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(Mostly copypastes the Lizardperson gameplay section to the Polysmorph one.) |
(#11505 update) |
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|homeworld = TBD | |homeworld = TBD | ||
|central authority = TBD | |central authority = TBD | ||
| | |allowed command roles = [[Chief Engineer]], [[Research Director]] | ||
|guides = No external guides | |guides = No external guides | ||
}} | }} | ||
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Polysmorphs have sulphuric acid as their blood, and take almost no damage from acid. They also take lower damage from cold, but take more damage from heat and fire. | Polysmorphs have sulphuric acid as their blood, and take almost no damage from acid. They also take lower damage from cold, but take more damage from heat and fire. | ||
Note that as a polysmorph, the AI does not consider you human and is not obligated to listen to you and an Asimov AI will often respond lethally should they find you harming a human, however this also means the AI can allow you to put yourself into harm's way in a positive manner, such as opening a airlock exposed to space to save someone. Also, [[Captain|certain]] [[Head of Personnel|crew members]] will show you depths of racism previously reserved for the clown | Note that as a polysmorph, the AI does not consider you human and is not obligated to listen to you and an Asimov AI will often respond lethally should they find you harming a human, however this also means the AI can allow you to put yourself into harm's way in a positive manner, such as opening a airlock exposed to space to save someone. Also, [[Captain|certain]] [[Head of Personnel|crew members]] will show you depths of racism previously reserved for the clown. | ||
==Lore== | ==Lore== | ||
TBD | TBD | ||
{{Jobs}} | {{Jobs}} | ||
[[Category:Lore]] | [[Category:Lore]] |