Syndicate Items: Difference between revisions
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As an operative, your uplink will be in the form of a [[File:Radio.png]] radio. Nothing special is required to open it, you simply use it in-hand. | As an operative, your uplink will be in the form of a [[File:Radio.png]] radio. Nothing special is required to open it, you simply use it in-hand. | ||
===Discounts=== | ===Discounts=== | ||
Traitors will get up to a 20% discount if the company they're working for produces the item they want to buy. These companies are Donk Co., Waffle co., Cybersun Industries | Traitors will get up to a 20% discount if the company they're working for produces the item they want to buy. These companies are Donk Co., Waffle co., Cybersun Industries, Bosyn-Powell Front and Vahlen Pharmaceuticals. | ||
The uplink also contains a few items on sale in the "Discounted Gear" section. Check here for big discounts! | The uplink also contains a few items on sale in the "Discounted Gear" section. Check here for big discounts! | ||
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|cost = 20 TC | |cost = 20 TC | ||
|mode = Traitor<br>'''Player Requirement:''' 20 | |mode = Traitor<br>'''Player Requirement:''' 20 | ||
|contents = <span title="Tablet Computer (uplink)">[[File:Tablet.gif]]</span> <span title="Standard Loadout (contractor kit)">[[File:Syndibox.png]]</span> <span title="Contractor Baton">[[File:Contractor_baton.png]]</span> | |contents = <span title="Tablet Computer (uplink)">[[File:Tablet.gif]]</span> <span title="Standard Loadout (contractor kit)">[[File:Syndibox.png]]</span> <span title="Contractor Baton">[[File:Contractor_baton.png]]</span> <span title = "Syndicate Prisoner Bag">[[File:Syndieenvirobag folded.png]]</span> | ||
|description = The Syndicate | |description = The Syndicate has offered you the chance to become a contractor, take on kidnapping contracts for TC and cash payouts. Upon purchase, you'll be granted your own contract uplink embedded within the supplied tablet computer. Additionally, you'll be granted standard contractor gear to help with your mission - comes supplied with the tablet, specialized space suit, chameleon jumpsuit and mask, agent card, specialized contractor baton, prisoner transport bag (this version does not include a remote switch), and three randomly selected low-cost items. Can include otherwise unobtainable items. | ||
}} | }} | ||
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<tab collapsed name="Recon Bundle"> | <tab collapsed name="Recon Bundle"> | ||
'''Weight: 2''' | '''Weight: 2''' | ||
*Syndicate X-Ray Goggles | *[[File:Optical Thermal Scanner.png]]Syndicate X-Ray Goggles | ||
*Briefcase Launchpad | *[[File:Briefcase_launchpad.gif]][[#Briefcase_Launchpad|Briefcase Launchpad]] | ||
*Binoculars | *[[File:Binoculars.png]]Binoculars | ||
*Syndicate Encryption Key | *[[File:Syndicate_encryption.png]][[#Syndicate_Encryption_Key|Syndicate Encryption Key]] | ||
*Boxed Space Suit and Helmet | *[[File:Syndie_box.png]][[#Syndicate_Space_Suit|Boxed Space Suit and Helmet]] | ||
*2x Frag Grenade | *[[File:Fraggrenade.png]][[#Frag_Grenade|2x Frag Grenade]] | ||
*Flashlight EMP | *[[File:Flashlight.png]][[#EMP_Flashlight|Flashlight EMP]] | ||
</tab> | </tab> | ||
<tab collapsed name= "Bloodyspai Bundle"> | <tab collapsed name= "Bloodyspai Bundle"> | ||
'''Weight: 3''' | '''Weight: 3''' | ||
*Chameleon Jumpsuit | *[[File:Black_suit.png]][[#Chameleon_Kit|Chameleon Jumpsuit]] | ||
*Chameleon Mask | *[[File:Gas_mask.png]][[#Chameleon_Kit|Chameleon Mask]] | ||
*Agent ID Card | *[[File:Idblank.png]][[#Agent_Identification_Card|Agent ID Card]] | ||
*AI Detector | *[[File:Detector_Multitool.gif]][[#Artificial_Intelligence_Detector|AI Detector]] | ||
*Syndicate Encryption Key | *[[File:Syndicate_encryption.png]][[#Syndicate_Encryption_Key|Syndicate Encryption Key]] | ||
*Mulligan | *[[File:Syringe.png]][[#Mulligan|Mulligan]] | ||
*Backstabbing Switchblade | *[[File:Switchblade.png]][[#Backstabbing_Switchblade|Backstabbing Switchblade]] | ||
*Syndicate Cigarettes | *[[File:Syngarettes.png]][[#Syndicate_Smokes|Syndicate Cigarettes]] | ||
*Flashlight EMP | *[[File:Flashlight.png]][[#EMP_Flashlight|Flashlight EMP]] | ||
*Chameleon Projector | *[[File:Chameleon_projector.gif]][[#Chameleon_Projector|Chameleon Projector]] | ||
*Cryptographic Sequencer | *[[File:Emag.png]][[#Cryptographic_Sequencer|Cryptographic Sequencer]] | ||
</tab> | </tab> | ||
<tab collapsed name="Stealth Bundle"> | <tab collapsed name="Stealth Bundle"> | ||
'''Weight: 2''' | '''Weight: 2''' | ||
* | *[[File:Ebow.png]][[#Miniature_Energy_Crossbow|Miniature Energy Crossbow]] | ||
*Sleepy Pen | *[[File:Pen.png]][[#Sleepy_Pen|Sleepy Pen]] | ||
*Chameleon Projector | *[[File:Chameleon_projector.gif]][[#Chameleon_Projector|Chameleon Projector]] | ||
* | *[[File:Optical Thermal Scanner.png]][[#Thermal_Imaging_Glasses|Thermal Imaging Glasses]] | ||
*Flashlight EMP | *[[File:Flashlight.png]][[#EMP_Flashlight|Flashlight EMP]] | ||
* | *[[File:Radio_jammer.png]][[#Signal_Jammer|Signal Jammer]] | ||
</tab> | </tab> | ||
<tab collapsed name="Guns Bundle"> | <tab collapsed name="Guns Bundle"> | ||
'''Weight: 2''' | '''Weight: 2''' | ||
*2x | *[[File:Revolver.png]][[#Syndicate_Revolver|2x Syndicate Revolvers]] | ||
*2x Stechkin Pistol | *[[File:Stetchkin.png]][[#Stechkin_Pistol|2x Stechkin Pistol]] | ||
*4x Speed Loader (.357) | *[[File:357.png]][[#.357_Speed_Loader_Box|4x Speed Loader (.357)]] | ||
*4x 10mm | *[[File:10mmMag.png]][[#Pair_of_10mm_Handgun_Magazines|4x Pistol Magazines (10mm)]] | ||
*Syndicate Shoulder Holster | *[[File:Holster.png]]Syndicate Shoulder Holster | ||
*Nitrile Gloves | *[[File:Nitrile_gloves.png]][[Clothing_and_Accessories#Nitrile_Gloves|Nitrile Gloves]] | ||
*Clown | *[[File:Clownmask.png]]Clown Mask | ||
*Executive Suit | *[[File:Really black suit.png]]Executive Suit | ||
</tab> | </tab> | ||
<tab collapsed name="Murder Bundle"> | <tab collapsed name="Murder Bundle"> | ||
'''Weight: 2''' | '''Weight: 2''' | ||
*Energy Sword | *[[File:ESword.png]][[#Energy_Sword|Energy Sword]] | ||
*Thermal Imaging Glasses | *[[File:Optical Thermal Scanner.png]][[#Thermal_Imaging_Glasses|Thermal Imaging Glasses]] | ||
*Cryptographic Sequencer | *[[File:Emag.png]][[#Cryptographic_Sequencer|Cryptographic Sequencer]] | ||
*No-Slip Shoes | *[[File:Black_shoes.png]][[#No-Slip_Chameleon_Shoes|No-Slip Chameleon Shoes]] | ||
*Syndicate Encryption Key | *[[File:Syndicate_encryption.png]][[#Syndicate_Encryption_Key|Syndicate Encryption Key]] | ||
*Syndicate | *[[File:Syndicate_Minibomb.gif]][[#Syndicate_Minibomb|Syndicate Minibomb]] | ||
</tab> | </tab> | ||
<tab collapsed name="Implant Bundle"> | <tab collapsed name="Implant Bundle"> | ||
'''Weight: 1''' | '''Weight: 1''' | ||
*Freedom Implant | *[[File:Implanter.png]][[#Freedom_Implant|Freedom Implant]] | ||
*Precharged Uplink Implant (has 10 TC) | *[[File:Implanter.png]][[#Uplink_Implant|Precharged Uplink Implant (has 10 TC)]] | ||
*EMP Implant | *[[File:Implanter.png]][[#EMP_Grenades_and_Implanter_Kit|EMP Implant]] | ||
* | *[[File:Implanter.png]][[#Adrenal_Implant|Adrenal Implant]] | ||
*Microexplosive Implant | *[[File:Implanter.png]][[#Microbomb_Implant|Microexplosive Implant]] | ||
*Storage Implant | *[[File:Implanter.png]][[#Storage_Implant|Storage Implant]] | ||
</tab> | </tab> | ||
<tab collapsed name="Hacker Bundle"> | <tab collapsed name="Hacker Bundle"> | ||
'''Weight: 3''' | '''Weight: 3''' | ||
*Hacked AI Module | *[[File:Circuitboard.png]][[#Hacked_AI_Law_Upload_Module|Hacked AI Law Module]] | ||
*Cryptographic Sequencer | *[[File:Emag.png]][[#Cryptographic_Sequencer|Cryptographic Sequencer]] | ||
*Binary | *[[File:Binary_encryption.png]][[#Binary_Translator_Key|Binary Translator Key]] | ||
*Toy AI Module | *[[File:ToyAI.png]]Toy Ion AI Law Module | ||
*AI Detector | *[[File:Detector_Multitool.gif]][[#Artificial_Intelligence_Detector|AI Detector]] | ||
*Syndicate Toolbox | *[[File:Syndicatetools.png]][[#Deluxe_Syndicate_Toolbox|Deluxe Syndicate Toolbox]] | ||
*Camera Bug | *[[File:Camera_bug.gif]][[#Camera_Bug|Camera Bug]] | ||
*Agent ID Card | *[[File:Idblank.png]][[#Agent_Identification_Card|Agent ID Card]] | ||
*EMP | *[[File:Flashlight.png]][[#EMP_Flashlight|Flashlight EMP]] | ||
*BomberMan disk | *[[File:Pda_cartrige.png]][[#BomberMan_Program|BomberMan disk]] | ||
*Diagnostic Sunglasses | *[[File:Sunglasses_diagnostic.png]]Diagnostic Sunglasses | ||
*Energy Dagger | *[[File:Edagger.gif]][[#Energy_Dagger|Energy Dagger]] | ||
</tab> | </tab> | ||
<tab collapsed name="Sabotage Bundle"> | <tab collapsed name="Sabotage Bundle"> | ||
'''Weight: 3''' | '''Weight: 3''' | ||
*2x | *[[File:C4.gif]][[#Composition_c-4|2x C-4]] | ||
*2x Airlock Charge | *[[File:Doorcharge.png]][[#Explosive_Airlock_Charge|2x Explosive Airlock Charge]] | ||
*Camera Bug | *[[File:Camera_bug.gif]][[#Camera_Bug|Camera Bug]] | ||
*Power Sink | *[[File:Powersinknew.gif]][[#Power_Sink|Power Sink]] | ||
*BomberMan disk | *[[File:Pda_cartrige.png]][[#Bomberman_Program|BomberMan disk]] | ||
*Syndicate Toolbox | *[[File:Syndicatetools.png]][[#Deluxe_Syndicate_Toolbox|Deluxe Syndicate Toolbox]] | ||
*Pizza Bomb | *[[File:Pizza_Bomb.gif]][[#Pizza_Bomb|Pizza Bomb]] | ||
*EMP Kit | *[[File:Syndibox.png]][[#EMP_Grenades_and_Implanter_Kit|EMP Kit]] | ||
</tab> | </tab> | ||
<tab collapsed name="Sniper Bundle"> | <tab collapsed name="Sniper Bundle"> | ||
'''Weight: 1''' | '''Weight: 1''' | ||
*Sniper Rifle | *[[File:Sniper.png]][[#Sniper_rifle|Sniper Rifle]] | ||
*Sniper Magazine (Penetrator) | *[[File:Haemorrhage-ammo.png]][[#.50_Penetrator_Magazine|Sniper Magazine (Penetrator)]] | ||
*. | *[[File:Revolver.png]][[#Syndicate_Revolver|Syndicate Revolver]] | ||
*Speed Loader (.357 Heartpiercer) | *[[File:357piercer.png]][[#.357_Heartpiercer_Speed_Loader|Speed Loader (.357 Heartpiercer)]] | ||
* | *[[File:Optical Thermal Scanner.png]][[#Thermal_Imaging_Glasses|Thermal Imaging Glasses]] | ||
*Nitrile Gloves | *[[File:Nitrile_gloves.png]][[Clothing_and_Accessories#Nitrile_Gloves|Nitrile Gloves]] | ||
*Clown | *[[File:Clownmask.png]]Clown Mask | ||
*Executive Suit | *[[File:Really black suit.png]]Executive Suit | ||
</tab> | </tab> | ||
<tab collapsed name="Meta Ops Bundle"> | <tab collapsed name="Meta Ops Bundle"> | ||
'''Weight: 1''' | '''Weight: 1''' | ||
*Blood-Red Hardsuit | *[[File:Syndi_hardsuit.png]][[#Syndicate_Hardsuit|Blood-Red Hardsuit]] | ||
*Bulldog Shotgun | *[[File:Bulldog.png]][[#Bulldog_Shotgun|Bulldog Shotgun]] | ||
*Microexplosive Implant | *[[File:Implanter.png]][[#Microbomb_Implant|Microexplosive Implant]] | ||
*2x Shotgun Magazine (12g Syndicate Buckshot) | *[[File:BuckshotBull.png]][[#12g_Buckshot_Drum|2x Shotgun Magazine (12g Syndicate Buckshot)]] | ||
*2x | *[[File:C4.gif]][[#Composition_C-4|2x C-4]] | ||
*Cryptographic Sequencer | *[[File:Emag.png]][[#Cryptographic_Sequencer|Cryptographic Sequencer]] | ||
</tab> | </tab> | ||
</tabs> | </tabs> | ||
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<tab name="V Bundle"> | <tab name="V Bundle"> | ||
'''Weight: 2''' | '''Weight: 2''' | ||
*Camouflage | *[[File:Camo_fatigues.png]]Camouflage Fatigues | ||
*Faded Eyepatch (provides night vision and flash protection) | *[[File:Eyepatch.png]]Faded Eyepatch (provides night vision and flash protection) | ||
*Combat Boots | *[[File:Jackboots.png]]Combat Boots | ||
*Tactical Fingerless Gloves | *[[File:Fingerless_gloves.png]][[#Tactical_Fingerless_Gloves|Tactical Fingerless Gloves]] | ||
*CQC Manual | *[[File:Chest_rig.png]]Military Webbing (only fits small items or lighter) | ||
*Toy Pistol with Riot Darts | *[[File:CQC_manual.png]][[#CQC_Manual|CQC Manual]] | ||
*Survival Knife | *[[File:Toy_gun.png]][[#Toy_Pistol_With_Riot_Darts|Toy Pistol with Riot Darts]] | ||
*Stealth Implant | *[[File:Knife survivial.png]][[Guide_to_Combat#Offense|Survival Knife]] (can be stored in the combat boots) | ||
*Premium Cigar Case | *[[File:Implanter.png]][[#Stealth_Implant|Stealth Implant]] | ||
*Zippo Lighter | *[[File:Cigarcase.png]][[Vending_machines#ShadyCigs_Deluxe|Premium Cigar Case]] | ||
*[[File:Zippo.png]][[General_items#Zippo|Zippo Lighter]] | |||
</tab> | </tab> | ||
<tab name="Oddjob Bundle"> | <tab name="Oddjob Bundle"> | ||
'''Weight: 2''' | '''Weight: 2''' | ||
*Syndicate Fedora | *[[File:SyndicateFedora.png]][[#Syndicate_edora|Syndicate Fedora]] | ||
*Tactical Turtleneck Suit | *[[File:Really_black_suit.png]]Tactical Turtleneck Suit | ||
* | *[[File:Grey_trenchcoat.png]]Grey Trenchcoat (armored) | ||
*Laceup Shoes | *[[File:Laceups.png]]Laceup Shoes | ||
*Golden Deagle | *[[File:Deagle.gif]][[#Guide_to_Combat#Ranged_Weapons|Golden Deagle]] | ||
*Syndicate Minibomb | *[[File:Deagle_mag.png]][[#Guide_to_Combat#Ranged_Weapons|Deagle Magazine]] | ||
*Landmine | *[[File:Syndicate_Minibomb.gif]][[#Syndicate_Minibomb|Syndicate Minibomb]] | ||
*Dwarfism Injector | *[[File:Mine.gif]]Landmine | ||
*[[File:Dnainjector.png]][[Guide_to_Genetics#Mutations_and_Their_Consequences|Dwarfism Injector]] | |||
</tab> | </tab> | ||
<tab name="Ninja Bundle"> | <tab name="Ninja Bundle"> | ||
'''Weight: 1''' | '''Weight: 1''' | ||
*Katana | *[[File:Katana.gif]]Katana | ||
* | *[[File:Implanter.png]][[#Adrenal_Implant|Adrenal Implant]] | ||
*6x Throwing | *[[File:Throwingstar.png]]6x Throwing Star | ||
*Chameleon | *[[File:Chest_rig.png]][[#Chameleon_Chest_Rig|Chameleon Chest Rig]] | ||
*Agent ID Card | *[[File:Idblank.png]][[#Agent_Identification_Card|Agent ID Card]] | ||
*Chameleon Projector | *[[File:Chameleon_projector.gif]][[#Chameleon_Projector|Chameleon Projector]] | ||
</tab> | </tab> | ||
<tab name="Darklord Bundle"> | <tab name="Darklord Bundle"> | ||
'''Weight: 1''' | '''Weight: 1''' | ||
*Energy Sword | *[[File:ESword.png]][[#Energy_Sword|Energy Sword]] | ||
*Chameleon Mask | *[[File:Gas_mask.png]][[#Chameleon_Kit|Chameleon Mask]] | ||
*Agent ID Card | *[[File:Idblank.png]][[#Agent_Identification_Card|Agent ID Card]] | ||
*Sith Hood | *[[File:Sith_hood.png]]Sith Hood | ||
*Sith Cloak | *[[File:Sith_cloak.png]]Sith Cloak | ||
*Sith Suit | *[[File:Sith_suit.png]]Sith Suit | ||
*Combat Boots | *[[File:Jackboots.png]]Combat Boots | ||
*Combat Gloves | *[[File:BGloves.png]][[#Clothing_and_Accessories#Combat_Gloves|Combat Gloves]] | ||
*Lightning Bolt Spellbook | *Lightning Bolt Spellbook | ||
*Force Wall Spellbook | *[[File:Book_forcewall.gif]][[Wizard#Defensive|Force Wall Spellbook]] | ||
*Instant Summons Spellbook | *[[File:Booksummons.gif]][[Wizard#Assistance|Instant Summons Spellbook]] | ||
</tab> | </tab> | ||
<tab name="White Whale Holy Grail Bundle"> | <tab name="White Whale Holy Grail Bundle"> | ||
'''Weight: 1''' | '''Weight: 1''' | ||
* | *[[File:Delivery grenade.png]]6x Carp Delivery Grenade (spawns at least 5 space carp each) | ||
* | *[[File:Gasharpoon.png]]GasHarpoon | ||
*Carp Space Suit | *[[File:Carp_suit.png]]Carp Space Suit | ||
*Carp Mask | *[[File:Carp_mask.png]]Carp Mask | ||
* | *[[File:Clusterbang.png]]Invasion of the Space Carps Clusterbuster Grenade (spawns 5 carp delivery grenades) | ||
*[[File:Big_red_button.png ]]Carp Signal (three charges; calls a carp migration when used) | |||
* | *[[File:Carp plush.png]][[#Dehydrated_Space_Carp|Dehydrated Carp Plushie]] | ||
*Dehydrated Carp Plushie | |||
</tab> | </tab> | ||
<tab name="Mad Scientist Bundle"> | <tab name="Mad Scientist Bundle"> | ||
'''Weight: 2''' | '''Weight: 2''' | ||
*The Mad's Labcoat | *[[File:Labgreen.png]]The Mad's Labcoat | ||
*Jackboots | *[[File:Jackboots.png]]Jackboots | ||
*Megaphone | *[[File:Megaphone.png]]Megaphone | ||
*2x Random Clusterbang | *[[File:Clusterbang.png]]2x Random Syndicate Clusterbang Grenade | ||
* | *[[File:Syndie_box.png]][[#EZ_Clean_Grenade_Bundle|EZ Clean Grenade Bundle]] | ||
*4x Remote Signalling Device | *[[File:Signaler.png]][[General_items#Remote_Signaling_Device|4x Remote Signalling Device]] | ||
*Syndicate Toolbox | *[[File:Syndicatetools.png]][[#Deluxe_Syndicate_Toolbox|Deluxe Syndicate Toolbox]] | ||
*Energy Dagger | *[[File:Edagger.gif]][[#Energy_Dagger|Energy Dagger]] | ||
*Wormhole Projector | *[[File:Portal gun.gif]][[Research_items#Weapons|Bluespace Wormhole Projector]] (upgraded; can be shot through glass) | ||
*Biological Demolecularisor | *[[File:Decloner.png]][[Guide_to_Combat#Miscellaneous|Biological Demolecularisor]] (modified; 9 damage, 30 irradiation per shot) | ||
</tab> | </tab> | ||
<tab name="Bee Bundle"> | <tab name="Bee Bundle"> | ||
'''Weight: 2''' | '''Weight: 2''' | ||
*A sheet containing the objectives of a Bee Liberation Front Operative | *[[File:Paper.png]]A sheet containing the objectives of a Bee Liberation Front Operative | ||
*Bee Costume | *[[File:Bee_costume.png]]Authentic Bee Costume (lightly armored, boosts speed) | ||
*Bee Mask | *[[File:Beemask.png]]Bee Mask | ||
*Yellow Fannypack | *[[File:Fannypack_yellow.png]]Yellow Fannypack | ||
*Buzzkill Grenade Box | *[[File:Syndie_box.png]][[#Buzzkill_Grenade_Box|Buzzkill Grenade Box]] | ||
*Beesease Culture Bottle | *{{User:Helpful Herbert/ChemBottle|#C80000|32px}}Beesease Culture Bottle | ||
*The Stinger | *[[File:Beesword.png]]The Stinger | ||
</tab> | </tab> | ||
<tab name="Mr Freeze Bundle"> | <tab name="Mr Freeze Bundle"> | ||
'''Weight: 2''' | '''Weight: 2''' | ||
*Cold Goggles | *[[File:Coldgoggles.png]]Cold Goggles | ||
*Black Gloves | *[[File:BGloves.png]][[#Clothing_and_Accessories#Black_Gloves|Black Gloves]] | ||
*Chameleon Mask | *[[File:Gas_mask.png]][[#Chameleon_kit|Chameleon Mask]] | ||
*Winter Coat | *[[File:Coatwinter.png]]Winter Coat | ||
*Winter Boots | *[[File:Winterboots.png]]Winter Boots | ||
*4x Gluon Frag Grenade | *[[File:Bluefrag.png]]4x Gluon Frag Grenade | ||
*Geladikinesis DNA Injector | *[[File:Dnainjector.png]][[Guide_to_Genetics#Mutations_and_Their_Consequences|Geladikinesis DNA Injector]] | ||
*Cryokinesis DNA Injector | *[[File:Dnainjector.png]][[Guide_to_Genetics#Mutations_and_Their_Consequences|Cryokinesis DNA Injector]] | ||
*Security Temperature Gun | *[[File:Tempgun.png]][[Guide_to_Combat#Temperature_Gun|Security Temperature Gun]] | ||
*Blue Energy Sword | *[[File:ESword.png]][[#Energy_Sword|Blue Energy Sword]] | ||
*[[File:Chem sprayer.png]]Chem Sprayer (filled with frost oil) | |||
</tab> | </tab> | ||
<tab name="Neo Bundle"> | <tab name="Neo Bundle"> | ||
'''Weight: 1''' | '''Weight: 1''' | ||
*Sunglasses | *[[File:SGlasses.png]][[Clothing_and_Accessories#Eyewear|Sunglasses]] | ||
*2x Stechkin | *[[File:Stetchkin.png]][[#Stechkin_Pistol|2x Stechkin Pistol]] | ||
*4x Pistol | *[[File:10mm_AP.png]][[#10mm_Armour_Piercing_Magazines|4x Pistol Magazine (10mm AP)]] | ||
*2x Pistol | *[[File:10mmMag.png]][[#Pair_of_10mm_Handgun_Magazine|2x Pistol Magazine (10mm)]] | ||
*2x Pistol | *[[File:10mm_Soporific.png]][[#Pair_of_10mm_Soporific_Magazines|2x Pistol Magazine (10mm Soporific)]] | ||
*2x Pistol | *[[File:10mm_incend.png]][[#10mm_Incendiary_Magazine|2x Pistol Magazine (10mm Incendiary)]] | ||
*Plasma | *{{Syringe|purple}}Plasma Syringe | ||
*Red | *[[File:Stimpakpen.png]]Red Pill Injector (a variant of the [[#Stimpack|Stimpack]] with only two uses) | ||
*3x Sepia | *[[File:Slimesepia.png]][[Guide_to_xenobiology#Sepia_Slime|3x Sepia Slime Extract]] | ||
</tab> | </tab> | ||
<tab name="Gang Boss Bundle"> | <tab name="Gang Boss Bundle"> | ||
'''Weight: 1''' | '''Weight: 1''' | ||
*Jabroni | *[[File:Darkholme.png]]Jabroni Outfit | ||
*Pink Sweater | *[[File:Pinksweater.png]]Pink Sweater | ||
*Stand Arrow | *[[File:Standarrow.png]]Gang Boss Stand Arrow (looks like a normal stand arrow, mindslaves whoever uses it) | ||
*Donut Box | *[[File:Donut.png]]Donut Box | ||
*Stabilized Green Slime Extract | *{{User:Helpful Herbert/ChemBottle|#60A584|32px}}[[Guide_to_Chemistry#Space_Drugs|Drug Bottle]] (10 units) | ||
* | *[[File:Slimegreen.png]][[Guide_to_xenobiology#Crossbreeding|Stabilized Green Slime Extract]] | ||
</tab> | |||
<tab name="Solo"> | |||
'''Weight: 1''' | |||
*[[File:Autoimplanter.png]][[#Neural_Overclocker_Implant|Neural Overclocker Implant]] | |||
*[[File:Punkjacket.png]]David's Jacket (decently armored) | |||
*[[File:Autoimplanter.png]][[#G.O.R.L.E.X._Mantis_Vlade|2x G.O.R.L.E.X. Mantis Blade]] | |||
*[[File:Autoimplanter.png]][[Surgery#Lungs|Autosurgeon (Upgraded Cybernetic Lungs)]] | |||
*[[File:Pill_Bottle.png]][[Guide_to_Chemistry#Synaptizine|Bottle of Synaptizine Pills]] | |||
</tab> | </tab> | ||
</tabs> | </tabs> | ||
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|name = Backstabbing Switchblade | |name = Backstabbing Switchblade | ||
|image = Switchblade.png | |image = Switchblade.png | ||
|cost = | |cost = 3 TC | ||
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | |mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | ||
|description = This switchblade has a unique shape that makes it especially lethal when lodged in someone's backside. Still does a moderate amount of damage when applied from the front. | |description = This switchblade has a unique shape that makes it especially lethal when lodged in someone's backside. Still does a moderate amount of damage when applied from the front. | ||
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|cost = 3 TC | |cost = 3 TC | ||
|mode = Clown Ops | |mode = Clown Ops | ||
|description = An energy sword that | |description = An energy sword that is incapable of physical harm, but will slip anyone it contacts, be it by melee attack, thrown impact, or just stepping on it. Beware friendly fire, as even anti-slip shoes will not protect against it. | ||
}} | }} | ||
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|cost = 20 TC | |cost = 20 TC | ||
|mode = Nuclear Operative, Clown Ops | |mode = Nuclear Operative, Clown Ops | ||
|description = A handheld chemical sprayer that allows a wide dispersal of selected chemicals. Especially tailored by | |description = A handheld chemical sprayer that allows a wide dispersal of selected chemicals. Especially tailored by Vahlen Pharmaceuticals, the deadly blend it comes stocked with will disorient, damage, and disable your foes... Use with extreme caution, as anyone caught by the spray will die a quick and painful death if not treated immediately or wearing protective clothing. | ||
}} | }} | ||
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|mode = Nuclear Operative | |mode = Nuclear Operative | ||
|description = A fully-loaded semi-automatic drum-fed shotgun. Compatible with all 12g rounds. Designed for close quarter anti-personnel engagements. | |description = A fully-loaded semi-automatic drum-fed shotgun. Compatible with all 12g rounds. Designed for close quarter anti-personnel engagements. | ||
}} | |||
{{anchor|Buster Arm}} | |||
'''Buster Arm''' | |||
{{UplinkStorage | |||
|name = Buster Arm | |||
|image = Left buster arm.png | |||
|cost = 15 TC | |||
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops<br>'''Player Requirement:''' 25 | |||
|contents = <span title = "Buster Arm">[[File:Left buster arm.png]]</span> <span title = "Monkey Cube">[[File:Monkey Cube.png]]</span> <span title = "Monkey Cube">[[File:Monkey Cube.png]]</span> <span title = "Monkey Cube">[[File:Monkey Cube.png]]</span> | |||
|description = A box containing a combat-focused prosthetic left arm that can be attached on contact; It is intended for close combat and possesses immense strength. With it, the user can send people and heavy objects flying and even tear down solid objects like they're wet paper. To close the distance with ranged opponents, a grappling hook can be ejected from the arm which momentarily keeps victims in place. Landing any moves granted by the arm will give the user a 50% boost to defenses for a few seconds after.<br>Due to its unorthodox nature, the box includes three monkey cubes to familiarize the user with the arm functions.<br>Can be interacted with in-hand to switch which arm it will replace and be attached on the spot. Will prevent the usage of gloves once installed. | |||
}} | }} | ||
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{{anchor| | {{anchor|Extended Capacity Hyper-Soaker}} | ||
''' | '''Extended Capacity Hyper-Soaker''' | ||
{{Uplink | {{Uplink | ||
|name = | |name = Extended Capacity Hyper-Soaker | ||
|image = | |image = Watergun.png | ||
|cost = | |cost = 2 TC | ||
|mode = Traitor, Nuclear Operative, Infiltrator | |mode = Traitor, Nuclear Operative, Infiltrator | ||
|description = A | |description = A simple yet effective way of applying chemicals to a target's skin. Comes with a high-power nozzle and larger tank. | ||
}} | }} | ||
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|mode = Nuclear Operative | |mode = Nuclear Operative | ||
|description = A flamethrower, fueled by a portion of highly flammable biotoxins stolen previously from Nanotrasen stations. Make a statement by roasting the filth in their own greed. Use with caution. | |description = A flamethrower, fueled by a portion of highly flammable biotoxins stolen previously from Nanotrasen stations. Make a statement by roasting the filth in their own greed. Use with caution. | ||
}} | |||
{{anchor|GasHarpoon}} | |||
'''GasHarpoon''' | |||
{{Uplink | |||
|name = GasHarpoon | |||
|image = Gasharpoon.png | |||
|cost = 10 TC | |||
|mode = Traitor, Nuclear Operative, Clown Ops | |||
|description = A repurposed space-whaling tool attached to a glove, can be used as a sturdy weapon in both hands, or worn as a glove to allow access to its harpoon. | |||
}} | }} | ||
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|mode = Traitor, Nuclear Operative, Clown Ops | |mode = Traitor, Nuclear Operative, Clown Ops | ||
|description = These gloves let the user punch people very fast. Does not improve weapon attack speed or the meaty fists of a hulk. | |description = These gloves let the user punch people very fast. Does not improve weapon attack speed or the meaty fists of a hulk. | ||
}} | |||
{{anchor|Hardlight Bow}} | |||
'''Hardlight Bow''' | |||
{{Uplink | |||
|name = Hardlight Bow | |||
|image = Bow_syndicate.gif | |||
|cost = 6 TC | |||
|mode = Traitor, Nuclear Operative, Infiltrator<br>'''Player Requirement:''' 25 | |||
|description = A modern bow that can fabricate hardlight arrows, designed for silent takedowns of targets. Can zoom to see further away, able to shoot regular lethal hardlight arrows and xray arrows going through walls and irradiating targets. | |||
}} | }} | ||
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{{anchor|Holoparasites}} | {{anchor|Holoparasites}} | ||
'''Holoparasites''' | '''Holoparasites''' | ||
{{ | {{Uplink | ||
|name = Holoparasites | |name = Holoparasites | ||
|image = | |image = Combat_hypo.png|Holoparasite Injector | ||
|cost = | |cost = 15 TC | ||
|mode = Traitor, Nuclear Operative, Clown Ops<br>'''Player Requirement:''' 25 | |mode = Traitor, Nuclear Operative, Clown Ops<br>'''Player Requirement:''' 25 | ||
|description = Though capable of near sorcerous feats via use of hardlight holograms and nanomachines, they require an organic host as a home base and source of fuel. Holoparasites come in various types and share damage with their host. When the injector is used, it will attempt to summon a Ghost player to take on the role of a spirit-like entity living in your body. You will also be able to detect the nearby presence of other individuals with holoparasites while you host one. Ranged holoparasites is mutually exclusive with ranged weaponry and sleeping carp. | |||
|description = Though capable of near sorcerous feats via use of hardlight holograms and nanomachines, they require an organic host as a home base and source of fuel. Holoparasites come in various types and share damage with their host. When the injector is used, it will attempt to summon a Ghost player to take on the role of a spirit-like entity living in your body. | |||
}} | }} | ||
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|name = Stechkin Pistol | |name = Stechkin Pistol | ||
|image = Stetchkin.png | |image = Stetchkin.png | ||
|cost = | |cost = 5 TC | ||
|mode = Traitor, Infiltrator, Nuclear Operative | |mode = Traitor, Infiltrator, Nuclear Operative | ||
|description = A small, easily concealable handgun that uses 10mm auto rounds in | |description = A small, easily concealable handgun that uses 10mm auto rounds in 10-round magazines and is compatible with suppressors. Pacifists get a version loaded with soporific rounds. Ammo is included. | ||
}} | }} | ||
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|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | |mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | ||
|description = A camera with an upgraded flashbulb. Can be used much like a handheld flash except with a longer cooldown between uses, allowing the bulb to cool down; avoid burning out altogether. | |description = A camera with an upgraded flashbulb. Can be used much like a handheld flash except with a longer cooldown between uses, allowing the bulb to cool down; avoid burning out altogether. | ||
}} | |||
{{anchor|Cloaker Belt}} | |||
'''Cloaker Belt''' | |||
{{Uplink | |||
|name = Cloaker Belt | |||
|image = Utilitybelt.png | |||
|cost = 10 TC (20 TC for Ops) | |||
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | |||
|description = A tactical belt that renders the wearer invisible while active. Has a short charge that is refilled in darkness; only charges when in use. | |||
}} | }} | ||
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<span class="mw-customtoggle-cqc" style="font-size:small; color:red; display:inline-block;"><span class="mw-customtoggletext"><b>Remember The Basics</b></span></span> | <span class="mw-customtoggle-cqc" style="font-size:small; color:red; display:inline-block;"><span class="mw-customtoggletext"><b>Remember The Basics</b></span></span> | ||
<div id="mw-customcollapsible-cqc" class="mw-collapsible mw-collapsed"> | <div id="mw-customcollapsible-cqc" class="mw-collapsible mw-collapsed"> | ||
All of your unarmed attacks deal stamina damage instead of your normal physical damage type<br><br> | All of your unarmed attacks deal stamina damage instead of your normal physical damage type.<br><br> | ||
<b> | |||
<b> | <b>Punching (Combat Mode):</b> Will deal more stamina damage, and hitting a standing opponent while you are prone will both knock them down and stand you up. Has a reduced attack cooldown.<br> | ||
<b>Shoving (Right Click):</b> Immediately disarms the opponent's main hand. Has a reduced attack cooldown.<br> | |||
<b> | <b>Grabbing (Ctrl Click):</b> Has a significantly reduced attack cooldown, allowing you to quickly increase the strength of your grabs. | ||
<b>CQC Kick:</b> Disarm | |||
<b> | <b>Dislocate:</b> Disarm Harm. Disables the targeted limb or a random limb if the head or chest are targeted.<br> | ||
<b> | <b>CQC Kick:</b> Disarm Disarm. Knocks a standing opponent away and slows them. Deals heavy stamina damage and mutes targets that are prone in addition to resetting the stamina regen timer.<br> | ||
<b> | <b>Slam:</b> Harm Disarm. Slam opponent into the ground, knocking them down and dealing decent stamina damage.<br> | ||
<b>< | <b>Discombobulate:</b> Harm Harm. Offensive move, deals bonus stamina damage and confuses the target.<br> | ||
<b>Restrain:</b> Getting a target into an aggressive grab locks them into a restraining position, briefly stunning them.<br> | |||
<b>Chokehold:</b> Disarming a target you have aggressively grabbed will attempt to choke them unconscious. | |||
</div> | </div> | ||
}} | }} | ||
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|cost = 2 TC | |cost = 2 TC | ||
|mode = Traitor, Infiltrator, Clown Ops | |mode = Traitor, Infiltrator, Clown Ops | ||
|description = A small, easily concealable device. It can be applied to an open airlock panel, booby-trapping it. The next person to | |description = A small, easily concealable device. It can be applied to an open airlock panel, booby-trapping it. The next person to open that airlock will trigger an explosion, knocking them down and destroying the airlock maintenance panel. | ||
}} | }} | ||
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|image = Scroll.png | |image = Scroll.png | ||
|cost = 14 TC | |cost = 14 TC | ||
|mode = Traitor | |mode = Traitor<br>'''Player Requirement:''' 20 | ||
|description = This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat, deflecting | |description = This scroll contains the secrets of an ancient martial arts technique known as Sleeping Carp. You will master unarmed combat, deflecting ranged weapon fire when you have enough focus, but you also refuse to use dishonorable ranged weaponry, including ranged holoparasites. | ||
<span class="mw-customtoggle-carpscroll" style="font-size:small; color:red; display:inline-block;"><span class="mw-customtoggletext"><b>Recall Teachings</b></span></span> | <span class="mw-customtoggle-carpscroll" style="font-size:small; color:red; display:inline-block;"><span class="mw-customtoggletext"><b>Recall Teachings</b></span></span> | ||
<div id="mw-customcollapsible-carpscroll" class="mw-collapsible mw-collapsed"> | <div id="mw-customcollapsible-carpscroll" class="mw-collapsible mw-collapsed"> | ||
<b>Wrist Wrench</b>: | Landing hits builds up <b>focus</b>, which deflects incoming damage and increases the power of some attacks.<br> | ||
<b> | <b>Wrist Wrench</b>: Grab twice. Forces opponent to drop item in hand and immobilizes for a short time.<br> | ||
<b> | <b>Flying Kick</b>: Left click to perform a flying back kick, dealing heavy damage and sending you off balance for a moment.<br> | ||
<b> | <b>Suplex</b>: Left click while grabbing. Decent damage scaling with focus, knocks opponent onto the ground.<br> | ||
<b>Elbow Drop</b>: | <b>Stomach Knee</b>: Right click while grabbing. Causes temporary suffocation.<br> | ||
<b><i>You will only deflect projectiles | <b>Elbow Drop</b>: Left click a downed opponent. Deals damage based on your focus, instantly kills anyone in critical condition.<br><br> | ||
<b><i>You will only deflect projectiles when you have enough focus to deflect all incoming damage.</i></b> | |||
</div> | </div> | ||
}} | }} | ||
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|name = Miniature Energy Crossbow | |name = Miniature Energy Crossbow | ||
|image = Ebow.png | |image = Ebow.png | ||
|cost = | |cost = 5 TC | ||
|mode = Traitor, Infiltrator, Clown Ops | |mode = Traitor, Infiltrator, Clown Ops | ||
|description = A short bow mounted across a tiller in miniature. Small enough to fit into a pocket or slip into a bag unnoticed. It will synthesize and fire bolts tipped with some debilitating toxins that will irradiate and tire, causing them to be silenced. It can produce an infinite number of bolts, but takes time to automatically recharge after each shot. | |description = A short bow mounted across a tiller in miniature. Small enough to fit into a pocket or slip into a bag unnoticed. It will synthesize and fire bolts tipped with some debilitating toxins that will irradiate and tire, causing them to be silenced. It can produce an infinite number of bolts, but takes time to automatically recharge after each shot. | ||
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|name = Poison Kit | |name = Poison Kit | ||
|image = Syndibox.png | |image = Syndibox.png | ||
|cost = | |cost = 5 TC | ||
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | |mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | ||
|contents = <span title="Polonium"> | |contents = <span title="Polonium">{{Syringe|#787878|32px}}</span> <span title="Venom">{{Syringe|#F0FFF0|32px}}</span> <span title="Spewium">{{Syringe|#2f6617|32px}}</span> <span title="Histamine">{{Syringe|#FA6464|32px}}</span> <span title="Initropidril">{{Syringe|#7F10C0|32px}}</span> <span title="Pancuronium">{{Syringe|#195096|32px}}</span> <span title="Sodium Thiopental">{{Syringe|#6496FA|32px}}</span> <span title="Curare">{{Syringe|#191919|32px}}</span> <span title="Amanitin">{{Syringe|#FFFFFF|32px}}</span> <span title="Coniine">{{Syringe|#7DC3A0|32px}}</span> <span title="Muscle Relaxant">{{Syringe|#CF3600|32px}}</span> <span title="Syringe">[[File:Syringe.png]]</span> | ||
|description = An assortment of deadly chemicals packed into a compact box. Comes | |description = An assortment of deadly and illegal chemicals packed into a compact box. Comes in special 30u syringes for more precise application alongside an extra 30u syringe for your own mix. Included Poisons: | ||
* [[Guide_to_chemistry#Polonium|Polonium]] | * [[Guide_to_chemistry#Polonium|Polonium]] | ||
* [[Guide_to_chemistry#Venom|Venom]] | * [[Guide_to_chemistry#Venom|Venom]] | ||
* [[Guide_to_chemistry#Spewium|Spewium]] | * [[Guide_to_chemistry#Spewium|Spewium]] | ||
* [[Guide_to_chemistry#Histamine|Histamine]] | * [[Guide_to_chemistry#Histamine|Histamine]] | ||
* [[Guide_to_chemistry#Initropidril|Initropidril]] | * [[Guide_to_chemistry#Initropidril|Initropidril]] | ||
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* [[Guide_to_chemistry#Sodium_Thiopental|Sodium Thiopental]] | * [[Guide_to_chemistry#Sodium_Thiopental|Sodium Thiopental]] | ||
* [[Guide_to_chemistry#Curare|Curare]] | * [[Guide_to_chemistry#Curare|Curare]] | ||
* [[Guide_to_chemistry#Amanitin|Amanitin]] | |||
* [[Guide_to_chemistry#Coniine|Coniine]] | * [[Guide_to_chemistry#Coniine|Coniine]] | ||
* [[Guide_to_chemistry# | * [[Guide_to_chemistry#Muscle_Relaxant|Muscle Relaxant]] | ||
}} | }} | ||
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|name = Suppressor | |name = Suppressor | ||
|image = Universal suppressor.png | |image = Universal suppressor.png | ||
|cost = | |cost = 1 TC | ||
|mode = Traitor, Infiltrator, Nuclear Operative | |mode = Traitor, Infiltrator, Nuclear Operative | ||
|description = This suppressor will silence the shots of the weapon it is attached to for increased stealth and superior ambushing capability. It is compatible with many small ballistic guns including the Stechkin and C-20r, but not revolvers or energy guns. | |description = This suppressor will silence the shots of the weapon it is attached to for increased stealth and superior ambushing capability. It is compatible with many small ballistic guns including the Stechkin and C-20r, but not revolvers or energy guns. | ||
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|mode = Traitor, Infiltrator, Nuclear Operative | |mode = Traitor, Infiltrator, Nuclear Operative | ||
|contents = <span title = "10mm Handgun Magazine">[[File:10mmMag.png]]</span> <span title = "10mm Handgun Magazine">[[File:10mmMag.png]]</span> | |contents = <span title = "10mm Handgun Magazine">[[File:10mmMag.png]]</span> <span title = "10mm Handgun Magazine">[[File:10mmMag.png]]</span> | ||
|description = A box that contains two additional | |description = A box that contains two additional 10-round 10mm magazines; compatible with the Stechkin Pistol. | ||
}} | }} | ||
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|cost = 1 TC | |cost = 1 TC | ||
|mode = Traitor, Infiltrator, Nuclear Operative | |mode = Traitor, Infiltrator, Nuclear Operative | ||
|description = An additional | |description = An additional 10-round 10mm magazine; compatible with the Stechkin Pistol. These rounds are less effective at injuring the target but penetrate protective gear. | ||
}} | }} | ||
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|cost = 1 TC | |cost = 1 TC | ||
|mode = Traitor, Infiltrator, Nuclear Operative | |mode = Traitor, Infiltrator, Nuclear Operative | ||
|description = An additional | |description = An additional 10-round 10mm magazine; compatible with the Stechkin Pistol. These rounds are more damaging but ineffective against armour. | ||
}} | }} | ||
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|cost = 1 TC | |cost = 1 TC | ||
|mode = Traitor, Infiltrator, Nuclear Operative | |mode = Traitor, Infiltrator, Nuclear Operative | ||
|description = An additional | |description = An additional 10-round 10mm magazine; compatible with the Stechkin Pistol. Loaded with incendiary rounds which inflict reduced damage, but ignite the target. | ||
}} | }} | ||
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|mode = Traitor, Infiltrator, Nuclear Operative | |mode = Traitor, Infiltrator, Nuclear Operative | ||
|contents = <span title = "10mm Soporific Magazine">[[File:10mm_Soporific.png]]</span> <span title = "10mm Soporific Magazine">[[File:10mm_Soporific.png]]</span> | |contents = <span title = "10mm Soporific Magazine">[[File:10mm_Soporific.png]]</span> <span title = "10mm Soporific Magazine">[[File:10mm_Soporific.png]]</span> | ||
|description = A box that contains 2 additional | |description = A box that contains 2 additional 10-round 10mm magazines; compatible with the Stechkin Pistol. These rounds will deliver small doses of tranqulizers on hit, knocking the target out after a few successive hits." | ||
}} | }} | ||
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|cost = 1 TC | |cost = 1 TC | ||
|mode = Traitor, Infiltrator, Nuclear Operative | |mode = Traitor, Infiltrator, Nuclear Operative | ||
|description = An additional | |description = An additional 10-round 10mm magazine; compatible with the Stechkin Pistol. Loaded with bullets which release micro-electromagnetic pulses on hit, disrupting electronics on the target hit. | ||
}} | }} | ||
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|contents = <span title="Machine Gun Ammo">[[File:Lmgmecha.png]]</span> <span title="Machine Gun Ammo">[[File:Lmgmecha.png]]</span> <span title="Machine Gun Ammo">[[File:Lmgmecha.png]]</span> <span title="Scattershot Ammo">[[File:Scattershotmecha.png]]</span> <span title="Scattershot Ammo">[[File:Scattershotmecha.png]]</span> <span title="Scattershot Ammo">[[File:Scattershotmecha.png]]</span> <span title="Anti-Armor Missles">[[File:Missle_hemecha.png]]</span> <span title="Anti-Armor Missles">[[File:Missle_hemecha.png]]</span> <span title="Anti-Armor Missles">[[File:Missle_hemecha.png]]</span> | |contents = <span title="Machine Gun Ammo">[[File:Lmgmecha.png]]</span> <span title="Machine Gun Ammo">[[File:Lmgmecha.png]]</span> <span title="Machine Gun Ammo">[[File:Lmgmecha.png]]</span> <span title="Scattershot Ammo">[[File:Scattershotmecha.png]]</span> <span title="Scattershot Ammo">[[File:Scattershotmecha.png]]</span> <span title="Scattershot Ammo">[[File:Scattershotmecha.png]]</span> <span title="Anti-Armor Missles">[[File:Missle_hemecha.png]]</span> <span title="Anti-Armor Missles">[[File:Missle_hemecha.png]]</span> <span title="Anti-Armor Missles">[[File:Missle_hemecha.png]]</span> | ||
|description = A duffel bag containing ammo for three full reloads of the LMG, scattershot carbine, and SRM-8 missile launcher that are equipped on a standard Mauler exosuit. | |description = A duffel bag containing ammo for three full reloads of the LMG, scattershot carbine, and SRM-8 missile launcher that are equipped on a standard Mauler exosuit. | ||
}} | |||
'''Pair of 10mm Caseless Magazines''' | |||
{{UplinkStorage | |||
|name = Pair of 10mm Caseless Magazines | |||
|image = Syndibox.png | |||
|cost = 1 TC | |||
|mode = Traitor, Infiltrator, Nuclear Operative | |||
|contents = <span title = "pistol magazine (10mm Caseless)">[[File:10mm caseless.png]]</span> <span title = "pistol magazine (10mm Caseless)">[[File:10mm caseless.png]]</span> | |||
|description = A box that contains two additional 10-round 10mm magazines; compatible with the Stechkin Pistol. These rounds will leave no casings behind when fired. | |||
}} | }} | ||
==Grenades and Explosives== | ==Grenades and Explosives== | ||
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|mode = Traitor<br>'''Objectives Required:''' Martyr | |mode = Traitor<br>'''Objectives Required:''' Martyr | ||
|description = A wheelchair with a hidden, devastating bomb in it. When activated while sitting it in, the wheelchair's bell will ding, then the wheelchair will explode two seconds afterward, causing a moderate explosion that will gib the user. | |description = A wheelchair with a hidden, devastating bomb in it. When activated while sitting it in, the wheelchair's bell will ding, then the wheelchair will explode two seconds afterward, causing a moderate explosion that will gib the user. | ||
}} | |||
{{anchor|Frag Grenade}} | |||
'''Frag Grenade''' | |||
{{Uplink | |||
|name = Frag Grenade | |||
|image = Fraggrenade.png | |||
|cost = 3 TC | |||
|mode = Traitor | |||
|description = Simple, but lethal. Anything adjacent when it explodes will be heavily damaged. Likely to cause a small hull breach. | |||
}} | }} | ||
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{{anchor|Syndicate Bomb}} | {{anchor|Suicide Vest}} | ||
'''Syndicate Bomb''' | '''Suicide Vest''' | ||
{{Uplink | |||
|name = Suicide Vest | |||
|image = Unalive-vest.png | |||
|cost = 7 TC | |||
|mode = Traitor, Nuclear Operative, Clown Ops | |||
|description = An autolocking, voice activated suicide vest. The electronics inside are so crude it only functions in inclusive mode. Once it's on, it can never be removed. | |||
}} | |||
{{anchor|Syndicate Bomb}} | |||
'''Syndicate Bomb''' | |||
{{Uplink | {{Uplink | ||
|name = Syndicate Bomb | |name = Syndicate Bomb | ||
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|name = Syndicate Minibomb | |name = Syndicate Minibomb | ||
|image = Syndicate Minibomb.gif | |image = Syndicate Minibomb.gif | ||
|cost = | |cost = 6 TC | ||
|mode = | |mode = Nuclear Operative | ||
|description = The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel. | |description = The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel. | ||
}} | }} | ||
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|description = A unique grenade that deploys a swarm of viscerators upon activation, which will chase down and shred any non-operatives in the area. | |description = A unique grenade that deploys a swarm of viscerators upon activation, which will chase down and shred any non-operatives in the area. | ||
}} | }} | ||
==Support and Mechanized Exosuits== | ==Support and Mechanized Exosuits== | ||
'''Black Mamba Exosuit''' | |||
{{Uplink | |||
|name = Black Mamba Exosuit | |||
|image = Mamba.png | |||
|cost = 75 TC | |||
|mode = Nuclear Operative | |||
|description = A stealthy, quick, and deadly combat exosuit, this modified sidewinder chassis is capable of suddenly striking and retreating while the effects of its venomous weapons take hold. Comes with a venom carbine, dual daggers, and an anti-projectile armor booster. | |||
}} | |||
'''Clown Reinforcements''' | '''Clown Reinforcements''' | ||
{{Uplink | {{Uplink | ||
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{{Uplink | {{Uplink | ||
|name = Artificial Intelligence Detector | |name = Artificial Intelligence Detector | ||
|image = | |image = Detector_Multitool.gif | ||
|cost = 1 TC | |cost = 1 TC | ||
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | |mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | ||
|description = A functional multitool | |description = A functional multitool with a display which changes color depending on how close the AI's camera is to you. Functioning basically on a hot/cold system, the multitool's interface will turn from green to yellow to red if the AI's vision is further or closer away, with a green display being far away and a red one meaning the AI is looking right at you. A perfect tool for the agent who never wants to be caught off guard by security cameras witnessing their evil deeds. | ||
}} | |||
'''Box of Mouse Cubes''' | |||
{{UplinkStorage | |||
|name = Box of Mouse Cubes | |||
|image = Monkey Cube Box.png | |||
|cost = 1 TC | |||
|mode = Traitor | |||
|contents = <span title="Mouse cube">[[File:Mouse_cube.png]]</span> x24 | |||
|description = A box with twenty four Waffle Co. brand mouse cubes. Deploy near wiring. Caution: Product may rehydrate when exposed to water. | |||
}} | }} | ||
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|cost = 2 TC | |cost = 2 TC | ||
|mode = Traitor, Infiltrator, Clown Ops | |mode = Traitor, Infiltrator, Clown Ops | ||
|contents = <span title="Chameleon Jumpsuit">[[File:Black suit.png]]</span> <span title="Chameleon Armor">[[File:Armor.png]]</span> <span title="Chameleon Gloves">[[File:Yellowgloves.png]]</span> <span title="Chameleon Shoes">[[File:Black shoes.png]]</span> <span title="Chameleon Glasses">[[File:MGlasses.png]]</span> <span title="Chameleon Hat">[[File:Greysoft.png]]</span> <span title="Chameleon Mask">[[File:Gas mask.png]]</span> <span title="Chameleon Bag">[[File:Backpack.png]]</span> <span title="Chameleon Headset">[[File:Headset.png]]</span> <span title="Chameleon Stamp">[[File:Stamp-ok.png | |contents = <span title="Chameleon Jumpsuit">[[File:Black suit.png]]</span> <span title="Chameleon Armor">[[File:Armor.png]]</span> <span title="Chameleon Gloves">[[File:Yellowgloves.png]]</span> <span title="Chameleon Shoes">[[File:Black shoes.png]]</span> <span title="Chameleon Glasses">[[File:MGlasses.png]]</span> <span title="Chameleon Hat">[[File:Greysoft.png]]</span> <span title="Chameleon Mask">[[File:Gas mask.png]]</span> <span title="Chameleon Bag">[[File:Backpack.png]]</span> <span title="Chameleon Headset">[[File:Headset.png]]</span> <span title="Chameleon Stamp">[[File:Stamp-ok.png]]</span> | ||
|description = A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Due to budget cuts, the shoes don't provide protection against slipping. If you have the Agent Identification Card and are wearing the included gas mask, you will talk as the person set in the card. If you do not have a mask on, people will still be able to see your real name! | |description = A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Due to budget cuts, the shoes don't provide protection against slipping. If you have the Agent Identification Card and are wearing the included gas mask, you will talk as the person set in the card. If you do not have a mask on, people will still be able to see your real name! | ||
}} | }} | ||
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|image = Black shoes.png | |image = Black shoes.png | ||
|cost = 2 TC | |cost = 2 TC | ||
|mode = Traitor, Infiltrator | |mode = Traitor, Infiltrator | ||
|description = These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces. | |description = These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces. | ||
}} | }} | ||
{{anchor| | {{anchor|Pseudocider}} | ||
''' | '''Pseudocider''' | ||
{{Uplink | {{Uplink | ||
|name = | |name = Pseudocider | ||
|image = Pocketwatch.png | |||
|cost = 8 TC | |||
|mode = Traitor, Infiltrator | |||
|description = Disguised as a common pocket watch, the pseudocider will convincingly feign your fall, making you invisible completely silent as you slip away from the scene, or into a better position! You will not be able to take any actions for the 7 second duration. | |||
}} | |||
{{anchor|Signal Jammer}} | |||
'''Signal Jammer''' | |||
{{Uplink | |||
|name = Signal Jammer | |||
|image = Radio jammer.png | |image = Radio jammer.png | ||
|cost = 5 TC | |cost = 5 TC | ||
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | |mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | ||
|description = This device will disrupt any nearby outgoing radio communication when activated. | |description = This device will disrupt any nearby outgoing radio communication when activated. Blocks suit sensors, but does not affect binary chat. | ||
}} | }} | ||
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|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | |mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | ||
|description = This satchel is thin enough to be hidden in the gap between plating and tiling; great for stashing your stolen goods. Comes with a crowbar, a floor tile and some contraband inside. | |description = This satchel is thin enough to be hidden in the gap between plating and tiling; great for stashing your stolen goods. Comes with a crowbar, a floor tile and some contraband inside. | ||
}} | |||
'''Syndicate Angel Potion''' | |||
{{Uplink | |||
|name = Syndicate Angel Potion | |||
|image = Syndicateangelpotion.png | |||
|cost = 2 TC | |||
|mode = Traitor, Infiltrator | |||
|description = After many failed attempts, the syndicate has reverse engineered an angel potion smuggled off of the lava planet V-227. Preliminary testing found that of the most common species, neither plasmamen nor polysmorph were capable of sprouting. | |||
}} | }} | ||
==Space Suits and Hardsuits== | ==Space Suits and Hardsuits== | ||
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|cost = 4 TC | |cost = 4 TC | ||
|mode = Traitor, Infiltrator, Clown Ops | |mode = Traitor, Infiltrator, Clown Ops | ||
|description = Popular in underground racing rings, these shoes come with built-in jets, allowing the users to reach high speeds for prolonged durations and short bursts. Users should keep in mind that despite being easier to control than their Wheely cousins, | |description = Popular in underground racing rings, these shoes come with built-in jets, allowing the users to reach high speeds for prolonged durations and short bursts. Users should keep in mind that despite being easier to control than their Wheely cousins, these will not protect you from high-speed impacts. | ||
}} | }} | ||
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|cost = 6 TC | |cost = 6 TC | ||
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | |mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | ||
|description = The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. | |description = The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Holds 5 charges that recharge 0.4 charges per second, or can be manually recharged using uranium. | ||
}} | }} | ||
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|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | |mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | ||
|description = It's just a normal disk. Visually it's identical to the real deal, but it won't hold up under closer scrutiny by the Captain. Don't try to give this to us to complete your objective, we know better! | |description = It's just a normal disk. Visually it's identical to the real deal, but it won't hold up under closer scrutiny by the Captain. Don't try to give this to us to complete your objective, we know better! | ||
}} | |||
'''Deluxe Syndicate Toolbox''' | |||
{{UplinkStorage | |||
|name = Deluxe Syndicate Toolbox | |||
|image = Syndicatetools.png | |||
|cost = 2 TC | |||
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | |||
|contents = <span title = "Syndicate Screwdriver">[[File:Screwdriver_nuke.png]]</span> <span title = "Syndicate Wrench">[[File:Wrench.png]]</span> <span title = "Syndicate Industrial Welding Tool">[[File:Indwelder.png]]</span> <span title = "Syndicate Pocket Crowbar">[[File:Crowbar_red.png]]</span> <span title = "Syndicate Wirecutters">[[File:Wirecutters.png]]</span> <span title = "Syndicate Multitool">[[File:Multitool.png]]</span> <span title = "Combat Gloves">[[File:Blackgloves.png]]</span> | |||
|description = A syndicate toolbox that comes stocked with ultra-fast syndicate tools. Be careful, as these tools are more obviously marked and will be easily spotted by anyone observant. | |||
}} | }} | ||
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|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | |mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | ||
|contents = <span title = "Screwdriver">[[File:Screwdriver_nuke.png]]</span> <span title = "Wrench">[[File:Wrench.png]]</span> <span title = "Industrial Welding Tool">[[File:Indwelder.png]]</span> <span title = "Pocket Crowbar">[[File:Crowbar_red.png]]</span> <span title = "Wirecutters">[[File:Wirecutters.png]]</span> <span title = "Multitool">[[File:Multitool.png]]</span> <span title = "Combat Gloves">[[File:Blackgloves.png]]</span> | |contents = <span title = "Screwdriver">[[File:Screwdriver_nuke.png]]</span> <span title = "Wrench">[[File:Wrench.png]]</span> <span title = "Industrial Welding Tool">[[File:Indwelder.png]]</span> <span title = "Pocket Crowbar">[[File:Crowbar_red.png]]</span> <span title = "Wirecutters">[[File:Wirecutters.png]]</span> <span title = "Multitool">[[File:Multitool.png]]</span> <span title = "Combat Gloves">[[File:Blackgloves.png]]</span> | ||
|description = A suspicious black and red syndicate toolbox. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat. It is very compact and will fit in any standard Nanotrasen backpack. | |description = A suspicious black and red syndicate toolbox. It comes loaded with a full speedy tool set including a multitool and combat gloves that are resistant to shocks and heat. It is very compact and will fit in any standard Nanotrasen backpack. | ||
}} | }} | ||
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|mode = Traitor, Nuclear Operative, Clown Ops | |mode = Traitor, Nuclear Operative, Clown Ops | ||
|description = When used with an upload console, this module allows you to upload priority laws to an artificial intelligence. Be careful with wording, as artificial intelligences may look for loopholes to exploit. | |description = When used with an upload console, this module allows you to upload priority laws to an artificial intelligence. Be careful with wording, as artificial intelligences may look for loopholes to exploit. | ||
}} | |||
'''Holographic Object Projector''' | |||
{{Uplink | |||
|name = Holographic Object Projector | |||
|image = Signmaker.gif | |||
|cost = 4 TC | |||
|mode = Traitor, Nuclear Operative, Clown Ops | |||
|description = A device for masters of deception and trickery. This item allows you to scan objects and create holograms of them. The holograms will dissipate when interacted with. You can replace the stock parts it comes with to increase the maximum number of holograms and variety of scannable objects. | |||
}} | }} | ||
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|mode = Traitor, Nuclear Operative, Clown Ops | |mode = Traitor, Nuclear Operative, Clown Ops | ||
|description = A high-tech holographic sight that improves the aim of the weapon it's attached to. | |description = A high-tech holographic sight that improves the aim of the weapon it's attached to. | ||
}} | |||
'''Hypnotic Flash''' | |||
{{Uplink | |||
|name = Hypnotic Flash | |||
|image = Flash.gif | |||
|cost = 7 TC | |||
|mode = Traitor | |||
|description = A modified flash able to hypnotize targets. Unless the target is in a mentally vulnerable state (hallucinating, sleeping or has the "Dumbness" trauma or an unstable mood), it will only confuse and pacify them temporarily. Mindshielded individuals are immune to the hypnosis effect. | |||
}} | |||
'''Illegal Ammo Design Disk''' | |||
{{Uplink | |||
|name = Illegal Ammo Design Disk | |||
|image = Disk.gif | |||
|cost = 4 TC | |||
|mode = Traitor, Infiltrator | |||
|description = A design disk for an autolathe that permits it to print all types of 10mm and .357 ammunition.<br> This includes ammo types such as 10mm AP and .357 Heartpiercer. | |||
}} | }} | ||
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'''Mech Piloting for Dummies''' | '''Low Orbit Ion Cannon Remote''' | ||
{{Uplink | |||
|name = Low Orbit Ion Cannon Remote | |||
|image = batterer.png | |||
|cost = 5 TC | |||
|mode = Traitor | |||
|description = The Syndicate has recently installed a remote satellite nearby capable of generating a localized ion storm every 20 minutes. However, your local authorities will be informed of your general location when it is activated. | |||
}} | |||
'''Mech Piloting for Dummies''' | |||
{{Uplink | {{Uplink | ||
|name = Mech Piloting for Dummies | |name = Mech Piloting for Dummies | ||
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|mode = Nuclear Operative, Clown Ops | |mode = Nuclear Operative, Clown Ops | ||
|description = A wonder of Syndicate engineering, the Medbeam gun, or Medi-Gun enables a medic to keep his fellow operatives in the fight, even while under fire. Don't cross the streams! | |description = A wonder of Syndicate engineering, the Medbeam gun, or Medi-Gun enables a medic to keep his fellow operatives in the fight, even while under fire. Don't cross the streams! | ||
}} | |||
'''Mirage Drive''' | |||
{{Uplink | |||
|name = Mirage Drive | |||
|image = Miragedrive.png | |||
|cost = 7 TC | |||
|mode = Traitor, Nuclear Operative, Clown Ops | |||
|description = An experimental device created as a byproduct of research into faster than light travel. Utilizing magnetic coils, the mirage drive is able to generate kinetic energy and use it in a way that moves the user to their destination at a speed comparable to teleportation, so long as an unobstructed path between the user and the target exists. | |||
}} | |||
'''Orbital Mech Drop Fulton''' | |||
{{Uplink | |||
|name = Orbital Mech Drop Fulton | |||
|image = Fulton pack.png | |||
|cost = 4 TC | |||
|mode = Traitor, Nuclear Operative, Clown Ops | |||
|description = A heavy-duty transport pack that can be used to store and summon mecha that you have stored with it. Refundable if never used. | |||
}} | }} | ||
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|mode = Traitor, Nuclear Operative, Clown Ops<br>'''Objectives Required:''' Hijack, Martyr | |mode = Traitor, Nuclear Operative, Clown Ops<br>'''Objectives Required:''' Hijack, Martyr | ||
|description = This book contains legendary knowledge about how to make roburgers. Roburgers turn people into cyborgs after a short while when eaten. This book doesn't disappear after use, so consider hiding it somewhere. | |description = This book contains legendary knowledge about how to make roburgers. Roburgers turn people into cyborgs after a short while when eaten. This book doesn't disappear after use, so consider hiding it somewhere. | ||
}} | |||
{{anchor|Shadow Cloak}} | |||
'''Shadow Cloak''' | |||
{{Uplink | |||
|name = Shadow Cloak | |||
|image = Syndie cloak.png | |||
|cost = 30 TC | |||
|mode = Nuclear Operative, Clown Ops | |||
|description = A highly advanced cloak that renders the user transparent over time and able to dodge attacks. Moving, dodging attacks, or suffering an EMP will reduce or remove the transparency temporarily. | |||
}} | }} | ||
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|name = Syndicate Prisoner Transport Bag | |name = Syndicate Prisoner Transport Bag | ||
|image = Syndieenvirobag_folded.png | |image = Syndieenvirobag_folded.png | ||
|cost = | |cost = 2 TC | ||
|mode = Traitor, Nuclear Operative, Clown Ops | |mode = Traitor, Nuclear Operative, Clown Ops | ||
|description = An alteration of Nanotrasen's environmental protection bag which has been used in several high-profile kidnappings. Designed to keep a victim unconscious, alive, and secured until they are transported to a required location. | |description = An alteration of Nanotrasen's environmental protection bag which has been used in several high-profile kidnappings. Designed to keep a victim unconscious, alive, and secured until they are transported to a required location. Comes with a lethal mode, which is activated by a remote switch. When lethal mode is activated, it injects chemicals to execute the prisoner, and then burns the body to the point of husking. | ||
}} | }} | ||
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|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | |mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | ||
|contents = <span title = "Scalpel">[[File:Scalpel.png]]</span> <span title = "Hemostat">[[File:Hemostat.png]]</span> <span title = "Retractor">[[File:Retractor.png]]</span> <span title = "Circular Saw">[[File:Saw.png]]</span> <span title = "Surgical Drill">[[File:Drill.png]]</span> <span title = "Cautery">[[File:Cautery.png]]</span> <span title = "Surgical Drapes">[[File:Drapes.png]]</span> <span title = "Straight Jacket">[[File:Straight Jacket.png]]</span> <span title = "Muzzle">[[File:Muzzle.png]]</span> <span title = "Syndicate MMI">[[File:Man-Machine Interface.png]]</span> <span title = "Implant Case">[[File:Implant case.png]]</span> | |contents = <span title = "Scalpel">[[File:Scalpel.png]]</span> <span title = "Hemostat">[[File:Hemostat.png]]</span> <span title = "Retractor">[[File:Retractor.png]]</span> <span title = "Circular Saw">[[File:Saw.png]]</span> <span title = "Surgical Drill">[[File:Drill.png]]</span> <span title = "Cautery">[[File:Cautery.png]]</span> <span title = "Surgical Drapes">[[File:Drapes.png]]</span> <span title = "Straight Jacket">[[File:Straight Jacket.png]]</span> <span title = "Muzzle">[[File:Muzzle.png]]</span> <span title = "Syndicate MMI">[[File:Man-Machine Interface.png]]</span> <span title = "Implant Case">[[File:Implant case.png]]</span> | ||
|description = | |description = A red and black duffel bag containing all surgery tools, a surgical mat, a normal MMI, an implant case, a straitjacket, and a muzzle. The surgery tools are twice as fast compared to normal surgery tools. | ||
}} | }} | ||
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|cost = 2 TC | |cost = 2 TC | ||
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | |mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | ||
|description = A pair of simple fabric gloves without fingertips that allow one to perform tasks faster and act quicker in unarmed maneuvers. Also greatly assists with the carrying of bodies | |description = A pair of simple fabric gloves without fingertips that allow one to perform tasks faster and act quicker in unarmed maneuvers. Also greatly assists with the carrying of bodies, while not letting anyone else take them from you! | ||
}} | }} | ||
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''' | '''EMP Shield Implant''' | ||
{{Uplink | {{Uplink | ||
|name = | |name = EMP Shield Implant | ||
|image = | |image = Implanter.png | ||
|cost = | |cost = 6 TC | ||
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | |mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | ||
|description = | |description = Developed by Cybersun to assist with the S.E.L.F. movement, this implant will protect you and your insides from electromagnetic interference.<br>Due to technical limitations, it will overload and shut down for a short time if triggered too often. | ||
}} | }} | ||
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'''G.O.R.L.E.X. Mantis Blade''' | |||
{{anchor|G.O.R.L.E.X. Mantis Blade}} | |||
{{Uplink | |||
'''G.O.R.L.E.X. Mantis Blade''' | |||
{{anchor|G.O.R.L.E.X. Mantis Blade}} | |||
{{Uplink | |||
|name = G.O.R.L.E.X. Mantis Blade | |name = G.O.R.L.E.X. Mantis Blade | ||
|image = Autoimplanter.png | |image = Autoimplanter.png | ||
|cost = | |cost = 6 TC | ||
|mode = Traitor, Nuclear Operative | |mode = Traitor, Nuclear Operative | ||
|description = One G.O.R.L.E.X Mantis blade implant able to be retracted inside your body at will for easy storage and concealing, 2 blades can be used at once. | |description = One G.O.R.L.E.X Mantis blade implant able to be retracted inside your body at will for easy storage and concealing, 2 blades can be used at once. If two blades are used, you can use them to pry open doors. | ||
}} | }} | ||
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|name = Neural Overclocker Implant | |name = Neural Overclocker Implant | ||
|image = Autoimplanter.png | |image = Autoimplanter.png | ||
|cost = | |cost = 12 TC (20 TC for Operatives) | ||
|mode = Traitor, Nuclear Operative, Clown Ops | |mode = Traitor, Nuclear Operative, Clown Ops | ||
|description = | |description = Stimulates your central nervous system in order to enable you to perform muscle movements faster. Careful not to overuse it. | ||
}} | }} | ||
''' | '''Reusable Autosurgeon''' | ||
{{Uplink | {{Uplink | ||
|name = | |name = Reusable Autosurgeon | ||
|image = Autoimplanter.png | |image = Autoimplanter red.png | ||
|cost = | |cost = 5 TC | ||
|mode = | |mode = Traitor, Infiltrator | ||
|description = | |description = An empty autosurgeon, but unlike others can be used multiple times. More suspicious than others. | ||
}} | }} | ||
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|cost = 6 TC | |cost = 6 TC | ||
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | |mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | ||
|description = An implant that uses advanced sensors | |description = An implant that uses advanced sensors to detect when you are slipping and utilize motors in order to prevent it. | ||
}} | }} | ||
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|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | |mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | ||
|description = This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it. | |description = This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it. | ||
}} | |||
'''Stechkin Arm Implant''' | |||
{{Uplink | |||
|name = Stechkin Arm Implant | |||
|image = Autoimplanter.png | |||
|cost = 9 TC | |||
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | |||
|description = A modified version of the Stechkin pistol placed inside of the forearm to allow for easy concealment. | |||
}} | }} | ||
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|cost = 8 TC | |cost = 8 TC | ||
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | |mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | ||
|description = An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items. | |description = An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items. Extremely obvious when storing or removing items from it. | ||
}} | }} | ||
''' | '''Syndicate Reviver Implant''' | ||
{{ | {{Uplink | ||
|name = Syndicate Reviver Implant | |||
|name = | |image = Autoimplanter.png | ||
|image = | |cost = 8 TC | ||
|cost = | |||
|mode = Nuclear Operative | |mode = Nuclear Operative | ||
|description = A more powerful and experimental version of the one utilized by Nanotrasen, this implant will attempt to revive and heal you if you are critically injured. Comes with an autosurgeon. | |||
|description = A | |||
}} | }} | ||
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|mode = Nuclear Operative | |mode = Nuclear Operative | ||
|description = These cybernetic eyes will give you thermal vision. Comes with a free autosurgeon. | |description = These cybernetic eyes will give you thermal vision. Comes with a free autosurgeon. | ||
}} | |||
'''Upgraded CNS Rebooter Implant''' | |||
{{Uplink | |||
|name = Upgraded CNS Rebooter Implant | |||
|image = Autoimplanter.png | |||
|cost = 8 TC | |||
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | |||
|description = This implant will stimulate muscle movements to help you get back up on your feet faster after being stunned. This version is modified to help reduce exhaustion during combat. Comes with an autosurgeon.<br>It will cap stun time at 3 seconds instead of 4, reduces incoming stamina damage by 20%, and removes 10% of existing stamina damage every other second. | |||
}} | }} | ||
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}} | }} | ||
==Species-Restricted== | ==Species-Restricted== | ||
''' | '''Burned scroll''' | ||
{{Uplink | {{Uplink | ||
|name = Burned scroll | |||
|name = Burned scroll | |||
|image = Stone_tablet.png | |image = Stone_tablet.png | ||
|cost = 14 TC | |cost = 14 TC | ||
|mode = Traitor, Infiltrator<br>'''Race:''' Plasmaman | |mode = Traitor, Infiltrator<br>'''Race:''' Plasmaman | ||
|description = An ancient scroll, containing a guide to an ancient plasmamen martial art. | |description = An ancient scroll, containing a guide to an ancient plasmamen martial art. | ||
<span class="mw-customtoggle-plasmafist" style="font-size:small; color:red; display:inline-block;"><span class="mw-customtoggletext"><b>Remember The Basics</b></span></span> | |||
<div id="mw-customcollapsible-plasmafist" class="mw-collapsible mw-collapsed"> | |||
<b>Explosive disarm:</b> Disarm Disarm. Finishing this combo will deal 10 damage to you and 18 to your target, as well as throwing your target away and knocking down for three seconds.<br> | |||
<b>Detonate:</b> Harm Harm Disarm Harm. Second strike will deal 12/12 brute/burn and apply 2 fire stacks to the target. Third strike will apply 4 fire stacks and deal some stamina damage if the target has less then 50 stamina damage. The final strike will ignite the target, make a light explosion and deal 15 damage to you.<br> | |||
<b>Life force trade:</b> Disarm Grab Disarm Grab. Second strike will deal 20 damage to the target and 5 damage to you. Third strike will deal 20 stamina and 5 burn damage to the target, and will make it unable to use ranged weapons for 2 second as well as a more long shove slowdown. Finishing the combo with a headwear on will just deal 25/25 brute/burn damage to the target, and if you don't wear a helmet, you will instantly grab the target by a neck, as well as start to drain life from them. <br> | |||
<b>Immolate:</b> Disarm Harm Disarm Grab. Second strike will deal 25 burn damage to the target and 5 burn damage to you. Third strike will apply 5 fire stacks to EVERYONE in the range of 2 tiles. Finishing the combo will, if you don't wear any headwear, will deal 30 burn damage to anyone except you in the range of 2 tiles, or ignite them if they are close enough to you. You target will get additional 10 burn damage and get blurry vision.<br> | |||
</div> | |||
}} | }} | ||
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|mode = Traitor, Infiltrator<br>'''Race:''' Preternis | |mode = Traitor, Infiltrator<br>'''Race:''' Preternis | ||
|description = An upgrade board, containing upgrades and programs for your melee attacks. | |description = An upgrade board, containing upgrades and programs for your melee attacks. | ||
<span class="mw-customtoggle-combatmodules" style="font-size:small; color:red; display:inline-block;"><span class="mw-customtoggletext"><b>Refresh Data</b></span></span> | |||
<div id="mw-customcollapsible-combatmodules" class="mw-collapsible mw-collapsed"> | |||
<b>Hidden Blade:</b> Harm Harm Grab. The second strike will deal 20 stamina and 5 brute damage, and finishing the combo will make you stab the victim with a hidden blade, dealing 30 brute damage.<br> | |||
<b>Injection:</b> Disarm Grab Disarm. The second and third input will silently inject 8 units of [[Sodium Thiopental|sodium thiopental]] and 5 units of [[cyanide]] respectively.<br> | |||
<b>Finger Gun:</b> Harm Disarm Disarm. Finishing the combo will paralyse your target and place a stealthy version of a stechkin in your hand. | |||
</div> | |||
}} | }} | ||
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|cost = 2 TC | |cost = 2 TC | ||
|mode = Traitor, Infiltrator<br>'''Race:''' Moth | |mode = Traitor, Infiltrator<br>'''Race:''' Moth | ||
|description = We heard that | |description = We heard that ex'hai such as yourself really like lamps, so we decided to grant you early access to a prototype Syndicate brand "Extra-Bright Lantern™". Enjoy. | ||
}} | }} | ||
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|cost = 6 TC | |cost = 6 TC | ||
|mode = Traitor, Infiltrator<br>'''Race:''' Lizard, Draconid | |mode = Traitor, Infiltrator<br>'''Race:''' Lizard, Draconid | ||
|description = Recently | |description = Recently Vahlen scientists have found the formula of genetical patterns that is needed to activate vuulen genes to grant them the ability to breath fire. | ||
}} | }} | ||
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|cost = 14 TC | |cost = 14 TC | ||
|mode = Traitor, Infiltrator<br>'''Race:''' Lizard, Draconid | |mode = Traitor, Infiltrator<br>'''Race:''' Lizard, Draconid | ||
|description = This tablet contains a set of old | |description = This tablet contains a set of old vuulek fighting techniques, increasing your melee combat effectiveness but preventing you from using armor, most common stun weapons, or guns. | ||
<span class="mw-customtoggle-flyingfang" style="font-size:small; color:red; display:inline-block;"><span class="mw-customtoggletext"><b>Remember The Basics</b></span></span> | <span class="mw-customtoggle-flyingfang" style="font-size:small; color:red; display:inline-block;"><span class="mw-customtoggletext"><b>Remember The Basics</b></span></span> | ||
<div id="mw-customcollapsible-flyingfang" class="mw-collapsible mw-collapsed"> | <div id="mw-customcollapsible-flyingfang" class="mw-collapsible mw-collapsed"> | ||
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<b>Leap:</b> Action: Jump at a target, with a successful hit stunning them and preventing you from moving for a few seconds. | <b>Leap:</b> Action: Jump at a target, with a successful hit stunning them and preventing you from moving for a few seconds. | ||
</div> | </div> | ||
}} | |||
'''Glowing Parchment''' | |||
{{Uplink | |||
|name = Glowing Parchment | |||
|image = Scroll.png | |||
|cost = 12 TC | |||
|mode = Traitor, Infiltrator<br>'''Race:''' Ethereal | |||
|description = A scroll made of unusual paper, written for ethereals looking to defend themselves while exploring the material world. | |||
}} | |||
'''Hulk Mutator''' | |||
{{Uplink | |||
|name = Hulk Mutator | |||
|image = Dnainjector.png | |||
|cost = 12 TC | |||
|mode = Traitor, Infiltrator<br>'''Race:''' Human | |||
|description = Stolen research from a SIC scientist who went postal led to the development of this revolutionary mutator. Causes extreme muscle growth, enough to punch through walls, and practically limitless stamina, at the cost of reduced cognitive ability, and green skin pigmentation. | |||
}} | }} | ||
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''' | '''Modified yellow slime extract''' | ||
{{Uplink | {{Uplink | ||
|name = | |name = Modified yellow slime extract | ||
|image = | |image = Yellow_slime_extract.png | ||
|cost = | |cost = 8 TC | ||
|mode = Traitor, Infiltrator<br>'''Race:''' | |mode = Traitor, Infiltrator<br>'''Race:''' Ethereal | ||
|description = | |description = An experimental yellow slime extract that when absorbed by an Ethereal, grants control over electrical powers. | ||
}} | }} | ||
'''Radiation grenade''' | '''Prototype worldbreaker compound''' | ||
{{Uplink | |||
|name = Prototype worldbreaker compound | |||
|image = Flaming moe.gif | |||
|cost = 20 TC<br>'''Player Requirement:''' 25 | |||
|mode = Traitor, Infiltrator<br>'''Objectives Required:''' Hijack, Martyr<br>'''Race:''' Preternis | |||
|description = A foul concoction made by reverse engineering chemicals compounds found in an ancient Vxtrin military outpost. Said to cause rapid muscle and plate growth in any Preternis that consumes it. It's believed to have been used by Vxtrin to transform their workers into highly effective commando units. It is not uncommon for Preterni that have consumed it to be crushed under the weight of their own ever-growing skin. The weight will also prevent use of conventional vehicles. | |||
<span class="mw-customtoggle-worldbreaker" style="font-size:small; color:red; display:inline-block;"><span class="mw-customtoggletext"><b>You imagine all the things you would be capable of with this power.</b></span></span> | |||
<div id="mw-customcollapsible-worldbreaker" class="mw-collapsible mw-collapsed"> | |||
All attacks apply stagger. Stagger knocks people prone and applies a brief slow.<br><br> | |||
'''Plates:''' You will progressively grow plates. Each plate provides damage reduction but also slows you down. The damage reduction caps but the slowdown can continue scaling. While at maximum damage reduction you are considered "heavy" and most of your attacks will be slower, but do more damage in a larger area.<br> | |||
'''Rip Plate:''' Click yourself with combat mode toggled off to rip off a plate. The plate can be thrown at people to stagger them and knock them back. The plate is heavy enough that others will find it difficult to throw.<br> | |||
'''Leap:''' Your disarm is instead a leap that deals damage, staggers, and knocks everything back within a radius. Landing on someone will do twice as much damage and deal additional stamina damage. The cooldown is longer if heavy and only starts when you land.<br> | |||
'''Clasp:''' Your grab is far stronger. Instead of grabbing someone, you will pick them up and be able to throw them.<br> | |||
'''Pummel:''' When combat mode is toggled on, pummel a small area dealing brute and stamina damage. Everything within a certain range is damaged, knocked back, and staggered. The targets in the middle take notably more damage.<br> | |||
'''Worldstomp:''' After a delay, create a giant shockwave that deals damage to all mobs within a radius. The shockwave will knock back and stagger all mobs in a larger radius. Objects and structures within the extended radius will be thrown or damaged respectively. The radius, knockback, and damage all scale with number of plates.<br> | |||
'''Landslide:''' If hit by a melee attack while in throw mode, you will expel one of your loose plates to block it and send the attacker flying. | |||
</div> | |||
}} | |||
'''Radiation grenade''' | |||
{{Uplink | {{Uplink | ||
|name = Radiation grenade | |name = Radiation grenade | ||
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''' | '''Vegetable Parchment''' | ||
{{Uplink | {{Uplink | ||
|name = | |name = Vegetable Parchment | ||
|image = | |image = Stone_tablet.png | ||
|cost = | |cost = 13 TC | ||
|mode = Traitor, Infiltrator<br>'''Race:''' | |mode = Traitor, Infiltrator<br>'''Race:''' Pod | ||
|description = | |description = A special scroll with a martial art, that teaches phytosians of capabilities of their body.<br> | ||
<span class="mw-customtoggle-cqc" style="font-size:small; color:red; display:inline-block;"><span class="mw-customtoggletext"><b>Remember The Basics</b></span></span> | |||
<div id="mw-customcollapsible-cqc" class="mw-collapsible mw-collapsed"> | |||
<i>If you have throw mode enabled you have a 75% block chance (35% if strangling someone) and can counter-attack, dealing 10 damage and embedding a splinter into the attacker.</i><br><br> | |||
<b>Right click with combat mode on: </b>Your disarms mark the victim with a vine mark, allowing you to drag them or an item in their active hand by using "Vine Snatch" ability. | |||
The mark lasts only 5 seconds.<br> | |||
<b>Strangle: </b>Grab Grab Grab. The second grab will deal 10 oxygen damage to the target, and finishing the combo will upgrade your grab, | |||
making it mute the target and deal 5 oxygen damage per second.<br> | |||
<b>Splinter stab: </b> Harm harm Harm. The second attack will deal increased damage with 30 armor penetration, and finishing the combo will deal 20 damage with 30 armor penetration, while also embedding a splinter into the targets limb.<br></b> | |||
</div> | |||
}} | }} | ||
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|name = Version One Upgrade Module | |name = Version One Upgrade Module | ||
|image = Stone_tablet.png | |image = Stone_tablet.png | ||
|cost = | |cost = 20 TC<br>'''Player Requirement:''' 25 | ||
|mode = Traitor, Infiltrator<br>'''Race:''' IPC | |mode = Traitor, Infiltrator<br>'''Objectives Required:''' Hijack, Martyr<br>'''Race:''' IPC | ||
|description = A module full of forbidden techniques that will make you capable of ultimate bloodshed. | |description = A module full of forbidden techniques that will make you capable of ultimate bloodshed. If you install this, it will make you incapable of pushing and pulling. There are no half-measures, either you succeed, or you die. | ||
<span class="mw-customtoggle-ultraviolence" style="font-size:small; color:red; display:inline-block;"><span class="mw-customtoggletext"><b>You mentally practice the teachings of Ultra Violence.</b></span></span> | |||
<div id="mw-customcollapsible-ultraviolence" class="mw-collapsible mw-collapsed"> | |||
This module has made you a hell-bound killing machine.<br> | |||
You are immune to stuns and cannot be slowed by damage.<br> | |||
You will deflect emps while throwmode is enabled, releases the energy into anyone nearby.<br> | |||
After deflecting, or getting hit by an emp you will be immune to more for 5 seconds.<br> | |||
Your disarm has been replaced with a charged-based dash system.<br> | |||
You cannot grab either, JUST KILL THEM!<br> | |||
Getting covered in blood will heal you.<br><br> | |||
<b>Right click with combat mode on:</b> Dash in a direction granting brief invulnerability.<br> | |||
<b>Pocket Revolver:</b> Grab Grab. Puts a loaded revolver in your hand for three shots. Target must be living, but can be yourself.<br> | |||
<b>Gun Hand:</b> Harm Grab. Shoots the target with the shotgun in your hand.<br> | |||
<b>Blood Burst:</b> Harm Harm. Explodes blood from the target, covering you in blood and healing for a bit. Executes people in hardcrit exploding more blood everywhere.<br> | |||
<b>Completing any combo will give a speed buff with the strength of the Pocket Revolver speed boost being weaker.<br> | |||
Should your dash cease functioning, use the 'Reinitialize Module' function.</b> | |||
</div> | |||
}} | }} | ||
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|description = A kit containing some organs that were... "donated" by your ancestors. Contains an autosurgeon, a plasma vessel, a resin spinner, and an acid gland. | |description = A kit containing some organs that were... "donated" by your ancestors. Contains an autosurgeon, a plasma vessel, a resin spinner, and an acid gland. | ||
}} | }} | ||
== Role-Restricted == | ==Role-Restricted== | ||
'''Ancient Jumpsuit''' | '''Ancient Jumpsuit''' | ||
{{Uplink | {{Uplink | ||
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|name = Australicus Slime Mutator | |name = Australicus Slime Mutator | ||
|image = Syringe.png | |image = Syringe.png | ||
|cost = | |cost = 10 TC | ||
|mode = Traitor<br>'''Job:''' Roboticist, Scientist, Research Director<br>'''Objectives Required:''' Hijack, Martyr | |mode = Traitor<br>'''Job:''' Roboticist, Scientist, Research Director<br>'''Objectives Required:''' Hijack, Martyr | ||
|description = Crikey mate, it's been a wild travel from the Australicus sector but we've managed to get some special spider extract from the giant spiders down there. Use this injector on a gold slime core to create a few of the same type of spiders we found on the planets over there. They're a bit tame until you also give them a bit of sentience though. | |description = Crikey mate, it's been a wild travel from the Australicus sector but we've managed to get some special spider extract from the giant spiders down there. Use this injector on a gold slime core to create a few of the same type of spiders we found on the planets over there. They're a bit tame until you also give them a bit of sentience though. | ||
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|mode = Traitor<br>'''Job:''' Clown, Cook | |mode = Traitor<br>'''Job:''' Clown, Cook | ||
|contents = <span title="Cluwne Burger">[[File:Cluwneburger.png]]</span> <span title="Mimana">[[File:Mimana.png]]</span> <span title="Mimana">[[File:Mimana.png]]</span> <span title="Space Fries">[[File:Fries.png]]</span> <span title="Space Cola">[[File:Space Cola.png]]</span> <span title="Strange Goat Plushie">[[File:Strangegoatplush.png]]</span> <span title="Stetchkin Pistol">[[File:Stetchkin.png]]</span> <span title="Pistol Magazine (10mm)">[[File:10mmMag.png]]</span> | |contents = <span title="Cluwne Burger">[[File:Cluwneburger.png]]</span> <span title="Mimana">[[File:Mimana.png]]</span> <span title="Mimana">[[File:Mimana.png]]</span> <span title="Space Fries">[[File:Fries.png]]</span> <span title="Space Cola">[[File:Space Cola.png]]</span> <span title="Strange Goat Plushie">[[File:Strangegoatplush.png]]</span> <span title="Stetchkin Pistol">[[File:Stetchkin.png]]</span> <span title="Pistol Magazine (10mm)">[[File:10mmMag.png]]</span> | ||
|description = A burger happy meal infused with the tears of thousands of cluwnes. Infects anyone who takes a bite and pretty much everyone else on the station with a cluwnification virus which will quickly turn them into a cluwne. Can | |description = A burger happy meal infused with the tears of thousands of cluwnes. Infects anyone who takes a bite and pretty much everyone else on the station with a cluwnification virus which will quickly turn them into a cluwne. Can be cured with Mimanas and Bottles of Nothing. | ||
}} | }} | ||
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|mode = Traitor<br>'''Job:''' Roboticist, Research Director | |mode = Traitor<br>'''Job:''' Roboticist, Research Director | ||
|description = A modification for non-combat mechas that allows them to equip one piece of equipment designed for combat mechs. It also hides the equipped weapon from plain sight. Only one can fit on a mecha. | |description = A modification for non-combat mechas that allows them to equip one piece of equipment designed for combat mechs. It also hides the equipped weapon from plain sight. Only one can fit on a mecha. | ||
}} | |||
'''Cybersun Mech Pilot's Suit''' | |||
{{Uplink | |||
|name = Cybersun Mech Pilot's Suit | |||
|image = Black_mech_suit.png | |||
|cost = 4 TC | |||
|mode = Traitor<br>'''Job:''' Scientist, Roboticist, Research Director | |||
|description = A black and red stylishly armored mech pilot's suit used by Cybersun's elite mecha pilots. Provides potent protection both inside and outside a mech. | |||
}} | }} | ||
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|mode = Traitor<br>'''Job:''' Clown | |mode = Traitor<br>'''Job:''' Clown | ||
|description = A clown combat mech equipped with bombanana peel and tearstache grenade launchers, as well as the ubiquitous HoNkER BlAsT 5000. | |description = A clown combat mech equipped with bombanana peel and tearstache grenade launchers, as well as the ubiquitous HoNkER BlAsT 5000. | ||
}} | |||
'''Emergency Ejection System''' | |||
{{Uplink | |||
|name = Emergency Ejection System | |||
|image = mecha_eject.png | |||
|cost = 3 TC | |||
|mode = Traitor<br>'''Job:''' Roboticist, Research Director | |||
|description = An exosuit modification designed to quickly eject the pilot after the exosuit suffers catastrophic damage. Cybersun Industries is not liable for any injuries suffered during the ejection sequence. | |||
}} | |||
'''Energy Fire Axe''' | |||
{{Uplink | |||
|name = Energy Fire Axe | |||
|image = Energyfireaxe.png | |||
|cost = 10 TC | |||
|mode = Traitor, Nuclear Operative<br>'''Job:''' Station Engineer, Atmospheric Technician, Network Admin, Chief Engineer | |||
|description = A terrifying axe with a blade of pure energy, able to tear down structures with ease. Easier to store than a standard fire axe while inactive. | |||
}} | }} | ||
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|image = His grace.png | |image = His grace.png | ||
|cost = 20 TC | |cost = 20 TC | ||
|mode = Traitor<br>'''Job:''' Chaplain<br>'''Objectives Required:''' Hijack | |mode = Traitor<br>'''Job:''' Assistant, Chaplain<br>'''Objectives Required:''' Hijack | ||
|description = An incredibly dangerous weapon recovered from a station overcome by the grey tide. Once activated, He will thirst for blood and must be used to kill to sate that thirst. His Grace grants gradual regeneration and complete stun immunity to His wielder, but be wary: if He gets too hungry, He will become impossible to drop and eventually kill you if not fed. However, if left alone for long enough, He will fall back to slumber. To activate His Grace, simply unlatch Him. | |description = An incredibly dangerous weapon recovered from a station overcome by the grey tide. Once activated, He will thirst for blood and must be used to kill to sate that thirst. His Grace grants gradual regeneration and complete stun immunity to His wielder, but be wary: if He gets too hungry, He will become impossible to drop and eventually kill you if not fed. However, if left alone for long enough, He will fall back to slumber. To activate His Grace, simply unlatch Him. | ||
}} | }} | ||
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|name = Horror-in-a-Box | |name = Horror-in-a-Box | ||
|image = Pet_carrier_closed.png | |image = Pet_carrier_closed.png | ||
|cost = | |cost = 14 TC | ||
|mode = Traitor<br>'''Player Requirement:''' 20<br>'''Job:''' Curator | |mode = Traitor<br>'''Player Requirement:''' 20<br>'''Job:''' Curator | ||
|description = When dissecting the head of a dead Nanotrasen scientist, our surgeons noticed an incredibly [[Eldritch_Horror|peculiar creature]] inside and managed to extract it into safe containment. Either a failed experiment or otherworldly monster, this creature has been trained to aid whoever wakes it up. If you aren't afraid of it entering your head, it can prove a useful ally. We take no responsibility for your newfound madness and accept no refunds. | |description = When dissecting the head of a dead Nanotrasen scientist, our surgeons noticed an incredibly [[Eldritch_Horror|peculiar creature]] inside and managed to extract it into safe containment. Either a failed experiment or otherworldly monster, this creature has been trained to aid whoever wakes it up. If you aren't afraid of it entering your head, it can prove a useful ally. We take no responsibility for your newfound madness and accept no refunds. | ||
}} | }} | ||
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|contents = <span title="Guide to Advanced Mimery Vol 1">[[File:Advanced mimery.png]]</span> <span title="Guide to Advanced Mimery Vol 2">[[File:Advanced mimery.png]]</span> | |contents = <span title="Guide to Advanced Mimery Vol 1">[[File:Advanced mimery.png]]</span> <span title="Guide to Advanced Mimery Vol 2">[[File:Advanced mimery.png]]</span> | ||
|description = The classical two part series on how to further hone your mime skills. Upon studying the series, the user should be able to make 3x1 invisible walls, and shoot bullets out of their fingers. Obviously only works for Mimes. | |description = The classical two part series on how to further hone your mime skills. Upon studying the series, the user should be able to make 3x1 invisible walls, and shoot bullets out of their fingers. Obviously only works for Mimes. | ||
}} | |||
'''Jestographic Sequencer''' | |||
{{Uplink | |||
|name = Jestographic Sequencer | |||
|image = Cmag.gif | |||
|cost = 4 TC | |||
|mode = Traitor<br>'''Job:''' Clown | |||
|description = The jestographic sequencer, also known as a cmag, is a small card that inverts the access on any door it's used on. Perfect for locking command out of their own departments. Honk! | |||
}} | }} | ||
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|mode = Traitor<br>'''Job:''' Shaft Miner, Quartermaster, Mining Medic | |mode = Traitor<br>'''Job:''' Shaft Miner, Quartermaster, Mining Medic | ||
|description = Looks and functions like an advanced mining scanner, but allows mining charges to be placed anywhere and destroy more than rocks. Use it on a mining charge to override its safeties. Reduces explosive power of mining charges due to the modification of their internals. Has 6 uses. | |description = Looks and functions like an advanced mining scanner, but allows mining charges to be placed anywhere and destroy more than rocks. Use it on a mining charge to override its safeties. Reduces explosive power of mining charges due to the modification of their internals. Has 6 uses. | ||
}} | |||
'''Psychotic Brawl Notes''' | |||
{{Uplink | |||
|name = Psychotic Brawl Notes | |||
|image = BrawlNotes.png | |||
|cost = 8 TC | |||
|mode = Traitor<br>'''Job:''' Chemist, Chief Medical Officer, Psychiatrist | |||
|description = Notes taken from an experienced user of bath salts, written in their own blood. Reading it will greatly randomize the effectiveness of your punches. Best when combined with several narcotics. | |||
}} | }} | ||
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|mode = Traitor<br>'''Job:''' Chemist, Chief Medical Officer, Virologist | |mode = Traitor<br>'''Job:''' Chemist, Chief Medical Officer, Virologist | ||
|description = A modified syringe gun with a rotating drum, capable of holding and quickly firing six syringes. | |description = A modified syringe gun with a rotating drum, capable of holding and quickly firing six syringes. | ||
}} | |||
'''Reticence Exosuit''' | |||
{{Uplink | |||
|name = Reticence Exosuit | |||
|image = ReticenceWhiter.png | |||
|cost = 20 TC | |||
|mode = Traitor<br>'''Job:''' Mime | |||
|description = A popular product for pantomime performers. For when you need to silence a target a little more... permanently. Comes equipped with advanced cloaking technology, a Quietus carbine, and an RCD. | |||
}} | }} | ||
Line 3,118: | Line 3,444: | ||
|description = A syndicate basket which allows the deep frying of dead corpses, ejects anything which the corpse is wearing. | |description = A syndicate basket which allows the deep frying of dead corpses, ejects anything which the corpse is wearing. | ||
}} | }} | ||
== (Pointless) Badassery== | |||
==(Pointless) Badassery == | |||
'''Bananium Plated Frying Pan''' | '''Bananium Plated Frying Pan''' | ||
{{Uplink | {{Uplink | ||
Line 3,145: | Line 3,472: | ||
|cost = 4 TC | |cost = 4 TC | ||
|mode = Nuclear Operative, Clown Ops | |mode = Nuclear Operative, Clown Ops | ||
|contents = <span title="CentCom Officer's Jumpsuit">[[File:Officerjumpsuit.png]]</span> <span title="Black Shoes">[[File:Black shoes.png]]</span> <span title="Black Gloves">[[File:Blackgloves.png]]</span> <span title="CentCom Headset">[[File:Cent_headset.png]]</span> <span title="Sunglasses">[[File:SGlasses.png]]</span> <span title="Satchel">[[File:GSatchel.png]]</span> <span title="PDA">[[File: | |contents = <span title="CentCom Officer's Jumpsuit">[[File:Officerjumpsuit.png]]</span> <span title="Black Shoes">[[File:Black shoes.png]]</span> <span title="Black Gloves">[[File:Blackgloves.png]]</span> <span title="CentCom Headset">[[File:Cent_headset.png]]</span> <span title="Sunglasses">[[File:SGlasses.png]]</span> <span title="Satchel">[[File:GSatchel.png]]</span> <span title="PDA">[[File:Normalpda.gif]]</span> <span title="Clipboard">[[File:Clipboard.png]]</span> | ||
|description = Ask the crew to "inspect" their nuclear disk and weapons system, and then when they decline, pull out a fully automatic rifle and gun down the Captain. Radio headset does not include encryption key. No gun included. | |description = Ask the crew to "inspect" their nuclear disk and weapons system, and then when they decline, pull out a fully automatic rifle and gun down the Captain. Radio headset does not include encryption key. No gun included. | ||
}} | }} | ||
Line 3,156: | Line 3,483: | ||
|cost = 4 TC | |cost = 4 TC | ||
|mode = Nuclear Operative, Clown Ops | |mode = Nuclear Operative, Clown Ops | ||
|contents = <span title="Clown PDA">[[File: | |contents = <span title="Clown PDA">[[File:Pda-clown.png]]</span> <span title="Clown Suit">[[File:Clownuniform.png]]</span> <span title="Clown Shoes">[[File:Clshoe.png]]</span> <span title="Clown Wig and Mask">[[File:Clownmask.png]]</span> <span title="Bike Horn">[[File:Bike horn.png]]</span> <span title="Implanter (Sad Trombone)">[[File:Implanter.png]]</span> | ||
|description = Nothing is more terrifying than clowns with fully automatic weaponry. | |description = Nothing is more terrifying than clowns with fully automatic weaponry. | ||
}} | }} | ||
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|cost = 2 TC | |cost = 2 TC | ||
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | |mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | ||
|description = A one use book that grants access to a number of secret crafting recipes once it has been read.<br>Grants access to: Baseball Bat, Explosive Lance (Grenade), Knife-boxing Gloves, Flamethrower, Pipebomb, and Fire and | |description = A one use book that grants access to a number of secret crafting recipes once it has been read.<br>Grants access to: Baseball Bat, Explosive Lance (Grenade), Knife-boxing Gloves, Flamethrower, Pipebomb, and Fire, Bola, Explosive, and Syringe arrows.<br>It also permits you to craft improvised versions of the following items, which suffer from shoddy quality: Pistol, Pistol Magazine (10mm), Suppressor, Tools, Knife, Pickaxe, Radio, ID, and Cryptographic Sequencer. | ||
}} | }} | ||
Line 3,207: | Line 3,534: | ||
|cost = 6 TC | |cost = 6 TC | ||
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | |mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | ||
|description = This Syndicate Fedora of micro-woven adamantium silk is sure to prove your style! Layered with immensely protective fibers.<br>The fedora can be activated to extend sharp blades out | |description = This Syndicate Fedora of micro-woven adamantium silk is sure to prove your style! Layered with immensely protective fibers.<br>The fedora can be activated to extend sharp blades out from its rim, functioning as a saw-like melee weapon that can be thrown for immense damage. Upon successfully hitting an object, the fedora will boomerang back to your hands. | ||
}} | }} | ||
Line 3,217: | Line 3,544: | ||
|cost = 1 TC | |cost = 1 TC | ||
|mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | |mode = Traitor, Infiltrator, Nuclear Operative, Clown Ops | ||
|description = A special deck of space-grade playing cards with a | |description = A special deck of space-grade playing cards with a thin and sharp metal edge, making them slightly more robust than a normal deck of cards. You can also play card games with them or leave them on your victims. | ||
}} | }} | ||
Latest revision as of 11:33, 29 October 2024
Uplink
Syndicate items can be bought through an uplink by Traitors, Nuclear Operatives and Clown Operatives. Traitors get 20 telecrystals (16 if their starting uplink is an implant) to use (operatives get more based on the station population), so make your choices wisely. Up to three items are randomly discounted in the uplink, which can be found at the bottom of the page. You can not buy the item at discount price more than once!
As a traitor, your uplink will be in the form of a PDA, pen, a headset or an implant. In order to open your uplink you will need to enter the code given into the ringtone selection in the messenger menu in your PDA, turn the pen, select a headset frequency or simply click on the action button at the top of your screen. Remember to keep it locked in case anyone gets their hands on it.
As an operative, your uplink will be in the form of a radio. Nothing special is required to open it, you simply use it in-hand.
Discounts
Traitors will get up to a 20% discount if the company they're working for produces the item they want to buy. These companies are Donk Co., Waffle co., Cybersun Industries, Bosyn-Powell Front and Vahlen Pharmaceuticals.
The uplink also contains a few items on sale in the "Discounted Gear" section. Check here for big discounts!
Bundles and Telecrystals
Bioterror bundle
Bulldog bundle
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C-20r bundle
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Cybernetic Implants Bundle
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Medical bundle
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Sniper bundle
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Spetsnaz Pyro bundle
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Contract Kit
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Syndi-kit Tactical
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Syndi-kit Special
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Syndicate Surplus Crate
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Super Surplus Crate
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Random Item
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1 Raw Telecrystal
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5 Raw Telecrystals
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20 Raw Telecrystals
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Conspicuous and Dangerous Weapons
84mm Rocket Propelled Grenade Launcher
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Backstabbing Switchblade
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Banana Cream Pie Cannon
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Bananium Energy Shield
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Bananium Energy Sword
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Biohazardous Chemical Sprayer
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Bo Staff
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Box of Throwing Weapons
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Bulldog Shotgun
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Buster Arm
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C-20r Submachine Gun
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Double-Bladed Energy Sword
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Energy Sword
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Energy Shield
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Extended Capacity Hyper-Soaker
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Flamethrower
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GasHarpoon
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Gloves of the North Star
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Hardlight Bow
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Holoparasites
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K-41s Designated Marksman Rifle
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L6 Squad Automatic Weapon
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M-546 Osprey
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M-90gl Rifle
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Power Fist
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Romerol
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Sniper Rifle
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Stechkin Pistol
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Surplus Rifle
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Syndicate Revolver
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Toy Submachine Gun
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Toy Machine Gun
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Toy Pistol with Riot Darts
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Vxtvul Hammer
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Stealthy and Inconspicuous Weapons
Bluespace Projectile Weapon Disrupter
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Camera Flash
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Cloaker Belt
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Combat Gloves Plus
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CQC Manual
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Dart Pistol
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Dehydrated Space Carp
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Energy Dagger
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Explosive Airlock Charge
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Martial Arts Scroll
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Miniature Energy Crossbow
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Boxed Origami Kit
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Poison Kit
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Sleepy Pen
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Suppressor
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Toy Baseball Bat
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Ammunition
Pair of 10mm Handgun Magazines
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10mm Armour Piercing Magazine
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10mm Hollow Point Magazine
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10mm Incendiary Magazine
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Pair of 10mm Soporific Magazines
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10mm EMP Magazine
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12g Ammo Duffel Bag
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12g Buckshot Drum
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12g Dragon's Breath Drum
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12g Frag-12 Drum
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12g Meteorslug Shells
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12g Slug Drum
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12g Flechette Drum
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.357 Speed Loader Box
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.357 Ironfeather Speed Loader Box
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.357 Nutcracker Speed Loader
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.357 Metalshock Speed Loader
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.357 Heartpiercer Speed Loader
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.357 Wallstake Speed Loader
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40mm Grenade
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.45 Ammo Duffel Bag
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.45 SMG Magazine
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.45 Armor-Piercing SMG Magazine
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.45 Hollow-Point SMG Magazine
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.45 Venom SMG Magazine
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.50 Magazine
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.50 Penetrator Magazine
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.50 Soporific Magazine
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5.56mm Toploader Magazine
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5.56mm Armor-Piercing Toploader Magazine
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5.56mm Incendiary Toploader Magazine
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7.12x82mm Box Magazine
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7.12x82mm (Armor Penetrating) Box Magazine
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7.12x82mm (Hollow-Point) Box Magazine
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7.12x82mm (Incendiary) Box Magazine
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7.62mm Rifle Magazine
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7.62mm Raze Rifle Magazine
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7.62mm Anti-Material Rifle Magazine
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7.62mm Vulcan Rifle Magazine
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84mm HE Rocket
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84mm HEDP Rocket
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9mm Handgun Magazine
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Box of Riot Darts
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Box of Bioterror Syringes
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Surplus Rifle Clip
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Dark Gygax Ammo Bag
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Mauler Ammo Bag
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Pair of 10mm Caseless Magazines
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Grenades and Explosives
Bioterror Foam Grenade
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Bombanana
|
BomberMan Program
|
Buzzkill Grenade Box
|
Composition C-4
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Bag of C-4 explosives
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Bag of X-4 explosives
|
Clown Bomb
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EMP Grenades and Implanter Kit
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Exploding Rubber Duck
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Explosive Wheelchair
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Frag Grenade
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Fungal Tuberculosis Grenade
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Grenadier's belt
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High Yield Exploding Rubber Duck
|
Pizza Bomb
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Slipocalypse Clusterbang
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Suicide Vest
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Syndicate Bomb
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Syndicate EMP Bomb
|
Syndicate Detonator
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Syndicate Minibomb
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Syndicate Trapped Disk
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Tearstache Grenade
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Viscerator Delivery Grenade
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Support and Mechanized Exosuits
Black Mamba Exosuit
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Clown Reinforcements
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Reinforcements
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Syndicate Assault Cyborg
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Syndicate Medical Cyborg
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Syndicate Saboteur Cyborg
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Dark Gygax Exosuit
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Dark H.O.N.K.
|
Mauler Exosuit
|
Stealth and Camouflage Items
Agent Identification Card
|
Armor Polish
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Artificial Intelligence Detector
|
Box of Mouse Cubes
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Box of Spy Bugs
|
Chameleon Kit
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Chameleon Projector
|
Codespeak Manual
|
Combat Banana Shoes
|
EMP Flashlight
|
Mulligan
|
No-Slip Chameleon Shoes
|
Pseudocider
|
Signal Jammer
|
Smuggler's Satchel
|
Syndicate Angel Potion
|
Space Suits and Hardsuits
Syndicate Space Suit
|
Syndicate Hardsuit
|
Elite Syndicate Hardsuit
|
Shielded Syndicate Hardsuit
|
Devices and Tools
Adaptive Cardboard Cutouts
|
Additional Arm
|
Air Shoes
|
Antinoblium Shard
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Assault Pod Targeting Device
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Augmented Medbeam Gun
|
Binary Translator Key
|
Blood-Red Magboots
|
Briefcase Launchpad
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Camera Bug
|
Chameleon Chest Rig
|
Cryptographic Sequencer
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Decoy Nuclear Authentication Disk
|
Deluxe Syndicate Toolbox
|
DoS Traffic Generator Disk
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F.R.A.M.E. PDA Cartridge
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Failsafe Uplink Code
|
Full Syndicate Toolbox
|
Hacked AI Law Upload Module
|
Holographic Object Projector
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Holographic Sight
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Hypnotic Flash
|
Illegal Ammo Design Disk
|
Laser Sight
|
Lesser Sentience Potion
|
Low Orbit Ion Cannon Remote
|
Mech Piloting for Dummies
|
Medbeam Gun
|
Mirage Drive
|
Orbital Mech Drop Fulton
|
Power Beacon
|
Power Sink
|
Protocol CRAB-17 Phone
|
Radioactive Microlaser
|
Roburger crafting recipe
|
Shadow Cloak
|
Stimpack
|
Syndicate Combat Medic Kit
|
Syndicate Encryption Key
|
Syndicate Prisoner Transport Bag
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Syndicate Sentience Potion
|
Syndicate Soap
|
Syndicate Surgery Duffel Bag
|
Syndicate Tome
|
Tactical Fingerless Gloves
|
Thermal Imaging Glasses
|
Vertical Grip
|
Implants
Adrenal Implant
|
Air Shoes Implant
|
EMP Shield Implant
|
Freedom Implant
|
G.O.R.L.E.X. Mantis Blade
|
Internal Syndicate Radio Implant
|
Microbomb Implant
|
Mindslave Implant
|
Macrobomb Implant
|
Neural Overclocker Implant
|
Reusable Autosurgeon
|
Slip Prevention Implant
|
Stealth Implant
|
Stechkin Arm Implant
|
Storage Implant
|
Syndicate Reviver Implant
|
Thermal Eyes
|
Upgraded CNS Rebooter Implant
|
Uplink Implant
|
X-ray Vision Implant
|
Services
Crew Manifest Spoof
|
Fake Ion Storm
|
Fake Meteor Announcement
|
Fake Immovable Rod
|
Infiltration Gear
Extra Chameleon Hardsuit
|
Access Kit
|
Species-Restricted
Burned scroll
|
Combat Modules Board
|
Extra-Bright Lantern
|
Fire Breath implanter
|
Flying Fang Tablet
|
Glowing Parchment
|
Hulk Mutator
|
Killer Tomatoes
|
Modified yellow slime extract
|
Prototype worldbreaker compound
|
Radiation grenade
|
Vegetable Parchment
|
Version One Upgrade Module
|
Vxtvul Hammer Implant
|
Xenomorph Organ Kit
|
Role-Restricted
Ancient Jumpsuit
|
Ancient Toolbox
|
Banana Cream Pie Cannon
|
Arm Mounted Medical Beamgun
|
Blast Cannon
|
Box of Gorilla Cubes
|
Box of Singulonuts
|
Brainwashing Surgery Program
|
Clown Bomb
|
Australicus Slime Mutator
|
Clown Car
|
Cluwne Burger
|
Concealed Weapon Bay
|
Cybersun Mech Pilot's Suit
|
Dark H.O.N.K.
|
Emergency Ejection System
|
Energy Fire Axe
|
Explosive Letter
|
Feral Cat Delivery Grenade
|
Gondola meat
|
Greytide Implant
|
Haunted Magic Eightball
|
Hierophant's Antenna
|
His Grace
|
Horror-in-a-Box
|
Exploding Hot Potato
|
EZ Clean Grenade Bundle
|
Guide to Advanced Mimery Series
|
Jestographic Sequencer
|
Kinetic Accelerator Pressure Mod
|
Magillitis Serum Autoinjector
|
Modified Syringe Gun
|
Mining Charge Hacker
|
Psychotic Brawl Notes
|
Rapid Syringe Gun
|
Reticence Exosuit
|
Reverse Bear Trap
|
Reverse Revolver
|
Syndicate Frying Basket
|
(Pointless) Badassery
Bananium Plated Frying Pan
|
Broken Chameleon Kit
|
CentCom Official Costume
|
Clown Costume
|
Guerrilla Tape
|
Makeshift Weapons
|
Syndicate Balloon
|
Syndicate Briefcase Full of Cash
|
Syndicate Fedora
|
Syndicate Playing Cards
|
Syndicate Smokes
|
Red Syndicate Cape
|
Bloody Shiny Syndicate Cape
|
Omnizine Gummy Bears
|
Sleepy Gummy Bears
|
Syndicate Stamp
|