Guide to Combat: Difference between revisions

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42 bytes added ,  04:53, 29 September 2014
imported>Silavite
imported>Silavite
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|Chemicals
|Chemicals
|600 units total
|600 units total
* 150 units of Spore Toxin, a liquid which blocks vision when ingested.
* 150 units of Spore Toxin (Causes blindness)
* 150 units of [[Cryptobiolin]]
* 150 units of [[Cryptobiolin]]
* 150 units of [[Unstable Mutagen]]
* 150 units of [[Unstable Mutagen]]
* 150 units of [[Chloral Hydrate]]
* 150 units of [[Chloral Hydrate]]
|Depends on the chemical
|Confusion, blindness, dizziness, knockout, and random mutations with the standard reagents.
|Ordered via syndicate uplink, costs 10 telecrystals, only available to Nuclear Agents.
|Ordered via syndicate uplink, costs 10 telecrystals, only available to Nuclear Agents.
|Think of it as a spray bottle. Except each spray is three tiles wide and can travel the entire screen. Generally kept away from players due to the potential of the lubepocalypse.
|Think of it as a spray bottle. Except each spray is three tiles wide and can travel the entire screen. Generally kept away from players due to the potential of the lubepocalypse.
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