Darkspawn: Difference between revisions

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!Icon!!Name!!class="unsortable" | Description!!Psi Cost!!Lucidity Cost
!Icon!!Name!!class="unsortable" | Description!!Psi Cost!!Lucidity Cost
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|[[Image:fireballspell.png|64px]]||Devour Will||'''Baseline.''' Puts a dark bead in the user's hand that they can use on a conscious human to drain psi and lucidity. The dark bead lasts 3 seconds after being prepared, you have to hit someone before then.||0||Baseline ability
|[[Image:devour_will.png|64px]]||Devour Will||'''Baseline.''' Puts a dark bead in the user's hand that they can use on a conscious human to drain psi and lucidity. The dark bead lasts 3 seconds after being prepared, you have to hit someone before then. Successfully devouring a human's will will completely refill your psi and grant an additional lucidity, as well as knocking them out for 30 seconds.||5||Baseline ability
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|[[Image:defaultspell.png|64px]]||Pass||'''Baseline.''' Morphs a free hand into a ''mass of tendrils that have many uses''. Examining the tendrils will detail their effects on different intents.
|[[Image:pass.png|64px]]||Pass||'''Baseline.''' Morphs a free hand into a ''mass of tendrils that have many uses''. Examining the tendrils will detail their effects on different intents.
*On help intent, clicking a tile will throw you to it for 10 psi.
*On help intent, clicking a tile will throw you to it for 10 psi.
*On disarm intent, clicking an airlock will force it open for 15 psi.
*On disarm intent, clicking an airlock will force it open for 15 psi.
*On disarm intent, clicking a bolted airlock will destroy it for 30 psi, with the time it takes being reduced if you have the passive pass upgrade.
*On disarm intent, clicking a bolted airlock will destroy it for 30 psi, with the time it takes being reduced if you have the passive pass upgrade.
*On harm intent, will throw a dragged individual at the tile you clicked, knocking over the first person it hits.
*On harm intent, will throw the tendrils, knocking over whoever it hits for 4 seconds and stunning them for 1 second.
*Hitting a [[Cyborg]] will deal 10 damage, cut their headlamp, and stun them for 2 seconds.
*Hitting a [[Cyborg]] with the projectile will deal 10 damage, cut their headlamp, and stun them for 2 seconds.
*The tendrils themselves deal 15 damage and break lights instantly.
*The tendrils themselves deal 15 damage and break lights instantly in melee.
||0||Baseline ability.
||0||Baseline ability.
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|[[Image:rodspell.png|64px]]||Demented Outburst||After five seconds, unleashes a shockwave that blows over everyone nearby and sends objects flying. Not interrupted by movement and can only be cancelled by going unconscious.||50 psi||2
|[[Image:demented_outburst.png|64px]]||Demented Outburst||After five seconds, unleashes a shockwave that blows over everyone nearby and sends objects flying. Not interrupted by movement and can only be cancelled by going unconscious.||50 psi||2
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|[[Image:einathspell.png|64px]]||Simulacrum||Creates an illusion that mimics you and runs forward for ten seconds. The illusion is revealed when examined.||20 psi||1
|[[Image:simulacrum.png|64px]]||Simulacrum||Creates an illusion that mimics you and runs forward for ten seconds. The illusion is revealed when examined.||20 psi||1
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|[[Image:blindspell.png|64px]]||Tagalong||Melds with a nearby target's shadow, allowing you to "ride" them into lit areas. Use this in any way you can think of; spying, stealth. This ability is cancelled if the target enters a dark area, as they won't have a shadow anymore.||30 psi||2
|[[Image:tagalong.png|64px]]||Tagalong||Melds with a nearby target's shadow, allowing you to "ride" them into lit areas. Use this in any way you can think of; spying, stealth. This ability is cancelled if the target enters a dark area, as they won't have a shadow anymore.||30 psi||2
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|[[Image:mutatespell.png|64px]]||Silver Tongue||Recalls the emergency shuttle if the Darkspawn has access to a comms console.||60 psi||1
|[[Image:silver_tongue.png|64px]]||Silver Tongue||Recalls the emergency shuttle if the Darkspawn has access to a comms console.||60 psi||1
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|[[Image:fleshtostone.png|64px]]||Creep||Prevents you from dying in the light as long as the ability is active. Once cast costs 5 psi per second.||5 psi||2
|[[Image:creep.png|64px]]||Creep||Prevents you from dying in the light as long as the ability is active. Once cast costs 5 psi per second.||5 psi||2
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|[[Image:teslablast.png|64px]]||Time Dilation||Makes you immune to slow down and do actions faster for a minute||75 psi||3
|[[Image:time_dialation.png|64px]]||Time Dilation||Makes you immune to slow down and do actions faster for a minute||75 psi||3
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|[[Image:defaultspell.png|64px]]||Veil Mind||Converts nearby people who have recently had their will devoured into veils, which are loyal to the Darkspawn but can be deconverted with mindshield implants.||60 psi||1
|[[Image:veil_mind.png|64px]]||Veil Mind||Converts nearby non-implanted people who have recently had their will devoured into veils, which are loyal to the Darkspawn but can be deconverted with mindshield implants.||60 psi||1
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====Passive Abilities====
====Passive Abilities====
{|class="wikitable sortable"
{|class="wikitable sortable"
!Icon!!class="unsortable" | Effect!!Lucidity Cost
!Name!!Effect!!Lucidity Cost
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|[[Image:lessersummonguns.png|64px]]||25% Faster Healing in Darkness||1
|Mending Sigil||25% Faster Healing in Darkness||1
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|[[Image:arcanebarrage.png|64px]]||Halved burn damage from light and resistance from dimmer lights.||2
|Lightward Sigil||Halved burn damage from light and resistance from dimmer lights.||2
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|[[Image:curseoftheyard.png|64px]]||25 extra maximum psi.||2
|Psi Sigils||25 extra maximum psi.||2
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|[[Image:cluwnecurse.png|64px]]||Faster psi regen and 5 more psi regeneration.||1
|Recovery Sigil||Faster psi regen and 5 more psi regeneration.||1
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|[[Image:cluwnecurse.png|64px]]||Spaceproofing.||3
|Starlight Sigils||Allows the Darkspawn to move safely in space, giving immunity from starlight.||3
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|[[Image:cluwnecurse.png|64px]]||Upgraded pass tendrils, allowing them to drag people to you and stunning them twice as long on harm intent.||1
|Duality Sigils||Upgraded pass tendrils, allowing them to drag people to you and stunning them twice as long on harm intent.||1
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