Blood Cult: Difference between revisions
Jump to navigation
Jump to search
m
→The Tome
imported>XDTM m (→The Tome) |
imported>XDTM m (→The Tome) |
||
Line 150: | Line 150: | ||
|- | |- | ||
!Electromagnetic Disruption | !Electromagnetic Disruption | ||
|This rune causes a large EMP, disabling machines and, more specifically, cyborgs, in a large area. However, the rune will be consumed on invoking. The more people invoke the rune at once, the bigger and stronger the EMP gets. | |This rune causes a large EMP, disabling machines and, more specifically, cyborgs, in a large area. However, the rune will be consumed on invoking. The more people invoke the rune at once, the bigger and stronger the EMP gets. It's deleted after being used. | ||
|1-9 | |1-9 | ||
|[[File:Emp_rune.png|64px]] | |[[File:Emp_rune.png|64px]] | ||
Line 165: | Line 165: | ||
|- | |- | ||
!Summon Cultist | !Summon Cultist | ||
|This rune allows you to summon any cultist to the rune. This works across Z-levels, including the escape shuttle. | |This rune allows you to summon any cultist to the rune. This works across Z-levels, including the escape shuttle. It's deleted after being used. | ||
|2 | |2 | ||
|[[File:Summon_rune.png|64px]] | |[[File:Summon_rune.png|64px]] |