Shadowling: Difference between revisions

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101 bytes added ,  23:52, 23 July 2019
(Updates shadowling page with new abilities and how thralls are now detected. important note added about thralls)
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!Enthrall
!Enthrall
|Hatch required
|'''Hatch not required.''' Weird huh?
|None, but can only enthrall one at a time
|None, but can only enthrall one at a time
|A shadowling can grow a cute little tumor on a victim's brain, rearranging their memories and motivations and turning him into an obedient thrall.  This takes 21 seconds, and does not itself disable the victim, so shadowlings should use mundane means to do so, such as handcuffs and removal of headsets.  Loyalty Implants interfere with this ability; however, the protection is not perfect.  It is well within a shadowling's power to disable such implants, though doing so will slow the enthralling process by 65 seconds.
|A shadowling can grow a cute little tumor on a victim's brain, rearranging their memories and motivations and turning him into an obedient thrall.  This takes 21 seconds, and does not itself disable the victim, so shadowlings should use mundane means to do so, such as handcuffs and removal of headsets.  Loyalty Implants interfere with this ability; however, the protection is not perfect.  It is well within a shadowling's power to disable such implants, though doing so will slow the enthralling process by 65 seconds.
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|Hatch required
|Hatch required
|30 seconds
|30 seconds
|Glare is the shadowling's basic single-target stun. By forcing one target's gaze into its own, the shadowling can mesmerize a target from a range to stun and mute him for 10 seconds, but only if they are within 2 tiles. If they are more than 2 tiles away, they simply receive a temporary slowdown.  While the duration is shorter than the cooldown, and is not long enough for a complete conversion, it does leave plenty of time to restrain or strip the victim.
|Glare is the shadowling's basic single-target stun. By forcing one target's gaze into its own, the shadowling can mesmerize a target from a range to stun and mute him for 10 seconds, '''but only if they are within 2 tiles.''' If they are more than 2 tiles away, they simply receive a temporary slowdown coupled with annoying messages (not worth it).  While the duration is shorter than the cooldown, and is not long enough for a complete conversion, it does leave plenty of time to restrain the victim ''and dear god remove the headset''.
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!Veil
!Veil
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