Revision as of 20:30, 4 November 2016 by imported>XDTM
Machine Construction Steps
- Build a machine frame from your 5 metal sheets.
- Add wires.
- Add a circuitboard.
- Examine the machine frame and it will tell you what items you need now.
- When all the parts are added, screwdriver the machine frame to finish it.
Upgrading Machines
See here how to upgrade machines so they work faster, have bigger storage size and save more materials.
Linking Machines
Certain machines need to be linked to other machines or computers in order to work properly. There's different methods for different machines:
- Telecommunications machines, Telepad, Mech Bay Power Port: Using a multitool to download and upload data to link two devices which can sometimes require to open the machine's panel with a screwdriver first.
- R&D machines, Turbine, Cloning Pod, DNA Scanner: Interacting with a console to find nearby machines.
- Teleporter Station: Using wirecutters after opening the panel with a screwdriver.
Machines
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Parts needed
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Deconstruction
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1x Autolathe Board
2x Pieces of cable
1x Micro manipulator
3x Matter bins
1x Console screen
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- Screwdriver
- Crowbar
- Wirecutters
- Wrench
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Upgrade effects
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- Better matter bins: autolathe can hold more metal and glass.
- Better manipulator: lower production costs and production time.
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Ore Redemption Machine
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Parts needed
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Deconstruction
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File:Ore redemption.gif
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1x Ore Redemption Board
1x Micro manipulator
1x Matter bin
1x Micro-laser
1x Igniter
1x Console screen
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- Screwdriver
- Crowbar
- Wirecutters
- Wrench
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Upgrade effects
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- Better matter bins: Increases ore output (35% extra per upgrade).
- Better manipulator: Smelts more ores per tick.
- Better micro-laser: Increases points generated for miners.
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Parts needed
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Deconstruction
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1x Biogenerator Board
1x Matter bin
1x Piece of cable
1x Micro manipulator
1x Console screen
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- Screwdriver
- Crowbar
- Wirecutters
- Wrench
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Upgrade effects
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- Better matter bin: biogenerator is faster and gives more points.
- Better manipulator: reduces items costs.
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Plant DNA Manipulator
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Parts needed
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Deconstruction
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File:Plant dna manip.gif
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1x Plant DNA Manipulator Board
1x Micro-laser
1x Scanning module
1x Micro manipulator
1x Console screen
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- Screwdriver
- Crowbar
- Wirecutters
- Wrench
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Upgrade effects
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- Better components: increases maximum amount of potency that can be saved on a disk.
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Parts needed
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Deconstruction
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1x Micro-laser
1x Console screen
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- Screwdriver
- Crowbar
- Wirecutters
- Wrench
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Upgrade effects
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- Better laser: heats faster.
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Parts needed
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Deconstruction
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1x Circuit Imprinter Board
1x Matter bin
1x Micro manipulator
2x Small beakers
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- Screwdriver
- Crowbar
- Wirecutters
- Wrench
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Upgrade effects
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- Better matter bin: circuit imprinter can hold more material.
- Better manipulator: lower production costs.
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Parts needed
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Deconstruction
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1x Clone Pod Board
2x Pieces of cable
2x Micro manipulators
2x Scanning modules
1x Console screen
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- Screwdriver
- Crowbar
- Wirecutters
- Wrench
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Upgrade effects
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- Better manipulators: clones grow faster.
- Better scanning modules: boosts efficiency (full grown clones have less damage, no more risk of harmful mutation,
chance of random beneficial mutation, cloning pod more resistant to EMPs, enables the cloning autoprocess)
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Parts needed
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Deconstruction
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1x Cryotube Board
1x Piece of cable
1x Matter bin
4x Console screens
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- Screwdriver
(use wrench here to rotate the machine)
- Crowbar
- Wirecutters
- Wrench
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Upgrade effects
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- Better matter bin: faster cooling of gas and patient body, increased chem multiplier, patient wakes up faster after treatment.
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Cyborg Recharging Station
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Parts needed
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Deconstruction
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1x Cyborg Recharger Board
2x Capacitors
1x Power cell
1x Micro manipulator
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- Unlock the machine
- Screwdriver
- Wrench
- Wirecutters
- Crowbar
- Wirecutters
- Wrench
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Upgrade effects
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- Better capacitors: faster recharge speed (powercell and modules).
- Better power cell: faster recharge speed (powercell and modules).
- Better manipulator: repair cyborg while recharging.
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Parts needed
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Deconstruction
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File:Decon.png
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1x Destructive Analyser Board
1x Micro manipulator
1x Scanning module
1x High-power micro-laser
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- Screwdriver
- Crowbar
- Wirecutters
- Wrench
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Upgrade effects
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- Better components: increased amount of materials recovered from items.
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Parts needed
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Deconstruction
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1x Cloning Scanner Board
2x Pieces of cable
1x Micro manipulator
1x Scanning module
1x Console screen
1x High-power micro-laser
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- Screwdriver
- Crowbar
- Wirecutters
- Wrench
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Upgrade effects
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- Better scanning module: Enable scanning autoprocess (phasic or more) and ability to scan husks.
- Better manipulator: Improve the accuracy of genetic manipulations.
- Better laser: Reduce radiation damages from genetic manipulations.
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Parts needed
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Deconstruction
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1x Exosuit Fabricator Board
1x Micro manipulator
2x Matter bins
1x Console screen
1x High-power micro-laser
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- Screwdriver
- Crowbar
- Wirecutters
- Wrench
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Upgrade effects
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- Better matter bins: fabricator can hold more material.
- Better manipulator: lower production time.
- Better laser: lower production costs.
- Bigger beaker: bigger reagent storage size.
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Freezer/Heater
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Parts needed
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Deconstruction
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1x Freezer/Heater Board (Use screwdriver on board to select type)
2x Matter bin
1x Pieces of cable
2x High-power micro-laser
1x Console screen
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- Screwdriver
(use wrench here to rotate the machine)
- Crowbar
- Wirecutters
- Wrench
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Upgrade effects
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- Better lasers: Freezer has lower temperatures available/Heater has higher temperatures available.
- Better matter bins: Faster cooling/heating.
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Parts needed
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Deconstruction
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1x Power Turbine Board
6x Capacitors
5x Pieces of cable
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- Screwdriver
(use wrench here to rotate the machine)
- Crowbar
- Wirecutters
- Wrench
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Upgrade effects
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- Better capacitors: increases the turbine's productivity.
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Parts needed
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Deconstruction
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1x Power Compressor Board
6x Micro manipulator
5x Pieces of cable
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- Screwdriver
(use wrench here to rotate the machine)
- Crowbar
- Wirecutters
- Wrench
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Upgrade effects
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- Better manipulators: increases the turbine's efficiency.
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Mech Bay Power Port
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Parts needed
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Deconstruction
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1x Mech Bay Recharger Board
5x Capacitors
1x Piece of cable
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- Screwdriver
(use wrench here to rotate the machine) (use multitool here to link with console)
- Crowbar
- Wirecutters
- Wrench
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Upgrade effects
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- Better capacitors: recharges mechs faster.
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Parts needed
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Deconstruction
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File:Minidispenser.gif
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1x Portable Chem Dispenser Board
2x Matter bin
1x Capacitor
1x Power cell
1x Console screen
1x Micro manipulator
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- Screwdriver
- Crowbar
- Wirecutters
- Wrench
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Upgrade effects
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- Better matter bins: increase the maximum energy of the dispenser
- Better capacitor: faster recharging speed.
- Better power cell: faster recharging speed.
- Better manipulator: Additional chemicals available.
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Parts needed
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Deconstruction
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File:Proto.png
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1x Protolathe Board
2x Small beakers
2x Micro manipulators
2x Matter bins
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- Screwdriver
- Crowbar
- Wirecutters
- Wrench
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Upgrade effects
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- Better matter bins: protolathe can hold more material.
- Better manipulators: lower production costs, faster production speed.
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Parts needed
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Deconstruction
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File:Rndserver.png
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1x RnD Server Board
2x Pieces of cable
1x Scanning module
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- Screwdriver
- Crowbar
- Wirecutters
- Wrench
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Upgrade effects
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- Better scanning module: lower heat generation
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Parts needed
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Deconstruction
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1x Sleeper Board
1x Piece of cable
1x Matter bin
1x Micro manipulator
2x Console screens
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- Close the sleeper
- Screwdriver
(use wrench here to rotate the machine)
- Crowbar
- Wirecutters
- Wrench
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Upgrade effects
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- Better matter bins allow the sleeper to treat more heavily damaged patients, up to a limit of -75% health. Better manipulators unlock a larger selection of chemicals.
- Nano manipulator adds:
- Oculine: Heals eye damage.
- Pico manipulator also adds:
- Anti-toxin: Heals toxic damage. Can form tricordrazine with bicaridine and kelotane.
- Mutadone: Heals genetic disabilities/mutations.
- Mannitol: Heals brain damage.
- Pentetic Acid: Heals radiation and toxins, flushes chemicals very quickly.
- Femto manipulator adds:
- Omnizine:Heals all damages, slowly.
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Tesla Coil
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Parts needed
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Deconstruction
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1x Tesla Coil Board
1x Capacitor
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- Wrench
- Screwdriver
- Crowbar
- Wirecutters
- Wrench
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Upgrade effects
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- Better capacitor: multiplies the generated power.
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Grounding Rod
Space Heater
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Parts needed
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Deconstruction
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1x Space Heater Board
1x Capacitor
1x High-power micro-laser
3x Pieces of cable
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- Screwdriver
- Crowbar
- Wirecutters
- Wrench
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Upgrade effects
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- Better laser: Faster cooling/heating.
- Better capacitor: Better power effeciency and greater heating/cooling range.
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Parts needed
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Deconstruction
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1x Telepad Board
2x Bluespace crystals
1x Piece of cable
1x Capacitor
1x Console screen
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- Screwdriver
- Crowbar
- Wirecutters
- Wrench
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Upgrade effects
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- Better capacitor: increases telepad's maximum power.
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Parts needed
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Deconstruction
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1x Teleportation Station Board
2x Bluespace crystals
2x Capacitor
1x Console screen
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- Screwdriver
(use wirecutters here to link Station to Hub and Console immediately next to it)
- Crowbar
- Wirecutters
- Wrench
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Upgrade effects
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- Better capacitors: the station can be linked with more teleporter stations.
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Parts needed
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Deconstruction
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1x Teleportation Hub Board
3x Bluespace crystals
1x Matter bin
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- Screwdriver
- Crowbar
- Wirecutters
- Wrench
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Upgrade effects
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- Better matter bin: lower the risk and severity of accidents. Removes need for calibration.
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