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14 bytes removed ,  17:22, 27 July 2013
revamp to blob changes
imported>Giacom
imported>Giacom
(revamp to blob changes)
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===Traitor + Changeling===
===Traitor + Changeling===
The station has been infiltrated by both [[Changeling]]s and [[Traitor]]s! Although rare, it is possible to be both a traitor and a changeling. Traitor-changelings would be given 4 objectives to complete, but can use both a syndicate uplink and their changeling abilities to accomplish them.
The station has been infiltrated by both [[Changeling]]s and [[Traitor]]s! Although rare, it is possible to be both a traitor and a changeling. Traitor-changelings would be given 4 objectives to complete, but can use both a syndicate uplink and their changeling abilities to accomplish them.
===[[File:Blob.png]] Blob===
The Blob is a large growing creature which destroys everything in it's path. The blob has a major weakness to fire and fire based weapons, such as a welding torch or a laser gun; though it will contain the blob you will need to destroy the core to kill the blob.
The blob can be controlled by a player, called The Overmind, this overmind can decide to place special blob pieces which have special functions and abilities. The overmind must have resource points to replace the normal blob pieces with special versions and to expand where the overmind desires. The blob core will produce resource points at a normal rate but to get more the overmind will have to place resource blobs next to it's core or a node, which acts like a core and gradually expands normal blob pieces outwards.
'''Special Blobs'''
This is a list of all the special blobs that the overmind can spend resource points on to buy and replace normal blob pieces with. There are limits on how close you can put the same special blob to each other, for example the resource blob cannot be near another resource blob.
''Normal Blob'' will expand your reach and allow you to upgrade into special blobs that perform certain functions.
''Shield Blob'' is a strong and expensive blob which can take more damage. It is fireproof and can block air, use this to protect yourself from station fires.
''Resource Blob'' is a blob which will collect more resources for you, try to build these earlier to get a strong income. It will benefit from being near your core or multiple nodes, by having an increased resource rate; put it alone and it won't create resources at all.
''Node Blob'' is a blob which will grow, like the core. Unlike the core it won't give you a small income but it can power resource and factory blobs to increase their rate.
''Factory Blob'' is a blob which will spawn blob spores which will attack nearby food. Putting this nearby nodes and your core will increase the spawn rate; put it alone and it will not spawn any spores.
'''Game Ending Conditions:'''
* If the crew manage to destroy the blob core, the crew will win.
* If the blob manages to spread to a predetermined size, the crew will lose.
* Regardless of other conditions, the AI wins if quarantine has been kept and nobody has left the Station Z-level. Otherwise, the AI loses.


===[[File:Malf_AI.gif]] [[Guide_to_malfunction|AI Malfunction]]===
===[[File:Malf_AI.gif]] [[Guide_to_malfunction|AI Malfunction]]===
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* If the Shuttle leaves with any living monkeys aboard, the Monkeys win and spread their magic hoodoo monkeyism to Centcom.
* If the Shuttle leaves with any living monkeys aboard, the Monkeys win and spread their magic hoodoo monkeyism to Centcom.


===[[File:Blob.png]] Blob===
The Blob is a large growing creature which destroys everything in it's path. The blob has a major weakness to fire and fire based weapons, such as a welding torch or a laser gun; though it will contain the blob you will need to destroy the core to kill the blob.
The blob can be controlled by a player, called The Overmind, this overmind can decide to place special blob pieces which have special functions and abilities. The overmind must have resource points to replace the normal blob pieces with special versions and to expand where the overmind desires. The blob core will produce resource points at a normal rate but to get more the overmind will have to place resource blobs next to it's core or a node, which acts like a core and gradually expands normal blob pieces outwards.
====Special Blobs====
This is a list of all the special blobs that the overmind can spend resource points on to buy and replace normal blob pieces with. There are limits on how close you can put the same special blob to each other, for example the resource blob cannot be near another resource blob.
'''Normal Blob''' will expand your reach and allow you to upgrade into special blobs that perform certain functions.
'''Shield Blob''' is a strong and expensive blob which can take more damage. It is fireproof and can block air, use this to protect yourself from station fires.
'''Resource Blob''' is a blob which will collect more resources for you, try to build these earlier to get a strong income. It will benefit from being near your core or multiple nodes, by having an increased resource rate; put it alone and it won't create resources at all.
'''Node Blob''' is a blob which will grow, like the core. Unlike the core it won't give you a small income but it can power resource and factory blobs to increase their rate.
'''Factory Blob''' is a blob which will spawn blob spores which will attack nearby food. Putting this nearby nodes and your core will increase the spawn rate; put it alone and it will not spawn any spores.
====Game Ending Conditions:====
* If the crew manage to destroy the blob core, the crew will win.
* If the blob manages to spread to a predetermined size, the crew will lose.
* Regardless of other conditions, the AI wins if quarantine has been kept and nobody has left the Station Z-level. Otherwise, the AI loses.


===Sandbox===
===Sandbox===
Anonymous user

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