Guide to construction: Difference between revisions

1,406 bytes added ,  10:15, 21 February 2014
More tables and fixes.
imported>Kingofkosmos
imported>Kingofkosmos
(More tables and fixes.)
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{{Needs revision
{{Needs revision
|reason = Needs info added to where it says NEEDS INFO. And a few pics.}}
|reason = Needs info added to where it says NEEDS INFO. Also checks how many cable pieces are needed, cablecoil-pic can be misleading. And a few pics.}}
{{NPA}}
{{NPA}}


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  |image = Wrench.png
  |image = Wrench.png
  }}
  }}


== Materials ==
== Materials ==
To build anything, you need materials.
To build anything, you need materials.


=== Metal ===
=== Metal ===
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=== Rods ===
=== Rods ===
{{anchor|Rod}}


{{anchor|Rod}}
{{Item
{{Item
  |bgcolor1 = #FFEE88
  |bgcolor1 = #FFEE88
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=== Floor Tiles ===
=== Floor Tiles ===
{{anchor|Floor Tile}}


{{anchor|Floor Tile}}
{{Item
{{Item
  |bgcolor1 = #FFEE88
  |bgcolor1 = #FFEE88
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=== Planks ===
=== Planks ===
{{anchor|Wood}}{{anchor|Plank}}{{anchor|Logs}}


{{anchor|Wood}}{{anchor|Plank}}{{anchor|Logs}}
{{Item
{{Item
  |bgcolor1 = #FFEE88
  |bgcolor1 = #FFEE88
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===== Light Floor =====
===== Light Floor =====
{{anchor|Light Floor}}
{{anchor|Light Floor}}
A fancy, futuristic, floor that lights up its surroundings!
A fancy, more futuristic floor that lights up its surroundings.


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
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|-
|-
|[[File:LightFloor.gif]] '''Light Floor'''
|[[File:LightFloor.gif]] '''Light Floor'''
|[[File:Glass.png|Glass]]x1<br>[[File:Metal.png|Metal]]x1<br>[[File:CableCoils.png|Wire Coil]]x5
|[[File:Glass.png|Glass]]x1<br>[[File:Metal.png|Metal]]x1<br>[[File:CableCoils.png|Cable Pieces]]x5
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
''Assuming there already is a plating:''
''Assuming there already is a plating:''
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|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Wrench.png|Wrench]]
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Wrench.png|Wrench]]
|}
==== Security Camera ====
{{anchor|Security Cameras}}
Electric eyes of the AI or for camera monitors to look through.
Camera upgrades:
* Solid Plasma for EMP-proofing.
* Carrot for x-ray.
* Proximity Sensor for motion alarm.
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#cce6ff'|How to build
|-
|[[File:Security_Camera.gif]] '''Security Camera'''
|[[File:Metal.png|Metal]]x5 <br>[[File:CableCoils.png|Cable Pieces]]x1 <br>[[File:Wrench.png|Wrench]] <br>[[File:Welder.png|Welder]] <br>[[File:Screwdriver_tool.png|Screwdriver]]
|style="vertical-align: top; padding: 10px;"|
# Use the metal and make a Camera Assembly.
# Place the camera assembly on the tile where'd you like the camera to be.
# Wrench it into position.
# Weld it to the wall.
# OPTIONAL: Add any additional upgrades (plasma, carrot or prox sensor).
# Add wire.
# Screwdriver the camera to complete it.
# Set camera network (default is SS13).
# Set camera direction.
|-
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
|-
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
|rowspan="2" colspan="3"|
# [[File:Screwdriver_tool.png|Screwdriver]] '''Screwdriver''' the camera to open the back panel.
# [[File:Wirecutters.png|Wirecutters]] Use your '''Wirecutter''' to cut all the wires (cutting the alarm wire is optional).
# [[File:Welder.png|Welder]] Use your '''Welder''' to unweld the camera from the wall.
# [[File:Wrench.png|Wrench]] '''Wrench''' the camera to unattach it from the wall.
# [[File:Crowbar.png|Crowbar]] '''Crowbar''' the camera assembly to remove any upgrades.
|-
|colspan="1" style="text-align: center;"|
[[File:Crowbar.png|Crowbar]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Welder.png|Welder]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Wrench.png|Wrench]]
|}
==== Light Fixture ====
{{anchor|Light Fixtures}}
Provides light for the people. Bulb fixture is much dimmer than the tube-one.
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#cce6ff'|How to build
|-
|[[File:lightfixture.png|Light Fixture]] '''Light Fixture'''
|[[File:Metal.png|Metal]]x2 <br>[[File:CableCoils.png|Cable Pieces]]x1 <br>[[File:Light_Tube.png|Light Tube]]x1 or <br>[[File:Light_Bulb.png|Light Bulb]]x1 <br>[[File:Screwdriver_tool.png|Screwdriver]]
|style="vertical-align: top; padding: 10px;"|
# Build frame from 2 metal sheets (or 1 metal sheet for small fixtures).
# Place frame on wall.
# Add wires.
# Screwdriver.
# Add light tube (or light bulb for small fixtures).
|-
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
|-
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
|rowspan="2" colspan="3"|
'''INFO NEEDED
|-
|colspan="1" style="text-align: center;"|
'''INFO NEEDED
|}
|}


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|-
|-
|[[File:windoor.png|Windoor]] '''Window-door'''
|[[File:windoor.png|Windoor]] '''Window-door'''
|[[File:Glass_r.png|Reinforced glass]]x5 <br>[[File:Metal_r.png|Reinforced metal]]x2 <br>[[File:CableCoils.png|Wire coil]]x1 <br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Circuitboard.png|Circuitboard]] Airlock Electronics x1
|[[File:Glass_r.png|Reinforced glass]]x5 <br>[[File:Metal_r.png|Reinforced metal]]x2 <br>[[File:CableCoils.png|Cable Pieces]]x1 <br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Circuitboard.png|Circuitboard]] Airlock Electronics x1
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Click the <font color="blue">'''reinforced glass'''</font> pane.
# Click the <font color="blue">'''reinforced glass'''</font> pane.
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|-
|-
|[[File:Airlock.gif]] '''Airlock'''
|[[File:Airlock.gif]] '''Airlock'''
|[[File:Metal.png|Metal]]x4 <br>[[File:CableCoils.png|Wire coil]]x1 <br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Circuitboard.png|Airlock Electronics]]Airlock Electronics x1 <br>[[File:Id_regular.png|ID]]x1 <br>OPTIONAL: [[File:Glass_r.png|Reinforced glass]]x1 <br>[[File:Pen.png|Pen]]x1
|[[File:Metal.png|Metal]]x4 <br>[[File:CableCoils.png|Cable Pieces]]x1 <br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Circuitboard.png|Airlock Electronics]]Airlock Electronics x1 <br>[[File:Id_regular.png|ID]]x1 <br>OPTIONAL: [[File:Glass_r.png|Reinforced glass]]x1 <br>[[File:Pen.png|Pen]]x1
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# [[File:Metal.png|Metal]] Use the metal and make an Airlock Assembly.
# [[File:Metal.png|Metal]] Use the metal and make an Airlock Assembly.
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# [[File:Pen.png|Pen]] (OPTIONAL) Use pen to name the Airlock.
# [[File:Pen.png|Pen]] (OPTIONAL) Use pen to name the Airlock.
# [[File:Glass_r.png|Reinforced glass]] (OPTIONAL) Add reinforced glass to make a glass airlock.
# [[File:Glass_r.png|Reinforced glass]] (OPTIONAL) Add reinforced glass to make a glass airlock.
# [[File:CableCoils.png|Wire coil]] Add wires.
# [[File:CableCoils.png|Cable Pieces]] Add wires.
# [[File:Id_regular.png|ID]] [[File:Circuitboard.png|Airlock electronics]] Unlock the airlock electronic board with an ID.
# [[File:Id_regular.png|ID]] [[File:Circuitboard.png|Airlock electronics]] Unlock the airlock electronic board with an ID.
# [[File:Circuitboard.png|Airlock electronics]] Use the airlock electronic board and set the access level.
# [[File:Circuitboard.png|Airlock electronics]] Use the airlock electronic board and set the access level.
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|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Multitool.png|Multitool]]
[[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Multitool.png|Multitool]]
|}
==== Security Camera ====
{{anchor|Security Cameras}}
Electric eyes of the AI or for camera monitors to look through.
Camera upgrades:
* Solid Plasma for EMP-proofing.
* Carrot for x-ray.
* Proximity Sensor for motion alarm.
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#cce6ff'|How to build
|-
|[[File:Security_Camera.gif]] '''Security Camera'''
|[[File:Metal.png|Metal]]x5 <br>[[File:CableCoils.png|Cable Pieces]]x1 <br>[[File:Wrench.png|Wrench]] <br>[[File:Welder.png|Welder]] <br>[[File:Screwdriver_tool.png|Screwdriver]]
|style="vertical-align: top; padding: 10px;"|
# Use the metal and make a Camera Assembly.
# Place the camera assembly on the tile where'd you like the camera to be.
# Wrench it into position.
# Weld it to the wall.
# OPTIONAL: Add any additional upgrades (plasma, carrot or prox sensor).
# Add wire.
# Screwdriver the camera to complete it.
# Set camera network (default is SS13).
# Set camera direction.
|-
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
|-
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
|rowspan="2" colspan="3"|
# [[File:Screwdriver_tool.png|Screwdriver]] '''Screwdriver''' the camera to open the back panel.
# [[File:Wirecutters.png|Wirecutters]] Use your '''Wirecutter''' to cut all the wires (cutting the alarm wire is optional).
# [[File:Welder.png|Welder]] Use your '''Welder''' to unweld the camera from the wall.
# [[File:Wrench.png|Wrench]] '''Wrench''' the camera to unattach it from the wall.
# [[File:Crowbar.png|Crowbar]] '''Crowbar''' the camera assembly to remove any upgrades.
|-
|colspan="1" style="text-align: center;"|
[[File:Crowbar.png|Crowbar]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Welder.png|Welder]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Wrench.png|Wrench]]
|}
|}


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|-
|-
|[[File:AI.gif]] '''AI Core'''
|[[File:AI.gif]] '''AI Core'''
|[[File:Metal_r.png|Reinforced metal]]x4 <br>[[File:Glass_r.png|Reinforced Glass]]x2 <br>[[File:CableCoils.png|Wire Coil]]x1 <br>[[File:Wrench.png|Wrench]] <br>[[File:Screwdriver_tool.png|Screwdriver]] <br>[[File:Circuitboard.png|AI Circuitboard]]x1 <br>Optional:<br>[[File:Brain.png|Human brain]]x1
|[[File:Metal_r.png|Reinforced metal]]x4 <br>[[File:Glass_r.png|Reinforced Glass]]x2 <br>[[File:CableCoils.png|Cable Pieces]]x1 <br>[[File:Wrench.png|Wrench]] <br>[[File:Screwdriver_tool.png|Screwdriver]] <br>[[File:Circuitboard.png|AI Circuitboard]]x1 <br>Optional:<br>[[File:Brain.png|Human brain]]x1
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# [[File:0AICore.png|AI Core building phase 1]]Build AI Core Frame from 4 <font color='gray'>'''reinforced sheets'''</font>.
# [[File:0AICore.png|AI Core building phase 1]]Build AI Core Frame from 4 <font color='gray'>'''reinforced sheets'''</font>.
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|colspan="1" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:crowbar.png|Crowbar]]<br>[[File:Wrench.png|Wrench]]
[[File:crowbar.png|Crowbar]]<br>[[File:Wrench.png|Wrench]]
|}
==== [[File:disposal_pipe.png|Disposal Pipe]] [[File:disposal_bin.png|Disposal Bin]] [[File:disposal_outlet.png|Disposal Outlet]] Disposal Pipes and Machinery ====
{{anchor|Disposal Pipes}}{{anchor|Disposal Machinery}}
The disposal system of the station.
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#cce6ff'|How to build
|-
|[[File:disposal_bin.png|Disposal Bin]]<br>[[File:disposal_outlet.png|Disposal Outlet]]<br>'''Disposal Pipes and Machinery'''
|[[File:disposal_pipe.png|Disposal Pipe]]x1 or <br>[[File:disposal_bin.png|Disposal Bin]]x1 or <br>[[File:disposal_outlet.png|Disposal Outlet]]x1 <br>[[File:Welder.png|Welder]] <br>[[File:Wrench.png|Wrench]] <br>[[File:Crowbar.png|Crowbar]]
|style="vertical-align: top; padding: 10px;"|
# Retrieve the pipe/machine from the Disposal Pipe Dispenser (found in [[Atmospherics|Atmosia]]).
# Crowbar the floor tile, if exists, to access plating.
# Move pipe over plating, rotate and flip using the right-click menu.
# Wrench pipe.
# Weld pipe.
|-
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
|-
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
|rowspan="2" colspan="3"|
# (''If Disposal Bin, first turn off the pump.''
# '''''Screwdriver''' to remove power connection, and continue...'')
# ''If Disposal Pipe, start here:'' '''Welder''' it to remove its joints.
# '''Wrench''' to detach it from the plating.
:Note: You can then click and drag the pipe segment onto the Disposal Pipe Dispenser to delete it.
|-
|colspan="1" style="text-align: center;"|
([[File:Screwdriver_tool.png|Screwdriver]]) <br>[[File:Welder.png|Welder]] <br>[[File:Wrench.png|Wrench]]
|}
|}


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==== [[File:Autolathe.png]] Machines ====
==== Machines ====
{{anchor|Machine}}
{{anchor|Machine}}
 
Their construction and deconstruction is detailed in the [[Guide_to_advanced_construction|machine construction guide.]]
Their construction is detailed in the [[Guide_to_advanced_construction|machine construction guide.]]
 
<font size="3">'''Machine deconstruction:'''</font size>
 
{| style="background-color:#EEEEEE" width="400"
!Requires
|-
|[[File:Screwdriver_tool.png|Screwdriver]], [[File:Crowbar.png|Crowbar]], [[File:Wirecutters.png|Wirecutters]], [[File:Wrench.png|Wrench]]
|}
 
# '''Screwdriver''' to open the cover.
# '''Crowbar''' to pry out the circuit.
# '''Wirecutters''' to remove the wires.
# '''Wrench''' to disassemble the frame.
 
Usually returns all or most components used in construction. Some components may become broken.
 
 
==== [[File:lightfixture.png]] Light Fixture ====
{{anchor|Light Fixtures}}
Provides light for the people. Bulb fixture is much dimmer than the tube-one.
 
{| style="background-color:#EEEEEE" width="450"
!Requires
|-
|2 x [[File:Metal.png|Metal]], 1x [[File:CableCoils.png|Wire Coil]], 1x [[File:Light_Tube.png|Light Tube]] or [[File:Light_Bulb.png|Light Bulb]] Light Tube/Bulb,[[File:Screwdriver_tool.png|Screwdriver]]
|}
# Build frame from 2 metal sheets (or 1 metal sheet for small fixtures).
# Place frame on wall.
# Add wires.
# Screwdriver.
# Add light tube (or light bulb for small fixtures).
 
<font size="3">'''Light Fixture deconstruction:'''</font size>
 
'''INFO NEEDED




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Usually returns all or most components used in construction. Some components may become broken.
Usually returns all or most components used in construction. Some components may become broken.
==== [[File:disposal_pipe.png|Disposal Pipe]] [[File:disposal_bin.png|Disposal Bin]] [[File:disposal_outlet.png|Disposal Outlet]] Disposal Pipes and Machinery ====
{{anchor|Disposal Pipes}}{{anchor|Disposal Machinery}}
{| style="background-color:#EEEEEE" width="300"
!Requires
|-
|1 x [[File:disposal_pipe.png|Disposal Pipe]] or [[File:disposal_bin.png|Disposal Bin]] or [[File:disposal_outlet.png|Disposal Outlet]] Disposal Pipe/Machine, [[File:Welder.png|Welder]], [[File:Wrench.png|Wrench]], [[File:Crowbar.png|Crowbar]]
|}
# Retrieve the pipe/machine from the Disposal Pipe Dispenser (found in [[Atmospherics|Atmosia]]).
# Crowbar the floor tile, if exists, to access plating.
# Move pipe over plating, rotate and flip using the right-click menu.
# Wrench pipe.
# Weld pipe.
<font size="3">'''Disposal Pipe deconstruction:'''</font size>
{| style="background-color:#EEEEEE" width="300"
!Requires
|-
|[[File:Welder.png|Welder]], [[File:Wrench.png|Wrench]]
|}
  '''Welder''' on pipe to remove its joints.
  '''Wrench''' to detach it from the plating.
Note: You can then click and drag the pipe segment onto the Disposal Pipe Dispenser to delete it.
<font size="3">'''Disposal Machinery deconstruction:'''</font size>
{| style="background-color:#EEEEEE" width="300"
!Requires
|-
|[[File:Screwdriver_tool.png|Screwdriver]], [[File:Welder.png|Welder]], [[File:Wrench.png|Wrench]]
|}
  ''If Disposal Bin, turn off the pump.''
  '''Screwdriver''' to remove power connection.
  '''Welder''' on machine to remove its joints.
  '''Wrench''' to detach it from the plating.




==== [[File:Floorbot.gif|Robot]] [[File:Generic_borg.png|Cyborg]] [[File:Ripley.png|Mech]] Robots, Cyborgs and Mechs ====
==== [[File:Floorbot.gif|Robot]] [[File:Generic_borg.png|Cyborg]] [[File:Ripley.png|Mech]] Robots, Cyborgs and Mechs ====
{{anchor|Robots}}{{anchor|Cyborgs}}{{anchor|Mechs}}
{{anchor|Robots}}{{anchor|Cyborgs}}{{anchor|Mechs}}
Their construction is described at: [[Guide_to_robotics#Bots|Robots]], [[Guide_to_robotics#Cyborgs|Cyborgs]] and [[Guide_to_robotics#Mechs|Mechs]] -pages.
Their construction is described at: [[Guide_to_robotics#Bots|Robots]], [[Guide_to_robotics#Cyborgs|Cyborgs]] and [[Guide_to_robotics#Mechs|Mechs]] -pages.


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{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#f8eed3; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#f8eed3; width:20%'|Requires to build
! style='background-color:#cce6ff'|How to build
! style='background-color:#f8eed3'|How to build
|-
|-
|[[File:Chair.png|Chair]] [[File:Stool.png|Stool]] [[File:Comfy_Chair.png|Comfy Chair]] [[File:Office_Chair.png|Office Chair]] '''Chair/Stool/Comfy Chair/Office Chair'''
|[[File:Chair.png|Chair]] [[File:Stool.png|Stool]] [[File:Comfy_Chair.png|Comfy Chair]] [[File:Office_Chair.png|Office Chair]] '''Chair/Stool/Comfy Chair/Office Chair'''
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# Pick up some metal.
# Pick up some metal.
# Click the metal in hand.
# Click the metal in hand.
# Select chair from menu.
# Select Chair from menu.
|-
|-
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
!colspan="3" style="background-color:#f8eed3"|How to deconstruct
|-
|-
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
!colspan="1"  style='background-color:#f8eed3; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# '''Wrench''' a chair to transform it back into a metal sheet.
# '''Wrench''' a chair to transform it back into a metal sheet.
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==== Tables/Reinforced Table ====
==== Tables/Reinforced Table ====
{{anchor|Table}}{{anchor|Tables}}{{anchor|Reinforced Table}}{{anchor|Wooden Table}}
{{anchor|Table}}{{anchor|Tables}}{{anchor|Reinforced Table}}{{anchor|Wooden Table}}
Tables are used to hold objects on. Put your stuff on it, but don't put your feet on it. The most common ones are standard metal one and reinforced. Tables can also be used for [[ghetto surgery]].
Tables are used to hold objects on. Put your stuff on it, but don't put your feet on it. The most common ones are standard metal one and reinforced. Tables can also be used for [[Ghetto Surgery|ghetto surgery]].


{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#f8eed3; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#f8eed3; width:20%'|Requires to build
! style='background-color:#cce6ff'|How to build
! style='background-color:#f8eed3'|How to build
|-
|-
|[[File:table.png|Table]]<br>'''Table'''<br>[[file:r-table.png|Reinforced Table]]<br>'''Reinforced Table'''<br>[[File:woodtable.png|Wooden Table]]<br>'''Wooden Table'''
|[[File:table.png|Table]]<br>'''Table'''<br>[[File:woodtable.png|Wooden Table]]<br>'''Wooden Table'''<br>[[file:r-table.png|Reinforced Table]]<br>'''Reinforced Table'''
|[[File:Metal.png|Metal]]x2 <br>or <br>[[File:planks.png|Planks]]x2 <br>or <br>[[File:Metal.png|Metal]]x2 <br>[[File:Rods.png|Rods]]x2
|[[File:Metal.png|Metal]]x2 <br>or <br>[[File:planks.png|Planks]]x2 <br>or <br>[[File:Metal.png|Metal]]x2 <br>[[File:Rods.png|Rods]]x2
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
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# Activate the table parts in hand.
# Activate the table parts in hand.
|-
|-
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
!colspan="3" style="background-color:#f8eed3"|How to deconstruct
|-
|-
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
!colspan="1"  style='background-color:#f8eed3; width:20%'|Tools
|rowspan="2" colspan="3"|
|rowspan="2" colspan="3"|
# ''(If a Reinforced Table: '''Welder''' first to weaken the table.)
# ''(If a Reinforced Table: '''Welder''' first to weaken the table.)
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==== Lockers ====
==== Lockers ====
{{anchor|Locker}}
{{anchor|Locker}}
{{Item
Lockers are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other lockers, [[crates]], and certain especially large objects like [[#Racks|racks]] and [[quartermaster|MULEbots]].
|bgcolor1 = #f8eed3
|bgcolor2 = #f2dca6
|name = Locker
|image = Locker.png
|foundin = Nearly everywhere
|usedfor = Storing everything but the biggest things
|strategy = Open, fill with stuff, close, lock
|description = Lockers are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other lockers, [[crates]], and certain especially large objects like [[#Racks|racks]] and [[quartermaster|MULEbots]].


Besides being [[welding Tool|welded]] shut, some lockers can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level [[identification card]], [[Syndicate_Items#Cryptographic Sequencer|emag]] item, or a few good laser blasts.
Besides being welded shut, some lockers can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level [[identification card]], [[Syndicate_Items#Cryptographic Sequencer|emag]] item, or a few good laser blasts.


If you yourself are inside a locker, you can see your surroundings. Normally you can move in any direction to exit the locker, but if the locker is locked or welded, you will be unable to exit and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the locker, making a '''BANG BANG''' sound that can be heard from several squares away. Using the [[Resist]] button will allow you to slowly open the locker.
If you yourself are inside a locker, you can see your surroundings. Normally you can move in any direction to exit the locker, but if the locker is locked or welded, you will be unable to exit and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the locker, making a '''BANG BANG''' sound that can be heard from several squares away. Using the [[Resist]] button will allow you to slowly open the locker.
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Coffins count as lockers.
Coffins count as lockers.


[[File:Emergencylocker.png|Emergency Locker]][[File:Jumpsuitlocker.png|Jumpsuit Locker]][[File:Medicallocker.png|Medical Locker]][[File:L2locker.png|L2 Locker]][[File:L3locker.png|L3 Locker]][[File:L4locker.png|L4 Locker]][[File:Coffin.png|Coffin]]
Different types of lockers: [[File:Emergencylocker.png|Emergency Locker]][[File:Jumpsuitlocker.png|Jumpsuit Locker]][[File:Medicallocker.png|Medical Locker]][[File:L2locker.png|L2 Locker]][[File:L3locker.png|L3 Locker]][[File:L4locker.png|L4 Locker]][[File:Coffin.png|Coffin]]
}}


<font size="3">'''Locker deconstruction:'''</font size>
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
 
! style='background-color:#f8eed3; width:20%'|Object
{|style="background-color:#EEEEEE" width="300"
! style='background-color:#f8eed3; width:20%'|Requires to build
!Requires
! style='background-color:#f8eed3'|How to build
|-
|[[File:Locker.png|Locker]] '''Locker'''
|[[File:Metal.png|Metal]]x2
|style="vertical-align: top; padding: 10px;"|
# Stand where you want the locker.
# Activate metal in hand.
# Choose Locker from the list.
|-
!colspan="3" style="background-color:#f8eed3"|How to deconstruct
|-
!colspan="1"  style='background-color:#f8eed3; width:20%'|Tools
|rowspan="2" colspan="3"|
# Open the locker.
# Weld the locker with a '''Welder''' to disassemble it into metal.
|-
|-
|[[File:welder.png|Welder]]
|colspan="1" style="text-align: center;"|
[[File:welder.png|Welder]]
|}
|}


  Open the locker.
  Weld the locker with a '''Welder''' to disassemble it into metal.


==== Rack ====
==== Rack ====
{{anchor|Racks}}
{{anchor|Racks}}
{{Item
Racks are flat and wide, incapable of being walked over, and bolted together. They can hold any number of items, but they hold them stacked on top of each other like a [[table]]. They are most common in [[maintenance]] tunnels and the [[EVA]] room.
|bgcolor1 = #f8eed3
|bgcolor2 = #f2dca6
|name = Rack
|image = rack.png
|foundin = [[Armory]], [[Engineering]], [[Atmospherics]], [[E.V.A.]], [[Mining Outpost]] and a few other places
|usedfor = Used for equipment storage in the station
|strategy = Place things on it for show
|description = Racks can be made with a single sheet of metal. They are flat and wide, incapable of being walked over, and is bolted together. It can hold any number of items, but it holds them stacked on top of each other like a [[table]]. They are most common in [[maintenance]] tunnels and the [[EVA]] room.
}}


<font size="3">'''Rack deconstruction:'''</font size>
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
 
! style='background-color:#f8eed3; width:20%'|Object
{|style="background-color:#EEEEEE" width="300"
! style='background-color:#f8eed3; width:20%'|Requires to build
!Requires
! style='background-color:#f8eed3'|How to build
|-
|[[File:rack.png|Rack]] '''Rack'''
|[[File:Metal.png|Metal]]x1
|style="vertical-align: top; padding: 10px;"|
# Activate metal in hand.
# Choose Rack from the list.
# Stand where you want the rack.
# Activate Rack Parts in hand.
|-
!colspan="3" style="background-color:#f8eed3"|How to deconstruct
|-
!colspan="1"  style='background-color:#f8eed3; width:20%'|Tools
|rowspan="2" colspan="3"|
'''NEEDS INFO ADDED
|-
|-
|'''NEEDS INFO ADDED
|colspan="1" style="text-align: center;"|
'''NEEDS INFO ADDED
|}
|}


'''NEEDS INFO ADDED


==== Beds ====
==== Beds ====
{{anchor|Bed}}
{{anchor|Bed}}
{{Item
Get your mind out of the gutter, they're for sleeping! Most station's beds come with a bedsheet, and new beds without sheets can be made with metal. The Medbay's preferred variation of a bed is the movable [[File:Roller_Bed.png|Roller Bed]] Roller Bed, which is extremely useful for <s>sex</s> transporting patients.
|bgcolor1 = #f8eed3
|bgcolor2 = #f2dca6
|name = Bed
|image = Bed.png
|foundin = [[Dormitory]], [[Prison Wing]], [[Brig]], [[Medbay]], [[Mining Outpost]] and a few other places
|usedfor = Sleeping on or buckling people to stay in place
|strategy = Go on top of it and ''*sleep''. To buckle someone, put them on the bed and drag their sprite on it, to release click on the bed
|description = Get your mind out of the gutter, they're for sleeping! Most station's beds come with a bedsheet, and new beds without sheets can be made with metal.
 
The Medbay's preferred variation of a bed is the movable [[File:Roller_Bed.png|Roller Bed]] Roller Bed, which is very useful for <s>erping</s> transporting patients.
}}


<font size="3">'''Bed deconstruction:'''</font size>
You use a bed by going on top of it and ''*sleep''. To buckle someone, put them on the bed and drag their sprite on it, to release click on the bed.


{|style="background-color:#EEEEEE" width="300"
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
!Requires
! style='background-color:#f8eed3; width:20%'|Object
! style='background-color:#f8eed3; width:20%'|Requires to build
! style='background-color:#f8eed3'|How to build
|-
|[[File:Bed.png|Bed]] '''Bed'''
|[[File:Metal.png|Metal]]x2
|style="vertical-align: top; padding: 10px;"|
# Stand where you want the bed.
# Activate metal in hand.
# Choose Bed from the list.
|-
!colspan="3" style="background-color:#f8eed3"|How to deconstruct
|-
!colspan="1"  style='background-color:#f8eed3; width:20%'|Tools
|rowspan="2" colspan="3"|
'''NEEDS INFO ADDED
|-
|-
|'''NEEDS INFO ADDED
|colspan="1" style="text-align: center;"|
'''NEEDS INFO ADDED
|}
|}


'''NEEDS INFO ADDED


==== [[File:Bookcase.png]] Bookcase ====
==== Bookcase ====
Holds any number of books inside.
Holds any number of books inside.


{| style="background-color:#EEEEEE" width="300"
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
!Requires
! style='background-color:#f8eed3; width:20%'|Object
! style='background-color:#f8eed3; width:20%'|Requires to build
! style='background-color:#f8eed3'|How to build
|-
|[[File:Bookcase.png|Bookcase]] '''Bookcase'''
|[[File:Planks.png|Planks]]x5 <br>[[File:Wrench.png|Wrench]]
|style="vertical-align: top; padding: 10px;"|
# Construct a frame with 4 wooden planks.
# Wrench the frame into place.
# Add a plank to the frame to make a shelf.
|-
!colspan="3" style="background-color:#f8eed3"|How to deconstruct
|-
|-
|5 x [[File:Planks.png|Planks]], [[File:Wrench.png|Wrench]],
!colspan="1"  style='background-color:#f8eed3; width:20%'|Tools
|}
|rowspan="2" colspan="3"|
 
# '''Crowbar''' out the shelf.
Construct a frame with 4 wooden planks.
# Unsecure the frame with a '''Wrench'''.
 
# Break apart the frame with a '''Crowbar'''.
Wrench the frame into place.
 
Add a plank to the frame to make a shelf.
 
<font size="3">'''Bookcase deconstruction:'''</font size>
 
{| style="background-color:#EEEEEE" width="300"
!Requires
|-
|-
|[[File:crowbar.png|Crowbar]]<br>[[File:Wrench.png|Wrench]]
|colspan="1" style="text-align: center;"|
[[File:crowbar.png|Crowbar]] <br>[[File:Wrench.png|Wrench]]
|}
|}
  '''Crowbar''' out the shelf.
  Unsecure the frame with a '''Wrench'''.
  Break apart the frame with a '''Crowbar'''.




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[[File:Wire laying1.PNG|u see her lik dis]]
[[File:Wire laying1.PNG|u see her lik dis]]


This image was made by standing in the center tile with a wire coil in hand and clicking on all 8 surrounding tiles.
This image was made by standing in the center tile with a cable coil in hand and clicking on all 8 surrounding tiles.


In situations where you can't place a wire like this you have an alternative way. Just stand on a tile, face the direction you want it to go (ctrl+arrow key) and click the tile you're standing on.
In situations where you can't place a wire like this you have an alternative way. Just stand on a tile, face the direction you want it to go (ctrl+arrow key) and click the tile you're standing on.
Anonymous user