Traitor: Difference between revisions

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Grammar
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Internal Affairs is another variant of traitor where you are given an objective to assassinate other Syndicate agents on the station. In this mode you are tasked to kill those who would be safe allies, so don't expect to make many friends.
Internal Affairs is another variant of traitor where you are given an objective to assassinate other Syndicate agents on the station. In this mode you are tasked to kill those who would be safe allies, so don't expect to make many friends.


Internal Affairs Agents start the round with an objective to assassinate another agent and a 20TC uplink. If you successfully assassinate an agent, you're granted 5 TC and given another agent to go after. You're given a pin pointer in the top right of your screen that points to the location of your target. If your target has left the Z level, in a blue space locker or a blue space body bag the tracker will appear with a black blinking question mark.
Internal Affairs Agents start the round with an objective to assassinate another agent and a 20TC uplink. If you successfully assassinate an agent, you're granted 5 TC and given another agent to go after. You're given a pin pointer in the top right of your screen that points to the location of your target. If your target has left the Z-level, is in a blue space locker or a blue space body bag, the tracker will appear with a black blinking question mark.


After every other agent is dead, you will be given the objective of [[Traitor#Martyrdom|martyrdom]] or [[Traitor#Hijacking|hijack]].
After every other agent is dead, you will be given the objective of [[Traitor#Martyrdom|martyrdom]] or [[Traitor#Hijacking|hijack]].
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