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| The drake leaves a carcass that can be butchered: it contains 5 Diamond ores, 5 Sinew, 10 Ash Drake Hide, and 30 Bones. | | The drake leaves a carcass that can be butchered: it contains 5 Diamond ores, 5 Sinew, 10 Ash Drake Hide, and 30 Bones. |
| Ash Drake Hide can be used to make Ash Drake Armour, which is extremely resistant, ash storm proof and fireproof. | | Ash Drake Hide can be used to make Ash Drake Armour, which is extremely resistant, ash storm proof and fireproof. |
| It will also drop a chest, which will contain the following: | | It will also drop a chest, which will contain the following:<br> |
| * [[File:Wiz_vial.gif]]'''Bottle of Dragon's Blood:''' When drunk, it gives the drinker permanent immunity to lava.
| | [[File:Bloodvial.gif]]'''Bottle of Dragon's Blood:''' When drunk, it gives the drinker permanent immunity to lava. |
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| ==Colossus== | | ==Colossus== |
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| ===Statistics=== | | ===Statistics=== |
| '''Health:''' 2500 | | '''Health:''' 2500-3675 |
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| '''Melee Damage:''' 40 | | '''Melee Damage:''' 40 |
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| ==={{anchor|Colossus Loot}}Loot=== | | ==={{anchor|Colossus Loot}}Loot=== |
| [[File:Anomaly_crystal.png|64px]] | | [[File:Blackbox.png|64px]] |
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| On death, the Colossus disintegrates and leaves behind an Anomalous Crystal.
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| An anomalous crystal's activation method and effect is random, and must be tested to find out what it does.
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| '''Possible activation methods:'''
| | On death, the Colossus disintegrates and leaves behind a black box. |
| * '''On touch:''' Using the crystal with an empty hand will trigger it.
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| * '''On bump:''' Moving against the crystal will trigger it.
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| * '''On weapon:''' Hitting the crystal with anything will trigger it.
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| * '''On heat:''' Hitting the crystal with a weapon that can ignite will trigger it. (I.E. welders, lighters)
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| * '''On speech:''' Speaking near the crystal will trigger it.
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| * '''On bomb:''' Explosions, no matter how weak, will trigger it. Also triggered by Kinetic Accelerator hits.
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| * '''On laser:''' Laser-like shots will trigger it. (Includes disablers, pratice and laser tag gun lasers too)
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| * '''On bullet:''' Physical bullets will trigger it. (Also includes syringe gun syringes)
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| * '''On energy:''' Energy shots will trigger it. (Includes tasers, energy bolas, somatorays, ions)
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| '''Possible Effects:'''
| | This box stores an unlimited amount of items, and items inside it carry through to future rounds. |
| * '''HONK:''' Whover activates the crystal will drop all his equipment and become a [[clown]], with starting equipment included. If this effect is picked, it's only activated by bump or speech.
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| * '''Theme Warp:''' Transforms the theme of the room the crystal is in, morphing the floor, tables and chairs and spawning some flora. Possible themes are Lavaland, Winter, Jungle and Abductor.
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| * '''Emitter:''' The crystal shoots a random projectile, chosen between fireball, spellblade, x-ray laser, meteorshot or colossus' death bolt.
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| * '''Dark Reprise:''' Revives any corpses nearby as a [[Guide_to_races#Shadowpeople|shadowman]]. Those resurrected this way become unclonable, but can still be resurrected with this crystal.
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| * '''Lightgeists:''' Once activated, the crystal will allow ghosts to spawn as lightgeists, extremely fragile jelly-like beings that cannot speak and can heal people.
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| * '''Refresher:''' The crystal will 'refresh' a random item in front of it, transforming them into freshly-spawned versions of themselves; it can, for example, refill a gun. Some items are blacklisted, and admin-spawned items cannot be refreshed.
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| * '''Possession:''' The crystal will transfer your mind and body into any '''harmless''' animal close to the crystal. If no animals are in range, the crystal will spawn a cockroach. Once inside the animal, you can get out at any time, but it will gib the animal's body. If the animal dies while you're possessing it, you'll die as well.
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| ==Bubblegum== | | ==Bubblegum== |
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| Bubblegum, on death, spawns a chest that contains one of these items: | | Bubblegum, on death, spawns a chest that contains one of these items: |
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| * [[File:Wiz_vial.gif]]'''Mayhem in a Bottle:''' When used, it sends everyone on the screen in an unstoppable rage, equipping all of them with chainsaws, giving them adminordrazine, a red screen, and the objective to 'RIP AND TEAR'. They'll see every other person as slaughter demons. This effects lasts two minutes. | | * [[File:Bloodvial.gif]]'''Blood walk vial:''' This vial, when used, grants you the ability to walk in and out of blood at will. |
| * [[File:Scroll.png]]'''Blood Contract:''' When used, it lets you choose a name from every living person. The target will then receive all the effects of a Mayhem in a Bottle victim: chainsaw, adminordrazine, hallucinations. But <i>every other person</i> will receive a sharpened butcher's knife along with the objective to kill the target. | | * [[File:Bloodvial.gif]]'''Demon vial:''' This vial, when used, summons a demon with the objective to kill everyone on the station. |
| * [[File:Spellblade.png]]'''Spellblade:''' A magic sword that fires slashing projectiles. These projectiles deal 15 burn damage penetrating most armor, and have a high chance of dismembering their target. Spellblades contain up to 4 charges and regenerate them slowly over time. The blade itself is a bretty goos weapon as well, dealing 20 brute damage on hit, and blocking 50% of melee attacks.
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| ==Legion== | | ==Legion== |
| [[File:Biglegion.png|42px]][[File:Biglegion.png|85px]][[File:Biglegion.png|128px]][[File:Biglegion.png|171px]][[File:Biglegion.png|214px]][[File:Biglegion.png|171px]][[File:Biglegion.png|128px]][[File:Biglegion.png|85px]][[File:Biglegion.png|42px]] | | [[File:Legion_head.gif]][[File:Legion_head.gif]][[File:Legion_head.gif]][[File:Legion_head.gif]][[File:Legionhead.png]][[File:Legion_head.gif]][[File:Legion_head.gif]][[File:Legion_head.gif]][[File:Legion_head.gif]] |
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| A horrifying, enormous skull, that is summoned when you knock on the doors of the necropolis. | | A horrifying, enormous skull, that is summoned when you knock on the doors of the necropolis. |
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| Every time you shatter a skull (when it's too small to split) there's a 5% chance of it dropping a necropolis tendril loot chest. | | Every time you shatter a skull (when it's too small to split) there's a 5% chance of it dropping a necropolis tendril loot chest. |
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| When the last piece of Legion is destroyed, it spawns a [[File:Lava_staff.png]]'''Staff of Storms'''.<br> | | When the last piece of Legion is destroyed, it spawns a [[File:Storm_staff.png]]'''Staff of Storms'''.<br> |
| It can, when used, summon or stop an ash storm on the area it's used in. If used on lavaland it'll affect the whole outdoors, while if in a room it'll only affect the room. The staff has a 20 seconds cooldown.<br> | | It can, when used, summon or stop an ash storm on the area it's used in. If used on lavaland it'll affect the whole outdoors, while if in a room it'll only affect the room. The staff has a 20 seconds cooldown.<br> |
| Like Lava Staffs, this doubles as a robust melee weapon, with 25 burn damage on hit. | | Like Lava Staffs, this doubles as a robust melee weapon, with 25 burn damage on hit. |