Megafauna: Difference between revisions
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→Behaviour
imported>XDTM m (→Ash Drake) |
imported>XDTM m (→Behaviour) |
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Bubblegum's fight is centered on blood: never stand on a bloodied tile if you can help it. | Bubblegum's fight is centered on blood: never stand on a bloodied tile if you can help it. | ||
Bubblegum will attempt to hit a target in melee if it is able to; if it cannot, it will start its attack cycle. | |||
When attacking, Bubblegum will prioritize up to 2 targets on blood, then use a blood attack: it can either smack them, dealing 25 instant brute damage, or rarely grab them, pulling them closer to him through the blood. If a target is unconscious and on blood, it is automatically grabbed and devoured.<br> | When attacking, Bubblegum will prioritize up to 2 targets on blood, then use a blood attack: it can either smack them, dealing 25 instant brute damage, or rarely grab them, pulling them closer to him through the blood. If a target is unconscious and on blood, it is automatically grabbed and devoured.<br> | ||
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** Blood Charge is a bloodcrawl quickly followed by a charge. This can only happen if Bubblegum succeeded on a blood attack. | ** Blood Charge is a bloodcrawl quickly followed by a charge. This can only happen if Bubblegum succeeded on a blood attack. | ||
When wounded by brute damage, Bubblegum has a chance to spray blood | When wounded by brute damage, Bubblegum has a chance to spray blood under himself. | ||
==={{anchor|Bubblegum Loot}}Loot=== | ==={{anchor|Bubblegum Loot}}Loot=== |