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The '''Game Mode''' decides what events and occurrences will happen during the round, and what goals everyone has. It can be changed by admins, by the round going into a [[mulligan]], or by voting (hahaha as if).
The '''Game Mode''' decides what events and occurrences will happen during the round, and what goals everyone has. It can be changed by admins or by the round going into a [[mulligan]].
 
Be aware that a Change Mode vote in the middle of a round will cause the server to restart if the vote runs to completion - doing this in the middle of a round that hasn't gone completely to shit for everyone will probably get you banned or at least widely reviled. Doing it because you died and want a restart will definitely get you teased at the very least.
 


==[[Random events]]==
==[[Random events]]==
[[Random events]] are events which may happen during another round type. They include meteor waves, virus outbreaks and more.
[[Random events]] are events which may happen during another round type. They include meteor waves, virus outbreaks and more.


==Secret==
==Secret==
''<code>'''Enemy Transmission Intercept''' - Security level elevated.</code>''
''<code>'''Enemy communication intercept.''' Security Level Elevated.</code>''


The default game mode on tg Station. It randomly selects from gamemodes in the rotation, which can either lead to variety or hilarious back-to-back-to-back Nuclear Emergency rounds. In addition, certain [[Random events|random events]] may occur during the round.  
The default game mode on /tg/Station. It randomly selects from gamemodes in the rotation, which can either lead to variety or hilarious back-to-back-to-back Nuclear Emergency rounds. In addition, certain [[Random events|random events]] may occur during the round.  


Secret currently has the following game modes in rotation:
Secret currently has the following game modes in rotation:


===[[File:Sword.gif|link=Traitor]] [[Traitor]]===
===[[File:Sword.gif|link=Traitor]] [[Traitor]]===
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'''Game Ending Conditions:'''
'''Game Ending Conditions:'''
* When the Emergency Shuttle docks at Central Command.
* When the Emergency Shuttle docks at Central Command.
* If a traitor has completed all objectives, he/she gets [[greentext]].
* If a traitor has completed all objectives, they get [[greentext]].




===[[File:Changeling.gif|link=Changeling]] [[Changeling]]===
===[[File:Changeling.gif|link=Changeling]] [[Changeling]]===
Some of the crew are not what they appear to be! These changelings are '''monsters''' in human form, with the ability to '''absorb (eat) people and take on their DNA/identity'''. Changelings must have a quiet spot and an immobile victim in order to absorb their body, so stealth is absolutely necessary. Changelings have other weapons at their disposal, but are largely stealth-based. Changeling can be anyone they've absorbed - they can switch identities instantaneously, only absorbing takes time and peace. Like traitors, changelings will have an objective to accomplish before the [[Escape Shuttle]] arrives, usually to kill a certain person and/or escape with their identity. They win by completing their objectives, if they do not have a Team Objective they may choose to backstab the other changelings.
Some of the crew are not what they appear to be! These changelings are '''monsters''' in human form, with the ability to '''absorb (eat) people and take on their DNA/identity'''. Changelings must have a quiet spot and an immobile victim in order to absorb their body, so stealth is absolutely necessary. Changelings have other weapons at their disposal, but are largely stealth-based. Changeling can be anyone they've absorbed - they can switch identities instantaneously, only absorbing takes time and peace. Like traitors, changelings will have an objective to accomplish before the [[Escape Shuttle]] arrives, usually to kill a certain person and/or escape with their identity. They win by completing their objectives. Unless they have a team objective, changelings will almost always backstab other changelings.


'''Game Ending Conditions:'''
'''Game Ending Conditions:'''
* When the Emergency Shuttle docks at Central Command.
* When the Emergency Shuttle docks at Central Command.
* If a changeling has completed all objectives, he/she gets greentext, this includes changeling team objectives.
* If a changeling has completed all objectives, they get greentext, this includes changeling team objectives.




===[[File:Sword.gif|link=Traitor]][[File:Changeling.gif|link=Changeling]] [[Traitor]] + [[Changeling]]===
===[[File:Sword.gif|link=Traitor]][[File:Changeling.gif|link=Changeling]] [[Traitor]] + [[Changeling]]===
The station has been infiltrated by both [[Changeling]]s and [[Traitor]]s! Although rare, it is possible to be '''both a traitor and a changeling'''. Traitorlings would be given 4 objectives to complete, but can use both a Syndicate uplink and their changeling abilities to accomplish them.
It gets worse! The station has been infiltrated by [[changeling|changelings]] ''and'' [[traitor|traitors]]! Although rare, it is possible to be '''both a traitor and a changeling'''. Traitorlings would be given 4 objectives to complete, but can use both a Syndicate uplink and their changeling abilities to accomplish them.
 


'''Game Ending Conditions:'''
'''Game Ending Conditions:'''
* When the Emergency Shuttle docks at Central Command.
* When the Emergency Shuttle docks at Central Command.
* If a traitorling has completed all objectives, he/she gets greentext.
* If a traitorling has completed all objectives, they get greentext.




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===[[File:Nuke.gif|link=Syndicate guide]] [[Syndicate guide|Nuclear Emergency]]===
===[[File:Nuke.gif|link=Syndicate guide]] [[Syndicate guide|Nuclear Emergency]]===
A team of five '''Syndicate operatives''' has been sent on a '''mission to completely destroy the station with a nuclear bomb'''. However, they must get the Nuclear Authentication Disk from the station itself in order to arm the bomb, and the crew (or at least the captain) will be doing everything in their power to stop the attackers from getting the disk. The operatives have access to the same items Traitors get in order to complete their mission, as well as Pinpointers that will allow them to hunt for the Disk.
A team of five '''Syndicate operatives''' has been sent on a '''mission to completely destroy the station with a nuclear bomb'''. However, they must get the [[Nuclear Authentication Disk]] from the station itself in order to arm the bomb, and the crew (or at least the captain) will be doing everything in their power to stop the attackers from getting the disk. The operatives have access to most of the same items Traitors get in order to complete their mission, as well as [[pinpointer|Pinpointers]] that will allow them to hunt for the Disk.


'''Game Ending Conditions:'''
'''Game Ending Conditions:'''
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===[[File:Wizhat.PNG|link=Wizard]] [[Wizard]]===
===[[File:Wizhat.PNG|link=Wizard]] [[Wizard]]===
A '''space wizard''' has infiltrated the station! Wielding an arsenal of powerful '''spells''' that can defy physics and even time and space itself, he will stop at nothing to advance the [[Backstory#Space Wizard Federation|Space Wizard Federation]]'s agenda (which is remarkably similar to the Syndicate). Nanotrasen and the SWF are known enemies, so the crew has no choice but to '''destroy the wizard'''! Accomplish this by beating the wizard's brains in with anything on hand. The '''wizard's goals''' are mainly to '''steal or destroy something''' on the station and escape on the shuttle.
A '''space wizard''' has infiltrated the station! Wielding an arsenal of powerful '''spells''' that can defy physics and even time and space itself, they will stop at nothing to advance the [[Backstory#Space Wizard Federation|Space Wizard Federation]]'s agenda (which is suspiciously similar to the Syndicate's). Nanotrasen and the SWF are known enemies, so the crew has no choice but to '''destroy the wizard'''! Accomplish this by beating the wizard's brains in with anything on hand. The '''wizard's goals''' are mainly to '''steal or destroy something''' on the station and escape on the shuttle.


The Wizard can have an apprentice sometimes.
The Wizard can have an apprentice sometimes.
Anonymous user

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