Guide to Combat: Difference between revisions

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3 bytes removed ,  02:57, 21 September 2019
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![[File:taserold.png|64px]]
![[File:Disablernew.png|64px]]
!{{anchor|Taser}}Taser
!{{anchor|Disabler}}Disabler
|[[File:Recharger.gif|64px]]<br>Energy
|[[File:Recharger.gif|64px]]<br>Energy
|5 Electrodes
|20 Disable
|Stun target
|30 Stamina Damage
|Taser crates and summon guns.
|Disabler crates and the [[Armory]].
|Security
|Security
|If you're trying to kill someone, stun, then beat the living daylights out of them.
|Five shots will fully incapacitate a target.
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|-


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|Infinite Bolts (needs to cooldown after shooting)
|Infinite Bolts (needs to cooldown after shooting)
|10 Toxin + Stun
|10 Toxin + Stun
|[[Syndicate Uplink]].
|[[Syndicate Uplink]] and the SecLathe.
|Syndicate
|Syndicate
|The syndicate's energy crossbow, small, silent and deadly. It's worth noting that the stun is shorter than the standard taser gun.
|The syndicate's energy crossbow, small, silent and deadly. It's worth noting that the stun is shorter than the standard taser gun.
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