding]] can fully conceal it.
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{{Antagonists}}
{{Antagonists}}
[[Category:Jobs]]
[[Category:Jobs]]
[[Category:Game Modes]]
[[Category:Game Modes]]
[[Category:Guides]]
[[Category:Guides]]
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