Game Mode: Difference between revisions
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Moved some stuff around
imported>XDTM (Some updating) |
imported>Atlanta-Ned m (Moved some stuff around) |
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While Abductors are a enjoyable antag, they do not present enough of a threat to advance the round. | While Abductors are a enjoyable antag, they do not present enough of a threat to advance the round. | ||
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Like secret but it tells you the game mode at the beginning and can pick the shit modes also. There's no reason to vote for it. | Like secret but it tells you the game mode at the beginning and can pick the shit modes also. There's no reason to vote for it. | ||
==Excluded game modes== | |||
===[[File:Shadowbeing.png|link=Shadowling]] [[Shadowling]]=== | |||
The station has been invaded by light-sensitive alien creatures FROM SPACE! Shadowlings can 'enthrall' humans, which is basically a euphemism for enslavement of their minds. They start off disguised as normal crewmen but can "hatch" to unlock their full potential, at the cost of being severely harmed by light. | |||
Until they ascend, of course. | |||
'''Game Ending Conditions:''' | |||
* If a Shadowling ascends, the Shadowlings win. | |||
* If all Shadowlings are killed the crew wins. | |||
* If the station is evacuated the crew wins. | |||
'''Reason For Exclusion''' | |||
Currently being reworked. | |||
===[[File:Malf_AI.gif|link=Guide_to_malfunction]] [[Guide_to_malfunction|AI Malfunction]]=== | |||
Oh no! An ion storm has caused the '''AI to malfunction''' and gain free will! Unfortunately, years of being treated like shit by Nanotrasen has made it '''hate humans with a passion'''! The '''crew must race to defeat''' the mechanical overlord before it hacks all of SS13's systems and '''activates the self destruct'''! Until then, all the AI has to do is survive! The shuttle can be called but will never arrive during this game mode. | |||
The AI has access to a range of malfunction modules, allowing it to upgrade turrets, destroy machines, and even create a machine that turns (un)willing humans into Cyborgs! Malfunction modules cost CPU, a limited resource that the malfunctioning AI starts with. | |||
'''Game Ending Conditions:''' | |||
* If the AI can survive until the round timer elapses, the AI wins. | |||
* If the AI dies, the crew win. | |||
'''Reason For Exclusion''' | |||
This game mode has been rolled into [[Traitor]]. | |||
===[[Hand of God]]=== | |||
Two rival cults have taken root on the station! | |||
'''Game Ending Conditions:''' | |||
*??? | |||
*??? | |||
'''Reason For Exclusion''' | |||
This game mode is currently under development. | |||
[[category:meta]] [[Category:Game Modes]] | [[category:meta]] [[Category:Game Modes]] |