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SirLagsalot (talk | contribs) (→Body Armor: Adds the ERT hardsuits) |
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|[[HoS]], [[HoP]], [[Security]] | |[[HoS]], [[HoP]], [[Security]] | ||
|Protects moderately against melee and lasers, which are common things to be harmed by. | |Protects moderately against melee and lasers, which are common things to be harmed by. | ||
|melee = | |melee = 30 <br>bullet = 30 <br>laser = 30 <br>energy = 10 <br>bomb = 25 | ||
|The standard armor found on security mooks. Also sometimes found on [[Ian]]. | |The standard armor found on security mooks. Also sometimes found on [[Ian]]. | ||
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|A security officer's jumpsuit provides a small amount of melee protection. All security-division jumpsuits have the same benefit, whether it be an officer's, the detective's, or the HoS's. Lawyers do not, however. | |A security officer's jumpsuit provides a small amount of melee protection. All security-division jumpsuits have the same benefit, whether it be an officer's, the detective's, or the HoS's. Lawyers do not, however. | ||
|melee = 10 | |melee = 10 | ||
|The kicker? It goes in your jumpsuit slot, and when worn underneath armor will stack their defenses additively | |The kicker? It goes in your jumpsuit slot, and when worn underneath armor will stack their defenses additively. | ||
|} | |} | ||
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