Syndicate Items: Difference between revisions
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Added holopara
imported>Meijerivoi m (Added player_minimums) |
imported>Meijerivoi (Added holopara) |
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|strategy = Best used stealthily against technology. For the traitor who prefers a more delicate touch. | |strategy = Best used stealthily against technology. For the traitor who prefers a more delicate touch. | ||
|description = Behaves in almost an exactly similar way to the EMP kit's grenades/implant but is rechargeable and disguised. It functions exactly like a regular flashlight except when you hit something with the flashlight, the item will act as if it was hit with an EMP. Hitting a person with it will disable their headset and any energy based weaponry they possess. The flashlight constantly recharges, but only has around 4 uses before it needs to recharge. | |description = Behaves in almost an exactly similar way to the EMP kit's grenades/implant but is rechargeable and disguised. It functions exactly like a regular flashlight except when you hit something with the flashlight, the item will act as if it was hit with an EMP. Hitting a person with it will disable their headset and any energy based weaponry they possess. The flashlight constantly recharges, but only has around 4 uses before it needs to recharge. | ||
}} | |||
===Holoparasite=== | |||
{{Item | |||
|bgcolor1 = #cccccc | |||
|bgcolor2 = #cccccc | |||
|name = Holoparasite | |||
|image = stetchkin.png | |||
|foundin = Ordered via syndicate uplink, costs 12 telecrystals | |||
|usedfor = A magical ally. | |||
|strategy = Depending on its mode, the holoparasite can help you fight in various ways, or heal you. | |||
|description = An injector that, when used, assigns a holoparasite to you, selected from the ghosts in the round. Main page: [[Holoparasite]] | |||
}} | }} | ||