Medical items
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File:Med.png
Medical items. Used to usually heal people.
Items
Diagnostics
Health Scanner HUD
A heads-up display that scans the humans in view and provides an appropriate icon about their health status.
Health Analyzer
Whip this out and use it on someone to see a summary of their condition. As a medical professional, your PDA also has a built in health analyzer, just make sure to activate it before use. The results are broken up into sections:
- Temperature
- Damage Type
- Overall health percentage
- Blood Type
- Medical ID
- Infection warning (only appears if there is one)
An Ideal Reading:
Analyzing Results for (Character Name): Overall Status: 100% healthy |
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File:MS.pngMass Spectrometer
A device for analyzing chemicals in the blood.
File:AMS.pngAdvance Mass Spectrometer
A device for analyzing chemicals in the blood and their quantities.
File:Plight.pngPen Light
Works like a flashlight, but with lower brightness. Used to identify blindness and x-ray vision - to use, target a patient's eyes.
Basic Treatments
These are your basic go-to items for stabilizing casualties and treating everyday brute, burn, toxin and oxygen deprivation damage. Every good medical professional should keep a few of these on them in case of emergency. Chances are you'll need them in a hurry.
File:Bpack.pngBruise Pack
Used to cure brute damage. Target the area with brute damage and apply. This works even on those in critical condition, so if someone has stabilized the casualty, either by inaprovaline or by giving CPR, whip out your medical scanner and apply where needed. Come in stacks of five.
The chemical equivalent is bicaridine.
File:Oint.png Ointment
Exactly the same as the bruise pack, except it is used to treat burn damage.
Chemical equivalents are kelotane and dermaline.
File:Bottle17.png Anti-toxins
Your go-to stock chemical for curing toxin damage. One unit of anti-toxins will cure five units of damage. Administer either by syringe or pill.
The chemical name for anti-toxins is dylovene.
Inaprovaline
A very handy chemical to have to hand in an emergency, inaprovaline will stabilize anyone in critical condition, and temporarily prevent them from dying in front of you, just like CPR. Inject into the casualty and commence treatment quickly before it wears off.
For chemical information, see the formulas list.
Dexalin
This chemical is usually found as a pill in emergency oxygen-deprivation kits. It will rapidly cure oxygen deprivation damage, but note that this will also heal over time so long as the casualty is not in critical condition and has enough oxygen. As this is widespread around the station, and oxygen deprivation is readily reversed in non-critical cases, it is less important to have than the others.
For chemical information, see the formulas list.
Medical Kits
These are stocked in medbay and some other locations on-station. Remember that you can always order more from cargo if you run out. Roboticists can use these to make medibots once they're empty, and these make your job a lot easier, so don't be shy about taking them over to their desk when you have a moment. Oddly, scientists some times pick these up and steal body armor from security while cackling madly. It's probably nothing to worry about. To use a medical kit, both hands must be free. Pick up the medical kit and select the empty hand. Now click on your kit and it should open like a backpack, with the supplies inside, which you can remove, place into your free hand and use.
Stock Medical Kit
File:Bpack.png3 x Bruise Pack
File:Oint.png2 x Ointment
1 x Syringe (inaprovaline)
1 x Health Analyzer
Toxins Medical Kit
3 x Syringe (anti-toxin)
3 x Anti-toxins pill
1 x Health Analyzer
Burn Medical Kit
File:Oint.png2 x Ointment
1 x Health Analyzer
1 x Syringe (inaprovaline)
File:Kpill.png2 x Kelotane pill
Oxygen Deprivation Medical Kit
4 x Dexalin pill
2 x Syringe (inaprovaline)
1 x Health Analyzer
Medical Gear
Latex Gloves
Gives some protection from diseases, also makes it easier to wash off blood.
Sterile Masks
Wearing this makes you practically immune to toxins, and reduces the spread of disease.
Medical Belt
Used for holding medical things - bruise packs, ointment, syringes, bottles and so on.
Medical Backpack
A medic styled backpack, same size as the normal ones.
Administering Drugs
Syringes
A syringe is a container especially used for holding liquids. They have two modes -- inject and draw. While in draw mode, a syringe takes liquids from other liquid containers such as bottles and beakers and even people 5 mg at a time. While in inject mode it will push its contents 5 mg at a time into a target, including other containers. Syringes can be injected into food and drinks, even those still sitting on a table.
A syringe can hold up to 15 mg of liquid and will survive reactions happening inside of it in spite of appearances.
They are most often found inside syringe boxes in the open around medbay or in medical lockers or in medical crates ordered from the Quartermaster. Medical dispensers also provide a number of empty syringes.
Specialised pre-filled syringes can also found in medical kits, such as antitoxin and inaprovaline, and spaceacillin syringes are also in medical dispensers. Emptying inaprovaline syringes and filling them up with unstable mutagen and acid to inject with people is a good way to assassinate or incapacitate someone under the guise of helping them.
Syringe Gun
Fire at people at a range with a syringe, useful if choral hydrate or acid is in the needles. Not good for medicine applications (does minor damage each hit).
Hypospray
A fast syringe that can be loaded with up to 30 ml of any chemical, and injected instantly unlike normal syringes.
Eyedropper
A dropper is a container used for holding 5ml of liquids. An empty dropper will store liquids from other liquid containers such as bottles and beakers. Once full you can squirt the contents of the dropper at any target adjacent or below you, including other liquid containers, or on people's faces.
Useful for adding acid to things 5 ml at a time. Like to eyeballs.
Miscellaneous
Brain
Even though it seems like no one uses theirs, the brain exists in a special hidden slot in your head. Some people really want to take yours, so guard it well! Others may want it for culinary experiments. Without it, you will instantly die and be incapable of being cloned.
Space Cleaner
Used to clean up the mess of blood and gibs that usually results from a standard shift.
Sink
Suggested uses include washing stun batons, along with other medical items. If you have nothing in your active hand, you will wash everything on your self.
Prescription Glasses
These nerdy glasses will improve the eyesight of those with eye damage.
Cloning Techniques of the 26th Century
A book teaching you how to turn those bloodstained bodies into humans!
Machinery and Facilities
These are the vital machines that you need to treat abnormally damaging injuries. You need to be able to access the Medbay to use any of these.
NanoMed Plus | |
File:Nano.gif | Found at: Medbay |
Sells | |
4x Anti-toxin bottle 4x Inaprovaline bottle | |
Hacked | |
3x Toxins pill 4x Sleep Toxin pill | |
Premium items | |
N/A |
File:Console.gifSleeper & Sleeper Console
Used to stabilize patients. Sleepers contain an unlimited supply of five different chemicals. If the patient is in critical condition, sleepers can only administer Inaprovaline. They can not heal toxin or clone damage.
- Inaprovaline stabilizes patients in crit. Use this if a patient is in crit, but the cryotubes are both occupied or need setting up.
- Bicaridine heals brute damage.
- Dermaline heals burn damage.
- Soporific is an anesthetic. Don't inject this unless you're sedating someone clinically insane.
- Dexalin Plus heals oxyloss damage.
Note: If someone only has burn and brute damage, eject them from cryo once they're reasonably far out of crit, then put them in the sleeper and fill them with Bicaridine and Dermaline. At busy times this will free up cryo for people who need it more, and it saves chemicals.
Cryogenics Chamber & Freezer
These high-tech devices can bring crewmembers back from the brink of death. The station starts with two, but they have to be set up first. It automatically stabilizes people in critical condition, and will safely lower a patient's body temperature to levels at which Cryoxadone and Clonexadone are effective. These chemicals will heal all damage types, and are the only way to fix clone loss caused by cloning and slime feeding.
Use:
- Make sure to do this beforehand, possibly in anticipation of injured people.
- Wrench both O2 Canisters onto the manifolds. Only cryogenic temperature O2 works in the tubes.
- Load each cryogenic chamber with Clonexadone or Cryoxadone inside, with Clonexadone as the priority chemical. You can use other chemicals, but cryogenic chemicals heal the best in cryogenic temperatures.
- Set the freezer to the lowest degrees Kelvin possible, and make sure that it's turned on. The colder the chamber, the more O2 used and the faster the effects of the drugs in the cryo tube.
- Once Cryogenics is set:
- Remove any insulating clothes from the patient, such as space suits or insulated gloves.
- Grab the person and stuff them in the chamber. They will begin to chill, make sure their body temperature is under 170 K.
- Set the chamber's setting to "On". This enables the drugs to flow into the patient.
- Monitor the patient until they are fully healed.
- Turn off the chamber, or else you waste medicine.
- Eject the patient and wake them.
- Make sure that you have an adequate supply of cryogenic drugs. If you're all out, go bother Chemistry for more.
Maintenance:
- Ensure the chambers have a beaker of Clonexadone or Cryoxadone inside. They both heal the standard damage types at the same rate, but Clonexadone will heal genetic deformities three times faster than Cryoxadone. A mixture of the two will heal people even faster than either on its own.
- You can use other chemicals, but they don't benefit from the cold environment.
- Ensure there is enough O2 to chill the chambers.
- Ensure no pipes are out of place, if any are loose, line them up and wrench them back into place. If any are broken, get an atmospheric technician to repair it.
File:Scannerconsole.gifDNA Modifier
These can't create new bodies but only change existing ones - monkey to human (or vice versa), discovering superpowers, healing genetic defects... or just making everybody look and sound exactly like you. They can also output single-use injectors for remote genetic wizardry.
Cloning Console & Cloning Pod
A machine with the power to reverse death itself - as long as there's something to scan. The paranoid can check in at any time but the typical patient is dead on arrival. See here or check out a copy of Cloning techniques of the 26th century for instructions.
File:OpCom.png Operating Computer & Operating Table
A major part in all surgery. Consult that guide for more information. Only medical doctors and the CMO have access to surgery.
File:Morgue.pngMorgue Tray
Holds one person (preferably dead) on the tray within. Mostly these are with dead clones or changeling victims.
PanD.E.M.I.C 2200
Found in Virology used by the Virologist. This machine needs Virology access, and research access just to reach (but not use). It creates vaccines from the blood of people who have been cured.
Use:
- Take a blood sample with a syringe.
- Place sample into a beaker or bottle.
- Load beaker into machine.
- Select vaccine you wish to have.
- Take vaccine bottle it produces.
Additional uses:
- Reveals the cure to any infected blood sample without needing to inject a living creature.