Guide to Combat: Difference between revisions
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→Actual Melee Weapon: grammar and shit
imported>Steelpoint No edit summary |
imported>Bandit m (→Actual Melee Weapon: grammar and shit) |
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|[[Cult magic]] | |[[Cult magic]] | ||
|Cultists | |Cultists | ||
|Those who aren't | |Those who aren't Cultists suffer from wielding this blade...'''''MENTALLY'''''. Aside from being very robust, it is Cult exclusive. Expect a wave of <strike>batons</strike> lasers when Security sees you holding this. | ||
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|Combine two Energy Swords | |Combine two Energy Swords | ||
|Syndicate/Nanotrasen | |Syndicate/Nanotrasen | ||
|Has to be held with two hands while on. Four extra damage may not seem much, but it | |Has to be held with two hands while on. Four extra damage may not seem much, but it means one less hit to crit an unarmored opponent. When wielded it gives a guaranteed chance to deflect lasers and stun shots. Like the energy sword, its activation is very loud. To create this, you must combine two Energy Swords together of any color (hold one in each hand and click the other sword) or receive it in a Syndicate Bundle. You cannot put two holodeck swords together. Use a multitool on one to turn on RAINBOW MODE (permanently). '''''TURN IT ON BEFORE YOU USE IT''''' For obvious balance reasons, hulks do not get the projectile deflection benefits. | ||
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