Changelog: Difference between revisions
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Currently in testing: | |||
- Gift shop | |||
- Radio jammer syndicate item | |||
May 16, 2014 | |||
- NEW: Fix air verb for admins to restore air in an area after grief attempts. | |||
- NEW: Recovery Agent manual. | |||
- NEW: Silicon door panel now uses NanoUI. | |||
- FIX: You can now push every kind of movable furniture when someone is buckled into them instead of just rolling beds. | |||
- FIX: Recovery Agent cannot be a traitor. | |||
May 7, 2014 | |||
- NEW: Added Recovery Agent. | |||
May 6, 2014 | |||
- NEW: Added an airlock permission dialog that appears for AI/Cyborg for doors created with an RCD. They can only configure the permissions for these doors and only once. | |||
- NEW: Admins are able to recruit and equip Death Squads with a single button. | |||
- NEW: Silicon beings can now see the station time in their status tab. | |||
- FIX: Changelings can no longer use their arm blades while in regenerative stasis. | |||
- FIX: Incapacitated mobs can no longer stare blankly into the singularity. | |||
- FIX: Prevents ventcrawl from inside a container. | |||
- FIX: Kitchen trays work properly now. | |||
- FIX: Can no longer drag people to a non-operational sleeper. | |||
- FIX: Critter crates cannot be opened from the inside. | |||
- FIX: Cyborgs do not show up multiple times as slaved for the AI and at round end statistics. | |||
- FIX: Removed unnecessary force-deletes from atmos code resulting in performance gain. |