Blood Cult: Difference between revisions
Jump to navigation
Jump to search
Rebalance!
imported>XDTM m (More tips) |
imported>XDTM (Rebalance!) |
||
Line 132: | Line 132: | ||
! style='background-color:brown' width='64px' |Rune | ! style='background-color:brown' width='64px' |Rune | ||
|- | |- | ||
!{{anchor| | !{{anchor|Convert Rune}}Convert | ||
| | |Instantly converts a normal crewmember on top of it to the cult, healing him for 75% of his brute and burn damage, and spawning an arcane tome. Does not work on mindshield-implanted crew. | ||
| | |||
If the target is uneligible for conversion or is the required sacrifice target, they'll be sacrificed instead, gibbing them and creating a soulstone that can be used to power a construct. | |||
|2 to convert, 3 to sacrifice | |||
|[[File:Sacrifice_rune.png|64px]] | |[[File:Sacrifice_rune.png|64px]] | ||
|- | |- | ||
!Form Wall | !Form Wall | ||
|This rune magically thickens the air above it when used, stopping everything trying to pass through it, including cultists. Invoke the rune to toggle this effect, at the cost of some damage. | |This rune magically thickens the air above it when used, stopping everything trying to pass through it, including cultists. Invoke the rune to toggle this effect, at the cost of some damage. When activated, it also activates nearby wall runes for free, but turns off after 90 seconds. | ||
|1 | |1 | ||
|[[File:Wall_rune.png|64px]] | |[[File:Wall_rune.png|64px]] | ||
Line 158: | Line 155: | ||
|- | |- | ||
!Raise Dead | !Raise Dead | ||
| | |Whenever someone is sacrificed on a Convert rune, they add one (global) charge to this rune. Placing a corpse on the rune and activating it will bring it back to life, expending one charge. | ||
|1 | |1 | ||
|[[File:Raisedead_rune.png|64px]] | |[[File:Raisedead_rune.png|64px]] |