The history of SS13: Difference between revisions
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The history of SS13 (view source)
Revision as of 16:38, 19 September 2014
, 16:38, 19 September 2014Small tweaks.
imported>Miauw (Adds a section about the server forking to the history. It is significant history, after all.) |
imported>Kosmos m (Small tweaks.) |
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As player numbers continued to grow, additional communities sprung up: NoX Station, Facepunch, YogStation, /vg/station and others. | As player numbers continued to grow, additional communities sprung up: NoX Station, Facepunch, YogStation, /vg/station and others. | ||
==2014: The | ===2014: The Split=== | ||
Around Easter 2014, tensions between players and coders came to a head and the forum owner "kicked out" coderbus from the forums, spawning several large discussion threads. A new /tg/station fork was made, called NTstation. This branch initially had free commit access to everyone, but this was soon adbandoned. The main characteristic of this new fork was that all changes needed to win a majority vote on the forums before they would be merged, with less regard for code quality. Many new features were quickly coded and added. Meanwhile, /tg/station did several large feature freezes, fixing many bugs. NTstation got it's own server and tensions between the two forks decreased and not much later they were on good terms again. A new website was made which both forks use, and features have been ported between the forks, eventually leading to the merging of both codebases back into one /tg/station. | Around Easter 2014, tensions between players and coders came to a head and the forum owner "kicked out" coderbus from the forums, spawning several large discussion threads. A new /tg/station fork was made, called NTstation. This branch initially had free commit access to everyone, but this was soon adbandoned. The main characteristic of this new fork was that all changes needed to win a majority vote on the forums before they would be merged, with less regard for code quality. Many new features were quickly coded and added. Meanwhile, /tg/station did several large feature freezes, fixing many bugs. NTstation got it's own server and tensions between the two forks decreased and not much later they were on good terms again. A new website was made which both forks use, and features have been ported between the forks, eventually leading to the merging of both codebases back into one /tg/station. | ||
With player numbers peaking at 80 players per server, the stations are now huge and the game is changed from what it was back in 2003, even to the point of gaining recognition by [http://i.imgur.com/HpDFNrl.png online magazines]. | With player numbers peaking at 80 players per server, the stations are now huge and the game is changed from what it was back in 2003, even to the point of gaining recognition by [http://i.imgur.com/HpDFNrl.png online magazines]. |