Changelog: Difference between revisions

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1,557 bytes removed ,  08:38, 28 December 2014
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==Currently in testing/development:==
==Currently in testing/development:==
<ul>
<ul>
<li>Radio jammer syndicate item (Dev: inorix)
<li>pAI Quality of Life improvements (Dev: Kn0ss0s).</li>
<ul>
<li>New Gamemode (Dev: Kn0ss0s).</li>
<li>Available via uplink, looks like a station bounced radio.</li>
<li>When set to the proper frequency, it will inhibit any radio communication on the adjacent tiles (including intercoms!)</li>
<li>Can be deployed using a wrench boosting it's range to 5 tiles. This will also change the icon to a more suspicious one.</li>
</ul>
</ul>
This is up for live testing by admins now.
</li>
<li>Paperwork changes. (Dev: inorix)
<ul>
<li>Paper stacks neatly when put on top of each other.</li>
<li>Paper can be crumpled.</li>
<li>Papers can be stapled together with a stapler and separated with a wirecutter.</li>
<li>Paper can be ignited and will burn to ashes.</li>
<li>Paper can be folded into a plane or a hat.</li>
</ul>
</li>
<li>Changes to how you set objects on fire. (Dev: inorix)
<ul>
<li>Objects have an igniting temperature.</li>
<li>Objects that can be ignited check if interacting object has an igniting temperature exceeding their ignition temperature.</li>
<li>Will fix various phenomenon like that you can't ignite a cigarette with a plasma cutter.</li>
<li>Groundwork for future changes, for example things can be set on fire and burn if ambient temperature is high enough.</li>
</ul>
</li>
<li>Esword door interaction changes (Dev: Kaezon)</li>
<li>You are now able to rename pumps, pipes and other atmos things with a pen</li>
<li>FIX: Changelings can no longer spam absorb</li>
<li>FIX: Crew monitoring consoles will work on their native z-level. This means the one at mining will show coordinates of miners on the asteroid.</li>
<li>FIX: Minor changes quickening admin action after grief.</li></ul>
</p>
</p>
<p>
<p>
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