Megafauna: Difference between revisions

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m
Some grammatical changes, and difficulty changes with recent understanding from mining. Getting used to the system
m (→‎{{anchor|Legion Loot}}Loot: necro chest chance up)
m (Some grammatical changes, and difficulty changes with recent understanding from mining. Getting used to the system)
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3. A spellbook of sacred flame, which allows its user to set themself on fire and gives nearby people vulnerability to being set on fire[[File:Sacred_flame.png]]and wand of fireball[[File:Wand_of_fireball.gif]].<br>
3. A spellbook of sacred flame, which allows its user to set themself on fire and gives nearby people vulnerability to being set on fire[[File:Sacred_flame.png]]and wand of fireball[[File:Wand_of_fireball.gif]].<br>
4. A bottle of dragon's blood[[File:Bloodvial.gif]]with one of the following effects:<br>
4. A bottle of dragon's blood[[File:Bloodvial.gif]]with one of the following effects:<br>
*Transforms the drinker into a dark red lizard with digitigrade legs, preventing the use of shoes.<br>
*Transforms the drinker into a dark red lizard with digitigrade legs, preventing the use of shoes.<br>
*Transforms the drinker into a skeleton, giving it a few racial bonuses.
*Transforms the drinker into a skeleton, giving it a few racial bonuses.
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===Statistics===
===Statistics===
'''Difficulty:''' Very hard
'''Difficulty:''' Hard


'''Health:''' 2500
'''Health:''' 2500
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On death, the Colossus disintegrates and leaves one of the following items:<br>
On death, the Colossus disintegrates and leaves one of the following items:<br>
1. An Anomalous Crystal[[File:Anomaly_crystal.png]]which requires activating using one of the following methods:<br>
1. An Anomalous Crystal[[File:Anomaly_crystal.png]]which requires activating using one of the following methods:<br>
*Touch: Use the crystal with an empty hand.<br>
*Touch: Use the crystal with an empty hand.<br>
*Bump: Move against the crystal.<br>
*Bump: Move against the crystal.<br>
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*Bullet: Shoot it with bullets (also includes syringe gun syringes).<br>
*Bullet: Shoot it with bullets (also includes syringe gun syringes).<br>
*Energy: Shoot it with energy shots (includes tasers, energy bolas, somatorays, ions).<br>
*Energy: Shoot it with energy shots (includes tasers, energy bolas, somatorays, ions).<br>
Once activated, it will have one of the following effects:
Once activated, it will have one of the following effects:
*HONK: You will drop all of your equipment and become a clown, with starting equipment included. Can only be activated by bump or speech.
*HONK: You will drop all of your equipment and become a clown, with starting equipment included. Can only be activated by bump or speech.
*Theme Warp: Transforms the theme of the room the crystal is in, morphing the floor, tables and chairs and spawning some flora. Possible themes are Lavaland, Winter, Jungle and Abductor.
*Theme Warp: Transforms the theme of the room the crystal is in, morphing the floor, tables and chairs and spawning some flora. Possible themes are Lavaland, Winter, Jungle and Abductor.
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*Refresher: The crystal will 'refresh' a random item in front of it, transforming them into freshly-spawned versions of themselves; it can, for example, refill a gun. Some items are blacklisted, and admin-spawned items cannot be refreshed.
*Refresher: The crystal will 'refresh' a random item in front of it, transforming them into freshly-spawned versions of themselves; it can, for example, refill a gun. Some items are blacklisted, and admin-spawned items cannot be refreshed.
*Possession: The crystal will transfer your mind and body into any harmless animal close to the crystal. If no animals are in range, the crystal will spawn a cockroach. Once inside the animal, you can get out at any time, but it will gib the animal's body. If the animal dies while you're possessing it, you'll die as well.<br>
*Possession: The crystal will transfer your mind and body into any harmless animal close to the crystal. If no animals are in range, the crystal will spawn a cockroach. Once inside the animal, you can get out at any time, but it will gib the animal's body. If the animal dies while you're possessing it, you'll die as well.<br>
2. Voice of God[[File:VOG.png]], implantable via surgery. Once implanted, it provides you with a button to Speak '''<span style="color: #7F282A; font-size: 300%;">LIKE THIS</span>'''. When Speaking, there are a number of commands that allow you to force others to take certain actions.
2. Voice of God[[File:VOG.png]], implantable via surgery. Once implanted, it provides you with a button to Speak '''<span style="color: #7F282A; font-size: 300%;">LIKE THIS</span>'''. When Speaking, there are a number of commands that allow you to force others to take certain actions.


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<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
{| class="wikitable sortable" style="width:100%; text-align:center" border="1" align="center" cellspacing="0" cellpadding="2"
{| class="wikitable sortable" style="width:100%; text-align:center" border="1" align="center" cellspacing="0" cellpadding="2"
! scope="col" style='background-color:#7F282A;'|Command
! scope="col" style="background-color:#7F282A;" |Command
! scope="col" class="unsortable" style='background-color:#7F282A;'|Effect
! scope="col" class="unsortable" style="background-color:#7F282A;" |Effect
! scope="col" class="unsortable" style='background-color:#7F282A;'|Keyword(s)
! scope="col" class="unsortable" style="background-color:#7F282A;" |Keyword(s)
! scope="col" style='background-color:#7F282A;'|Cooldown
! scope="col" style="background-color:#7F282A;" |Cooldown
|-
|-
!Stun
!Stun
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!Weaken
!Weaken
|Weakens for 3 seconds.
|Weakens for 3 seconds.
|Drop. Fall. Trip. Weaken.  
|Drop. Fall. Trip. Weaken.
|120s
|120s
|-
|-
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!<span title="Multiplier increases the amount of nutrition drained.">Vomit</span>
!<span title="Multiplier increases the amount of nutrition drained.">Vomit</span>
|Causes vomit.
|Causes vomit.
|Vomit. Throw up.  
|Vomit. Throw up.
|120s
|120s
|-
|-
!<span title="If the speaker is a Mime or a Curator the duration is tripled.">Silence</span>
!<span title="If the speaker is a Mime or a Curator the duration is tripled.">Silence</span>
|Silences for 10 seconds.
|Silences for 10 seconds.
|Shut up. Silence. Ssh. Quiet. Hush.  
|Shut up. Silence. Ssh. Quiet. Hush.
|120s
|120s
|-
|-
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There are some factors that change the effects this item provides.<br>
There are some factors that change the effects this item provides.<br>
Multipliers increase the effects:
Multipliers increase the effects:
*Chaplains gain a 2x multiplier.
*Chaplains gain a 2x multiplier.
*Command Staff gain a 1.4x multiplier.
*Command Staff gain a 1.4x multiplier.
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Protections prevent the effects:
Protections prevent the effects:
*Being deaf.
*Being deaf.
*Wearing earmuffs.
*Wearing earmuffs.
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===Statistics===
===Statistics===
'''Difficulty:''' Hard
'''Difficulty:''' Very Hard


'''Health:''' 2500
'''Health:''' 2500
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The bubblegum attacks are as follows:
The bubblegum attacks are as follows:
*If its target is on blood, it will attempt to grab them through the blood for minor damage. The attack has a short warm-up period before it deals damage.
*If its target is on blood, it will attempt to grab them through the blood for minor damage. The attack has a short warm-up period before it deals damage.
*It charges three times at the target with a small overshoot, destroying terrain and dealing 30 brute damage to anyone it hits.
*It charges three times at the target with a small overshoot, destroying terrain and dealing 30 brute damage to anyone it hits.
*It summons a ring of hallucinations around the target and charges them, hallucinations deal 15 damage if they hit.
*It summons a ring of hallucinations around the target and charges them, hallucinations deal 15 damage if they hit.
*It has a chance to enrage, increasing its speed and making it immune to projectiles temporarily
*It has a chance to enrage, increasing its speed and making it immune to projectiles temporarily
Once it falls below 50% health, it hallucination rushes or circle rushes instead.
Once it falls below 50% health, it hallucination rushes or circle rushes instead.
*Hallucination rushes consist of five hallucinations charging at the target in quick succession.
*Hallucination rushes consist of five hallucinations charging at the target in quick succession.
*Circle rushes consist of bubblegum and three hallucinations rushing at the target three times in quick succession.
*Circle rushes consist of bubblegum and three hallucinations rushing at the target three times in quick succession.
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It also leaves behind the following:<br>
It also leaves behind the following:<br>
1. H.E.C.K. suit and helmet[[File:Hostile_env.png]]that can be customized with spraypaint. Great melee resistance, good against explosions and bullets and completely fire-, lava-, rad- and acidproof.
1. H.E.C.K. suit and helmet[[File:Hostile_env.png]]which can be customized with spraypaint. Great melee resistance, good against explosions and bullets and completely fire-, lava-, rad- and acidproof.


==Legion==
==Legion==
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===Statistics===
===Statistics===
'''Difficulty:''' Medium
'''Difficulty:'''Easy


'''Stages:''' 5
'''Stages:''' 5
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The Legion attacks are as follows:<br>
The Legion attacks are as follows:<br>
*Ranged: It behaves like a normal legion by retreating and firing legion skulls at the target.
*Ranged: It behaves like a normal legion by retreating and firing legion skulls at the target.
*Charge: It will spin and rush at the target, dealing melee damage when possible.
*Charge: It will spin and rush at the target, dealing melee damage when possible.
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Like Lava Staffs, this doubles as a robust melee weapon, with 25 burn damage on hit.
Like Lava Staffs, this doubles as a robust melee weapon, with 25 burn damage on hit.


It also drops a [[File:Champion_hardsuit.png]] '''Champion's Hardsuit'''. It's fairly resistant, has no slowdown, and is immune to fire.
It also drops a [[File:Champion_hardsuit.png]] '''Champion's Hardsuit'''. It's very resistant, has no slowdown, and is immune to fire.


==Blood Drunk Miner==
==Blood Drunk Miner==
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===Statistics===
===Statistics===
'''Difficulty:''' Medium
'''Difficulty:''' Easy


'''Health:''' 900
'''Health:''' 900
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After any attack, it may transform its cleaving saw:<br>
After any attack, it may transform its cleaving saw:<br>
*Untransformed: Attacks very rapidly for smaller amounts of damage.
*Untransformed: Attacks very rapidly for smaller amounts of damage.
*Transformed: Attacks at normal speed for higher damage.
*Transformed: Attacks at normal speed for higher damage.


The blood-drunk miner's attacks are as follows:<br>
The blood-drunk miner's attacks are as follows:<br>
*It will rapidly dash at its target.
*It will rapidly dash at its target.
*It will fire its kinetic accelerator.
*It will fire its kinetic accelerator.
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==={{anchor|Blood Drunk Miner Loot}}Loot===
==={{anchor|Blood Drunk Miner Loot}}Loot===
It leaves behind its cleaving saw[[File:Cleaving_saw.png]]which can be toggled between two modes: open and closed. Both modes will build up existing bleed effects to mining mobs, doing a burst of high damage if the bleed is built up high enough. Transforming it immediately after an attack causes the next attack to come out faster.
It leaves behind its cleaving saw[[File:Cleaving_saw.png]]which can be toggled between two modes: open and closed. Both modes will build up existing bleed effects to mining mobs, doing a burst of high damage if the bleed is built up high enough. Transforming it immediately after an attack causes the next attack to come out faster.
*Open: It will deal a wide range of AOE damage around the user. However, it attacks somewhat slowly in this mode.
*Open: It will deal a wide range of AOE damage around the user. However, it attacks somewhat slowly in this mode.
*Closed: It will attack a single target extremely quickly, causing a high amount of damage in a short amount of time.
*Closed: It will attack a single target extremely quickly, causing a high amount of damage in a short amount of time.
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===Statistics===
===Statistics===
'''Difficulty:''' Hard
'''Difficulty:''' Medium


'''Health:''' 2500
'''Health:''' 2500
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The Hierophant's attacks are as follows:<br>
The Hierophant's attacks are as follows:<br>
*Blinks to the target after a very brief delay, damaging everything near the start and end points.
*Blinks to the target after a very brief delay, damaging everything near the start and end points.
*If below 50% health, blinks to the target multiple times, dealing damage as above.
*If below 50% health, blinks to the target multiple times, dealing damage as above.
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The three stages of the king goat:
The three stages of the king goat:
*Stage 1: The king goat is pretty much just a slightly more robust regular goat, the king will proceed to charge at you full force in the hopes of taking you out easily but can be easily defeated by even an unexperienced miner.
*Stage 1: The king goat is pretty much just a slightly more robust regular goat, the king will proceed to charge at you full force in the hopes of taking you out easily but can be easily defeated by even an unexperienced miner.
*Stage 2: This is where things start heating up. At this stage the king goat will become slightly larger and start doing special attacks which range from summoning guards to come to his aid, to stomping his hooves on the ground causing the arena to shake, and an AOE explosion to appear around him. Most miners do not make it pass this stage but if you do...
*Stage 2: This is where things start heating up. At this stage the king goat will become slightly larger and start doing special attacks which range from summoning guards to come to his aid, to stomping his hooves on the ground causing the arena to shake, and an AOE explosion to appear around him. Most miners do not make it pass this stage but if you do...
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