Megafauna: Difference between revisions

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21 bytes added ,  17:06, 14 October 2016
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* Most of the time it'll charge, destroying terrain and dealing 40 damage to anyone it hits. The end point of the charge is displayed with a large red symbol: use it to avoid its path. Bubblegum will try attacking through blood once more after charging.
* Most of the time it'll charge, destroying terrain and dealing 40 damage to anyone it hits. The end point of the charge is displayed with a large red symbol: use it to avoid its path. Bubblegum will try attacking through blood once more after charging.
* Rarely, becoming more frequent as Bubblegum gets damaged, it'll spawn up to 6 slaughterlings, small creatures that die in one hit and deal minor damage, but can tank a few shots for Bubblegum and can be dangerous if you let them swarm you.
* Rarely, becoming more frequent as Bubblegum gets damaged, it'll spawn up to 6 slaughterlings, small creatures that die in one hit and deal minor damage, but can tank a few shots for Bubblegum and can be dangerous if you let them swarm you.
* If Bubblegum falls below 50% health, it will either Triple Charge or Blood Charge.
* If Bubblegum falls below 50% health, it will either Triple Charge or Blood Charge instead of charging.
* Triple Charging is, in fact, three quick charges in a row. After each charge Bubblegum will try a blood attack.
** Triple Charging is, in fact, three quick charges in a row. After each charge Bubblegum will try a blood attack.
* Blood Charge is a bloodcrawl quickly followed by a charge. This can only happen if Bubblegum succeeded on a blood attack.
** Blood Charge is a bloodcrawl quickly followed by a charge. This can only happen if Bubblegum succeeded on a blood attack.


When wounded by brute damage, Bubblegum has a chance to spray blood that he can travel to.  
When wounded by brute damage, Bubblegum has a chance to spray blood that he can travel to.


==={{anchor|Bubblegum Loot}}Loot===
==={{anchor|Bubblegum Loot}}Loot===
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