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Updated planned changes.
imported>Metacide (Planned changes edit) |
imported>Metacide (Updated planned changes.) |
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==Issue Tracker== | ==Issue Tracker== | ||
''Updated 2013/12/ | ''Updated 2013/12/09. Please report any new issues or give feedback [http://www.ss13.eu/phpbb/viewtopic.php?f=6&t=358 here.]'' | ||
*<del>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-14%20Unexpected%20Fun.png Unexpected fun]</del> - Shouldn't happen again. | *<del>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-14%20Unexpected%20Fun.png Unexpected fun]</del> - Shouldn't happen again. | ||
*A poster in the maint. black market shop appears over a window. | *A poster in the maint. black market shop appears over a window. | ||
*One of the toxins test subjects are "unknown", still. | |||
*Reports of issues with solar wiring, meaning they don't work. | *Reports of issues with solar wiring, meaning they don't work. | ||
*No other known issues. | *No other known issues. | ||
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==Planned Changes== | ==Planned Changes== | ||
''Updated 2013/12/ | ''Updated 2013/12/09. For more development info or to suggest changes, click [http://www.ss13.eu/phpbb/viewtopic.php?f=6&t=358 here.]'' | ||
===Simple=== | ===Simple=== | ||
*Add more proper camera names each update. | *Add more proper camera names each update. | ||
*Add a pet to security again. Possibly a bat or spider. | *Add more intercoms where needed with each update. | ||
*Add intercoms specifically to CE office, engineering entrance airlock, tech storage. | |||
*Add a pet to security again. Possibly a bat or spider. Badger, if sprited. | |||
*Add more MiniSat camera monitors so malf AIs can't easily take all 8 MiniSat APCs. | *Add more MiniSat camera monitors so malf AIs can't easily take all 8 MiniSat APCs. | ||
*Add an autodrobe to maint. again (unless anyone objects). | *Add an autodrobe to maint. again (unless anyone objects). | ||
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*Change layout of the Minisat teleporter room so you can push things into the portal (like AIs for example). | *Change layout of the Minisat teleporter room so you can push things into the portal (like AIs for example). | ||
===Medium=== | ===Medium=== | ||
*Add maint. repair-shop (like mech bay) where incinerator is now. | |||
*Add bat to chapel. | |||
*Add borg charger to maint. repair shop, remove one from MiniSat. | |||
*Add Giacom's new disposals layout with crusher. | *Add Giacom's new disposals layout with crusher. | ||
*Add a few small things to explore in space. | *Add a few small things to explore in space. | ||
*Add more themed maint. rooms | *Add more themed maint. rooms | ||
*Make the chapel altar 3 tiles wild, and the chapel 3 tiles longer. | *Make the chapel altar 3 tiles wild, and the chapel 3 tiles longer. | ||
*Adjust escape - integrate the end of the aft corridor, have | *Adjust escape - integrate the end of the aft corridor, have two central columns with lights, make it a big open space. | ||
*Adjust medbay - move the security post to above the medbay desk, move storage left somewhat. | *Adjust medbay - move the security post to above the medbay desk, move storage left somewhat. | ||
===Complex=== | ===Complex=== | ||
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*Improve toxins with gas filter manifolds and other helpful gear. | *Improve toxins with gas filter manifolds and other helpful gear. | ||
*Improve the layout of virology and make it less claustrophobic. | *Improve the layout of virology and make it less claustrophobic. | ||
*Remake mining with transit tubes for travel. | |||
*Move the incinerator in maint. closer to atmos. | *Move the incinerator in maint. closer to atmos. | ||
*Improve the crew quarters layout - it's pretty bad right now. | |||
*Consider switching lower-central module (EVA/tele/etc.) with the service area (bar/kitchen/etc.) | |||
*Eventually introduce a BoxStation (default station) derelict. | *Eventually introduce a BoxStation (default station) derelict. | ||
*Make a converted version which works on Baystation 12's code. | *Make a converted version which works on Baystation 12's code. |