Megafauna: Difference between revisions

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105 bytes added ,  21:39, 21 October 2016
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imported>XDTM
imported>XDTM
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Bubblegum's fight is centered on blood: never stand on a bloodied tile if you can help it.
Bubblegum's fight is centered on blood: never stand on a bloodied tile if you can help it.
Bubblegum will attempt to hit a target in melee if it is able to; if it cannot, it will start its attack cycle.


When attacking, Bubblegum will prioritize up to 2 targets on blood, then use a blood attack: it can either smack them, dealing 25 instant brute damage, or rarely grab them, pulling them closer to him through the blood. If a target is unconscious and on blood, it is automatically grabbed and devoured.<br>
When attacking, Bubblegum will prioritize up to 2 targets on blood, then use a blood attack: it can either smack them, dealing 25 instant brute damage, or rarely grab them, pulling them closer to him through the blood. If a target is unconscious and on blood, it is automatically grabbed and devoured.<br>
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** Blood Charge is a bloodcrawl quickly followed by a charge. This can only happen if Bubblegum succeeded on a blood attack.
** Blood Charge is a bloodcrawl quickly followed by a charge. This can only happen if Bubblegum succeeded on a blood attack.


When wounded by brute damage, Bubblegum has a chance to spray blood that he can travel to.
When wounded by brute damage, Bubblegum has a chance to spray blood under himself.


==={{anchor|Bubblegum Loot}}Loot===
==={{anchor|Bubblegum Loot}}Loot===
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