Guide to Combat: Difference between revisions
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=Defense= | =Defense= | ||
To be good at combat, you must be able to survive an encounter with anything; Nuclear Operatives, Wizards, Assistants and such. While some may say that the best defense is a robust offense (which can be true in some cases), knowing how to protect yourself is a vital skill needed to be [[robust]]. | To be good at combat, you must be able to survive an encounter with anything; Nuclear Operatives, Wizards, Assistants and such. While some may say that the best defense is a robust offense (which can be true in some cases), knowing how to protect yourself is a vital skill needed to be [[robust]]. | ||
==Stuns and Incapacitation== | ==Stuns and Incapacitation== | ||
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|} | |} | ||
==Armor== | |||
Armor is a great passive way to keep you from getting hurt too badly in a fight. Some jobs will have difficulty acquiring armor. Some armor, like hardsuits, will slow you, as well. | |||
Armor will reduce all damage of a certain type, on parts of your body that are protected by the armor. You will see ''"Your armor has protected your X."'' when your armor blocks damage. ''"Your armor absorbs the blow!"'' appears to also indicate full protection. The defense values are indicated by an armor's percent protection from different damage types, for example basic Armor has a melee protection rate of 50, as such it will always block 50% of all melee damage to the chest. | |||
Armor only protects the region that it covers on your body. No armor protects your entire body. | |||
{| class="wikitable sortable" border="1" align="center" cellspacing="0" cellpadding="2" | |||
! scope="col" class="unsortable" style='background-color:Lightblue;'|Icon | |||
! scope="col" style='background-color:Lightblue;'|Item | |||
! scope="col" class="unsortable" style='background-color:Lightblue;'|How to acquire | |||
! scope="col" class="unsortable" style='background-color:Lightblue;'|Protection | |||
! scope="col" class="unsortable" style='background-color:Lightblue; width:80px'|Defense values % | |||
! scope="col" class="unsortable" style='background-color:Lightblue;'|Notes | |||
|- | |||
![[File:CaptArmor.png|50px]] | |||
!{{anchor|Captain's Armor}}[[Captain's Armor]] | |||
|[[Captain's Quarters]] | |||
|Offers moderate protection from most sources. | |||
|melee = 65 <br>bullet = 50 <br>laser = 50 <br>energy = 25 <br>bomb = 50 <br>bio = 100 <br>rad = 50 | |||
|The Captain will usually wear this. It's also space-worthy, but it will slow you down. Wearing this while not the Captain is a good way to get robusted. | |||
|- | |||
![[File:RIG.png|50px]] | |||
!{{anchor|Engineering Hardsuit}}[[Hardsuit|Engineering Hardsuit]] | |||
|[[Engineering]] | |||
|Gives low protection from melee attacks and explosions. | |||
|melee = 10 <br>bullet = 5 <br>laser = 10 <br>energy = 5 <br>bomb = 10 <br>bio = 100 <br>rad = 75 | |||
|See [[Space_suit|here]] for information on the different styles. | |||
|- | |||
![[File:Atmospherics_Hardsuit.png|50px]] | |||
!{{anchor|Atmospherics Hardsuit}}[[Hardsuit|Atmospherics Hardsuit]] | |||
|[[Atmospherics]] | |||
|Identical to normal RIG however it is one of the only items that grants complete protection from Fire at the cost of no Radiation protection. | |||
|melee = 10 <br>bullet = 5 <br>laser = 10 <br>energy = 5 <br>bomb = 10 <br>bio = 100 | |||
|See [[Space_suit|here]] for information on the different styles. | |||
|- | |||
![[File:Mining_Hardsuit.png|50px]] | |||
!{{anchor|Mining Hardsuit}}[[Hardsuit|Mining Hardsuit]] | |||
|[[Mining]] | |||
|Gives quite good protection from melee attacks and explosions. | |||
|melee = 40 <br>bullet = 5 <br>laser = 10 <br>energy = 5 <br>bomb = 50 <br>bio = 100 <br>rad = 50 | |||
|See [[Space_suit|here]] for information on the different styles. | |||
|- | |||
![[File:AdvRIG.png|50px]] | |||
!{{anchor|CE Hardsuit}}[[Hardsuit|CE Hardsuit]] | |||
|[[Chief Engineer]] | |||
|Gives good protection from melee attacks, near complete Radiation protection and complete protection against Fire. | |||
|melee = 40 <br>bullet = 5 <br>laser = 10 <br>energy = 5 <br>bomb = 50 <br>bio = 100 <br>rad = 90 | |||
|See [[Space_suit|here]] for information on the different styles. | |||
|- | |||
![[File:Security Hardsuit.png|50px]] | |||
!{{anchor|Security Hardsuit}}[[Hardsuit|Security Hardsuit]] | |||
|[[E.V.A.]] | |||
|Gives slightly increased protection against all damage sources. | |||
|melee = 30 <br>bullet = 15 <br>laser = 30 <br>energy = 10 <br>bomb = 10 <br>bio = 100 <br>rad = 50 | |||
|See [[Space_suit|here]] for information on the different styles. | |||
|- | |||
![[File:Ablative.png]] | |||
!{{anchor|Ablative Armor Vest}}[[Ablative Armor Vest]] | |||
|[[Armory]] | |||
|Gvives excellent protection against Laser and Energy attack's and can even deflect them. | |||
|melee = 10 <br>bullet = 10 <br>laser = 80 <br>energy = 50 | |||
|It will sometimes deflect energy projectiles, which includes [[Taser]] shots! It's also a [[High-risk items|traitor objective]]. | |||
|- | |||
![[File:Bulletproofvest.png|50px]] | |||
!{{anchor|Bulletproof Vest}}[[Bulletproof Vest]] | |||
|[[Armory]] | |||
|Makes the wearer very resilient to bullets at the cost of any other damage. | |||
|melee = 10 <br>bullet = 80 <br>laser = 10 <br>energy = 10 | |||
|Rarely used, because lasers are the main weapon of choice for those who can get them. | |||
|- | |||
![[File:Armor.png|50px]] | |||
!{{anchor|Body Armor}}[[Body Armor]] | |||
|[[Captain]], [[HoS]], [[HoP]], [[Security]] | |||
|Protects moderately against melee and lasers, which are common things to be harmed by. | |||
|melee = 50 <br>bullet = 15 <br>laser = 50 <br>energy = 10 <br>bomb = 25 | |||
|Captain usually will usually wear his space armor instead. Also sometimes found on [[Ian]]. | |||
|- | |||
![[File:Swatarmor.png|50px]] | |||
!{{anchor|Riot Suit}}[[Riot Suit]] | |||
|[[Armory]] | |||
|This, combined with the riot shield, will make you be the nightmare of fire extinguisher -wielding [[assistant]]s everywhere. Gives complete protection to the entire body. | |||
|melee = 80 <br>bullet = 10 <br>laser = 10 <br>energy = 10 | |||
|It's very resistant to melee attacks, BUT it's less protective against lasers than standard armor. Slows you down slightly | |||
|- | |||
![[File:Armoredcoat.png|50px]] | |||
!{{anchor|Armored Coat}}[[Armored Coat]] | |||
|[[HoS]] | |||
|The most protective armor available on the station, and the HoS starts with it. Gives complete protection to most of the body. | |||
|melee = 65 <br>bullet = 30 <br>laser = 50 <br>energy = 10 <br>bomb = 25 | |||
|Wear this as your rightful trophy if you manage to outrobust him. | |||
|- | |||
![[File:Bomb-suit.png|50px]] | |||
!{{anchor|Bomb Suit}}[[Bomb-suit|Bomb Suit]] | |||
|[[Toxins Lab]], [[Armory]] | |||
|Protects you from bombs. Even if a bomb manages to kill you, your body will not be gibbed and you can be cloned. | |||
|melee = 40 <br>laser = 20 <br>energy = 10 <br>bomb = 100 | |||
|A suit designed for safety when handling explosives. | |||
|} | |||
[[Category:Guides]] | [[Category:Guides]] | ||
[[Category:Weapons]] | [[Category:Weapons]] |