Guide to chemistry: Difference between revisions

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imported>Kosmos
m (small capitalization tweak)
imported>Not-Dorsidarf
(Rearranges the chem structure, puts all the meds together, folds the boom chems into Other Chemicals, keeping toxins as a section down below to discourage 'creative' medicine. Changes the descriptions of the new chems so they arent CTRL-V'ed from ss13.co)
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*'''Toxin''': Causes moderate toxin damage.
*'''Toxin''': Causes moderate toxin damage.


=== Components ===
These are very basic chemicals that you'll use in a lot of other more complicated chems. They can still be toxic, though.
{|
|{{Chem
|chemical = {{anchor|Ash}}Ash <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part <span title="1 part Carbon, 1 part Welding Fuel, 1 part Hydrogen">Oil</span> heated to 480 K
|effects = Basic ingredient in a couple of recipes.
}}
|{{Chem
|chemical = {{anchor|Carpet}}Carpet <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part <span title="1 part Lithium, 1 part Mercury, 1 part Sugar">Space Drugs</span>, 1 part Blood
|effects = Creates a dirty carpet on the floor.
}}
|-
|{{Chem
|chemical = {{anchor|Oil}}Oil <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Welding Fuel, 1 part Carbon, 1 part Hydrogen
|effects = Burns in a small smoky fire, mostly used to get Ash.
}}
|{{Chem
|chemical = {{anchor|Phenol}}Phenol <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Water, 1 part Chlorine, 1 part <span title="1 part Carbon, 1 part Welding Fuel, 1 part Hydrogen">Oil</span>
|effects = Used for certain medical recipes.
}}
|-
|{{Chem
|chemical = {{anchor|Acetone}}Acetone <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part <span title="1 part Carbon, 1 part Welding Fuel, 1 part Hydrogen">Oil</span>, 1 part Welding Fuel, 1 part Oxygen
|effects = Common ingredient in other recipes.
}}
|-
{{Chem
|chemical = {{anchor|Diethylamine}}Diethylamine
|formula = 1 part [[Ammonia]], 1 part Ethanol
|effects = A very potent fertilizer, and the base component of some medicines.
}}


== Formulas ==
== Medicines ==
"''And that's how I lost my medical license!''" Don't be this guy. Make these. Lots of these.
{|
{|
|{{Chem
|{{Chem
Line 77: Line 114:
}}
}}
|}
|}
{|
|{{Chem
|chemical = {{anchor|Calomel}}Calomel <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Mercury, 1 part Chlorine heated to 374 K
|effects = Quickly purges the body of all chemicals. If your health is above 20, large amounts of toxin damage is dealt.
}}
|{{Chem
|chemical = {{anchor|Charcoal}}Charcoal <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part <span title="1 part Oil heated to 480 K">Ash</span>, 1 part <span title="1 part Chlorine, 1 part Sodium">Sodium Chloride</span> heated to 380 K
|effects = Heals toxin damage as it slowly purges your body of other chemicals.
}}
|-
|{{Chem
|chemical = {{anchor|Diphenhydramine}}Diphenhydramine <span style="color:#C8A5DC;background-color:white">▮</span>
|formula =  1 part <span title="1 part Carbon, 1 part Welding Fuel, 1 part Hydrogen">Oil</span>, 1 part Carbon, 1 part Bromine, 1 part <span title="1 part Ammonia, 1 part Ethanol">Diethylamine</span>, 1 part Ethanol
|effects = Purges body of lethal Histamine and reduces jitteriness while causing minor drowsiness.
}}
|{{Chem
|chemical = {{anchor|Ephedrine}}Ephedrine <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part <span title="1 part Ammonia, 1 part Ethanol">Diethylamine</span>, 1 part Sugar, 1 part <span title="1 part Carbon, 1 part Welding Fuel, 1 part Hydrogen">Oil</span>, 1 part Hydrogen
|effects = Reduces stun times, increases run speed, and stabilizes crit.
}}
|-
|{{Chem
|chemical = {{anchor|Morphine}}Morphine <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = None! Ask the Quartermaster to order you a crate of it.
|effects = Will allow you to walk faster. Will eventually knock you out if you take too much.
}}
|{{Chem
|chemical = {{anchor|Pentetic Acid}}Pentetic Acid <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Welding Fuel, 1 part Chlorine, 1 part <span title="3 parts Hydrogen, 1 part Nitrogen">Ammonia</span>, 1 part <span title="1 part Ethanol, 1 part Oxygen, 1 part Silver heated to 420 K">Formaldehyde</span>, 1 part Sodium, 1 part <span title="1 part Oil, 1 part Ammonia, 1 part Oxygen heated to 380 K">Cyanide</span>
|effects = Reduces massive amounts of radiation and toxin damage while purging other chemicals from the body. Has a chance of dealing brute damage.
}}
|-
|{{Chem
|chemical = {{anchor|Perfluorodecalin}}Perfluorodecalin <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Hydrogen, 1 part Fluorine, 1 part <span title="1 part Carbon, 1 part Welding Fuel, 1 part Hydrogen">Oil</span> heated to 370 K
|effects = Heals suffocation damage so quickly that you could have a spacewalk, but it mutes your voice. Small chance of healing brute and burn damage as well.
}}
|{{Chem
|chemical = {{anchor|Potassium Iodide}}Potassium Iodide <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Potassium, 1 part Iodine
|effects = Reduces low radiation damage very effectively.
}}
|-
|{{Chem
|chemical = {{anchor|Salbutamol}}Salbutamol <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part <span title="1 part Sodium, 1 part Phenol, 1 part Carbon, 1 part Oxygen, 1 part Sulfuric Acid">Salicylic Acid</span>, 1 part Lithium, 1 part Aluminium, 1 part Bromine, 1 part <span title="3 parts Hydrogen, 1 part Nitrogen">Ammonia</span>
|effects = Quickly heals oxygen damage while slowing down suffocation. Great for stabilizing critical patients!
}}
|{{Chem
|chemical = {{anchor|Salicylic Acid}}Salicylic Acid <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Sodium, 1 part <span title="1 part Water, 1 part Chlorine, 1 part Oil">Phenol</span>, 1 part Carbon, 1 part Oxygen, 1 part Sulfuric Acid
|effects = If you have less than 50 brute damage, there is a chance to heal some of it.
}}
|-
|{{Chem
|chemical = {{anchor|Saline-Glucose Solution}}Saline-Glucose Solution <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part <span title="1 part Chlorine, 1 part Sodium">Sodium Chloride</span>, 1 part Water, 1 part Sugar
|effects = Has a low chance to heal both brute and burn damage.
}}
|{{Chem
|chemical = {{anchor|Silver Sulfadiazine}}Silver Sulfadiazine <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part <span title="3 parts Hydrogen, 1 part Nitrogen">Ammonia</span>, 1 part Silver, 1 part Sulfur, 1 part Oxygen, 1 part Chlorine
|effects = On touch, quickly heals burn damage.
}}
|-
|{{Chem
|chemical = {{anchor|Styptic Powder}}Styptic Powder <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Aluminium, 1 part Hydrogen, 1 part Oxygen, 1 part Sulfuric Acid
|effects = On touch, quickly heals brute damage.
}}
|{{Chem
|chemical = {{anchor|Synthflesh}}Synthflesh <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Blood, 1 part Carbon, 1 part <span title="1 part Aluminium, 1 part Hydrogen, 1 part Oxygen, 1 part Sulfuric Acid">Styptic Powder</span>
|effects = Instantly heals 1 point of brute and burn for each unit. Not the same as Synthi-flesh!
}}
|-
|{{Chem
|chemical = {{anchor|Mannitol}}Mannitol <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Hydrogen, 1 part Water, 1 part Sugar
|effects = Heals brain damage effectively. Stick it in the cryo tubes.
}}
|{{Chem
|chemical = {{anchor|Mutadone}}Mutadone <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Unstable Mutagen, 1 part Acetone, 1 part Bromine
|effects = Heals your genetic defects.
}}
|-
|{{Chem
|chemical = {{anchor|Strange Reagent}}Strange Reagent <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Omnizine, 1 part Holy Water, 1 part Unstable Mutagen
|effects = A miracle medical chem, this little beauty can bring the dead back to life! ...Well, if you're careful that is. If the cadaver is rotten or has too much brute or burn damage, it will gib them on use instead.
}}
|{{Chem
|chemical = {{anchor|Life}}Life <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Strange Reagent, 1 part Synthflesh, 1 part Blood
|effects = Spawns an animal that may or may not be friendly.
}}
|-
|{{Chem
|chemical = {{anchor|Oculine}}Oculine <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part <span title="1 part Atropine, 1 part Saline-Glucose Solution, 1 part Spaceacillin
|effects = Heals eye damage over time.
}}
|{{Chem
|chemical = {{anchor|Atropine}}Atropine <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Ethanol, 1 part Acetone, 1 part Diethylamine, 1 part Phenol, 1 part Sulphuric Acid
henol
|effects = 1 toxin damage if used over -60 health. Causes dizziness and confusion. If under -25 health, heals 3 BRUTE + 3 BURN. Attempts to cap OXY damage at 65 and LOSEBREATH at 5. Good for getting people from a deep crit into a shallow crit.
}}
|-
|{{Chem
|chemical = {{anchor|Omnizine}}Omnizine <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = None! Grow it in Ambrosia Deus.
|effects = Heals 1 of each damage type a tick, no side effects or restrictions. Found in Ambrosia Deus.
}}
|{{Chem
|chemical = {{anchor|Epinephrine}}Epinephrine <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Phenol, 1 part Acetone, 1 part Diethylamine, 1 part Oxygen, 1 part Chlorine, 1 part Hydrogen
|effects = Reduces most of the knockout/stun effects, minor stamina regeneration buff. Attempts to stop you taking too much oxygen damage. If the patient is in low to severe crit, heals toxins, brute, and burn very effectively. Will not heal patients who are almost dead.
}}
|}
=== Narcotics ===
Although they aren't yet, in the future many chemicals, especially these, will be addictive and thus much more dangerous. For now, most of these are a lot more lethal than normal drugs anyway. Be careful!
{|
|{{Chem
|chemical = {{anchor|Crank}}Crank <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part <span title="1 part Oil, 1 part Carbon, 1 part Bromine, 1 part Diethylamine, 1 part Ethanol">Diphenhydramine</span>, 1 part <span title="3 parts Hydrogen, 1 part Nitrogen">Ammonia</span>, 1 part Lithium, 1 part Sulfuric Acid, 1 part Welding Fuel heated to 390 K
|effects = Reduces stun times an incredible amount, does random amounts of toxin, brain, and brute damage if too much is taken.
}}
|{{Chem
|chemical = {{anchor|Krokodil}}Krokodil <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part <span title="1 part Oil, 1 part Carbon, 1 part Bromine, 1 part Diethylamine, 1 part Ethanol">Diphenhydramine</span>, 1 part <span title="Ask the Quartermaster!">Morphine</span>, 1 part <span title="1 part Ammonia, 1 part Water">Space Cleaner</span>, 1 part Potassium, 1 part Phosphorus, 1 part Welding Fuel heated to 380 K
|effects = Cools and calms you down while doing occasional toxin and brain damage. If you take too much, your skin will loosen or fall off, dealing brute damage.
}}
|-
|{{Chem
|chemical = {{anchor|Nicotine}}Nicotine <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = None! Automatically starts in cigarettes.
|effects = Slightly reduces stun times. Too much will quickly deal toxin and oxygen damage.
}}
|}




Line 104: Line 287:
}}
}}
|-
|-
|{{Chem
|chemical = {{anchor|Diethylamine}}Diethylamine
|formula = 1 part [[Ammonia]], 1 part Ethanol
|effects = A very potent fertilizer.
}}
|{{Chem
|{{Chem
|chemical = {{anchor|EMP}}EMP
|chemical = {{anchor|EMP}}EMP
Line 114: Line 292:
|effects = This reacts immediately on mixing, it creates a large electromagnetic pulse which affects all electronical devices; very useful for causing chaos.
|effects = This reacts immediately on mixing, it creates a large electromagnetic pulse which affects all electronical devices; very useful for causing chaos.
}}
}}
|-
|{{Chem
|{{Chem
|chemical = {{anchor|Explosion}}Explosion
|chemical = {{anchor|Explosion}}Explosion
Line 120: Line 297:
|effects = This explodes immediately on mixing, which may knock you over or even kill you. Only useful in grenade production.
|effects = This explodes immediately on mixing, which may knock you over or even kill you. Only useful in grenade production.
}}
}}
|-
|{{Chem
|{{Chem
|chemical = {{anchor|Flash Powder}}Flash Powder
|chemical = {{anchor|Flash Powder}}Flash Powder
Line 239: Line 417:
|chemical = {{anchor|Sterilizine}}Sterilizine
|chemical = {{anchor|Sterilizine}}Sterilizine
|formula = 1 part [[Anti-Toxin]], 1 part Chlorine, 1 part Ethanol  
|formula = 1 part [[Anti-Toxin]], 1 part Chlorine, 1 part Ethanol  
|effects = Helps the patient when used during surgery, may also decontaminate objects and surfaces that bear pathogens. Currently does nothing code-wise.
|effects = Theoretically helps the patient when used during surgery, or decontaminates objects and surfaces that bear pathogens. Currently does nothing whatsoever.
}}
}}
|{{Chem
|{{Chem
Line 269: Line 447:
}}
}}
|-
|-
|{{Chem
|chemical = {{anchor|Zombie Powder}} Zombie Powder
|formula = 5 parts [[Sleeping Toxin]], 5 parts CarpoToxin, 5 parts Copper
|effects = Paralyses people, and makes them appear dead to the most rudimentary of tests. Requires CarpoToxin, which must be harvested from Space Carp (results in 2 units instead of 15).
}}
|}
== Goon Chemistry ==
Now that all of that boring talk is over, we can move onto the fun chemicals. Recently, a large array of chemicals were ported from the Goonstation codebase to ours, and now we have a lot of new reactions. Since these chemicals are so different from the vanilla chemicals, they will be divided from them.
Mixing these special chemicals often requires a new tool called the '''Chem Heater'''. With this, you enter a given temperature (in Kelvin) to heat or cool a beaker and its reagents. This can sometimes result in dangerous reactions, so be careful!
Additionally, the chemical dispenser has four new reagents. '''Stable Plasma''', '''Welding Fuel''', '''Iodine''', and '''Bromine'''.
== Goon Formulas ==
=== Components ===
These are very basic chemicals that you'll use in a lot of other ingredients. They can still be toxic, though.
{|
|{{Chem
|chemical = {{anchor|Ash}}Ash <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part <span title="1 part Carbon, 1 part Welding Fuel, 1 part Hydrogen">Oil</span> heated to 480 K
|effects = Basic ingredient in a couple of recipes.
}}
|{{Chem
|chemical = {{anchor|Carpet}}Carpet <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part <span title="1 part Lithium, 1 part Mercury, 1 part Sugar">Space Drugs</span>, 1 part Blood
|effects = Creates a dirty carpet on the floor.
}}
|-
|{{Chem
|chemical = {{anchor|Oil}}Oil <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Welding Fuel, 1 part Carbon, 1 part Hydrogen
|effects = Burns in a small smoky fire, mostly used to get Ash.
}}
|{{Chem
|chemical = {{anchor|Phenol}}Phenol <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Water, 1 part Chlorine, 1 part <span title="1 part Carbon, 1 part Welding Fuel, 1 part Hydrogen">Oil</span>
|effects = Used for certain medical recipes.
}}
|-
|{{Chem
|chemical = {{anchor|Acetone}}Acetone <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part <span title="1 part Carbon, 1 part Welding Fuel, 1 part Hydrogen">Oil</span>, 1 part Welding Fuel, 1 part Oxygen
|effects = Common ingredient in other recipes.
}}
|}
|}
=== Medicine ===
When people's shit is fucked up, use these to fix it.
{|
|{{Chem
|chemical = {{anchor|Calomel}}Calomel <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Mercury, 1 part Chlorine heated to 374 K
|effects = Quickly purges the body of all chemicals. If your health is above 20, large amounts of toxin damage is dealt.
}}
|{{Chem
|chemical = {{anchor|Charcoal}}Charcoal <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part <span title="1 part Oil heated to 480 K">Ash</span>, 1 part <span title="1 part Chlorine, 1 part Sodium">Sodium Chloride</span> heated to 380 K
|effects = Heals toxin damage as it slowly purges your body of other chemicals.
}}
|-
|{{Chem
|chemical = {{anchor|Diphenhydramine}}Diphenhydramine <span style="color:#C8A5DC;background-color:white">▮</span>
|formula =  1 part <span title="1 part Carbon, 1 part Welding Fuel, 1 part Hydrogen">Oil</span>, 1 part Carbon, 1 part Bromine, 1 part <span title="1 part Ammonia, 1 part Ethanol">Diethylamine</span>, 1 part Ethanol
|effects = Purges body of lethal Histamine and reduces jitteriness while causing minor drowsiness.
}}
|{{Chem
|chemical = {{anchor|Ephedrine}}Ephedrine <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part <span title="1 part Ammonia, 1 part Ethanol">Diethylamine</span>, 1 part Sugar, 1 part <span title="1 part Carbon, 1 part Welding Fuel, 1 part Hydrogen">Oil</span>, 1 part Hydrogen
|effects = Reduces stun times, increases run speed, and stabilizes crit.
}}
|-
|{{Chem
|chemical = {{anchor|Morphine}}Morphine <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = None! Ask the Quartermaster to order you a crate of it.
|effects = Will allow you to walk faster. Will eventually knock you out if you take too much.
}}
|{{Chem
|chemical = {{anchor|Pentetic Acid}}Pentetic Acid <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Welding Fuel, 1 part Chlorine, 1 part <span title="3 parts Hydrogen, 1 part Nitrogen">Ammonia</span>, 1 part <span title="1 part Ethanol, 1 part Oxygen, 1 part Silver heated to 420 K">Formaldehyde</span>, 1 part Sodium, 1 part <span title="1 part Oil, 1 part Ammonia, 1 part Oxygen heated to 380 K">Cyanide</span>
|effects = Reduces massive amounts of radiation and toxin damage while purging other chemicals from the body. Has a chance of dealing brute damage.
}}
|-
|{{Chem
|chemical = {{anchor|Perfluorodecalin}}Perfluorodecalin <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Hydrogen, 1 part Fluorine, 1 part <span title="1 part Carbon, 1 part Welding Fuel, 1 part Hydrogen">Oil</span> heated to 370 K
|effects = Heals suffocation damage so quickly that you could have a spacewalk, but it mutes your voice. Small chance of healing brute and burn damage as well.
}}
|{{Chem
|chemical = {{anchor|Potassium Iodide}}Potassium Iodide <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Potassium, 1 part Iodine
|effects = Reduces low radiation damage very effectively.
}}
|-
|{{Chem
|chemical = {{anchor|Salbutamol}}Salbutamol <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part <span title="1 part Sodium, 1 part Phenol, 1 part Carbon, 1 part Oxygen, 1 part Sulfuric Acid">Salicylic Acid</span>, 1 part Lithium, 1 part Aluminium, 1 part Bromine, 1 part <span title="3 parts Hydrogen, 1 part Nitrogen">Ammonia</span>
|effects = Quickly heals oxygen damage while slowing down suffocation. Great for stabilizing critical patients!
}}
|{{Chem
|chemical = {{anchor|Salicylic Acid}}Salicylic Acid <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Sodium, 1 part <span title="1 part Water, 1 part Chlorine, 1 part Oil">Phenol</span>, 1 part Carbon, 1 part Oxygen, 1 part Sulfuric Acid
|effects = If you have less than 50 brute damage, there is a chance to heal some of it.
}}
|-
|{{Chem
|chemical = {{anchor|Saline-Glucose Solution}}Saline-Glucose Solution <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part <span title="1 part Chlorine, 1 part Sodium">Sodium Chloride</span>, 1 part Water, 1 part Sugar
|effects = Has a low chance to heal both brute and burn damage.
}}
|{{Chem
|chemical = {{anchor|Silver Sulfadiazine}}Silver Sulfadiazine <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part <span title="3 parts Hydrogen, 1 part Nitrogen">Ammonia</span>, 1 part Silver, 1 part Sulfur, 1 part Oxygen, 1 part Chlorine
|effects = On touch, quickly heals burn damage.
}}
|-
|{{Chem
|chemical = {{anchor|Styptic Powder}}Styptic Powder <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Aluminium, 1 part Hydrogen, 1 part Oxygen, 1 part Sulfuric Acid
|effects = On touch, quickly heals brute damage.
}}
|{{Chem
|chemical = {{anchor|Synthflesh}}Synthflesh <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Blood, 1 part Carbon, 1 part <span title="1 part Aluminium, 1 part Hydrogen, 1 part Oxygen, 1 part Sulfuric Acid">Styptic Powder</span>
|effects = Instantly heals 1 point of BRUTE and BURN for each unit. Not the same as Synthi-flesh!
}}
|-
|{{Chem
|chemical = {{anchor|Mannitol}}Mannitol <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Hydrogen, 1 part Water, 1 part Sugar
|effects = Heals BRAIN damage.
}}
|{{Chem
|chemical = {{anchor|Mutadone}}Mutadone <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Unstable Mutagen, 1 part Acetone, 1 part Bromine
|effects = Heals genetic defects.
}}
|-
|{{Chem
|chemical = {{anchor|Strange Reagent}}Strange Reagent <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Omnizine, 1 part Holy Water, 1 part Unstable Mutagen
|effects = A miracle medical chem, this little beauty can bring the dead back to life! ...Well, if you're careful that is. If the cadaver is rotten or has too much BRUTE/BURN damage, SR will gib them on use.
}}
|{{Chem
|chemical = {{anchor|Life}}Life <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Strange Reagent, 1 part Synthflesh, 1 part Blood
|effects = Spawns a simple animal that may or may not be friendly.
}}
|-
|{{Chem
|chemical = {{anchor|Oculine}}Oculine <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part <span title="1 part Atropine, 1 part Saline-Glucose Solution, 1 part Spaceacillin
|effects = Heals eye damage in 20 cycles.
}}
|{{Chem
|chemical = {{anchor|Atropine}}Atropine <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Ethanol, 1 part Acetone, 1 part Diethylamine, 1 part Phenol, 1 part Sulphuric Acid
henol
|effects = 1 TOX damage if used over -60 health. Causes dizziness and confusion. If under -25 health, heals 3 BRUTE + 3 BURN. Attempts to cap OXY damage at 65 and LOSEBREATH at 5. Good for getting people from a deep crit into a shallow crit.
}}
|-
|{{Chem
|chemical = {{anchor|Omnizine}}Omnizine <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = None! Grow it in Ambrosia Deus.
|effects = Heals 1 of each damage type a tick. Very rare.
}}
|{{Chem
|chemical = {{anchor|Epinephrine}}Epinephrine <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Phenol, 1 part Acetone, 1 part Diethylamine, 1 part Oxygen, 1 part Chlorine, 1 part Hydrogen
|effects = Reduces most of the knockout/stun effects, minor stamina regeneration buff. Attempts to cap OXY damage at 35 and LOSEBREATH at 3. If health is between -10 to -65, heals 1 TOX, 1 BRUTE, 1 BURN.
}}
|}
=== Narcotics ===
Althought they aren't yet, in the future Goon Drugs will be addictive and thus much more dangerous. For now, most of these are a lot more lethal than normal drugs anyway. Be careful!
{|
|{{Chem
|chemical = {{anchor|Crank}}Crank <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part <span title="1 part Oil, 1 part Carbon, 1 part Bromine, 1 part Diethylamine, 1 part Ethanol">Diphenhydramine</span>, 1 part <span title="3 parts Hydrogen, 1 part Nitrogen">Ammonia</span>, 1 part Lithium, 1 part Sulfuric Acid, 1 part Welding Fuel heated to 390 K
|effects = Reduces stun times an incredible amount, does random amounts of toxin, brain, and brute damage if too much is taken.
}}
|{{Chem
|chemical = {{anchor|Krokodil}}Krokodil <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part <span title="1 part Oil, 1 part Carbon, 1 part Bromine, 1 part Diethylamine, 1 part Ethanol">Diphenhydramine</span>, 1 part <span title="Ask the Quartermaster!">Morphine</span>, 1 part <span title="1 part Ammonia, 1 part Water">Space Cleaner</span>, 1 part Potassium, 1 part Phosphorus, 1 part Welding Fuel heated to 380 K
|effects = Cools and calms you down while doing occasional toxin and brain damage. If you take too much, your skin will loosen or fall off, dealing brute damage.
}}
|-
|{{Chem
|chemical = {{anchor|Nicotine}}Nicotine <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = None! Automatically starts in cigarettes.
|effects = Slightly reduces stun times. Too much will quickly deal toxin and oxygen damage.
}}
|}
=== Pyrotechnics ===
This is some of the funner stuff. Mostly burns and explodes, don't use it randomly unless you're an antagonist or you WILL be banned.
{|
{|
|{{Chem
|{{Chem
|chemical = {{anchor|Chlorine Trifluoride}}Chlorine Trifluoride <span style="color:#C8A5DC;background-color:white">▮</span>
|chemical = {{anchor|Chlorine Trifluoride}}Chlorine Trifluoride <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Chlorine, 3 parts Fluorine heated to 424 K
|formula = 1 part Chlorine, 3 parts Fluorine heated to 424 K
|effects = On touch sets you on fire from the inside out. When applied to things, it makes them much more flammable. When heated it creates a 3x3 fireball, watch out!
|effects = On touch sets you on fire from the inside out. When applied to things, it makes them much more flammable. When heated it creates a big fireball, watch out!
}}
}}|{{Chem
|{{Chem
|chemical = {{anchor|Liquid Dark Matter}}Liquid Dark Matter <span style="color:#C8A5DC;background-color:white">▮</span>
|chemical = {{anchor|Liquid Dark Matter}}Liquid Dark Matter <span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Stable Plasma, 1 part Radium, 1 part Carbon
|formula = 1 part Stable Plasma, 1 part Radium, 1 part Carbon
|effects = Sucks everything into the point of detonation.
|effects = Sucks everything into the point of detonation.
}}
}}
|-
 
|{{Chem
|{{Chem
|chemical = {{anchor|Sorium}}Sorium <span style="color:#C8A5DC;background-color:white">▮</span>
|chemical = {{anchor|Sorium}}Sorium <span style="color:#C8A5DC;background-color:white">▮</span>
Line 488: Line 465:
}}
}}
|}
|}


=== Toxins ===
=== Toxins ===
Line 530: Line 506:
|formula = None! Get some from your traitor uplink.
|formula = None! Get some from your traitor uplink.
|effects = The more in you, the more toxin and brute damage you take. Has a chance to decay into histamine.
|effects = The more in you, the more toxin and brute damage you take. Has a chance to decay into histamine.
}}
|{{Chem
|chemical = {{anchor|Zombie Powder}} Zombie Powder
|formula = 5 parts [[Sleeping Toxin]], 5 parts CarpoToxin, 5 parts Copper
|effects = Paralyses people, and makes them appear dead to the most rudimentary of tests. Requires CarpoToxin, which must be harvested from Space Carp (results in 2 units instead of 15).
}}
}}
|}
|}


== What's all this then? ==
Confused by all the strange stuff? Where's your tricordazine? Recently, we added a whole bunch of special chemicals, mostly taken from Goonstation. These are either weaker, more specialised, or vastly more powerful than the old chems, usually being made in several stages. A few of the older chemicals have remained, but Tricord, Rytalin, Doctor's Delight, Dexalin, Bicaridine, Dex Plus, Kelotane, Dermaline, and more are all gone. Use the new ones.
Mixing these special chemicals often requires a new tool called the '''Chem Heater'''. With this, you enter a given temperature (in degrees Kelvin) to heat or cool a beaker and its reagents. This can sometimes result in dangerous reactions, so be careful!
Additionally, the chemical dispenser has four new reagents. '''Stable Plasma''', '''Welding Fuel''', '''Iodine''', and '''Bromine'''.
'''Important: Chems in the heater will not mix until ejected. Be real careful when making the more volatile chemicals!'''


== Beyond the Dispenser ==
== Beyond the Dispenser ==

Revision as of 18:24, 18 January 2015

This guide will primarily be useful for chemists but may come in handy to any player and especially traitors.

Chemicals

The building blocks of chemistry are aluminium, bromine, carbon, chlorine, copper, ethanol, fluorine, hydrogen, iodine, iron, lithium, mercury, nitrogen, oxygen, phosphorus, potassium, radium, silicon, silver, sodium, stable plasma, sugar, sulphur, sulphuric acid, water. These can be produced from the Chem Dispenser in Chemistry.

You have all sorts of things here, and can make so much. You can make medicines, foam, flash powder, poisons, space lube, window hardener, and so much more. The limit on combinations is a limit that exists only in your creativity (and the game engine). Be sure to be careful though, mixing the wrong chemicals can be bad for your health and please make sure you know what a chemical does before you use it. Experiment at your own risk.

Some pure chemicals are lethal or will cause heavy toxin damage if injected or ingested in their pure form.

Grinding minerals from mining will also get you:

The NanoMed Plus is your main source of generic toxin.


Active Pure Chemicals

A.K.A. what happens when you eat these. Chemicals unmentioned don't have any effect.

  • Chlorine: Causes minor physical damage to various body parts.
  • Ethanol: The most potent alcoholic "beverage", with the fastest toxicity.
  • Fluorine: Causes minor toxin damage.
  • Lithium: Causes twitching, drooling, moaning and not being able to walk straight.
  • Mercury: Causes brain damage, twitching, drooling, moaning and not being able to walk straight.
  • Radium: Causes irradation.
  • Sugar: Gives nutrition.
  • Sulphuric Acid: Causes minor toxin damage and instant brute damage to one body part when ingested. Destroys head-wear and causes burn damage when sprayed on someone.
  • Plasma: Causes major toxin damage.
  • Uranium: Causes slight irradiation.
  • Toxin: Causes moderate toxin damage.

Components

These are very basic chemicals that you'll use in a lot of other more complicated chems. They can still be toxic, though.

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Medicines

"And that's how I lost my medical license!" Don't be this guy. Make these. Lots of these.

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Narcotics

Although they aren't yet, in the future many chemicals, especially these, will be addictive and thus much more dangerous. For now, most of these are a lot more lethal than normal drugs anyway. Be careful!

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Other Recipes

These are either pure reactions that typically leave nothing remaining or other chemicals that have non-medicinal uses. Many of these are useful in the manufacture of grenades, but many can be quite dangerous.

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Toxins

The deadliest of deadly chemicals. You can get a bunch of these through the traitor uplink, but if you don't wanna waste telecrystals you can mix it. Why would you mix it when you're not antagonist? Why?

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What's all this then?

Confused by all the strange stuff? Where's your tricordazine? Recently, we added a whole bunch of special chemicals, mostly taken from Goonstation. These are either weaker, more specialised, or vastly more powerful than the old chems, usually being made in several stages. A few of the older chemicals have remained, but Tricord, Rytalin, Doctor's Delight, Dexalin, Bicaridine, Dex Plus, Kelotane, Dermaline, and more are all gone. Use the new ones.

Mixing these special chemicals often requires a new tool called the Chem Heater. With this, you enter a given temperature (in degrees Kelvin) to heat or cool a beaker and its reagents. This can sometimes result in dangerous reactions, so be careful!

Additionally, the chemical dispenser has four new reagents. Stable Plasma, Welding Fuel, Iodine, and Bromine. Important: Chems in the heater will not mix until ejected. Be real careful when making the more volatile chemicals!

Beyond the Dispenser

Just because it isn't found in the dispenser or the guide above doesn't mean you can't use it! Holy water, slime cores and plenty of other things can provide limitless fun for an enterprising and curious chemist.