Guide to construction: Difference between revisions

1,044 bytes added ,  09:26, 12 February 2014
Fixes here and there, made deconstruction-titles bigger
imported>Kingofkosmos
imported>Kingofkosmos
(Fixes here and there, made deconstruction-titles bigger)
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Before you can begin any construction or deconstruction you need to gather a few useful tools.
Before you can begin any construction or deconstruction you need to gather a few useful tools.


These tools can be found in any blue [[mechanical toolbox]] on the station. They can also be made in an [[Autolathe]] or dispensed from a [[YouTool|YouTool -vending machine]].
These tools can be found in any blue [[General_items#Mechanical_Toolbox|Mechanical Toolbox]] on the station. They can also be made in an [[Autolathe]] or dispensed from a [[YouTool|YouTool -vending machine]].


  {{Item
  {{Item
Line 47: Line 47:
== Materials ==
== Materials ==


To build anything, you need materials. The two main materials are Metal [[File:Metal.png]] and Glass [[File:Glass.png]], these can be found around the station, ordered from the [[Quartermaster]], mined from the Mining Outpost or salvaged from parts of the station itself. If the [[Botanist]]s are growing tower-caps, you will have Planks [[File:Planks.png]] to build with.
To build anything, you need materials.
 
Once you have your tools and materials, you can starting building.


=== Metal ===
=== Metal ===
Line 59: Line 57:
  |name = Metal
  |name = Metal
  |image = Metal.png
  |image = Metal.png
  |foundin = [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]], [[Robotics]], <br>[[Atmospherics]], [[Mining Station]]. [[Shaft Miner]]s have the ability to smelt more from iron ore.
  |foundin = Ready stacks in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]], [[Robotics]] and [[Atmospherics]]. <br>[[Shaft Miner]]s have the ability to smelt more from iron ore and [[Cargo]] can order more.
  |usedfor = Constructing various things from supportive elements to decorations
  |usedfor = Constructing various things from supportive elements to decorations
  |strategy = Hold in active hand and activate to start building
  |strategy = Hold in active hand and activate to start building
Line 89: Line 87:
*Refill an Exosuit Fabricator, Autolathe or Protolathe.
*Refill an Exosuit Fabricator, Autolathe or Protolathe.
  }}
  }}
How to produce Metal:
Smelt iron ore at the [[Mining#The_Ores|Mining]] furnace.


=== Glass and Reinforced Glass ===
=== Glass and Reinforced Glass ===
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  |name = Glass and Reinforced Glass
  |name = Glass and Reinforced Glass
  |image = Glass.png
  |image = Glass.png
  |foundin = Stacks exist in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]], <br>[[Atmospherics]] and [[Robotics]]. [[Shaft Miner]]s have the ability to smelt more from sand.
  |foundin = Stacks exist in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]], [[Atmospherics]] and [[Robotics]]. <br>[[Shaft Miner]]s have the ability to smelt more from sand and [[Cargo]] can order more.
  |usedfor = Constructing windows and other things
  |usedfor = Constructing windows and other things
  |strategy = Hold in active hand and activate to start building
  |strategy = Hold in active hand and activate to start building
  |description = Here's the list of things you can make with having glass/reinforced glass in your hand and activating it:
  |description = Here's the list of things you can make with having glass/reinforced glass in your hand:
*[[File:Glass.png|50px]] Glass:
*[[File:Glass.png|50px]] Glass:
**[[#One directional|one directional glass panel]]
**[[#One directional|One Directional Glass panel]]
**[[#Full|Full glass panel]] (2 sheets)
**[[#Full|Full Glass panel]] (2 sheets)
**Glass Lenses to grenade casings.
**Glass Lenses to grenade casings.
**Refill a Circuit Imprinter, Autolathe or Protolathe.
**Refill a Circuit Imprinter, Autolathe or Protolathe.
**Glass shards may be reformed into glass sheets by welding it with a [[Welding Tool]].
*[[File:Glass_r.png|50px]]Reinforced Glass:
*[[File:Glass_r.png|50px]]Reinforced Glass:
**[[#One directional|one directional reinforced glass panel]]
**[[#One directional|One Directional Reinforced Glass panel]]
**[[#Full|Full glass panel]] (2 sheets)
**[[#Full|Full Glass panel]] (2 sheets)
**Part of AI Core assembling.
**Part of AI Core assembling.
**Adding windows into [[#Airlock|Airlocks]].
**Add windows into [[#Airlock|Airlocks]].
  }}
  }}


How to produce reinforced glass:
How to produce Glass:
 
Smelt sand at the [[Mining#The_Ores|Mining]] furnace, or smelt Glass shards with a [[Welding Tool]] to reform them into Glass sheets.
 
How to produce Reinforced Glass:
{| style="background-color:#EEEEEE" width="300"
{| style="background-color:#EEEEEE" width="300"
!Requires
!Requires
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{{anchor|Plasteel}}
{{anchor|Plasteel}}
{{Item
{{Item
  |bgcolor1 = #FFEE88
  |bgcolor1 = #FFEE88j
  |bgcolor2 = #FFDD66
  |bgcolor2 = #FFDD66
  |name = Plasteel/Reinforced Metal
  |name = Plasteel/Reinforced Metal
Line 137: Line 142:


List of things you can make having plasteel in your hand and activating it:
List of things you can make having plasteel in your hand and activating it:
*[[Guide to construction#AI Core|AI core]] (4 metal)
*[[#AI Core|AI core]] (4 metal)
*[[Reinforced walls|Reinforcing, repairing and finalizing walls]]
*[[Reinforced walls|Reinforcing, repairing and finalizing walls]]
  }}
  }}


Smelted with a combination of iron ore and plasma ore at the [[Mining#The_Ores|Mining]] furnace.
How to produce Plasteel:
 
Smelt a combination of iron ore and plasma ore at the [[Mining#The_Ores|Mining]] furnace.


=== Rods ===
=== Rods ===


{{anchor|Rods}}
{{anchor|Rod}}
{{Item
{{Item
  |bgcolor1 = #FFEE88
  |bgcolor1 = #FFEE88
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  |strategy = Hold in active hand and use it on things
  |strategy = Hold in active hand and use it on things
  |description = Here's the list of things you can make with having rods in your active hand:
  |description = Here's the list of things you can make with having rods in your active hand:
*[[Guide to construction#Grille|Grille]] (By clicking in your hand)
*[[#Grille|Grille]] (By clicking in your hand)
*[[Guide to construction#Lattice|Lattice]] (For floors, by clicking on the tile)
*[[#Lattice|Lattice]] (For floors, by clicking on the tile)
*Reinforcing [[Basic_construction#Tables|tables]]
*Reinforcing [[#Tables|tables]]
*Reinforcing floors (By clicking on the tile)
*Reinforcing floors (By clicking on the tile)
*Reinforcing glass into reinforced glass. (Have rods in hand while clicking glass sheet)
*Reinforcing normal glass into reinforced glass. (Have rods in hand while clicking glass sheet)
*Can be turned back into metal sheets by being welded with a [[Welding Tool]]
*Can be turned back into metal sheets by being welded with a [[Welding Tool]]
  }}
  }}


How to produce rods:
How to produce Rods:
{| style="background-color:#EEEEEE" width="300"
{| style="background-color:#EEEEEE" width="300"
!Requires
!Requires
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  |image = Floor Tiles.png
  |image = Floor Tiles.png
  |foundin = Ready stacks can be found nowhere, can be made from metal or removed from the floor with a crowbar
  |foundin = Ready stacks can be found nowhere, can be made from metal or removed from the floor with a crowbar
  |usedfor = Constructing floors
  |usedfor = Constructing [[#Plating|Plating]] or [[#Steel_Floor|Steel Floor]]
  |strategy = Hold in active hand and use it on lattices or a floor without plating
  |strategy = Hold in active hand and use it on lattices or a floor without plating
  |description =
  |description =
* Used in making [[Guide to construction#Floor|Floor]]
* Used in making [[#Plating|Plating]] or [[#Steel_Floor|Steel Floor]]
  }}
  }}


How to produce floor tiles:
How to produce Floor Tiles:
{| style="background-color:#EEEEEE" width="300"
{| style="background-color:#EEEEEE" width="300"
!Requires
!Requires
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=== Planks ===
=== Planks ===


{{anchor|Wood}}{{anchor|Planks}}{{anchor|Logs}}
{{anchor|Wood}}{{anchor|Plank}}{{anchor|Logs}}
{{Item
{{Item
  |bgcolor1 = #FFEE88
  |bgcolor1 = #FFEE88
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  |name = Planks
  |name = Planks
  |image = Planks.png
  |image = Planks.png
  |foundin = Ready stacks can be found nowhere, can be made from deconstructing <br>tables or growing [[Guide_to_hydroponics#Plants|Tower caps]] and cutting them up.
  |foundin = Ready stacks can be found nowhere, can be made from deconstructing <br>tables or growing [[Guide_to_hydroponics#Plants|Tower Caps]] and cutting them up with a hatchet.
  |usedfor = Constructing various things from sandals and coffins to decorations
  |usedfor = Constructing various things from sandals and coffins to decorations
  |strategy = Hold in active hand and activate it to start constructing
  |strategy = Hold in active hand and activate it to start constructing
  |description = Obtainable by cutting [[Guide_to_hydroponics#Plants|Tower cap]] logs with a hatchet.
  |description = List of things you get when activated in hand:
*Wooden Sandals
*Wooden Sandals (1 plank)
*Table parts (2 planks)
*[[#Tables|Table]] parts (2 planks)
*Wood floor tile (4 with 1 plank)
*Wood floor tile 4x (1 plank)
*Wooden chair (3 planks)
*Wooden chair (3 planks)
*Wooden barricade (5 planks)
*Wooden barricade (5 planks)
*Wooden door (10 planks)
*Wooden door (10 planks)
*Coffin (5 planks)
*Coffin (5 planks)
*Bookcase (5 planks)
*[[#Bookcase|Bookcase]] (5 planks)
  }}
  }}


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  Place by having rods in your hand, and clicking on a empty space tile.
  Place by having rods in your hand, and clicking on a empty space tile.


'''Lattice deconstruction:'''
<font size="3">'''Lattice deconstruction:'''</font size>


'''INFO NEEDED
'''INFO NEEDED
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|1 x [[File:Floor_Tiles.png|Floor tile]]
|1 x [[File:Floor_Tiles.png|Floor tile]]
|}
|}
  The basic floor which you put things like wires and pipes upon, 'all' floor is built ontop of this.
  The basic floor which you put things like wires and pipes upon. 'All' floor is built ontop of this.
  Place by having the floor tile in your hand, and click on a lattice.
  Place by having the floor tile in your hand, and click on a lattice.


'''Plating deconstruction:'''
<font size="3">'''Plating deconstruction:'''</font size>


'''INFO NEEDED
'''INFO NEEDED
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|1 x [[File:Floor Tiles.png|Floor tile]]
|1 x [[File:Floor Tiles.png|Floor tile]]
|}
|}
  This is the basic "nice" floor, this floor should be considered used in all public areas, hence why  
  This is the basic "nice" floor, this floor should be considered used in all public areas, hence why
  there's none of these in maintenance tunnels.
  there's none of these in maintenance tunnels.
  Place by having the floor tile in your hand, and click on a Plating-tile.
Place by having the floor tile in your hand, and click on a Plating-tile.
 
'''NEEDS INFO HOW WOODEN FLOOR TILES, CARPETS ETC. WORK


'''Steel Floor deconstruction:'''
<font size="3">'''Steel Floor deconstruction:'''</font size>


{| style="background-color:#EEEEEE" width="200"
{| style="background-color:#EEEEEE" width="200"
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|}
|}


  For all floors, use a crowbar on a floor tile to remove it
For all floors, use a crowbar on a floor tile to remove it


==== [[File:LightFloor.gif]] Light Floor ====
==== [[File:LightFloor.gif]] Light Floor ====
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   Place the light tile on the plating
   Place the light tile on the plating


'''Light Floor deconstruction:'''
<font size="3">'''Light Floor deconstruction:'''</font size>


  You can further dismantle the light floor tile:
You can further dismantle the light floor tile:
    Use a crowbar on the light tile to remove the metal.
Use a crowbar on the light tile to remove the metal.
    Use wirecutters on the resulting tile to separate wires from glass.
Use wirecutters on the resulting tile to separate wires from glass.


== Walls ==
== Walls ==
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|}
|}


'''Wall deconstruction:'''
<font size="3">'''Wall deconstruction:'''</font size>


{| style="background-color:#EEEEEE" width="400"
{| style="background-color:#EEEEEE" width="400"
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|}
|}


'''Reinforced wall deconstruction:'''
<font size="3">'''Reinforced Wall deconstruction:'''</font size>


{| style="background-color:#EEEEEE" width="400"
{| style="background-color:#EEEEEE" width="400"
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To turn an already finished wall into a hidden door, follow the deconstruction guide for the wall type until the final wrenching of the girder, and instead proceed from the "Use crowbar on the girder" line above.
To turn an already finished wall into a hidden door, follow the deconstruction guide for the wall type until the final wrenching of the girder, and instead proceed from the "Use crowbar on the girder" line above.


'''Hidden Door (Normal or Reinforced) deconstruction:'''
<font size="3">'''Hidden Door (Normal or Reinforced) deconstruction:'''</font size>


{| style="background-color:#EEEEEE" width="400"
{| style="background-color:#EEEEEE" width="400"
Line 407: Line 416:
|}
|}


   Screwdriver
   Screwdriver.
   Welder
   Welder.
   Wrench
   Wrench.


== Normal/Reinforced Windows ==
== Normal/Reinforced Windows ==
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|}
|}


'''Window/Reinforced Window deconstruction:'''
<font size="3">'''Window/Reinforced Window deconstruction:'''</font size>


{| style="background-color:#EEEEEE" width="400"
{| style="background-color:#EEEEEE" width="400"
Line 465: Line 474:
|}
|}


   Use the <font color='gray'>'''metal'''</font> and make an APC frame  
   Use the <font color='gray'>'''metal'''</font> and make an APC frame.
   Use the frame on the wall you want the APC on.
   Use the frame on the wall you want the APC on.
   Fit it with the cable coil.
   Fit it with the cable coil.
Line 475: Line 484:
APCs may only be placed in areas which have been defined as a Station Area using the Chief Engineer's [[High-risk_items|Station Blueprints]].
APCs may only be placed in areas which have been defined as a Station Area using the Chief Engineer's [[High-risk_items|Station Blueprints]].


'''APC deconstruction:'''
<font size="3">'''APC deconstruction:'''</font size>


{| style="background-color:#EEEEEE" width="400"
{| style="background-color:#EEEEEE" width="400"
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   Crowbar to remove Power Control Board.
   Crowbar to remove Power Control Board.
   Welder to remover from wall.
   Welder to remover from wall.
   Wrenching the frame that is now detached from the wall de-constructs it to two metal sheets.
   Wrenching the frame, that is now detached from the wall, deconstructs it to two metal sheets.


=== [[File:AirAlarm.png]] Air Alarm ===
=== [[File:AirAlarm.png]] Air Alarm ===
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   Screwdriver to close.
   Screwdriver to close.


'''Air Alarm deconstruction:'''
<font size="3">'''Air Alarm deconstruction:'''</font size>


{| style="background-color:#EEEEEE" width="400"
{| style="background-color:#EEEEEE" width="400"
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   Screwdriver to close.
   Screwdriver to close.


'''Fire Alarm deconstruction:'''
<font size="3">'''Fire Alarm deconstruction:'''</font size>


{| style="background-color:#EEEEEE" width="400"
{| style="background-color:#EEEEEE" width="400"
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|}
|}


'''Grille deconstruction:'''
<font size="3">'''Grille deconstruction:'''</font size>


{| style="background-color:#EEEEEE" width="400"
{| style="background-color:#EEEEEE" width="400"
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   Crowbar.
   Crowbar.


'''Windoor deconstruction:'''
<font size="3">'''Windoor deconstruction:'''</font size>


'''INFO NEEDED
'''INFO NEEDED
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{{anchor|Airlock}}{{anchor|Door}}
{{anchor|Airlock}}{{anchor|Door}}
{{
{| style="background-color:#EEEEEE"
{| style="background-color:#EEEEEE"
!Requires
!Requires
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|}
|}


'''Airlock deconstruction:'''
<font size="3">'''Airlock deconstruction:'''</font size>


Cannot be done to an [[Syndicate_Items#Cryptographic_Sequencer|emagged]] airlock! RCD deconstruction must be used for that. It is possible to build a new airlock over the emagged one.
Cannot be done to an [[Syndicate_Items#Cryptographic_Sequencer|emagged]] airlock! RCD deconstruction must be used for that. It is possible to build a new airlock over the emagged one.
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|}
|}


   Use the <font color='gray'>'''metal'''</font> to open the construction panel
   Use the <font color='gray'>'''metal'''</font> to open the construction panel.
   Choose Computer frame
   Choose Computer frame.
   Wrench it inplace
   Wrench it inplace.
   Insert the Circuitboard of your selection
   Insert the Circuitboard of your selection.
   Screwdriver
   Screwdriver.
   Wires
   Wires.
   <font color='blue'>'''glass'''</font>
   <font color='blue'>'''Glass'''</font>.
   Screwdriver to finish
   Screwdriver to finish.


'''Computers deconstruction:'''
<font size="3">'''Computer deconstruction:'''</font size>


{| style="background-color:#EEEEEE" width="400"
{| style="background-color:#EEEEEE" width="400"
Line 693: Line 701:


=== [[File:Autolathe.png]] Machines ===
=== [[File:Autolathe.png]] Machines ===
 
{{anchor|Machine}}
Their construction is detailed in the [[Guide_to_advanced_construction|machine construction guide.]]
Their construction is detailed in the [[Guide_to_advanced_construction|machine construction guide.]]


{{anchor|Machine}}
<font size="3">'''Machine deconstruction:'''</font size>
'''Machine deconstruction:'''


{| style="background-color:#EEEEEE" width="400"
{| style="background-color:#EEEEEE" width="400"
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Camera upgrades:  
Camera upgrades:  
* Solid plasma for EMP-proofing
* Solid plasma for EMP-proofing.
* Carrot for X-Ray
* Carrot for X-Ray.
* Proximity sensor for Motion Alarm
* Proximity sensor for Motion Alarm.


'''Security Camera deconstruction:'''
<font size="3">'''Security Camera deconstruction:'''</font size>


{| style="background-color:#EEEEEE"
{| style="background-color:#EEEEEE"
Line 760: Line 767:
!requires
!requires
|-
|-
|7 x [[File:Metal.png|Metal]], [[File:Wrench.png|Wrench]], [[File:Screwdriver_tool.png|Screwdriver]], [[File:Welder.png|Welder]], 1 x any energy-based gun , 1 x proximity sensor
|7 x [[File:Metal.png|Metal]], [[File:Wrench.png|Wrench]], [[File:Screwdriver_tool.png|Screwdriver]], [[File:Welder.png|Welder]], 1 x [[File:Taser.png|any energy-based gun]] (any energy-based gun) , 1 x [[File:Prox_Sensor.png|Proximity Sensor]]
|}
|}
    
    
   Build a turret frame from <font color='gray'>'''metal'''</font>
   Build a turret frame from <font color='gray'>'''metal'''</font>.
   Use a wrench to secure the turret frame(it can be moved around before being secured)
   Use a wrench to secure the turret frame(it can be moved around before being secured).
   Use metal on the turret frame to build the cover
   Use metal on the turret frame to build the cover.
   Use a wrench on the frame to bolt the cover
   Use a wrench on the frame to bolt the cover.
   Add the gun
   Add the gun.
   Add the prox sensor
   Add the prox sensor.
   Use a screwdriver to secure it all
   Use a screwdriver to secure it all.
   Use more <font color='gray'>'''metal'''</font> on the frame
   Use more <font color='gray'>'''metal'''</font> on the frame.
   Finally use a welder to secure the second layer of metal
   Finally use a welder to secure the second layer of metal.


=== [[File:Floorbot.gif]] [[File:Generic_borg.png]] [[File:Ripley.png]] Robots, Cyborgs and Mechs ===
=== [[File:Floorbot.gif|Robot]] [[File:Generic_borg.png|Cyborg]] [[File:Ripley.png|Mech]] Robots, Cyborgs and Mechs ===


{{anchor|Robots}}{{anchor|Cyborgs}}{{anchor|Mechs}}
{{anchor|Robots}}{{anchor|Cyborgs}}{{anchor|Mechs}}
Their construction is described at: [[Guide_to_robotics#Bots|Robots]], [[Guide_to_robotics#Cyborgs|Cyborgs]] and [[Guide_to_robotics#Mechs|Mechs]] -pages.
Their construction is described at: [[Guide_to_robotics#Bots|Robots]], [[Guide_to_robotics#Cyborgs|Cyborgs]] and [[Guide_to_robotics#Mechs|Mechs]] -pages.


=== [[File:disposal_pipe.png]] [[File:disposal_bin.png]] [[File:disposal_outlet.png]] Disposal Pipes and Machinery ===
=== [[File:disposal_pipe.png|Disposal Pipe]] [[File:disposal_bin.png|Disposal Bin]] [[File:disposal_outlet.png|Disposal Outlet]] Disposal Pipes and Machinery ===


{{anchor|Disposal Pipes}}{{anchor|Disposal Machinery}}
{{anchor|Disposal Pipes}}{{anchor|Disposal Machinery}}
Line 784: Line 791:
!Requires
!Requires
|-
|-
|1 x Disposal Pipe/Machine, [[File:Welder.png|Welder]], [[File:Wrench.png|Wrench]], [[File:Crowbar.png|Crowbar]]
|1 x [[File:disposal_pipe.png|Disposal Pipe]] or [[File:disposal_bin.png|Disposal Bin]] or [[File:disposal_outlet.png|Disposal Outlet]] Disposal Pipe/Machine, [[File:Welder.png|Welder]], [[File:Wrench.png|Wrench]], [[File:Crowbar.png|Crowbar]]
|}
|}


   Retrieve the pipe/machine from the Disposal Pipe Dispenser (found in [[Atmospherics|Atmosia]])
   Retrieve the pipe/machine from the Disposal Pipe Dispenser (found in [[Atmospherics|Atmosia]]).
   Crowbar floortile if exists to access plating
   Crowbar the floor tile, if exists, to access plating.
   Move pipe over plating, rotate and flip using the rightclick menu
   Move pipe over plating, rotate and flip using the right-click menu.
   Wrench pipe
   Wrench pipe.
   Weld pipe
   Weld pipe.


'''Disposal Pipes deconstruction:'''
<font size="3">'''Disposal Pipe deconstruction:'''</font size>


{| style="background-color:#EEEEEE" width="300"
{| style="background-color:#EEEEEE" width="300"
Line 801: Line 808:
|}
|}


   Welder on pipe to remove its joints
   Welder on pipe to remove its joints.
   Wrench to detach it from the plating
   Wrench to detach it from the plating.


Note: You can then click and drag the pipe segment onto the disposal pipe dispenser to delete it
Note: You can then click and drag the pipe segment onto the Disposal Pipe Dispenser to delete it.


'''Disposal Machinery deconstruction:'''
<font size="3">'''Disposal Machinery deconstruction:'''</font size>


{| style="background-color:#EEEEEE" width="300"
{| style="background-color:#EEEEEE" width="300"
Line 813: Line 820:
|[[File:Screwdriver_tool.png|Screwdriver]], [[File:Welder.png|Welder]], [[File:Wrench.png|Wrench]]
|[[File:Screwdriver_tool.png|Screwdriver]], [[File:Welder.png|Welder]], [[File:Wrench.png|Wrench]]
|}
|}
   If Disposal Bin, turn off the pump
   If Disposal Bin, turn off the pump.
   Screwdriver to remove power connection
   Screwdriver to remove power connection.
   Welder on machine to remove its joints
   Welder on machine to remove its joints.
   Wrench to detach it from the plating
   Wrench to detach it from the plating.


=== [[File:AI.gif]] AI Core ===
=== [[File:AI.gif]] AI Core ===
Line 828: Line 835:
   [[File:0AICore.png]]Build Frame from 4 <font color='gray'>'''reinforced sheets'''</font>  
   [[File:0AICore.png]]Build Frame from 4 <font color='gray'>'''reinforced sheets'''</font>  
   Wrench into place  
   Wrench into place  
   [[File:1AICore.png]]Add Circuit board  
   [[File:1AICore.png]]Add Circuit board.
   [[File:2AICore.png]]Screwdriver  
   [[File:2AICore.png]]Screwdriver.
   [[File:3AICore.png]]Add wires  
   [[File:3AICore.png]]Add wires.
   [[File:4AICore.png]]Add brain placed in an MMI (only if you want a NEW AI)  
   [[File:4AICore.png]]Add brain placed in an MMI (only if you want a NEW AI).
   [[File:5AICore.png]]Add <font color='blue'>'''reinforced glass'''</font>
   [[File:5AICore.png]]Add <font color='blue'>'''reinforced glass'''</font>.
   Screwdriver
   Screwdriver.


=== [[File:solar_panel.png]][[File:solar_tracker.png]] Solar Panels and Trackers ===
=== [[File:solar_panel.png]][[File:solar_tracker.png]] Solar Panels and Trackers ===
Line 852: Line 859:
|[[File:Wrench.png|Wrench]]||Wrench the solar assembly into place.
|[[File:Wrench.png|Wrench]]||Wrench the solar assembly into place.
|-
|-
|[[File:Circuitboard.png|Tracker Electronics]]||Add the electronics if you want to create a solar tracker. (OPTIONAL)
|(OPTIONAL) [[File:Circuitboard.png|Tracker Electronics]]||Add the electronics if you want to create a solar tracker.
|-
|-
|[[File:Glass.png|Glass]]<br>[[File:Glass_r.png|Reinforced Glass]]||Finish the construction by placing glass, or reinforced glass, into the assembly frame.
|[[File:Glass.png|Glass]]<br>[[File:Glass_r.png|Reinforced Glass]]||Finish the construction by placing glass, or reinforced glass, into the assembly frame.
Line 858: Line 865:
|}
|}


'''Solar Panels and Trackers deconstruction:'''
<font size="3">'''Solar Panel and Tracker deconstruction:'''</font size>


{| style="background-color:#EEEEEE" width="300"
{| style="background-color:#EEEEEE" width="300"
Line 867: Line 874:


   Take out the panel with a crowbar.
   Take out the panel with a crowbar.
   If you are deconstructing a tracker, you can take out the electronics with your crowbar (OPTIONAL)
   ''If you are deconstructing a tracker:'' Take out the electronics with your crowbar.
   Unwrench the leftover assembly from it's place and you will be able to move it.
   Unwrench the leftover assembly from it's place and you will be able to move it.


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!Requires
!Requires
|-
|-
|2 x [[File:Metal.png|Metal]], 1x [[File:CableCoils.png|Wire Coil]], light tube/bulb,[[File:Screwdriver_tool.png|Screwdriver]]
|2 x [[File:Metal.png|Metal]], 1x [[File:CableCoils.png|Wire Coil]], 1x [[File:Light_Tube.png|Light Tube]] or [[File:Light_Bulb.png|Light Bulb]] Light Tube/Bulb,[[File:Screwdriver_tool.png|Screwdriver]]
|}
|}


   Build frame from 2 metal sheets (or 1 metal sheet for small lights)
   Build frame from 2 metal sheets (or 1 metal sheet for small fixtures).
   Place frame on wall
   Place frame on wall.
   Add wires
   Add wires.
   Screwdriver
   Screwdriver.
   Add light tube (or light bulb for small fixtures)
   Add light tube (or light bulb for small fixtures).


=== Recharge Station ===
=== Recharge Station ===
{{anchor|Recharging Station}}
'''INFO NEEDED HOW TO CONSTRUCT ONE. OR SHOULD THIS BE IN THE MACHINES-PAGE?
'''INFO NEEDED HOW TO CONSTRUCT ONE. OR SHOULD THIS BE IN THE MACHINES-PAGE?


'''Recharge Station deconstruction:'''
<font size="3">'''Recharge Station deconstruction:'''</font size>


{{anchor|Recharging Station}}
{| style="background-color:#EEEEEE" width="400"
{| style="background-color:#EEEEEE" width="400"
!Requires
!Requires
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|}
|}


   Unlock the charger with an ID
   Unlock the charger with an ID.
   Screwdriver to open the cover.
   Screwdriver to open the cover.
   Wrench to dislodge the internal plating.
   Wrench to dislodge the internal plating.
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* Select chair from menu.
* Select chair from menu.
|}
|}
<font size="3">'''Chair deconstruction:'''</font size>
{| style="background-color:#EEEEEE" width="400"
!Requires
|-
|[[File:Wrench.png|Wrench]]
|}
  Wrench it to transform it back into a metal sheet.


=== Tables/Reinforced Table ===
=== Tables/Reinforced Table ===
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  |usedfor = Tables are used to hold objects on
  |usedfor = Tables are used to hold objects on
  |strategy = Put your stuff on it, but don't put your feet on it
  |strategy = Put your stuff on it, but don't put your feet on it
  |description = They come in two types, reinforced and standard. They cost two metal for the standard, and can be reinforced by using four metal rods on the parts. When you build the parts to the table you can set them up by hand. (See: [[Basic construction#Tables|Basic Construction]]) Tables can be taken apart with wrenches for normal tables, and taken apart with welders then wrenches for reinforced tables. (See: [[Guide to construction#Table|Deconstruction]])<br>
  |description = They come in two types, standard and reinforced. They cost two metal for the standard, and can be reinforced by using four metal rods on the parts. When you build the parts to the table you can set them up by hand. Tables can be taken apart with wrenches for normal tables, and taken apart with welders then wrenches for reinforced tables.<br>
Reinforced version: [[file:r-table.png]] Wooden: [[file:Woodtable.png]]
Reinforced version: [[file:r-table.png|Reinforced Table]] Wooden: [[file:Woodtable.png|Wooden Table]]
  }}
  }}


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|}
|}


'''Table deconstruction:'''
<font size="3">'''Table deconstruction:'''</font size>


{| style="background-color:#EEEEEE" width="400"
{| style="background-color:#EEEEEE" width="400"
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* Follow the instructions above to create metal table parts
* Follow the instructions above to create metal table parts
* Use rods on table parts
* Use rods on table parts
* Use the table parts on themselves, on the tile you want to make the table.
* Use the table parts on themselves on the tile you want to make the table.
|}
|}


'''Reinforced Table deconstruction:'''
<font size="3">'''Reinforced Table deconstruction:'''</font size>


{| style="background-color:#EEEEEE" width="400"
{| style="background-color:#EEEEEE" width="400"
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  |usedfor = Storing everything but the biggest things
  |usedfor = Storing everything but the biggest things
  |strategy = Open, fill with stuff, close, lock
  |strategy = Open, fill with stuff, close, lock
  |description = Lockers are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other lockers, [[crates]], and certain especially large objects like [[racks]] and [[quartermaster|MULEbots]]. Coffins count as lockers.
  |description = Lockers are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other lockers, [[crates]], and certain especially large objects like [[#racks]] and [[quartermaster|MULEbots]]. Coffins count as lockers.


Besides being [[welding Tool|welded]] shut, some lockers can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level [[identification card]], [[Syndicate_Items#Cryptographic Sequencer|emag]] item, or a few good laser blasts.
Besides being [[welding Tool|welded]] shut, some lockers can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level [[identification card]], [[Syndicate_Items#Cryptographic Sequencer|emag]] item, or a few good laser blasts.
Line 1,033: Line 1,050:
  }}
  }}


'''Locker deconstruction:'''
<font size="3">'''Locker deconstruction:'''</font size>


{|style="background-color:#EEEEEE" width="300"
{|style="background-color:#EEEEEE" width="300"
Line 1,084: Line 1,101:
   Add a plank to the frame to make a shelf.
   Add a plank to the frame to make a shelf.


'''Bookcase deconstruction:'''
<font size="3">'''Bookcase deconstruction:'''</font size>


{| style="background-color:#EEEEEE" width="300"
{| style="background-color:#EEEEEE" width="300"
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