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276 bytes added ,  15:23, 15 October 2015
imported>Anonus
m (todo: more notes)
imported>JackHunt
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![[File:Discstation.png|400px|link=https://dl.dropboxusercontent.com/s/bpgq3bvycw3taeg/DiscStation20.png?dl=0]]
![[File:Discstation.png|400px|link=https://dl.dropboxusercontent.com/s/bpgq3bvycw3taeg/DiscStation20.png?dl=0]]
|'''Discstation''' is based around providing a more blank slate for the crew to work with, as well as wider corridors and each department being centralized. (This station is currently out of rotation due to runtime errors, the station should be back on rotation soon(tm))
|'''Discstation''' is based around providing a more blank slate for the crew to work with, as well as wider corridors with traffic evenly spread along them. (This station is currently out of rotation, but the previous errors have been fixed and station should be back on rotation soon(tm))
|Notes
|Notes
* To add!
* This map plays best with 40+ players
* The transit tube system through the center of the station is a fast and efficent way to get between otherwise far apart departments like Medbay and R&D
* Maintenance is based on organic rounded twists instead of straight lines
*'''Feedback is welcomed''' https://tgstation13.org/phpBB/viewtopic.php?f=11&t=3871 in this thread] on the tgstation forums.
*'''Feedback is welcomed''' https://tgstation13.org/phpBB/viewtopic.php?f=11&t=3871 in this thread] on the tgstation forums.
|}
|}
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