Blob: Difference between revisions
Jump to navigation
Jump to search
blobs get one free chemical mulligan
imported>Atlanta-Ned m (Tweaks) |
imported>Anonus (blobs get one free chemical mulligan) |
||
Line 200: | Line 200: | ||
! style='background-color:#9ACD32;' width='50px'|Appearance | ! style='background-color:#9ACD32;' width='50px'|Appearance | ||
! style='background-color:#9ACD32;' width='90px'|Name | ! style='background-color:#9ACD32;' width='90px'|Name | ||
! style='background-color:#9ACD32;' width=' | ! style='background-color:#9ACD32;' width='125px'|Production Cost | ||
! style='background-color:#9ACD32;' width=' | ! style='background-color:#9ACD32;' width='135px'|Other Requirements | ||
! style='background-color:#9ACD32;' width='600px'|Description | ! style='background-color:#9ACD32;' width='600px'|Description | ||
|- | |- | ||
Line 212: | Line 212: | ||
![[File:blob_normal.gif]] | ![[File:blob_normal.gif]] | ||
|'''Normal Blob''' | |'''Normal Blob''' | ||
|5 | |5 Resources | ||
|Must be cardinally adjacent to another Blob of any type | |Must be cardinally adjacent to another Blob of any type | ||
|A normal blob. Attempting to place one on a tile containing a dense object will cause you to attack that tile, damaging mobs and structures. Attempting to expand into space is much less effective, having a high chance of failure. '''HOTKEY for placement is Left-Click.''' | |A normal blob. Attempting to place one on a tile containing a dense object will cause you to attack that tile, damaging mobs and structures. Attempting to expand into space is much less effective, having a high chance of failure. '''HOTKEY for placement is Left-Click.''' | ||
Line 218: | Line 218: | ||
![[File:blob_shield.gif]] | ![[File:blob_shield.gif]] | ||
|'''Shield Blob''' | |'''Shield Blob''' | ||
|10 | |10 Resources | ||
|N/A | |N/A | ||
|Consumes a Normal Blob to place a strong and hard to kill blob that prevents atmospheric threats from passing and is immune to fire. '''HOTKEY for placement is Ctrl-Click.''' | |Consumes a Normal Blob to place a strong and hard to kill blob that prevents atmospheric threats from passing and is immune to fire. '''HOTKEY for placement is Ctrl-Click.''' | ||
Line 224: | Line 224: | ||
![[File:blob_resource.gif]] | ![[File:blob_resource.gif]] | ||
|'''Resource Blob''' | |'''Resource Blob''' | ||
|40 | |40 Resources | ||
|Must be at least 4 tiles away from another Resource Blob | |Must be at least 4 tiles away from another Resource Blob | ||
|Consumes a Normal Blob to place a special blob that, when pulsed by a Node Blob or the Blob Core, gives additional | |Consumes a Normal Blob to place a special blob that, when pulsed by a Node Blob or the Blob Core, gives additional Resources to the Overmind that placed it. Additional Resource Blobs slow resource generation down slightly. | ||
|- | |- | ||
![[File:blob_factory.gif]] | ![[File:blob_factory.gif]] | ||
|'''Factory Blob''' | |'''Factory Blob''' | ||
|60 | |60 Resources | ||
|Must be at least 7 tiles away from another Factory Blob | |Must be at least 7 tiles away from another Factory Blob | ||
|Consumes a Normal Blob to place a special blob that, when pulsed by a Node Blob or the Blob Core, will spawn a Blob Spore, up to a maximum of three. | |Consumes a Normal Blob to place a special blob that, when pulsed by a Node Blob or the Blob Core, will spawn a Blob Spore, up to a maximum of three. | ||
Line 236: | Line 236: | ||
![[File:blob_node.gif]] | ![[File:blob_node.gif]] | ||
|'''Node Blob''' | |'''Node Blob''' | ||
|60 | |60 Resources | ||
|Must be at least 5 tiles away from another Node Blob | |Must be at least 5 tiles away from another Node Blob | ||
|Consumes a Normal Blob to place a blob, much like the core, that will slowly expand, heal other blobs, and activate the effects of blob factories and resource nodes. | |Consumes a Normal Blob to place a blob, much like the core, that will slowly expand, heal other blobs, and activate the effects of blob factories and resource nodes. | ||
Line 254: | Line 254: | ||
![[File:Blobbernaut.png]] | ![[File:Blobbernaut.png]] | ||
|'''Blobbernaut''' | |'''Blobbernaut''' | ||
|30 | |30 Resources | ||
|An undamaged Factory Blob | |An undamaged Factory Blob | ||
|Heavily damages a Factory Blob to create a player-controlled Blobbernaut which does high damage while being extremely hard to kill. However, unlike a blob spore, it does not explode into a cloud of gas when killed, instead applying the blob's chemical when attacking targets. | |Heavily damages a Factory Blob to create a player-controlled Blobbernaut which does high damage while being extremely hard to kill. However, unlike a blob spore, it does not explode into a cloud of gas when killed, instead applying the blob's chemical when attacking targets. | ||
Line 287: | Line 287: | ||
|- | |- | ||
!Reactivate Chemical Adaption | !Reactivate Chemical Adaption | ||
|40 | |40 Resources | ||
|N/A | |N/A | ||
|Rerolls your blob chemical from all of the other blob chemicals. Can give you the same chemical as other Overminds, however. | |Rerolls your blob chemical from all of the other blob chemicals. Can give you the same chemical as other Overminds, however. '''The first use is free.''' | ||
|- | |- | ||
!Relocate Core | !Relocate Core | ||
|80 | |80 Resources | ||
|A Blob Node underneath your selector | |A Blob Node underneath your selector | ||
|Swaps the location of your core and the selected node, useful for preventing your death if humans are getting too close for comfort. | |Swaps the location of your core and the selected node, useful for preventing your death if humans are getting too close for comfort. |