Game Mode: Difference between revisions
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imported>Ikarrus |
imported>Steelpoint |
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==Other Game Modes== | ==Other Game Modes== | ||
Game modes which are not in the Secret rotation, but may show up if an admin sets it or it wins a game mode vote. | Game modes which are not in the Secret rotation, but may show up if an admin sets it or it wins a game mode vote. These game modes do not appear in the normal rotation either due to them still being in development, being too powerful to normally use or they simply are unfun and/or boring. | ||
===[[File:Changeling.gif|link=Changeling]] [[Changeling]]=== | ===[[File:Changeling.gif|link=Changeling]] [[Changeling]]=== | ||
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* If a changeling has completed all objectives, he/she gets greentext. | * If a changeling has completed all objectives, he/she gets greentext. | ||
'''Reason For Exclusion''' | |||
Changeling was removed from the rotation due to Changelings being ineffective from advancing the round through conflict. | |||
===[[File:Shadowbeing.png|link=Shadowling]] [[Shadowling]]=== | ===[[File:Shadowbeing.png|link=Shadowling]] [[Shadowling]]=== | ||
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'''Game Ending Conditions:''' | '''Game Ending Conditions:''' | ||
* | * If a Shadowling ascends, the Shadowlings win. | ||
* | * If all Shadowlings are killed the crew wins. | ||
* If the station is evacuated the crew wins. | |||
'''Reason For Exclusion''' | |||
Shadowling is under development and as such is not ready to be placed on the full rotation. | |||
===[[File:Abductor.png|link=Abductor]] [[Abductor|Abduction]]=== | ===[[File:Abductor.png|link=Abductor]] [[Abductor|Abduction]]=== | ||
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'''Game Ending Conditions:''' | '''Game Ending Conditions:''' | ||
*When the Abductor Scientist dies. Lose condition | *When the Abductor Scientist dies. Lose condition | ||
'''Reason For Exclusion''' | |||
While Abductors are a enjoyable antag, they do not present enough of a threat to advance the round. | |||
===[[File:revenant.png|link=Revenant]] [[Revenant]]=== | ===[[File:revenant.png|link=Revenant]] [[Revenant]]=== | ||
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* If the Emergency Shuttle leaves with no living monkeys aboard, the crew wins. | * If the Emergency Shuttle leaves with no living monkeys aboard, the crew wins. | ||
* If the Emergency Shuttle leaves with any living monkeys aboard, the monkeys win and spread their magic hoodoo monkeyism to Centcom. | * If the Emergency Shuttle leaves with any living monkeys aboard, the monkeys win and spread their magic hoodoo monkeyism to Centcom. | ||
'''Reason For Exclusion''' | |||
Monkey mode has undergone many iterations, the game mode is no longer available in game due to a combination of it being highly unbalanced and that no one wants to fix it. | |||
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* When the Emergency Shuttle, after the set amount of time has passed, leaves. | * When the Emergency Shuttle, after the set amount of time has passed, leaves. | ||
'''Reason For Exclusion''' | |||
Meteor's can be a random event occuring in game, but otherwise are admin only due to the predictability of most meteor rounds and that meteor rounds are very short. | |||
===[[Nations]]=== | ===[[Nations]]=== |