Xenomorph: Difference between revisions

1,050 bytes added ,  14:23, 12 March 2014
imported>Kingofkosmos
(Undo revision 3414 by Kingofkosmos (talk) Xenomorph and Aliens had the same exact info, I was about to remove Xenomorph but I'll remove Aliens and redirect it to Xenomorph instead)
imported>Steelpoint
Line 209: Line 209:
*If you see a larva, chase it.
*If you see a larva, chase it.
*Seriously consider calling the shuttle.
*Seriously consider calling the shuttle.
'''''Taking the Offensive'''''
*If you see someone be facehugged immediately move up to the victim and remove the facehugger from their face. This will usually save them from being implanted, just move away from the now detached facehugger.
*Xeno's are vulnerable to burn type weapons, this means Lasers, Wielders and Flamethrowers can prove very useful. A Xeno on fire or in a very hot room will die quickly.
*Wear bloody protective head equipment so that you don't get facehugged, RIG Helmets, Bio Helmets, Flipped down Wielding Masks and Pumpkin Helmets all work.
*Use a Jetpack in space if you can, most Aliens need to be in melee to attack you, so being able to fly around out of range will make you invulnerable, and if you do get hit by nurotoxin you will just float around a bit before out of reach.
*USE HYPERZINE, get drunk on it. Being able to run around at saniac speeds while wearing a bulky Sec RIG will help keep you out of the Aliens reach. If the Virologist is able to research the Stimulant symptom ask him to infect you with it.
'''''Everyone is dead but me! What do?'''''
'''''Everyone is dead but me! What do?'''''
*If you have weapons, use all of them. Even if you don't think something is there, shoot the empty hall anyway! Aliens can turn invisible! They're behind you ''right now'' I guarantee it!
*If you have weapons, use all of them. Even if you don't think something is there, shoot the empty hall anyway! Aliens can turn invisible! They're behind you ''right now'' I guarantee it!
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