Escape Shuttle Hallway: Difference between revisions

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<tabs>
<tab style="width:100%" name="BoxStation">
{{Location
{{Location
  |headerbgcolor=green
  |headerbgcolor=#898787
  |headerfontcolor = white
  |headerfontcolor=black
  |name=Escape Shuttle Hallway
  |image=BoxEscapeHway.png
  |image=EscapeArm.png
|location=Escape Shuttle Hallway
  |description=Everyone to escape!
|purpose=To offer a safe place for people to wait for the escape shuttle to arrive.
|items=A vending machine and an [[Computers#Arcade_Machine|arcade machine]].
|workers=
|access=Everyone
|exits=North to [[Podbay]], east to [[Space]] or the [[Escape Shuttle]], south to [[maintenance|Starboard Maintenance]] and [[Security Posts|Service Security Post]], south-west to Starboard Primary Hallway, north-west to [[Chapel]]
  |department=General
  |department=General
  |exits=West to Starboard Primary Hallway, west to [[Chapel]], southwest to [[Research Division]], south to [[maintenance]], east to [[space]]/[[Escape Shuttle]]
  |footerbgcolor=#898787
|purpose=To offer a safe place for people to wait for the escape shuttle to arrive
  |footerfontcolor=black
|access=Public
|contents=A [[General_items#Robust_Softdrinks|Robust Softdrinks]]-vending machine and an [[Computers#Arcade_Machine|arcade machine]].
|clearance=Everyone
|description= The place where everyone piles up just before the shuttle arrives.
|sec_level=Low
  |style=Hallway
  }}
  }}


Otherwise known as the Escape Arm, this is the area at the far end of the Primary Starboard Hallway where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades, shocked doors and/or the [[singularity]] in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut and/or the doors will be hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.
Otherwise known simply as "Escape", this is the area at the far end of Starboard Primary Hallway where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades, shocked doors or the [[singularity]] in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.


Nearby to the west is the [[Chapel]], a much quieter place to wait for the shuttle, and to the south is the [[Research Division]] where the plasma fire that is blocking your way is coming from. To the north is a holding area for [[security]] to transfer prisoners, assuming it has not been bombed yet.  
Nearby to the west is the [[Chapel]], a much quieter place to wait for the shuttle, and to the south is the [[Research Division]] where the plasma fire that is blocking your way is coming from. To the north is a holding area for [[security]] to transfer prisoners, assuming it has not been bombed yet, and the podbay.


[[Category:locations]]
Above the drinks vendor is a status display, which is useful for showing you how much time you have left until the shuttle arrives or departs.
</tab>
 
<tab style="width:100%" name="DeltaStation">
{{Location
|headerbgcolor=#898787
|headerfontcolor=black
|image=Escapeshuttlehallway_delta.png
|location=Escape Shuttle Hallway
|description=Everyone to escape!
|purpose=To offer a safe place for people to wait for the escape shuttle to arrive.
|items=Vending machines and chairs.
|workers=
|access=Everyone
|exits=North to Aft Primary Hallway and [[maintenance|Port Quarter Maintenance]], east to [[Space]] or the [[Escape Shuttle]], south-west to [[Space]], west to [[Chapel]]
|department=General
|footerbgcolor=#898787
|footerfontcolor=black
}}
 
Otherwise known simply as "Escape", this is the area south of the station where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades or shocked doors in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.
 
Nearby to the west is the [[Chapel]], a much quieter place to wait for the shuttle. To the south is a holding area for [[security]] to transfer prisoners, assuming it has not been bombed yet.
 
In the center of the holding area is a status display, which is useful for showing you how much time you have left until the shuttle arrives or departs.
</tab>
 
<tab style="width:100%" name="EclipseStation">
{{Location
|headerbgcolor=#898787
|headerfontcolor=black
|image=Eclipse_Escape.png
|location=Escape Shuttle Hallway
|description=Everyone to escape!
|purpose=To offer a safe place for people to wait for the escape shuttle to arrive.
|items=Vending machines, medical supplies
|workers=
|access=Everyone
|exits=North and south to [[Podbay]], east to [[Space]] or the [[Escape Shuttle]], west to Escape Quantum Hub
|department=General
|footerbgcolor=#898787
|footerfontcolor=black
}}
 
Otherwise known simply as "Escape", this is the area east of Fore Primary Hallway where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades, shocked doors or the [[singularity]] in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.
 
Nearby to the north is a much quieter place to wait for the shuttle filled with arcade machines, more vendors and a few lockers. In escape there is a holding area for [[security]] to transfer prisoners, assuming it has not been bombed yet, and a medical room to the south.
 
Near to the holding area is a status display, which is useful for showing you how much time you have left until the shuttle arrives or departs.
</tab>
 
<tab style="width:100%" name="GaxStation">
{{Location
|headerbgcolor=#898787
|headerfontcolor=black
|image=Escape Gax.png
|location=Escape Shuttle Hallway
|description=Everyone to escape!
|purpose=To offer a safe place for people to wait for the escape shuttle to arrive.
|items=Chairs.
|workers=
|access=Everyone
|exits=North to [[Space]], south to Starboard Primary Hallway, west to [[Security Posts|Service Security Post]], east to [[maintenance|Bridge Maintenance]].
|department=General
|footerbgcolor=#898787
|footerfontcolor=black
}}
 
Otherwise known simply as "Escape", this is the area at the north end of Starboard Primary Hallway where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades, shocked doors or the [[singularity]] in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.
 
Nearby to the south is the [[Bridge]] where your [[Jobs#Command|department heads]] will likely be waiting safely for the shuttle rather than with everyone else. To the west is a holding area for [[security]] to transfer prisoners, assuming it has not been bombed yet, and a [[Security Posts|security post]].
 
There is no status display here, so you will have to just sit and wait patiently for the shuttle to arrive.
</tab>
 
<tab style="width:100%" name="KiloStation">
{{Location
|headerbgcolor=#898787
|headerfontcolor=black
|image=KiloEscapeHway.png
|location=Escape Shuttle Hallway
|description=Everyone to escape!
|purpose=To offer a safe place for people to wait for the escape shuttle to arrive.
|items=A vending machine.
|workers=
|access=Everyone
|exits=North to [[Maintenance|east to Starboard Quarter Maintenance]], east to [[Space]] or the [[Escape Shuttle]], south to [[Arrivals]], west to Starboard Primary Hallway
|department=General
|footerbgcolor=#898787
|footerfontcolor=black
}}
 
Otherwise known simply as "Escape", this is the area at the far end of Starboard Primary Hallway where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades, shocked doors or the [[singularity]] in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.
 
Nearby to the south is [[Arrivals]], a much quieter place to wait for the shuttle. To the north is a holding area for [[security]] to transfer prisoners, assuming it has not been bombed yet.
 
Escape has many status displays, which are useful for showing you how much time you have left until the shuttle arrives or departs.
</tab>
 
<tab style="width:100%" name="MetaStation">
{{Location
|headerbgcolor=#898787
|headerfontcolor=black
|image=Escapeshuttlehallway_meta.png
|location=Escape Shuttle Hallway
|description=Everyone to escape!
|purpose=To offer a safe place for people to wait for the escape shuttle to arrive.
|items=Vending machines and an [[Computers#Arcade_Machine|arcade machine]].
|workers=
|access=Everyone
|exits=North to Aft Primary Hallway, east to [[maintenance|Secondary Starboard Maintenance]], south to [[Space]] or the [[Escape Shuttle]], west to the [[Chapel]] and [[maintenance|Aft Maintenance]]
|department=General
|footerbgcolor=#898787
|footerfontcolor=black
}}


Otherwise known simply as "Escape", this is the area at the south end of the station where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades or shocked doors in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.


Nearby to the west is the [[Chapel]], a much quieter place to wait for the shuttle. To the east is a holding area for [[security]] to transfer prisoners, assuming it has not been bombed yet.
</tab>


<tab style="width:100%" name="OmegaStation">
{{Location
|headerbgcolor=#898787
|headerfontcolor=black
|image=Escapeshuttlehallway_omega.png
|location=Escape Shuttle Hallway
|description=Everyone to escape!
|purpose=To offer a safe place for people to wait for the escape shuttle to arrive.
|items=Crates and an [[Computers#Arcade_Machine|arcade machine]].
|workers=
|access=Everyone
|exits=East to [[Space]] or the [[Escape Shuttle]], west to Starboard Primary Hallway
|department=General
|footerbgcolor=#898787
|footerfontcolor=black
}}
Otherwise known simply as "Escape", this is where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades or shocked doors in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.


To the north is a small holding area for [[security]] to transfer prisoners, assuming it has not been bombed yet.


Above the holding area is a status display, which is useful for showing you how much time you have left until the shuttle arrives or departs.
</tab>
</tabs>
[[Category:locations]]
{{Locations}}
{{Locations}}
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