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Megafauna are huge, extremely powerful creatures found in [[Lavaland]]. They emit a GPS Signal that is trackable by any GPS Device, so they are easy to avoid, as long as you're careful. | Megafauna are huge, extremely powerful creatures found in [[Lavaland]]. They emit a GPS Signal that is trackable by any GPS Device, so they are easy to avoid, as long as you're careful. | ||
All types of megafauna will devour unconscious or dead victims, restoring their health by half of the creature's maximum health, and gibbing it. | All types of megafauna will devour unconscious or dead victims, restoring their health by half of the creature's maximum health, and gibbing or dusting it. | ||
=Types of Megafauna= | =Types of Megafauna= | ||
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[[File:Dragon.png|128px]] | [[File:Dragon.png|128px]] | ||
An enormous drake that roams the land, draconic guardians of the Necropolis. Although it's considered one of the easiest megafauna, it is still extremely deadly if you don't avoid its attacks. It's advisable to carry a fire extinguisher when fighting one of these | An enormous drake that roams the land, draconic guardians of the Necropolis. Although it's considered one of the easiest megafauna, it is still extremely deadly if you don't avoid its attacks. It's advisable to carry a fire extinguisher when fighting one of these. | ||
===GPS Signal=== | ===GPS Signal=== | ||
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'''Burn Resistance:''' 50% | '''Burn Resistance:''' 50% | ||
'''Speed:''' | '''Speed:''' Fast | ||
===Attacks=== | ===Attacks=== | ||
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The ash drake attacks are as follows: | The ash drake attacks are as follows: | ||
*It will breathe fire in | *It will breathe three lines of fire towards its target in a shotgun pattern, igniting and heavily damaging anything caught in the blast. Temporary lava pools may appear around its target during this attack. | ||
*It will cause | *It will cause some of the ground to turn into lava temporarily, with a fade-in effect on the effected tiles. | ||
*It will fly into the sky, | *It will fly into the sky, leaving temporary lava pools behind its path, and attempt to land on its target. | ||
* | *If its health is lower than 50%, it can chain the previous attack, attempting to land on target over and over while firing three fire attacks in quick succession between each jump. | ||
* | *If its health is lower than 50%, it can create a small arena around its target, of which all but one tile will become lava after a short fade-in effect. The safe tile will be marked with a green rune, and the attack is repeated three times before it lands in the middle. | ||
*If its health is lower than 50%, it can fire a large radial burst of fire lines three times in quick succession. | |||
==={{anchor|Drake Loot}}Loot=== | ==={{anchor|Drake Loot}}Loot=== | ||
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1. A spectral blade [[File:Spectral_blade.png]]that allows its wielder to call ghosts to it, enhancing its damage. The ghosts can be seen and can point, but cannot talk.<br> | 1. A spectral blade [[File:Spectral_blade.png]]that allows its wielder to call ghosts to it, enhancing its damage. The ghosts can be seen and can point, but cannot talk.<br> | ||
2. A lava staff[[File:Storm staff.png]]that allows its wielder to create lava.<br> | 2. A lava staff[[File:Storm staff.png]]that allows its wielder to create lava.<br> | ||
3. A spellbook[[File:Sacred_flame.png]]and wand of fireball[[File:Wand_of_fireball.gif]].<br> | 3. A spellbook of sacred flame, which allows its user to set themself on fire and gives nearby people vulnerability to being set on fire[[File:Sacred_flame.png]]and wand of fireball[[File:Wand_of_fireball.gif]].<br> | ||
4. A bottle of dragon's blood[[File:Bloodvial.gif]]with one of the following effects:<br> | 4. A bottle of dragon's blood[[File:Bloodvial.gif]]with one of the following effects:<br> | ||
*Transforms the drinker into a dark red lizard with digitigrade legs, preventing the use of shoes.<br> | *Transforms the drinker into a dark red lizard with digitigrade legs, preventing the use of shoes.<br> | ||
*Transforms the drinker into a skeleton, giving it a few racial bonuses. | *Transforms the drinker into a skeleton, giving it a few racial bonuses. | ||
*Gives the drinker permanent immunity to lava. | *Gives the drinker permanent immunity to lava. | ||
* | *Gives the drinker a lesser drake transformation spell. Lesser ash drakes have access to all the attacks of an ash drake, but have less health and no burn damage resistance. To swoop, alt-click on a tile or target. '''Remember: If you weren't one prior to becoming a drake, you are not an antagonist!''' | ||
==Colossus== | ==Colossus== | ||
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3. It will fire a spiral of death bolts.<br> | 3. It will fire a spiral of death bolts.<br> | ||
4. At 33% health it gains this attack. It will fire two spirals of death bolts, spinning in opposite directions. | 4. At 33% health it gains this attack. It will fire two spirals of death bolts, spinning in opposite directions. | ||
5. When its health is below 50%, it can fire a circle of death bolts in a random pattern. | |||
==={{anchor|Colossus Loot}}Loot=== | ==={{anchor|Colossus Loot}}Loot=== | ||
On death, the Colossus disintegrates and leaves one of the following items:<br> | On death, the Colossus disintegrates and leaves one of the following items:<br> | ||
1 | 1. An Anomalous Crystal[[File:Anomaly_crystal.png]]which requires activating using one of the following methods:<br> | ||
*Touch: Use the crystal with an empty hand.<br> | *Touch: Use the crystal with an empty hand.<br> | ||
*Bump: Move against the crystal.<br> | *Bump: Move against the crystal.<br> | ||
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*Refresher: The crystal will 'refresh' a random item in front of it, transforming them into freshly-spawned versions of themselves; it can, for example, refill a gun. Some items are blacklisted, and admin-spawned items cannot be refreshed. | *Refresher: The crystal will 'refresh' a random item in front of it, transforming them into freshly-spawned versions of themselves; it can, for example, refill a gun. Some items are blacklisted, and admin-spawned items cannot be refreshed. | ||
*Possession: The crystal will transfer your mind and body into any harmless animal close to the crystal. If no animals are in range, the crystal will spawn a cockroach. Once inside the animal, you can get out at any time, but it will gib the animal's body. If the animal dies while you're possessing it, you'll die as well.<br> | *Possession: The crystal will transfer your mind and body into any harmless animal close to the crystal. If no animals are in range, the crystal will spawn a cockroach. Once inside the animal, you can get out at any time, but it will gib the animal's body. If the animal dies while you're possessing it, you'll die as well.<br> | ||
2. Voice of God[[File:VOG.png]], implantable via surgery. Once implanted, it provides you with a button to Speak '''<span style="color: #7F282A; font-size: 300%;">LIKE THIS</span>'''. When Speaking, there are a number of commands that allow you to force others to take certain actions. | |||
<div class="toccolours mw-collapsible mw-collapsed" style="width:800px"> | <div class="toccolours mw-collapsible mw-collapsed" style="width:800px"> | ||
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|Cyborgs will state their laws. | |Cyborgs will state their laws. | ||
|State laws. State your laws. | |State laws. State your laws. | ||
| | |120s | ||
|- | |- | ||
!Move | !Move | ||
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[[File:Bubblegum.gif|182px]] | [[File:Bubblegum.gif|182px]] | ||
A fleshy | A fleshy monstrosity, making the earth tremble with every step it takes. In what passes for a heirarchy among slaughter demons, this one is king. Bubblegum's footsteps are heralded by shaking booms, proving its tremendous size. | ||
===GPS Signal=== | ===GPS Signal=== | ||
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===Attacks=== | ===Attacks=== | ||
Bubblegum's fight is centered on | Bubblegum's fight is centered on movement even more so than other megafauna, don't stop moving if you can help it. Bubblegum will attempt to hit a target in melee if it is able to, and will constantly retreat from its target when not attacking. If a target is unconscious and on blood, it is automatically grabbed and devoured. If Bubblegum finds no targets, it'll shoot a line of blood in a random direction, with increasing range as it loses health. When wounded by brute damage, Bubblegum has a chance to spray blood under itself. | ||
The bubblegum attacks are as follows: | The bubblegum attacks are as follows: | ||
* | *If its target is on blood, it will attempt to grab them through the blood for minor damage. The attack has a short warm-up period before it deals damage. | ||
*It | *It charges three times at the target with a small overshoot, destroying terrain and dealing 30 brute damage to anyone it hits. | ||
*It | *It summons a ring of hallucinations around the target and charges them, hallucinations deal 15 damage if they hit. | ||
*It | *It has a chance to enrage, increasing its speed and making it immune to projectiles temporarily | ||
Once it falls below 50% health, it | Once it falls below 50% health, it hallucination rushes or circle rushes instead. | ||
* | *Hallucination rushes consist of five hallucinations charging at the target in quick succession. | ||
* | *Circle rushes consist of bubblegum and three hallucinations rushing at the target three times in quick succession. | ||
==={{anchor|Bubblegum Loot}}Loot=== | ==={{anchor|Bubblegum Loot}}Loot=== | ||
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*Rapidly creates cardinal and diagonal Cross Blasts under a target, exploding after a short delay. | *Rapidly creates cardinal and diagonal Cross Blasts under a target, exploding after a short delay. | ||
*If chasers are off cooldown, creates 4 chasers. | *If chasers are off cooldown, creates 4 chasers. | ||
*Creates a chaser that seeks out the target, leaving a trail of blasts. | *Creates a chaser that seeks out the target, leaving a trail of blasts. It has a chance to spawn a second, slower chaser the more health it has lost. | ||
*Creates an expanding AoE burst. | *Creates an expanding AoE burst. | ||
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